## 3.5.6

Research agreements! - by lishaoxia1985

Exploring units no longer auto-enter city states

Map editor menu fix - by lyrjie

Can no longer acquire another player's tiles in multiplayer - by lyrjie

Specialist allocation is immediately viewable on the City screen

Legalism fix - by reversi

Fix #1759: correct 'turns to construction' for multiple units of the same type - by reversi

Translation updates

## 3.5.5

Aircraft Carriers added - by ltrcao and Jack Rainy

Popups streamlined - by Azzurite

Fixes to Oligarchy - by lyrjie

Better support for tile images

More tile images by The Bucketeer

Translation updates


## 3.5.4

Turkish translations added - by rayray61

By lyrjie:
- Starting units no longer spawn on Ancient Ruins/Barbarian encampments
- Ships no longer 'teleport' into landlocked cities
- Barbarians no longer 'pillage' city ruins

Barbarians don't move/attack on the turn of their spawning

By reversi:
- Legalism policy fix
- Fixed "empty entry in construction queue" bug

New Resource+Improvement images by The Bucketeer

Translation updates

## 3.5.3

By lyrjie:
- Can no longer buy the same building multiple times
- "Pick construction" tutorial now completes again
- Map is revealed after singleplayer defeat


More resource images by The Bucketeer

Ancient ruins are no longer save-scummable

Resolved #1700 - As per original civ, you no longer start with a scout.

Translation updates

## 3.5.2

By JackRainy:
- Disable France culture boost after Steam Power
- Back button prompts dialog for game exit
- Janissaries heal after killing

Legalism grants culture buildings asap - by r3versi

Fix Map Editor Lag - by r3versi


Cities can now bombard all tiles within range of 2 - by Vladimir Tanakov

barbarian automation - by Vladimir Tanakov

Idle units select properly after settling a city - by lyrjie

Proper destruction notification for city states

Added Fur resource image

Translation updates

## 3.5.1

City constructions queue - by r3versi

Songhai Civ added - by Smashfanful and r3versi

Game no longer confuses cities with the same name - by r3versi

Can no longer buy tiles outside the 3-tile radius - by lyrjie

Added the "crudely-drawn map" to ancient ruins outcomes - by lyrjie

Visual bugfix for city button growth bar - by drwhut

Translation updates

## 3.5.0

Modding for Desktop is now available!

More resource images by The Bucketeer

Added a growth progress bar to CityButton - by drwhut

Translation updates

## 3.4.8

Huge Map Editor update - bush sizes and paint-dragging! - by r3versi

"Stop" actions now work again - by r3versi

Battery saving rendering (also removes the 'current unit' animation but that's the price to pay) - by r3versi

"Sell building" no longer disabled when player has little gold - by lyrjie

Performance improvements

Tutorial updates

## 3.4.7

Spain civ added - by r3versi

Background work towards enabling mods

Resolved #1598 - we now save map options for new games started

Specific AI automation for Missile units means they won't try to move to tiles that they can't move to

Translation updates

## 3.4.6

AI no longer attempts to get rid of barbarian encampments with nuclear strikes.

All natural wonders now in the game, kudos to The Bucketeer for the art!

Can now display pixel resources on the map - for now we have the mineral resources

Resolved #1569 - "Patreon" button actually opens Patreon now

Natural wonders fixes - by r3versi

Civilopedia and Tutorial fixes - by Vladimir Tanakov

Added notifications for diplomacy between other civs - by lyrjie

Translation updates

## 3.4.5

Resolved #1533 - Defeated city states no longer "declare war" if you attack their ally

Ancient Ruins are now spread out instead of randomized

Automated units no longer advance towards enemies they can't attack without dying - by lyrjie

Can no longer purchase constructions from cities in resistance

New language getting translated: Indonesian!

Translation updates

## 3.4.4

Grand Mesa and Mount Fuji artwork by The Bucketeer means they're now in the game!

Happiness from worked tiles now computed - by r3versi

Polynesian galleys can enter ocean - by lyrjie

Barbarians enter owned tiles (difficulty dependant) - by lyrjie

Cities no longer connected to capital by water without harbor - by lyrjie

Email popup for crash reports on Android - by Vladimir Tanakov

Translation updates

## 3.4.3

Most players said Cultural victory was too easy - now requires 5 branches instead of 4

By r3versi:
- Unique promotions listed in Promotion screen
- Fixed Greece City states influence unique
- Added notifications on losing city state relationship

Misc. rare bugfixes when:
-liberating cities when you haven't met their original owners
-activating "Conduct trade mission"
-conquering cities
-obsoleting scouts
-razing the capital city
-first entering a large multiplayer game

Translation updates

## 3.4.2

Diplomacy graph size scales with screen space available - by r3versi

Game crash popup no longer affected by tutorial settings

Fix error due changing language on Android < 4.4 - by r3versi & Vladimir Tanakov

Resolved #1493 - Added Nation information to Civilopedia

Added Promotion information to Civilopedia

Translation updates

## 3.4.1

Fixed more crashes and ANRs related to translations

Added loading screen

Considerably sped up initial loading time

Translation updates

## 3.4.0

Natural wonders are go! :smile: - by r3versi

Great scientist now generates science like in original game - by lishaoxia1985

Solved the "0 production for settler" bug

Tutorial task table now becomes visible when turning displayTutorials on - kudos @r3versi
