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Nicolay Korslund 255b0d03a9 Started early work on terrain code (no rendering yet.)
2010-09-27 17:59:47 +02:00
apps
Merge remote branch 'zinnschlag/cell'
2010-09-16 10:25:11 +02:00
cmake
Some Windows-help to cmake/FindAudiere.cmake + non-important changes.
2010-09-10 10:45:16 +02:00
components
Started early work on terrain code (no rendering yet.)
2010-09-27 17:59:47 +02:00
Docs
more doxygen adjustments
2010-08-23 18:32:26 +02:00
extern
WIP Windows build
2010-08-30 10:34:13 +01:00
files
openmw.cfg is now created with a configurable path (via cmake), the default is still "data"
2010-09-10 13:38:17 +02:00
libs
Tested and applied Chris' sound patch.
2010-09-14 13:27:20 +02:00
old_d_version
Started early work on terrain code (no rendering yet.)
2010-09-27 17:59:47 +02:00
.gitignore
WIP Windows build
2010-08-30 02:12:54 +01:00
.gitmodules
Started integrating OE (NO-COMPILE)
2010-07-16 10:28:19 +02:00
CMakeLists.txt
Removed -Werror again
2010-09-10 19:34:38 +02:00
GPL3.txt
Added trunk
2008-06-22 18:32:58 +00:00
README_Mac.md
Updated Mac build instructions for OIS
2010-06-18 18:38:29 -04:00
Description
Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.
enginegamesmultiplayeronline-gamesopenmwtes3mp
GPL-3.0 89 MiB
Languages
C++ 96.7%
CMake 1.4%
C 0.7%
GLSL 0.5%
TeX 0.4%
Other 0.3%
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