From ee432690e6d0b3307322bddec0d512de34588b19 Mon Sep 17 00:00:00 2001 From: Aesylwinn Date: Fri, 2 Sep 2016 21:15:05 -0400 Subject: [PATCH] Make it easier to place objects in the scene editor. This fix allows objects to be dropped onto the ground, and prevents objects from being selected through the ground. --- apps/opencs/view/render/instancemode.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/opencs/view/render/instancemode.cpp b/apps/opencs/view/render/instancemode.cpp index f5b15cb55..cf51e93b7 100644 --- a/apps/opencs/view/render/instancemode.cpp +++ b/apps/opencs/view/render/instancemode.cpp @@ -92,7 +92,7 @@ osg::Vec3f CSVRender::InstanceMode::getScreenCoords(const osg::Vec3f& pos) } CSVRender::InstanceMode::InstanceMode (WorldspaceWidget *worldspaceWidget, QWidget *parent) -: EditMode (worldspaceWidget, QIcon (":placeholder"), Mask_Reference, "Instance editing", +: EditMode (worldspaceWidget, QIcon (":placeholder"), Mask_Reference | Mask_Terrain, "Instance editing", parent), mSubMode (0), mSubModeId ("move"), mSelectionMode (0), mDragMode (DragMode_None), mDragAxis (-1), mLocked (false), mUnitScaleDist(1) {