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16 lines
220 B
C++
16 lines
220 B
C++
#ifndef GAME_SCRIPT_COMPILERCONTEXT_H
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#define GAME_SCRIPT_COMPILERCONTEXT_H
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#include <components/compiler/context.hpp>
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namespace MWScript
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{
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class CompilerContext : public Compiler::Context
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{
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};
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}
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#endif
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