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TES3MP/apps/openmw
History
scrawl 805843d7ff Closes #1086: Implement blood effects
2014-01-17 11:27:13 +01:00
..
mwbase
Closes #1086: Implement blood effects
2014-01-17 11:27:13 +01:00
mwclass
Closes #1086: Implement blood effects
2014-01-17 11:27:13 +01:00
mwdialogue
minor cleanup
2014-01-14 12:46:53 +04:00
mwgui
Update statswindow.cpp
2014-01-16 12:09:50 +01:00
mwinput
Rewrite some awful code
2014-01-11 00:24:21 +01:00
mwmechanics
Play 'Idle' voiced dialogue entries in AIWander. Tweak voice max distance.
2014-01-17 10:55:46 +01:00
mwrender
Closes #1086: Implement blood effects
2014-01-17 11:27:13 +01:00
mwscript
Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
2014-01-15 15:50:45 +01:00
mwsound
Play 'Idle' voiced dialogue entries in AIWander. Tweak voice max distance.
2014-01-17 10:55:46 +01:00
mwworld
Closes #1086: Implement blood effects
2014-01-17 11:27:13 +01:00
CMakeLists.txt
Closes #1086: Implement blood effects
2014-01-17 11:27:13 +01:00
config.hpp.cmake
…
crashcatcher.cpp
crashcatcher uname error checking
2014-01-09 00:52:37 +01:00
doc.hpp
…
engine.cpp
Windows SDL fix
2014-01-11 11:00:34 +01:00
engine.hpp
Remove unused command line option
2013-12-26 20:53:51 +01:00
main.cpp
Windows-specific definition to omit inclusion of unused stuff from Windows.h
2014-01-04 07:46:29 +02:00
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