[	
	// Base terrains
	{
		"name": "Ocean",
		"type": "Water",
		"food": 1,
		"gold": 1,
		"movementCost": 1,
		"RGB": [100,100,255]
	},
	{
		"name": "Coast",
		"type": "Water",
		"food": 1,
		"movementCost": 1,
		"RGB": [150,150,255]
	},
	{
		"name": "Grassland",
		"type": "Land",
		"food": 2,
		"movementCost": 1,
		"RGB": [109,139,53]
	},
	{
		"name": "Plains",
		"type": "Land",
		"food": 1,
		"production": 1,
		"movementCost": 1,
		"RGB": [200,208,161]
	},
	{
		"name": "Tundra",
		"type": "Land",
		"food": 1,
		"movementCost": 1,
		"defenceBonus": -0.1,
		"RGB": [125,122,113]
	},
	{
		"name": "Desert",
		"type": "Land",
		"movementCost": 1,
		"defenceBonus": -0.1,
		"RGB": [ 255, 255, 102]
	},
	{
		"name": "Lakes",
		"type": "Water",
		"food": 2,
		"gold": 1,
		"RGB": [ 200, 200, 255],
		"canHaveOverlay": false
	},
	{
		"name": "Hill",
		"type": "Land",
		"production": 2,
		"movementCost": 2,
		"defenceBonus": 0.25,
		"RGB": [74,81,40],
		"rough": true
	},
	{
		"name": "Mountain",
		"type": "Land",
		"impassable": true,
		"RGB": [89, 45, 0]
	},
	/*
	{
		"name": "Snow",
		"type": "Land",
		"movementCost": 1,
		"defenceBonus": -0.1,
		"RGB": [153, 255, 255]
	},
	*/
	
	// Terrain features
	{
		"name": "Forest",
		"type": "TerrainFeature",
		"production": 1,
		"food": 1,
		"movementCost": 2,
		"overrideStats": true,
		"unbuildable": true,
		"defenceBonus": 0.25,
		"occursOn": ["Tundra","Plains","Grassland","Hill"],
		"rough": true
	},
	{
		"name": "Jungle",
		"type": "TerrainFeature",
		"food": 2,
		"movementCost": 2,
		"overrideStats": true,
		"unbuildable": true,
		"defenceBonus": 0.25,
		"occursOn": ["Plains","Grassland"],
		"rough": true
	},
	{
		"name": "Marsh",
		"type": "TerrainFeature",
		"food": -1,
		"movementCost": 3,
		"unbuildable": true,
		"defenceBonus": -0.1,
		"occursOn": ["Grassland"]
	},
	{
		"name": "Fallout",
		"type": "TerrainFeature",
		"food": -3,
		"production": -3,
		"gold": -3,
		"movementCost": 2,
		"unbuildable": true,
		"defenceBonus": -0.15
	},
	{
		"name": "Oasis",
		"type": "TerrainFeature",
		"food": 3,
		"gold": 1,
		"movementCost": 1,
		"unbuildable": true,
		"defenceBonus": -0.1,
		"occursOn": ["Desert"]
	},
	{
		"name": "Flood plains",
		"type": "TerrainFeature",
		"food": 2,
		"movementCost": 1,
		"defenceBonus": -0.1,
		"occursOn": ["Desert"]
	},
 
	// Natural Wonders
	{
		"name": "Great Barrier Reef",
		"type": "NaturalWonder",
		"food": 2,
		"production": 1,
		"gold": 1,
		"science": 2,
		"occursOn": ["Coast"],
		"turnsInto": "Coast",
		"impassable": true,
		"unbuildable": true,
		"weight": 10
	},
	{
		"name": "Old Faithful",
		"type": "NaturalWonder",
		"science": 2,
		"happiness": 3,
		"occursOn": ["Grassland","Plains","Tundra","Mountain"],
		"turnsInto": "Mountain",
		"impassable": true,
		"unbuildable": true,
		"weight": 10
	},
	{
		"name": "El Dorado",
		"type": "NaturalWonder",
		"culture": 5,
		"occursOn": ["Plains"],
		"turnsInto": "Plains",
		"impassable": true,
		"unbuildable": true,
		"uniques": ["Grants 500 Gold to the first civilization to discover it"],
		"weight": 2
	},
	{
		"name": "Fountain of Youth",
		"type": "NaturalWonder",
		"happiness": 10,
		"occursOn": ["Plains"],
		"turnsInto": "Plains",
		"impassable": true,
		"unbuildable": true,
		"uniques": ["Grants Rejuvenation (all healing effects doubled) to adjacent military land units for the rest of the game"],
		"weight": 1
	},
	{
		"name": "Grand Mesa",
		"type": "NaturalWonder",
		"production": 2,
		"gold": 3,
		"occursOn": ["Plains","Desert","Tundra"],
		"turnsInto": "Mountain",
		"impassable": true,
		"unbuildable": true,
		"weight": 10
	},
	{
		"name": "Mount Fuji",
		"type": "NaturalWonder",
		"gold": 1,
		"culture": 5,
		"occursOn": ["Grassland","Plains"],
		"turnsInto": "Mountain",
		"impassable": true,
		"unbuildable": true,
		"weight": 10
	},
	{
		"name": "Krakatoa",
		"type": "NaturalWonder",
		"science": 5,
		"occursOn": ["Ocean"],
		"turnsInto": "Mountain",
		"impassable": true,
		"unbuildable": true,
		"weight": 10
	},
	{
		"name": "Rock of Gibraltar",
		"type": "NaturalWonder",
		"food": 2,
		"gold": 5,
		"occursOn": ["Grassland"],
		"turnsInto": "Mountain",
		"impassable": true,
		"unbuildable": true,
		"weight": 10
	},
	{
		"name": "Cerro de Potosi",
		"type": "NaturalWonder",
		"gold": 10,
		"occursOn": ["Plains","Mountain"],
		"turnsInto": "Mountain",
		"impassable": true,
		"unbuildable": true,
		"weight": 5
	},
	{
		"name": "Barringer Crater",
		"type": "NaturalWonder",
		"gold": 2,
		"science": 3,
		"occursOn": ["Desert","Tundra"],
		"turnsInto": "Mountain",
		"impassable": true,
		"unbuildable": true,
		"weight": 10
	}
]	
