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Removed race dialog activation from the inventory mode for real this time.
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@ -110,9 +110,6 @@ void WindowManager::updateVisible()
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map -> setVisible( eff & GW_Map );
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stats -> setVisible( eff & GW_Stats );
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// inventory -> setVisible( eff & GW_Inventory );
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// Temporary, displays character generator dialogs when displaying inventory
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raceDialog -> setVisible( true );
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return;
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}
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