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Added new command line option: "encoding" which allow to change font encoding used in game messages. Currently there are three evailable encodings: win1250 - Central and Eastern European (languages that use Latin script, such as Polish, Czech, Slovak, Hungarian, Slovene, Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian) win1251 - languages that use the Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and others win1252 - Western European (Latin) - default Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
Whitespace changes only tabs->spaces and removal of traling space (including mangle and openengline)
Description
Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.
GPL-3.0
89 MiB
Languages
C++
96.7%
CMake
1.4%
C
0.7%
GLSL
0.5%
TeX
0.4%
Other
0.3%