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							6d5aa272fc
							
						
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							RigGeometry: do not update the geomToSkelMatrix more than once per frame
						
						
						
						
						
						
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						2015-11-22 19:54:27 +01:00 | 
					
					
						
						
							
							
							
						
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								scrawl
							
						 
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							8e69c80bf6
							
						
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							Add framenumber checks in various cull callbacks, so we don't update more than once per frame when multiple cameras are used
						
						
						
						
						
						
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						2015-09-26 01:21:33 +02:00 | 
					
					
						
						
							
							
							
						
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								scrawl
							
						 
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							a1e74a35a2
							
						
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							Revert "Use the WorkQueue to update skinning"
						
						
						
						
						
						
						
						This reverts commit d52d0d96400c9babc8a52fffa2edf4f101d05d34.
Moving to branch 
						
						
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						2015-06-10 19:08:56 +02:00 | 
					
					
						
						
							
							
							
						
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								scrawl
							
						 
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							d52d0d9640
							
						
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							Use the WorkQueue to update skinning
						
						
						
						
						
						
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						2015-06-10 18:16:02 +02:00 | 
					
					
						
						
							
							
							
						
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								scrawl
							
						 
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							5de24552a8
							
						
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							Leak fix
						
						
						
						
						
						
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						2015-05-26 19:12:29 +02:00 | 
					
					
						
						
							
							
							
						
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								scrawl
							
						 
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							83c6ba97c0
							
						
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							Disable skinning updates for actors beyond the AI processing distance
						
						
						
						
						
						
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						2015-04-30 00:10:24 +02:00 | 
					
					
						
						
							
							
							
						
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								scrawl
							
						 
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							63b69db617
							
						
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							Port skeleton based bounding boxes to the new skinning system
						
						
						
						
						
						
						
						Not sure if going to keep this, there's a noticable performance impact. 
						
						
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						2015-04-27 15:41:34 +02:00 | 
					
					
						
						
							
							
							
						
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								scrawl
							
						 
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							b4a06bd78d
							
						
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							Improve skinning performance
						
						
						
						
						
						
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						2015-04-25 19:32:07 +02:00 | 
					
					
						
						
							
							
							
						
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								scrawl
							
						 
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							28643660d3
							
						
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							Change triangle indices to unsigned
						
						
						
						
						
						
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						2015-04-21 20:56:16 +02:00 | 
					
					
						
						
							
							
							
						
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								scrawl
							
						 
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							102eadf91c
							
						
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							Add some comments
						
						
						
						
						
						
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						2015-04-21 20:42:50 +02:00 | 
					
					
						
						
							
							
							
						
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								scrawl
							
						 
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							eaa4316ff8
							
						
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							Move skinning code to SceneUtil
						
						
						
						
						
						
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						2015-04-21 20:30:48 +02:00 | 
					
					
						
						
							
							
							
						
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