# [UnCiv](https://play.google.com/store/apps/details?id=com.unciv.game)

![](https://travis-ci.org/yairm210/UnCiv.svg?branch=master)

[![LibGDX](https://img.shields.io/badge/libgdx-1.9.6-red.svg)](https://libgdx.badlogicgames.com/)
[![Kotlin](https://img.shields.io/badge/kotlin-1.2.21-orange.svg)](http://kotlinlang.org/)

A Civ-like game for Android

Made with LibGDX on Android Studio

## What is this?

An Android port of Civ V

# What's been implemented?

* Map tiles, resources and improvements
* Units and movement
* Cities, production and buildings
  * Population and Specialists
* Policies and Golden Ages
* Combat and barbarians
* Other civilizations (No diplomacy)

# What's next?

* Expanding combat - available units, combat modifiers, and promotions
* UI+UX improvements
* Diplomacy options

## So, does it work?

Everything that's been implemented so far, works.

You can start and finish a game by winning a Science victory - by building the Apollo Program and then all the required spaceship parts.

You can also (technically) win a culture victory, although it is unfeasable at this point

I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!

# [Credits and 3rd parties](Credits.md)
