From 0000c95693f9b1335db819381a3f9cfe948058db Mon Sep 17 00:00:00 2001 From: Yann <40295529+B5656@users.noreply.github.com> Date: Mon, 22 Jul 2019 11:19:37 +0200 Subject: [PATCH] Update French version of Units.promotions.json --- .../jsons/Translations/Units,Promotions.json | 32 ++++++++++++++++++- 1 file changed, 31 insertions(+), 1 deletion(-) diff --git a/android/assets/jsons/Translations/Units,Promotions.json b/android/assets/jsons/Translations/Units,Promotions.json index 7581261238..471d284e84 100644 --- a/android/assets/jsons/Translations/Units,Promotions.json +++ b/android/assets/jsons/Translations/Units,Promotions.json @@ -569,6 +569,7 @@ "Landsknecht":{ Italian:"Lanzichenecco" + French:"Lansquenet" } "Knight":{ @@ -663,10 +664,12 @@ "Janissary":{ // Ottoman unique Italian:"Giannizzero" + French:"Janissaire" } "Heals [amountHealed] damage if it kills a unit":{ Italian:"Cura [amountHealed] PF quando uccide un'unità nemica" + French:"Soigne [amountHealed] dégâts si il tue une unité" } "Minuteman":{ // american unique @@ -713,10 +716,12 @@ "Sipahi":{ Italian:"Sipahi"//same as in Italian + //same in french } "No movement cost to pillage":{ Italian:"Nessun costo di movimento per il saccheggio" + French:"L'action pillage ne coûte pas de point de mouvement" } @@ -973,6 +978,7 @@ "[percent]% chance to intercept air attacks":{ Italian:"[percent]% probabilità di intercettare attacchi aerei" + French:"[percent]% chance d'intercepter une attaque aérienne" } @@ -1810,98 +1816,122 @@ "Targeting I (air)":{ Italian:"Puntamento aereo I" + French:"Visée I (air)" } "Targeting II (air)":{ Italian:"Puntamento aereo II" + French:"Visée II (air)" } "Targeting III (air)":{ Italian:"Puntamento aereo III" + French:"Visée III (air)" } "Air Repair":{ Italian:"Riparazione aerea" + French:"Réparation Aérienne" } "Unit will heal every turn, even if it performs an action":{ Italian:"L'unità guarisce ad ogni turno, anche quando esegue un'azione " + French:"L'unité se soignera à chaque tour, même si elle effectue une action" } "Operational Range":{ Italian:"Raggio operativo" + French:"Portée" } "+2 Range":{ Italian:"+2 Raggio" + French:"+2 Portée" } "Sortie":{ Italian:"Sortita" + //same in french } "1 extra Interception may be made per turn":{ Italian:"Può eseguire 1 Intercettazione extra per turno" + French:"1 interception supplémentaire par tour" } "Dogfighting I":{ Italian:"Duello aereo I" + French:"Combat aérien I" //official translate but not very accurate } "Bonus when performing air sweep [bonusAmount]%":{ Italian:"+[bonusAmount]% Forza nella distruzione delle difese aeree" + French:"Bonus de combat aérien +[bonusAmount]%" } "Dogfighting II":{ Italian:"Duello aereo II" + French:"Combat aérien II" } "Dogfighting III":{ Italian:"Duello aereo III" + French:"Combat aérien III" } "Interception I":{ Italian:"Intercettazione I" + //same in french } "Bonus when intercepting [bonusAmount]%":{ Italian:"+[bonusAmount]% Bonus d'intercettazione" + French:"Bonus d'interception +[bonusAmount]%" } "Interception II":{ Italian:"Intercettazione II" + //same in french } "Interception III":{ Italian:"Intercettazione III" + //same in french } "Siege I":{//Air Italian:"Assedio I" + French:"Siège I" } - "Bonus vs City 33%":{ + "Bonus vs City 33%":{ //i think that it already exist somewhere Italian:"+33% Forza contro le Città" + French:"Bonus contre les villes +33%" } "Siege II":{ Italian:"Assedio II" + French:"Siège II" } "Siege III":{ Italian:"Assedio III" + French:"Siège III" } "Bonus vs City 34%":{ Italian:"+34% Forza contro le Città" + French:"Bonus contre les villes +34%" } "Evasion":{ Italian:"Manovre evasive" + French:"Esquive" } "Reduces damage taken from interception by 50%":{ Italian:"Dimezza i danni da intercettazione contraerea" + French:"Réduit les dégâts des unités d'interception de 50%" } }