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Update moved objects in navigator
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@ -1298,6 +1298,9 @@ namespace MWWorld
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{
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mPhysics->updatePosition(newPtr);
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mPhysics->updatePtr(ptr, newPtr);
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if (const auto object = mPhysics->getObject(newPtr))
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updateNavigatorObject(object);
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}
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}
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if (isPlayer)
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