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Resolved #2924 - got rid of extra +1 science for all improvements
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@ -259,8 +259,6 @@ open class TileInfo {
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stats.add(Stats.parse(placeholderParams[0]))
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stats.add(Stats.parse(placeholderParams[0]))
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}
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}
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stats.science += 1f
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if (containsGreatImprovement()
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if (containsGreatImprovement()
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&& observingCiv.hasUnique("Tile yield from Great Improvements +100%"))
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&& observingCiv.hasUnique("Tile yield from Great Improvements +100%"))
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stats.add(improvement) // again, for the double effect
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stats.add(improvement) // again, for the double effect
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