David Cernat 60bc7447d9 [Client] Rework RecordHelper and add methods for other record types
The usage of const_cast has been replaced with usage of MWWorld::getModifiableStore() and ESMStore::overrideRecord()

Methods whose names started with "update" now start with "override", for consistency with ESMStore's overrideRecord()

New methods have been added for "overriding" enchantment, potion and spell records, which actually leads to them being created with their already set refIds if they haven't been created yet, as per the description of ESMStore::overrideRecord(): "Insert a record with set ID, and allow it to override a pre-existing static record."

Usage of RecordHelper methods has been updated in DedicatedPlayer.
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TES3MP

Copyright (c) 2008-2015, OpenMW Team
Copyright (c) 2016-2018, TES3MP Team

Build Status

TES3MP is a project aiming to add multiplayer functionality to OpenMW, an open-source game engine that supports playing "The Elder Scrolls III: Morrowind" by Bethesda Softworks.

  • TES3MP version: 0.7.0-alpha
  • OpenMW version: 0.44.0
  • License: GPLv3 (see LICENSE for more information)

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Project Status

Version changelog

TES3MP is now playable in most respects. Player and NPC movement, animations, combat and spell casting are properly synchronized with small exceptions, as is picking up and dropping items in the world, using doors and levers, and adding and removing items from containers. Journal entries, faction stats and dialogue topics are also synchronized, allowing the majority of quests to work fine.

Serverside Lua scripts are used to save and load the state of most of the aforementioned.

Contributing

Development has been relatively fast, but any contribution regarding code, documentation, bug hunting or video showcases is greatly appreciated.

Test sessions are often advertised on our Discord server or in our Steam group.

Feel free to contact the team members for any questions you might have.

Getting Started

Donations

You can benefit the project by contributing to the Patreon pages of our two developers, Koncord and David Cernat, as well as by supporting OpenMW.

Description
Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.
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