package com.unciv

class Constants{
    companion object {
        const val worker="Worker"
        const val settler="Settler"

        const val ocean="Ocean"
        const val mountain="Mountain"
        const val forest = "Forest"
        const val jungle = "Jungle"
        const val hill = "Hill"
        const val coast = "Coast"
        const val plains = "Plains"
        const val lakes = "Lakes"
        const val desert = "Desert"
        const val grassland = "Grassland"
        const val tundra = "Tundra"


        const val barbarianEncampment = "Barbarian encampment"
        const val ancientRuins = "Ancient ruins"

        const val peaceTreaty = "Peace Treaty"
        const val openBorders = "Open Borders"
        const val random = "Random"
        val greatImprovements = listOf("Academy", "Landmark", "Manufactory", "Customs house")

        val unitActionSetUp = "Set Up"
        val unitActionSleep = "Sleep"
        val unitActionAutomation = "Automate"
        val unitActionExplore = "Explore"
        val futureTech = "Future Tech"

    }
}