diff --git a/apps/openmw/engine.cpp b/apps/openmw/engine.cpp index 330d0e194..2ed6b424b 100644 --- a/apps/openmw/engine.cpp +++ b/apps/openmw/engine.cpp @@ -181,7 +181,7 @@ bool OMW::Engine::frame(float frametime) osg::Timer_t afterWorldTick = osg::Timer::instance()->tick(); // update GUI - mEnvironment.getWindowManager()->onFrame(frametime); + mEnvironment.getWindowManager()->update(frametime); unsigned int frameNumber = mViewer->getFrameStamp()->getFrameNumber(); osg::Stats* stats = mViewer->getViewerStats(); diff --git a/apps/openmw/mwbase/windowmanager.hpp b/apps/openmw/mwbase/windowmanager.hpp index 4fa782b8f..d6afe9243 100644 --- a/apps/openmw/mwbase/windowmanager.hpp +++ b/apps/openmw/mwbase/windowmanager.hpp @@ -251,7 +251,7 @@ namespace MWBase /// returns the index of the pressed button or -1 if no button was pressed (->MessageBoxmanager->InteractiveMessageBox) virtual int readPressedButton() = 0; - virtual void onFrame (float frameDuration) = 0; + virtual void update (float duration) = 0; /** * Fetches a GMST string from the store, if there is no setting with the given diff --git a/apps/openmw/mwgui/windowmanagerimp.cpp b/apps/openmw/mwgui/windowmanagerimp.cpp index bcd878d34..7bae74dfc 100644 --- a/apps/openmw/mwgui/windowmanagerimp.cpp +++ b/apps/openmw/mwgui/windowmanagerimp.cpp @@ -956,7 +956,7 @@ namespace MWGui mHud->setPlayerPos(x, y, u, v); } - void WindowManager::onFrame (float frameDuration) + void WindowManager::update (float frameDuration) { bool gameRunning = MWBase::Environment::get().getStateManager()->getState()!= MWBase::StateManager::State_NoGame; diff --git a/apps/openmw/mwgui/windowmanagerimp.hpp b/apps/openmw/mwgui/windowmanagerimp.hpp index 22f407c2b..2de0a4ca8 100644 --- a/apps/openmw/mwgui/windowmanagerimp.hpp +++ b/apps/openmw/mwgui/windowmanagerimp.hpp @@ -280,7 +280,7 @@ namespace MWGui virtual int readPressedButton (); ///< returns the index of the pressed button or -1 if no button was pressed (->MessageBoxmanager->InteractiveMessageBox) - virtual void onFrame (float frameDuration); + virtual void update (float duration); /** * Fetches a GMST string from the store, if there is no setting with the given