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[General] Add shouldSend boolean to mwmp::Attack
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@ -29,11 +29,16 @@ namespace mwmp
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};
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std::string spellId; // id of spell (e.g. "fireball")
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float damage;
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bool success;
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bool block;
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float damage;
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bool pressed;
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bool knockdown;
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bool shouldSend;
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};
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struct Animation
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