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[Server] Iterate cells where player was loaded instead all
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@ -142,7 +142,7 @@ void CellController::removePlayer(Cell *cell, Player *player)
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void CellController::deletePlayer(Player *player)
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{
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for_each (cells.begin(), cells.end(), [&player](Cell *cell) {
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for_each (player->getCells().begin(), player->getCells().end(), [&player](Cell *cell) {
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for (auto it = cell->begin(); it != cell->end(); ++it)
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{
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if (*it == player)
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