This commit is contained in:
Yair Morgenstern 2022-03-05 20:26:01 +02:00
parent 490fb3314c
commit 03aa489dca
32 changed files with 141 additions and 144 deletions

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@ -658,7 +658,9 @@ Continuous rendering = Renderização contínua
When disabled, saves battery life but certain animations will be suspended = Ao desabilitar, economiza bateria mas algumas animações serão suspensas
Order trade offers by amount = Ordenar ofertas de comércio por quantidade
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Check extension mods based on vanilla =
Check extension mods based on: =
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-none- =
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Reload mods =
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@ -717,7 +717,9 @@ Continuous rendering = Продължително рендване
When disabled, saves battery life but certain animations will be suspended = Когато е спряно, запазва батерията, но някои анимации няма да бъдат показвани
Order trade offers by amount = Подредба на офертите за търговия по стойност
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Check extension mods based on vanilla =
Check extension mods based on: =
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-none- =
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Reload mods =
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@ -227,7 +227,6 @@ You need to find them first! = Musíte je napřed objevit!
Cultured = Kulturní
Maritime = Námořní
Mercantile = Obchodní
# Requires translation!
Religious = Náboženský
Militaristic = Militaristický
Type = Typ
@ -237,7 +236,6 @@ Irrational = Iracionální
Personality = Osobnost
Influence = Vliv
# Requires translation!
Ally: [civilization] with [amount] Influence = Aliance: [civilization] s vlivem [amount]
Reach 30 for friendship. = Získejte vliv 30 a více pro dosažení přátelství.
Reach highest influence above 60 for alliance. = Získejte vliv 60 a více pro dosažení aliance.
@ -550,11 +548,12 @@ Show unit movement arrows = Zobrazit šipky pohybu
Continuous rendering = Nepřetržité vykreslování animace
When disabled, saves battery life but certain animations will be suspended = Vypnutí šetří baterii, ale některé animace nebudou přehrány
Order trade offers by amount = Řadit obchodní nabídky dle množství
Check extension mods based on vanilla = Zkontrolovat mody rozšíření základní hry
# Requires translation!
Check extension mods based on: =
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-none- =
Reload mods = Obnovit mody
Checking mods for errors... = Běží kontrola modů kvůli chybám...
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No problems found. = Nebyly nalezeny žádné problémy.
# Requires translation!
Autoupdate mod uniques =
@ -730,9 +729,7 @@ Sleep until healed = Spát do vyléčení
Moving = Pohyb
Set up = Nastavení
Paradrop = Výsadek
# Requires translation!
Add in capital = Přidat do hlavního města
# Requires translation!
Add to [comment] = Přidat do [comment]
Upgrade to [unitType] ([goldCost] gold) = Přestavba na jednotku [unitType] ([goldCost] zlata)
Found city = Založit město
@ -748,7 +745,6 @@ Pillage = Drancovat
Are you sure you want to pillage this [improvement]? = Opravdu chcete vydrancovat toto vylepšení políčka [improvement]?
Create [improvement] = Vybudovat [improvement]
Start Golden Age = Zahájit Zlatý věk
# Requires translation!
Trigger unique = Využít schopnost
Show more = Zobrazit více
Yes = Ano
@ -765,14 +761,12 @@ Science = Výzkum
Faith = Víra
Crop Yield = Výnos plodiny
# Requires translation!
Growth = Růst
Territory = Území
Force = Síla
GOLDEN AGE = ZLATÝ VĚK
Golden Age = Zlatý věk
We Love The King Day = Svátek Máme Rádi Krále
# Requires translation!
Global Effect = Globální efekt
[year] BC = [year] př. n. l.
[year] AD = [year] n. l.
@ -821,7 +815,6 @@ Provides [resource] = Poskytuje [resource]
Provides [amount] [resource] = Poskytuje [amount] suroviny [resource]
Replaces [improvement] = Nahrazuje [improvement]
Pick now! = Vybrat hned!
# Requires translation!
Remove [feature] first = Nejprve odstraňte vrstvu [feature]
Build [building] = Postavit [building]
Train [unit] = Vycvičit [unit]
@ -888,7 +881,6 @@ Attack = Útok
Bombard = Bombardovat
NUKE = ATOMOVÝ ÚDER
Captured! = Zajat(a/o)!
# Requires translation!
Cannot gain more XP from Barbarians = Nemůže získat další XP z barbarů
# Battle modifier categories
@ -898,7 +890,6 @@ defence vs ranged = obrana v boji na dálku
Attacker Bonus = Útočný bonus
Defender Bonus = Obranný bonus
Landing = Přistání
# Requires translation!
Boarding = Nalodění
Flanking = Doprovod
vs [unitType] = proti [unitType]
@ -1191,7 +1182,6 @@ Choose any belief! = Zvolit libovolné přesvědčení!
Found [religionName] = Založit [religionName]
Enhance [religionName] = Vylepšit náboženství [religionName]
Choose a pantheon = Zvolit panteon
# Requires translation!
Choose a Religion = Vybrat nábožentví
Found Religion = Založit náboženství
Found Pantheon = Založit panteon
@ -1722,7 +1712,6 @@ Pentagon = Pentagon
[amount]% Gold cost of upgrading = [amount]% zlata za vylepšení
Solar Plant = Solární elektrárna
# Requires translation!
Only available = Dostupné pouze
Nuclear Plant = Jaderná elektrárna
@ -2230,7 +2219,6 @@ Augustadorum = Augustadorum
Curia = Curia
Interrama = Interrama
Adria = Adria
# Requires translation!
[amount]% Production towards any buildings that already exist in the Capital = [amount]% produkce pro budovy již postavené v hlavním městě
Harun al-Rashid = Hárún ar-Rašíd
@ -2768,7 +2756,6 @@ Pileni = Pileni
Nukumanu = Nukumanu
Polynesia = Polynésie
Enables embarkation for land units = Zpřístupní možnost nalodění se pozemním jednotkám
# Requires translation!
Enables [mapUnitFilter] units to enter ocean tiles = Umožňuje jednotkám typu [mapUnitFilter] vstoupit na pole oceán
Normal vision when embarked = Normální dohled při nalodění
+[amount]% Strength if within [amount2] tiles of a [tileFilter] = +[amount]% k síle do vzdálenosti [amount2] políček od [tileFilter]
@ -3894,7 +3881,6 @@ Double movement in [terrainFilter] = Dvojnásobný pohyb na políčku [terrainFi
Amphibious = Obojživelný
Eliminates combat penalty for attacking over a river = Odstraní postih při útoku přes řeku
# Requires translation!
Eliminates combat penalty for attacking across a coast = Odstraní postih při útoku přes pobřeží
Medic = Zdravotník I
@ -3930,7 +3916,6 @@ Coastal Raider II = Pobřežní nájezdník II
Coastal Raider III = Pobřežní nájezdník III
# Requires translation!
Landing Party = Vysazení
Targeting I = Míření I
@ -4303,7 +4288,6 @@ Prevents spreading of religion to the city it is next to = Brání šíření n
SS Booster = Pomocný motor
Spaceship part = Části kosmické lodi
# Requires translation!
Can be added to [comment] in the Capital = Může být přidáno do [comment] v hlavním městě
SS Cockpit = Kokpit lodi
@ -4425,7 +4409,6 @@ Tithe = Desátek
World Church = Světová církev
# Requires translation!
Enhancer = Vylepšující
Defender of the Faith = Obránce víry
@ -5164,7 +5147,6 @@ In addition, you cant even build any city improvements that increase happines
This means that it is very difficult to expand quickly in Unciv.\nIt isnt impossible, but as a new player you probably shouldn't do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. = To znamená, že ve hře UnCiv je poměrně obtížné rychle expandovat.\nNikdo netvrdí, že je to nemožné, ale novým hráčům se nedoporučuje to dělat.\nTakže co bychom měli dělat? Uklidnit se, vyslat průzkumníky a vylepšovat námi ovládané území pomocí Dělníků.\nNové města budujme až poté, co pro ně najdeme vhodné místo.
Unhappiness = Nespokojenost
# Requires translation!
It seems that your citizens are unhappy!\nWhile unhappy, your civilization will suffer many detrimental effects, increasing in severity as unhappiness gets higher. = Vypadá to, že vaši obyvatelé jsou nespokojení!\nPři nespokojenosti budou na vaši civilizaci působit škodlivé efekty, jejichž síla bude větší s vyšší nespokojeností.
Unhappiness has two main causes: Population and cities.\n Each city causes 3 unhappiness, and each population, 1 = Nespokojenost má dva hlavní důvody: Populaci (počet obyvatel) a města.\n Každé město přidává 3 body nespokojenosti a každý obyvatel 1 bod nespokojenosti
There are 2 main ways to combat unhappiness:\n by building happiness buildings for your population\n or by having improved luxury resources within your borders. = Existují dva účinné způsoby jak bojovat proti nespokojenosti:\n výstavbou budov, které zvyšují spokojenost obyvatel\n nebo vylepšením Luxusních surovin, které se nachází na území našich měst.
@ -5211,7 +5193,6 @@ Siege Units = Těžké jednotky
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Obléhací stroje (jednotky) jsou extrémně silné při útoku na město, ale nejprve potřebují provést Přípravu na útok\nVe chvíli kdy je naše obléhací jednotka připravena na boj, může útočit z políčka na kterém právě stojí,\n po pohybu na jiné políčko je potřeba provést další Přípravu na útok.
Embarking = Nalodění
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn. = Po vyzkoumání určité technologie se vaše jednotky mohou nalodit, což jim umožní cestovat po vodních políčkách.
# Requires translation!
Units are defenseless while embarked (cannot use modifiers), and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =

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@ -551,7 +551,10 @@ Show unit movement arrows = Toon eenheid bewegingspijlen
Continuous rendering = Onafgebroken weergave opbouwen
When disabled, saves battery life but certain animations will be suspended = Dit uizetten zal batterij besparen, maar sommige animaties zullen niet meer worden getoond
Order trade offers by amount = Sorteer handelsaanbiedingen naar hoeveelheid
Check extension mods based on vanilla = Check uitbreidings mods gebaseerd op de gewone regelset
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Check extension mods based on: =
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-none- =
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Reload mods =
Checking mods for errors... = Checkt de mods op fouten....

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@ -1017,7 +1017,9 @@ When disabled, saves battery life but certain animations will be suspended =
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Order trade offers by amount =
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Check extension mods based on vanilla =
Check extension mods based on: =
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-none- =
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Reload mods =
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@ -890,7 +890,9 @@ When disabled, saves battery life but certain animations will be suspended =
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Order trade offers by amount =
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Check extension mods based on vanilla =
Check extension mods based on: =
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-none- =
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Reload mods =
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@ -693,7 +693,9 @@ Continuous rendering = Jatkuva piirtäminen
When disabled, saves battery life but certain animations will be suspended = Poissa käytöstä säästää virtaa, mutta tiettyjä animaatiota ei näytetä
Order trade offers by amount = Listaa kauppatarjoukset määrän mukaan
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Check extension mods based on vanilla =
Check extension mods based on: =
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-none- =
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Reload mods =
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@ -548,7 +548,8 @@ Show unit movement arrows = Afficher les flèches de déplacement des unités
Continuous rendering = Rendu en continu
When disabled, saves battery life but certain animations will be suspended = Lorsque désactivé, permet d'économiser la batterie mais certaines animations seront suspendues
Order trade offers by amount = Classer les offres d'échange par valeur
Check extension mods based on vanilla = Vérifier les mods d'extension basés sur:
# Requires translation!
Check extension mods based on: =
-none- = -rien-
Reload mods = Recharger les mods
Checking mods for errors... = Vérification des erreurs des mods...
@ -2754,7 +2755,6 @@ Pileni = Pileni
Nukumanu = Nukumanu
Polynesia = Polynésie
Enables embarkation for land units = Permet d'embarquer les unités terrestres
# Requires translation!
Enables [mapUnitFilter] units to enter ocean tiles = Permet aux unités [mapUnitFilter] de traverser les cases Océan
Normal vision when embarked = Vision normale quand embarqué
+[amount]% Strength if within [amount2] tiles of a [tileFilter] = +[amount]% Puissance si à [amount2] cases ou moins d'un(e) [tileFilter]
@ -5191,9 +5191,7 @@ Siege Units = Unités de siège
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Les unités de siège sont très efficaces contre les villes, mais il est nécessaire de les Installer avant de pouvoir attaquer.\nUne fois installée, une unité de siège peut attaquer depuis sa case actuelle\nmais si elles sont déplacées sur une autre case, elles devront alors être ré-installées avant de pouvoir attaquer.
Embarking = Embarquer
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn. = Une fois la technologie idoine acquise, vos unités terrestres peuvent embarquer pour traverser les cases Eau.\nEntrer sur ou quitter une case Eau requiert un tour entier.
# Requires translation!
Units are defenseless while embarked (cannot use modifiers), and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. = Les unités embarquées sont plus vulnérables (les bonus sont désactivés) et leur Puissance défensive est basée sur l'Ère technologique en cours, donc faites attention !\nUne fois embarquées, les unités de combat à distance ne peuvent pas attaquer, les unités de combat rapproché subissent une pénalité de Puissance, et toutes deux ont un champ de vision limité.
Idle Units = Unités inactives
@ -5382,7 +5380,6 @@ starting from the [era] = à partir de [era]
if no other Civilization has researched this = si aucune autre Civilisation n'a recherché ceci
after discovering [tech] = après avoir découvert [tech]
before discovering [tech] = avant de découvrir [tech]
# Requires translation!
upon discovering [tech] = en découvrant [tech]
after adopting [policy] = après avoir adopté [policy]
before adopting [policy] = avant d'adopter [policy]

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@ -5187,7 +5187,6 @@ Siege units are extremely powerful against cities, but need to be Set Up before
Embarking = Einschiffen
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn. = Sobald eine bestimmte Technologie erforscht ist, können sich deine Landeinheiten einschiffen und Wasserfelder überqueren.\nDas Betreten oder Verlassen von Wasser dauert die gesamte Runde.
# Requires translation!
Units are defenseless while embarked (cannot use modifiers), and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. = Einheiten sind wehrlos, wenn sie eingeschifft sind (können keine Modifikatoren verwenden), und haben eine feste Verteidigungsstärke, die auf deinem Technologie-Zeitalter basiert. Also sei vorsichtig!\nFernkampfeinheiten können nicht angreifen, Nahkampfeinheiten haben einen Stärkenachteil und alle haben begrenzte Sichtweite.
Idle Units = Inaktive Einheiten

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@ -796,7 +796,9 @@ When disabled, saves battery life but certain animations will be suspended =
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Order trade offers by amount =
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Check extension mods based on vanilla =
Check extension mods based on: =
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-none- =
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Reload mods =
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@ -702,7 +702,9 @@ Continuous rendering = Folyamatos renderelés
When disabled, saves battery life but certain animations will be suspended = Ha ki van kapcsolva, akkor hosszabb akumulátor üzemidőt biztosít, de bizonyos animációk kikapcsolásra kerülnek
Order trade offers by amount = Kereskedelmi ajánlatok mennyiség szerinti rendezése
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Check extension mods based on vanilla =
Check extension mods based on: =
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-none- =
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@ -548,7 +548,10 @@ Show unit movement arrows = Tampilkan panah pergerakan unit
Continuous rendering = Rendering berkelanjutan
When disabled, saves battery life but certain animations will be suspended = Jika tidak dijalankan, menghemat daya baterai, tetapi animasi tertentu akan dihentikan
Order trade offers by amount = Susun penawaran perdagangan berdasarkan jumlah
Check extension mods based on vanilla = Periksa mod perpanjangan berdasarkan vanila
# Requires translation!
Check extension mods based on: =
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-none- =
Reload mods = Muat ulang mod
Checking mods for errors... = Memeriksa kesalahan pada mod...
No problems found. = Tidak ada masalah yang ditemukan.
@ -2751,7 +2754,6 @@ Pileni = Pileni
Nukumanu = Nukumanu
Polynesia = Polinesia
Enables embarkation for land units = Memampukan unit darat untuk melaut
# Requires translation!
Enables [mapUnitFilter] units to enter ocean tiles = Memampukan unit [mapUnitFilter] memasuki daerah samudra
Normal vision when embarked = Penglihatan normal saat melaut
+[amount]% Strength if within [amount2] tiles of a [tileFilter] = +[amount]% Kekuatan jika berjarak [amount2] daerah dari [tileFilter]
@ -5186,9 +5188,7 @@ Siege Units = Unit Pengepung
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Unit pengepung sangat kuat melawan kota, tetapi perlu dipersiapkan sebelum mereka bisa menyerang.\nKetika unit pengepung sudah dipersiapkan, ia bisa menyerang dari daerahnya saat itu juga,\n tetapi ketika telah dipindahkan ke daerah lain, ia perlu dipersiapkan kembali.
Embarking = Melaut
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn. = Saat teknologi tertentu selesai diriset, unit daratmu dapat melaut dan bergerak melalui daerah berair.\nMemasuki atau meninggalkan daerah berair memerlukan satu giliran penuh.
# Requires translation!
Units are defenseless while embarked (cannot use modifiers), and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. = Unit tidak memiliki pertahanan saat melaut (tidak dapat menggunakan pengubah), dan memiliki Kekuatan Pertahanan yang tetap sesuai dengan era teknologi peradabanmu, jadi berhati-hatilah!\nUnit jarak jauh tidak bisa menyerang, unit jarak dekat mendapatkan penalti Kekuatan, dan semua unit memiliki penglihatan yang terbatas.
Idle Units = Unit Menganggur
@ -5377,7 +5377,6 @@ starting from the [era] = mulai dari [era]
if no other Civilization has researched this = jika tidak ada Peradaban lain yang telah meriset ini
after discovering [tech] = setelah menemukan [tech]
before discovering [tech] = sebelum menemukan [tech]
# Requires translation!
upon discovering [tech] = saat menemukan [tech]
after adopting [policy] = setelah menerapkan [policy]
before adopting [policy] = sebelum menerapkan [policy]

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@ -550,7 +550,10 @@ Show unit movement arrows = Mostra frecce unità movimento
Continuous rendering = Rendering continuo
When disabled, saves battery life but certain animations will be suspended = Se disattivo, riduce il consumo della batteria, ma sospende alcune animazioni
Order trade offers by amount = Ordina offerte per quantità
Check extension mods based on vanilla = Controlla mod estenzioni basate sulla versione vanilla
# Requires translation!
Check extension mods based on: =
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-none- =
Reload mods = Ricarica mod
Checking mods for errors... = Controllo mod per errori
No problems found. = Nessun problema trovato

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@ -417,7 +417,7 @@ The mod you selected is incorrectly defined! = あなたが選択したmodの置
The mod combination you selected is incorrectly defined! = あなたが選択したmodの組み合わせの置き換えが失敗しました。
The mod combination you selected has problems. = あなたが選択したmodの組み合わせに問題があります。
You can play it, but don't expect everything to work! = プレイすることは可能ですが、全てが順調に作動するとは限りません!
# Requires translation!
# Requires translation!
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. =
Base Ruleset = ベースルールセット
[amount] Techs = [amount]のテクノロジー
@ -551,7 +551,10 @@ Show unit movement arrows = ユニットの動きを矢印で表示
Continuous rendering = 連続レンダリング
When disabled, saves battery life but certain animations will be suspended = 無効にするとバッテリーを節約できますが、特定のアニメーションは停止されます
Order trade offers by amount = 取引オファーを金額で注文する
Check extension mods based on vanilla = Vanillaがベースの拡張MODをチェックする
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Check extension mods based on: =
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-none- =
Reload mods = MODを再読み込み
Checking mods for errors... = MODのエラーを検出しています...
No problems found. = 問題は見つかりませんでした。
@ -917,7 +920,7 @@ Temporary Bonus = 一時的ボーナス
# Requires translation!
Garrisoned unit =
Attacking Bonus = 攻撃ボーナス
# Requires translation
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defence vs [unitType] =
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[tileFilter] defence =
@ -1203,7 +1206,6 @@ Policy branch: [branchName] = 社会制度の系統:[branchName]
# Religions
# Requires translation!
Choose an Icon and name for your Religion = 宗教のアイコンと名前を設定してください
Choose a name for your religion = 宗教の名前を設定してください
# Requires translation!
@ -1249,7 +1251,6 @@ Religions to be founded: =
# Requires translation!
Religious status: =
None = なし
Pantheon = パンテオン
Founding religion = 宗教の創始

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@ -564,7 +564,10 @@ Show unit movement arrows = 유닛 이동표시 보기
Continuous rendering = 연속 렌더링
When disabled, saves battery life but certain animations will be suspended = 끄면 배터리가 절약되지만 애니메이션이 지연될 수 있음
Order trade offers by amount = 거래 품목 갯수순 정렬
Check extension mods based on vanilla = 바닐라를 기반으로 확장 모드 검사
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-none- =
Reload mods = 모드 다시 불러오기
Checking mods for errors... = 모드 오류 검사중
No problems found. = 확인된 문제 없음

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@ -707,7 +707,9 @@ Continuous rendering = Nuolatinis perteikimas
When disabled, saves battery life but certain animations will be suspended = Išjungus taupo akumuliatoriaus energiją, tačiau tam tikros animacijos bus laikinai sustabdytos
Order trade offers by amount = Užsakykite prekybos pasiūlymus pagal sumą
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-none- =
# Requires translation!
Reload mods =
# Requires translation!

View File

@ -663,7 +663,9 @@ Continuous rendering = Rendering berterusan
When disabled, saves battery life but certain animations will be suspended = Bila ditutup, hayat bateri dijimatkan tetapi sesetengah animasi akan digantung
Order trade offers by amount = Pesan tawaran perdagangan mengikut jumlah
# Requires translation!
Check extension mods based on vanilla =
Check extension mods based on: =
# Requires translation!
-none- =
# Requires translation!
Reload mods =
# Requires translation!

View File

@ -736,7 +736,9 @@ Continuous rendering = Render e peyvaste
When disabled, saves battery life but certain animations will be suspended = Vağti ğeyr e faāl ast bātri rā kamtar masraf mikonad vali baazi animeyšen hā ğeyr faāl mišavand
Order trade offers by amount = Morattab kardan e pišnahād hāye tejāri az meğdārešoon
# Requires translation!
Check extension mods based on vanilla =
Check extension mods based on: =
# Requires translation!
-none- =
# Requires translation!
Reload mods =
# Requires translation!

View File

@ -733,7 +733,9 @@ Continuous rendering = Render e peyvaste
When disabled, saves battery life but certain animations will be suspended = Vaghti gheyr e faaal ast baatri raa kamtar masraf mikonad vali baazi animeyshen haa gheyr faaal mishavand
Order trade offers by amount = Morattab kardan e pishnahaad haaye tejaari az meghdaareshoon
# Requires translation!
Check extension mods based on vanilla =
Check extension mods based on: =
# Requires translation!
-none- =
# Requires translation!
Reload mods =
# Requires translation!

View File

@ -656,7 +656,9 @@ Continuous rendering = Ciągłe renderowanie
When disabled, saves battery life but certain animations will be suspended = Kiedy wyłączone, oszczędza baterie, ale część animacji będzie zawieszona
Order trade offers by amount = Uporządkuj oferty w handlu według ilości
# Requires translation!
Check extension mods based on vanilla =
Check extension mods based on: =
# Requires translation!
-none- =
# Requires translation!
Reload mods =
# Requires translation!
@ -1670,9 +1672,7 @@ Must be on [terrain] = Musi być na [terrain]
+[amount]% Production when constructing [param] = +[amount]% do produkcji, gdy wznosisz [param]
Can only be built on [tileFilter] tiles = Może zostać zbudowany wyłącznie na [tileFilter]
Cannot be built on [tileFilter] tiles = Nie może zostać zbudowany na [tileFilter]
Does not need removal of [feature] = Nie wymaga usunięcia [feature]
Gain a free [building] [cityFilter] = Otrzymaj darmowy [building] [cityFilter]
# Uniques not found in JSON files
@ -4215,7 +4215,6 @@ Barringer Crater = Krater Barringera
Farm = Farma
Can also be built on tiles adjacent to fresh water = Może być budowany na polach sąsiadujących ze świeżą wodą
[stats] from [tileFilter] tiles = [stats] od pól [tileFilter]
Lumber mill = Tartak
@ -4237,9 +4236,7 @@ Quarry = Kamieniołom
Fishing Boats = Łodzie Rybackie
Fort = Fort
Can be built outside your borders = Może być zbudowane poza twoimi granicami
Gives a defensive bonus of [amount]% = Zapewnia premię [amount]% podczas obrony
Road = Droga
@ -4282,9 +4279,8 @@ Customs house = Urząd celny
Holy site = Święte miejsce
Citadel = Cytadela
Adjacent enemy units ending their turn take [amount] damage =bPrzylegająca wroga jednostka kończąca turę otrzyma [amount] obrażeń
# Requires translation!
Adjacent enemy units ending their turn take [amount] damage =
Can be built just outside your borders = Może być zbudowany zaraz za granicą
# Requires translation!
Constructing it will take over the tiles around it and assign them to your closest city =
@ -4294,9 +4290,7 @@ Moai = Moai
Terrace farm = Uprawa tarasowa
Ancient ruins = Starożytne ruiny
Unpillagable = Nie można splądrować
Provides a random bonus when entered = Zapewnia losowy bonus po wejściu
City ruins = Ruiny miasta
@ -4311,7 +4305,6 @@ Marks the center of a city =
Appearance changes with the technological era of the owning civilization =
Barbarian encampment = Obozowisko barbarzyńców
Home to uncivilized barbarians, will spawn a hostile unit from time to time = Dom dla niecywilizowanych barbarzyńców, od czasu do czasu spawnuje wrogą jednostkę
@ -4643,9 +4636,11 @@ Invisible to non-adjacent units =
# Requires translation!
Can see invisible [mapUnitFilter] units =
Aircraft = Samoloty
6 tiles in every direction always visible = 6 pól w każdą stronę jest zawsze widoczne
Atomic Bomber = Bombowiec Nuklearny
Self-destructs when attacking = Samozniszczenie podczas ataku
@ -4685,11 +4680,8 @@ Slinger = Procarz
Skirmisher =
Work Boats = Kuter
Cannot enter ocean tiles = Nie może wypłynąć na pola oceanu
May create improvements on water resources = Może budować ulepszenia na surowcach wodnych
Uncapturable = Nie do zajęcia
Trireme = Trirema
@ -4704,6 +4696,7 @@ War Chariot = Rydwan Bojowy
War Elephant = Słoń Bojowy
Hoplite = Hoplita
Persian Immortal = Nieśmiertelny
@ -4712,7 +4705,6 @@ Persian Immortal = Nieśmiertelny
Marauder =
Horseman = Konnica
Can move after attacking = Może poruszać się po ataku
Companion Cavalry = Hetajr
@ -4728,8 +4720,8 @@ Legion = Legion
Mohawk Warrior = Wojownik Mohawków
Landsknecht = Landsknecht
Landsknecht = Landsknecht
Can move immediately once bought = Może się ruszyć natychmiast po zakupie
Knight = Rycerz
@ -4765,6 +4757,7 @@ Caravel = Karawela
Turtle Ship = Kobukson
Musketeer = Muszkieter
Janissary = Janczar
@ -4783,6 +4776,7 @@ Sipahi = Spahisi
Cannon = Armata
Norwegian Ski Infantry = Norweski Narciarz
Cavalry = Kawaleria
@ -4798,12 +4792,11 @@ Can only attack [tileFilter] tiles =
Foreign Legion = Legia Cudzoziemska
[amount]% chance to intercept air attacks = [amount]% szans na przechwycenie ataku w powietrzu
Carrier = Lotniskowiec
Cannot attack = Nie można zaatakować
Can carry [amount] [mapUnitFilter] units = Może pomieścić [amount] [mapUnitFilter]
Battleship = Okręt Wojenny
@ -4814,10 +4807,10 @@ Destroyer = Niszczyciel
Zero = Zero
B17 = B-17
Paratrooper = Spadochroniarz
# Requires translation!
May Paradrop up to [amount] tiles from inside friendly territory = Może desantować aż do [amount] pól poza przyjazne terytorium.
Tank = Czołg
@ -4829,7 +4822,6 @@ Anti-Tank Gun = Działo Przeciwpancerne
Atomic Bomb = Bomba Atomowa
# Requires translation!
Nuclear weapon of Strength [amount] =
Blast radius [amount] = Zasięg wybuchu [amount]
Rocket Artillery = Artyleria Rakietowa
@ -4841,12 +4833,9 @@ Guided Missile = Pocisk kierowany
Nuclear Missile = Pocisk Nuklearny
Helicopter Gunship = Śmigłowiec Bojowy
All tiles cost 1 movement = Wszystkie pola kosztują 1 ruch
# Requires translation!
Ignores Zone of Control =
Unable to capture cities = Nie można zdobywać miast
Nuclear Submarine = Jądrowy Okręt Podwodny
@ -4867,11 +4856,8 @@ Stealth Bomber = Bombowiec Stealth
Cannot be carried by [mapUnitFilter] units =
Great Artist = Wielki Artysta
Can start an [amount]-turn golden age = Może rozpocząć [amount]-turowy Złoty Wiek
Can construct [improvementName] = Może utworzyć [improvementName]
Great Person - [stat] = Wielki Człowiek - [stat]
Great Scientist = Wielki Naukowiec
@ -4881,7 +4867,6 @@ Great Merchant = Wielki Kupiec
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Może podjąć misję handlową z Państwem-Miastem, dającą dużą sumę złota i [amount] wpływu
Great Engineer = Wielki Inżynier
Can speed up construction of a building = Może przyśpieszyć konstruowanie budynku
Great Prophet = Wielki Prorok
@ -4891,19 +4876,14 @@ Can construct [tileImprovement] if it hasn't used other actions yet =
Can [param] [amount] times =
# Requires translation!
Removes other religions when spreading religion =
May found a religion = Może założyć religię
May enhance a religion = Może szerzyć religię
May enter foreign tiles without open borders = Może wchodzić na obce pola bez otwartych granic
Religious Unit = Jednostka Religijna
# Requires translation!
Takes your religion over the one in their birth city =
Great General = Wielki Generał
Bonus for units in 2 tile radius 15% = +15% do siły bojowej dla jednostek w zasięgu 2 pól
Khan = Chan
@ -4919,7 +4899,6 @@ Inquisitor = Inkwizytor
Prevents spreading of religion to the city it is next to =
SS Booster = Dopalacz SK
Spaceship part = Część statku kosmicznego
# Requires translation!
Can be added to [comment] in the Capital =
@ -5003,7 +4982,6 @@ Sacred Waters = Święte Wody
Stone Circles =
Follower = Wyznawca
Asceticism = Ascetyzm
Cathedrals = Katedry
@ -5041,7 +5019,6 @@ Religious Art = Sztuka Religijna
Religious Center = Centrum Religijne
Religious Community = Społeczność Religijna
# Requires translation!
[amount]% [stat] from every follower, up to [amount2]% = [amount]% [stat] od każdego wyznawcy, aż do [amount2]%
# Requires translation!
@ -5132,10 +5109,12 @@ Reliquary =
# Requires translation!
Stele =
Shrine = Miejsce kultu
Pyramid = Piramida
# Requires translation!
'Regard your soldiers as your children, and they will follow you into the deepest valleys; look on them as your own beloved sons, and they will stand by you even unto death.' - Sun Tzu =
Terracotta Army = Terakotowa Armia
@ -5143,11 +5122,12 @@ Terracotta Army = Terakotowa Armia
Amphitheater = Amfiteatr
# Requires translation!
'...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones =
Petra = Petra
# Requires translation!
'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers =
# Requires translation!
@ -5157,6 +5137,7 @@ Great Mosque of Djenne =
Grand Temple = Wielka Świątynia
# Requires translation!
'Justice is an unassailable fortress, built on the brow of a mountain which cannot be overthrown by the violence of torrents, nor demolished by the force of armies.' - Joseph Addison =
Alhambra = Alhambra
@ -5192,7 +5173,6 @@ CN Tower =
[amount] population [cityFilter] =
Bomb Shelter = Schron
# Requires translation!
Population loss from nuclear attacks [amount]% [cityFilter] =
@ -5200,8 +5180,10 @@ Population loss from nuclear attacks [amount]% [cityFilter] =
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
Hubble Space Telescope = Teleskop Hubble'a
Cathedral = Katedra
Mosque = Meczet
Pagoda = Pagoda
@ -5220,6 +5202,7 @@ May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing
# Requires translation!
Starting in this era disables religion =
Marine = Piechota Morska
@ -5233,6 +5216,7 @@ Islam = Islam
Christianity = Chrześcijaństwo
Shinto = Szintoizm
# Requires translation!
@ -5244,14 +5228,17 @@ Hinduism = Hinduizm
Confucianism = Konfucjanizm
Zoroastrianism = Zaratusztrianizm
Buddhism = Buddyzm
Tengriism = Tengryzm
Attila the Hun = Attyla
Attila the Hun = Attyla
# Requires translation!
I grow tired of this throne. I think I should like to have yours instead. =
# Requires translation!
@ -5272,7 +5259,6 @@ Your men stand proudly to greet you, Great Attila, grand warrior and ruler of th
Fearsome General, your people call for the recreation of a new Hunnic Empire, one which will make the exploits and histories of the former seem like the faded dreaming of a dying sun. Will you answer their call to regain your rightful prominence and glory? Will you mount your steadfast steed and lead your armies to victory? Will you build a civilization that stands the test of time? =
# Requires translation!
Atilla's Court =
The Huns = Hunowie
# Requires translation!
Cities are razed [amount] times as fast =
@ -5280,6 +5266,7 @@ Cities are razed [amount] times as fast =
Starts with [tech] =
# Requires translation!
"Borrows" city names from other civilizations in the game =
# Requires translation!
William of Orange =
# Requires translation!
@ -5300,11 +5287,8 @@ Dutch East India Company =
Hail stalwart Prince William of Orange, liberator of the Netherlands and hero to the Dutch people. It was your courageous effort in the 1568 rebellion against Spanish dominion that led the Dutch to freedom, and ultimately resulted in the Eighty Years' War. Your undertaking allowed for the creation of one of Europe's first modern republics, the Seven United Provinces. You gave your life to the rebellion, falling at the hands of an assassin in 1584, but your death would only serve to embolden the people's charge, and your legacy as "Father of the Fatherland" will stand as a symbol of Dutch independence for all time. =
# Requires translation!
Brave prince, the people again yearn for the wise stewardship your wisdom afforded them. Can you once again secure the sovereignty of your kingdom and lead your people to greatness? Can you build a civilization that stands the test of time? =
Amsterdam = Amsterdam
Rotterdam = Rotterdam
Utrecht = Utrecht
# Requires translation!
Groningen =
@ -5497,15 +5481,12 @@ The archduchess of Austria welcomes your Eminence to... Oh let's get this over w
I see you admire my new damask. Nobody should say that I am an unjust woman. Let's reach an agreement! =
# Requires translation!
Oh, it's ye! =
Diplomatic Marriage = Ślub dyplomatyczny
# Requires translation!
Noble and virtuous Queen Maria Theresa, Holy Roman Empress and sovereign of Austria, the people bow to your gracious will. Following the death of your father King Charles VI, you ascended the thone of Austria during a time of great instability, but the empty coffers and diminished military did litle to dissuade your ambitions. Faced with war almost immediately upon your succession to the thron, you managed to fend off your foes, and in naming your husband Francis Stephen co-ruler, assured your place as Empress of the Holy Roman Empire. During your reigh, you guided Austria on a new path of reform - strengthening the military, replenishing the treasury, and improving the educational system of the kingdom. =
# Requires translation!
Oh great queen, bold and dignified, the time has come for you to rise and guide the kingdom once again. Can you return your people to the height of prosperity and splendor? Will you build a civilization that stands the test of time? =
Vienna = Wiedeń
Salzburg = Salzburg
# Requires translation!
Graz =
@ -6424,20 +6405,14 @@ This is where you spend most of your time playing Unciv. See the world, control
What you don't see: The phone/tablet's back button will pop the question whether you wish to leave Unciv and go back to Real Life. On desktop versions, you can use the ESC key. =
After building a shrine, your civilization will start generating ☮Faith. = Po zbudowaniu świątyni, twoja cywilizacja zacznie generować ☮Wiarę.
When enough ☮Faith has been generated, you will be able to found a pantheon. = Kiedy wygenerujesz wystarczająco ☮Wiary, będzies w stanie założyć panteon.
A pantheon will provide a small bonus for your civilization that will apply to all your cities. = Panteon zapewni mały bonus dla twojej cywilizacji, zostanie on zapewniony we wszystkich twoich miastach.
# Requires translation!
Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. =
Generating more ☮Faith will allow you to found a religion. = Generowanie więcej ☮Wiary pozwoli Ci założyć religię.
Keep generating ☮Faith, and eventually a great prophet will be born in one of your cities. = Kontynuuj generowanie ☮Wiary a ewentualnie w jednym z twoich miast urodzi się wielki prorok.
This great prophet can be used for multiple things: Constructing a holy site, founding a religion and spreading your religion. = Wielki prorok może zostać wykorzystany do wielu rzeczy: Zbudowanie świętego miejsca, założenie religii i rozprzestrzenianie jej.
# Requires translation!
When founding your religion, you may choose another two beliefs. The founder belief will only apply to you, while the follower belief will apply to all cities following your religion. =
# Requires translation!
@ -6504,9 +6479,7 @@ Lastly, before founding a religion, new cities you settle will start with 200 pr
This way, all your cities will starting following your pantheon as long as you haven't founded a religion yet. =
Inquisitors = Inkwizytorzy
Inquisitors are the last religious unit, and their strength is removing other religions. = Inkwizytorzy są ostatnią jednostką religijną, i ich cechą jest możliwość usuwania innych religii.
# Requires translation!
They can remove all other religions from one of your own cities, removing any pressures built up. =
# Requires translation!
@ -6517,13 +6490,9 @@ Often this results in the city immediately converting to their religion =
Additionally, when an inquisitor is stationed in or directly next to a city center, units of other religions cannot spread their faith there, though natural spread is uneffected. =
Maya Long Count calendar cycle = cykl kalendzarza Długiej Rachuby
The Mayan unique ability, 'The Long Count', comes with a side effect: = Specjalna umiejętność Majów, 'Długa Rachuba' ma efekt uboczny:
Once active, the game's year display will use mayan notation. = Kiedy aktywny, czas w grze jest wyświetlany za pomocą zapisu Majów.
The Maya measured time in days from what we would call 11th of August, 3114 BCE. A day is called K'in, 20 days are a Winal, 18 Winals are a Tun, 20 Tuns are a K'atun, 20 K'atuns are a B'ak'tun, 20 B'ak'tuns a Piktun, and so on. = Majowie mierzyli czas w dniach, które byśmy mogli nazwać 11-stym sierpnia, 3114 p.n.e. Dzień w Majańskim kalendarzu jest nazywany K'in, 20 dni to Winal, 18 Winali to Tun, 20 Tunów to K'atun, 20 K'atunów to B'ak'tun, a 20 B'ak'tuns to Piktun, i tak dalej.
Unciv only displays ය B'ak'tuns, ඹ K'atuns and ම Tuns (from left to right) since that is enough to approximate gregorian calendar years. The Maya numerals are pretty obvious to understand. Have fun deciphering them! = Unciv wyświetla tylko ය B'ak'tuny, ඹ K'atuny i ම Tuny (od lewej do prawej) ponieważ jest to wystarczająca dokładność aby określić rok w kalendarzu gregoriańskim. Majańskie cyfry są dość proste do zrozumienia. Miłego rozszyfrowywania ich!
# Requires translation!
@ -6538,7 +6507,6 @@ This means exploration and trade is important to grow your cities! =
#################### Lines from Unique Types #######################
Nullifies [stat] [cityFilter] = Anuluje [stat] [cityFilter]
Nullifies Growth [cityFilter] = Anuluje rozwój [cityFilter]
Provides [stats] per turn = Zapewnia [stats] na turę
@ -6546,7 +6514,6 @@ Provides [stats] [cityFilter] per turn = Zapewnia [stats] [cityFilter] na turę
Provides [amount] Happiness = Zapewnia [amount] Szczęścia
Provides military units every ≈[amount] turns = Zapewnia jednostki militarne co każde [amount] tur
Provides a unique luxury = Zapewnia unikatowy surowiec luksusowy
# Requires translation!
Cannot build [baseUnitFilter] units =
# Requires translation!
@ -6579,16 +6546,13 @@ Triggers victory =
[amount] Unit Supply per city =
# Requires translation!
Rebel units may spawn =
Can be purchased for [amount] [stat] [cityFilter] = Może zostać zakupione za [amount] [stat] [cityFilter]
Requires a [buildingName] in at least [amount] cities = Wymaga [buildingName] w co najmniej [amount] miastach
Must not be next to [terrainFilter] = Musi być obok [terrainFilter]
# Requires translation!
No defensive terrain penalty =
# Requires translation!
Upon capturing a city, receive [amount] times its [stat] production as [plunderableStat] immediately =
[amount] XP gained from combat = [amount] XP otrzymywanego z walki
Irremovable = Nieusuwalne
when at war = podczas wojny
@ -6628,19 +6592,16 @@ on foreign continents = na obcych kontynentach
when adjacent to a [mapUnitFilter] unit = gdy przylega do jednostki [mapUnitFilter]
when above [amount] HP = gdy powyżej [amount] HP
when below [amount] HP = gdy poniżej [amount] HP
# Requires translation!
with [amount] to [amount2] neighboring [tileFilter] tiles =
# Requires translation!
with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles =
in [tileFilter] tiles = na polach [tileFilter]
in [tileFilter] [tileFilter2] tiles = na polach [tileFilter] [tileFilter2]
in tiles without [tileFilter] = na polach bez [tileFilter]
on water maps = na mapach wodnych
in [regionType] Regions = w [regionType]
in all except [regionType] Regions = wszędzie oprócz [regionType]
# Requires translation!
Free [baseUnitFilter] found in the ruins =
# Requires translation!
@ -6675,7 +6636,6 @@ Hidden after founding a Pantheon =
Hidden after generating a Great Prophet =
# Requires translation!
Triggerable =
# Requires translation!
Global = Globalny
Nation = Nacja
Era = Era
@ -6684,11 +6644,9 @@ Policy = Polityka
FounderBelief = Założyciel wierzenia
FollowerBelief = Wyznawca wierzenia
Building = Budowla
Wonder = Cud
Unit = Jednostka
UnitType = Typ Jednostki
Promotion = Awans
Terrain = Teren
Improvement = Ulepszenie
Resource = Surowiec
Ruins = Ruiny

View File

@ -627,7 +627,9 @@ Continuous rendering = Renderização contínua
When disabled, saves battery life but certain animations will be suspended = Quando desabilitado, salva vida de bateria mas algumas animações ficarão suspensas
Order trade offers by amount = Ordenar ofertas de comércio por quantidade
# Requires translation!
Check extension mods based on vanilla =
Check extension mods based on: =
# Requires translation!
-none- =
# Requires translation!
Reload mods =
# Requires translation!

View File

@ -567,7 +567,10 @@ Show unit movement arrows =
Continuous rendering = Randare continuă
When disabled, saves battery life but certain animations will be suspended = Când este dezactivată, economisește bateria dar anumite animații vor fi suspendate
Order trade offers by amount = Comandați oferte comercial după cantitate
Check extension mods based on vanilla = Verifică Mod-urile de Extindere bazate pe vanilla
# Requires translation!
Check extension mods based on: =
# Requires translation!
-none- =
# Requires translation!
Reload mods =
Checking mods for errors... = Se verifică prezența erorilor în mod-uri...

View File

@ -549,7 +549,10 @@ Show unit movement arrows = Показывать стрелки движения
Continuous rendering = Непрерывная отрисовка
When disabled, saves battery life but certain animations will be suspended = Когда выключено, расходует меньше заряда, но некоторые анимации будут отключены
Order trade offers by amount = Сортировать торговые предложения по количеству
Check extension mods based on vanilla = Проверять моды-расширения на основе vanilla
# Requires translation!
Check extension mods based on: =
# Requires translation!
-none- =
Reload mods = Перезагрузить моды
Checking mods for errors... = Проверка модов на ошибки...
No problems found. = Проблем не обнаружено.

View File

@ -550,7 +550,10 @@ Show unit movement arrows = 显示单位移动箭头
Continuous rendering = 连续渲染
When disabled, saves battery life but certain animations will be suspended = 禁用时将关闭部分动画以省电
Order trade offers by amount = 交易方贸易项目按数量排序
Check extension mods based on vanilla = 检查基于原版的扩展模组
# Requires translation!
Check extension mods based on: =
# Requires translation!
-none- =
Reload mods = 重新加载模组
Checking mods for errors... = 检查模组错误...
No problems found. = 没有发现问题
@ -1567,7 +1570,6 @@ Provides 1 extra copy of each improved luxury resource near this City = 所在
Mint = 铸币厂
Aqueduct = 引水渠
# Please check. I'm not sure whether it's right
[amount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口增长后人口增长作序食物减少[amount]%
Heroic Epic = 英雄史诗
@ -5411,7 +5413,6 @@ before discovering [tech] = 在发现[tech]前
upon discovering [tech] =
after adopting [policy] = 在采用[policy]后
before adopting [policy] = 在采用[policy]前
# Requires translation!
if [buildingName] is constructed = 如果该城市已建造[buildingName]
for [amount] turns = 需要[amount]回合
by consuming this unit = 在组建这个单位时

View File

@ -548,7 +548,8 @@ Show unit movement arrows = Mostrar flechas de movimiento de únidad
Continuous rendering = Renderizado Continuo
When disabled, saves battery life but certain animations will be suspended = Cuando está deshabilitado, ahorra batería pero ciertas animaciones serán suspendidas
Order trade offers by amount = Organizar ofertas por cantidad
Check extension mods based on vanilla = Examinar mods de extensión basados en:
# Requires translation!
Check extension mods based on: =
-none- = -nada-
Reload mods = recargar mods
Checking mods for errors... = Buscando errores en mods...
@ -2752,7 +2753,6 @@ Pileni = Pileni
Nukumanu = Nukumani
Polynesia = Polinesia
Enables embarkation for land units = Habilita la embarcación a las unidades de tierra
# Requires translation!
Enables [mapUnitFilter] units to enter ocean tiles = Permite a unidades [mapUnitFilter] embarcadas entrar a casillas de Oceano
Normal vision when embarked = Visión normal al embarcar
+[amount]% Strength if within [amount2] tiles of a [tileFilter] = +[amount]% de fuerza si está dentro de [amount2] casillas de una [tileFilter]
@ -5187,9 +5187,7 @@ Siege Units = Unidades de asedio
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Las unidades de asedio son extremadamente eficaces contra las ciudades, pero necesitan montarse antes de poder atacar.\nUna vez que una unidad de asedio está montada podrá atacar desde su casilla,\n pero si se mueve a otra casilla tendrá que volver a montarse.
Embarking = Embarcar
# Requires translation!
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn. = Una vez la Tecnología requerida es alcanzada, tus unidades terrestres podrá embarcar, permitiendoles atravesar casillas de agua.\nEntrar y salir del agua lleva todo el turno.
# Requires translation!
Units are defenseless while embarked (cannot use modifiers), and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. = Las Unidades son indefensas al embarcar (no se benefician de modificadores), y tienen una Fuerza de Defensa fija dependiendo de la Era, ¡Así que ten cuidado!\nUnidades de largo alcance no pueden atacar, Unidades Cuerpo a Cuerpo tienen penalidad al atacar, y todas tienen visión limitada.
Idle Units = Unidades libres
@ -5378,7 +5376,6 @@ starting from the [era] = a partir de la [era]
if no other Civilization has researched this = si nadie más la ha investigado
after discovering [tech] = después de descubrir [tech]
before discovering [tech] = antes de descubrir [tech]
# Requires translation!
upon discovering [tech] = al descubrir [tech]
after adopting [policy] = después de adoptar [policy]
before adopting [policy] = antes de adoptar [policy]

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@ -558,7 +558,10 @@ Show unit movement arrows =
Continuous rendering = Kontinuerlig rendering
When disabled, saves battery life but certain animations will be suspended = När detta slås av sparas batteritid men vissa animationer kommer stoppas
Order trade offers by amount = Sortera handelserbjudanden efter mängd
Check extension mods based on vanilla = Kolla tilläggsmods baserade på vanilla
# Requires translation!
Check extension mods based on: =
# Requires translation!
-none- =
# Requires translation!
Reload mods =
Checking mods for errors... = Kontrollerar mods efter fel...

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@ -695,7 +695,9 @@ Continuous rendering = 持續性渲染
When disabled, saves battery life but certain animations will be suspended = 禁用時將關閉部分動畫以省電
Order trade offers by amount = 交易方貿易項目按數量排序
# Requires translation!
Check extension mods based on vanilla =
Check extension mods based on: =
# Requires translation!
-none- =
# Requires translation!
Reload mods =
# Requires translation!

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@ -619,7 +619,9 @@ Continuous rendering = Sürekli grafik işlenmesi
When disabled, saves battery life but certain animations will be suspended = Devre dışı bırakldığında batarya ömrünü uzatır fakat bazı animasyonlar kapatılır
Order trade offers by amount = Kaynakları ticaret penceresinde sayıya göre büyükten küçüğe sırala
# Requires translation!
Check extension mods based on vanilla =
Check extension mods based on: =
# Requires translation!
-none- =
# Requires translation!
Reload mods =
# Requires translation!

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@ -562,7 +562,9 @@ Continuous rendering = Безперервна візуалізація
When disabled, saves battery life but certain animations will be suspended = Коли вимкнено, зменшує витрати заряду батареї, проте деякі анімації стануть статичними.
Order trade offers by amount = Сортувати торгові пропозиції за кількістю
# Requires translation!
Check extension mods based on vanilla =
Check extension mods based on: =
# Requires translation!
-none- =
# Requires translation!
Reload mods =
Checking mods for errors... = Перевірка модифікацій на наявність помилок...

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@ -1,7 +1,7 @@
Persian_(Pinglish-UN) = 17
Italian = 99
Russian = 99
German = 99
Russian = 98
German = 100
Swedish = 97
Turkish = 78
Ukrainian = 87
@ -14,14 +14,14 @@ Spanish = 99
Malay = 29
Brazilian_Portuguese = 52
Traditional_Chinese = 65
Polish = 68
Polish = 72
Lithuanian = 17
Romanian = 30
Simplified_Chinese = 98
Korean = 99
Simplified_Chinese = 99
Korean = 98
Bulgarian = 18
Persian_(Pinglish-DIN) = 17
Japanese = 78
Japanese = 79
English = 0
Czech = 97
Hungarian = 53

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@ -3,8 +3,8 @@ package com.unciv.build
object BuildConfig {
const val kotlinVersion = "1.5.30"
const val appName = "Unciv"
const val appCodeNumber = 683
const val appVersion = "3.19.13"
const val appCodeNumber = 684
const val appVersion = "3.19.14"
const val gdxVersion = "1.10.0"
const val roboVMVersion = "2.3.1"

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@ -1,3 +1,19 @@
## 3.19.14
By SomeTroglodyte:
- Sort maps & accelerate playing a newly edited map
- Fixed many minor UI bugs
- WLTK decorations
- Improve unique replacement for +/- amounts
- Locate Mod Errors - choose base ruleset to do complex check against
- Move automated units button was showing when it didn't do anything
Added deep link to multiplayer games - By GGGuenni
Block Embarked from capturing Civilians on Water - By itanasi
Translations update
## 3.19.13
Minor performance improvements