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Version rollout (#11007)
* Bump version and create initial changelog entry * Update French.properties (#11006) * updated belarusian translation (#11005) * update android/assets/jsons/translations/Belarusian.properties * update android/assets/jsons/translations/Belarusian.properties * update android/assets/jsons/translations/Belarusian.properties * update android/assets/jsons/translations/Belarusian.properties * update android/assets/jsons/translations/Belarusian.properties * update android/assets/jsons/translations/Belarusian.properties * update android/assets/jsons/translations/Belarusian.properties * update android/assets/jsons/translations/Belarusian.properties * update android/assets/jsons/translations/Belarusian.properties * update android/assets/jsons/translations/Belarusian.properties * Update Brazilian_Portuguese.properties (#11003) --------- Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: flac <87523240+twinflac@users.noreply.github.com> Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
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@ -210,417 +210,226 @@ Diplomatic Marriage ([amount] Gold) = Дыпламатычнае Аб'яднан
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We have married into the ruling family of [civName], bringing them under our control. = Вы аб'ядналіся з кіруючай сям'ёй [civName], перанакіраваўшы іх пад сваё кантраляванне.
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[civName] has married into the ruling family of [civName2], bringing them under their control. = [civName] аб'ядналіся з кіруючай сям'ёй [civName2], перанакіраваўшы іх пад іх кантраляванне.
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You have broken your Pledge to Protect [civName]! = Вы адмянілі ваш Дагавор аб Ахове [civName]!
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# Requires translation!
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City-States grow wary of your aggression. The resting point for Influence has decreased by [amount] for [civName]. =
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City-States grow wary of your aggression. The resting point for Influence has decreased by [amount] for [civName]. = Паселішчы-дзяржавы насцярожаныя ад вашых агрэсіўных дзеянняў. Шчасце за ўплыў паменшылася на [amount] ад [civName].
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# Requires translation!
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[cityState] is being attacked by [civName] and asks all major civilizations to help them out by gifting them military units. =
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# Requires translation!
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[cityState] is being invaded by Barbarians! Destroy Barbarians near their territory to earn Influence. =
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# Requires translation!
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[cityState] is grateful that you killed a Barbarian that was threatening them! =
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# Requires translation!
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[cityState] is being attacked by [civName]! Kill [amount] of the attacker's military units and they will be immensely grateful. =
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# Requires translation!
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[cityState] is deeply grateful for your assistance in the war against [civName]! =
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# Requires translation!
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[cityState] no longer needs your assistance against [civName]. =
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# Requires translation!
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War against [civName] =
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[cityState] is being attacked by [civName] and asks all major civilizations to help them out by gifting them military units. = [cityState] былі атакаваныя [civName] і просяць усе вялікія цывілізацыі каб дапамаглі ім падараваўшы вайсковыя адзінкі.
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[cityState] is being invaded by Barbarians! Destroy Barbarians near their territory to earn Influence. = На [cityState] напалі Варвары! Знішчыце Варвараў каля іх тэрыторыі каб атрымаць Уплыў.
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[cityState] is grateful that you killed a Barbarian that was threatening them! = [cityState] удзячны за тое, што вы забілі Варвара які пагражаў ім!
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[cityState] is being attacked by [civName]! Kill [amount] of the attacker's military units and they will be immensely grateful. = [cityState] была атакаваная [civName]! Забйце [amount] варожыя ваенныя адзінкі і яны будуць вам бязмерна ўдзячны.
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[cityState] is deeply grateful for your assistance in the war against [civName]! = [cityState] глыблка ўдзячны вам за вашу дапамогу ў вайне супраць [civName]!
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[cityState] no longer needs your assistance against [civName]. = [cityState] больш не патрабуе вашай дапамогі супраць [civName].
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War against [civName] = Вайна супраць [civName]
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# Requires translation!
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We need you to help us defend against [civName]. Killing [amount] of their military units would slow their offensive. =
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# Requires translation!
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Currently you have killed [amount] of their military units. =
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# Requires translation!
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You need to find them first! =
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You need to find them first! = Спачатку вам патрэбна знайсці іх!
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# Requires translation!
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Cultured =
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# Requires translation!
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Maritime =
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# Requires translation!
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Mercantile =
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# Requires translation!
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Religious =
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# Requires translation!
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Militaristic =
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# Requires translation!
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Type =
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# Requires translation!
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Friendly =
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# Requires translation!
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Hostile =
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# Requires translation!
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Irrational =
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# Requires translation!
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Personality =
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# Requires translation!
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Influence =
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Cultured = Культурны
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Maritime = Марскія Справы
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Mercantile = Меркантыльны
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Religious = Рэлігіёзны
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Militaristic = Ваенны
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Type = Тып
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Friendly = Сябар
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Hostile = Вораг
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Irrational = Ірацыянальнасць
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Personality = Індывідуальнасць
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Influence = Уплыў
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# Requires translation!
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Ally: [civilization] with [amount] Influence =
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# Requires translation!
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Unknown civilization =
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# Requires translation!
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Reach 30 for friendship. =
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# Requires translation!
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Reach highest influence above 60 for alliance. =
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# Requires translation!
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When Friends: =
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# Requires translation!
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When Allies: =
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# Requires translation!
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The unique luxury is one of: =
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# Requires translation!
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Demand Tribute =
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# Requires translation!
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Tribute Willingness =
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# Requires translation!
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Ally: [civilization] with [amount] Influence = Саюзнік: [civilization] з [amount] Уплывам.
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Unknown civilization = Незнаёмая цывілізацыя
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Reach 30 for friendship. = Атрымайце 30 уплыва для сяброўства.
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Reach highest influence above 60 for alliance. = Атрымайце вышэйшы узровень уплыва ввышэй за 60 для саюза.
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When Friends: = Калі Сябры:
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When Allies: = Калі Саюзнікі:
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The unique luxury is one of: = Непаўторнае Тварэнне:
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Demand Tribute = Патрабаваць Даніну
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Tribute Willingness = Вольная Даніна
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At least 0 to take gold, at least 30 and size 4 city for worker =
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# Requires translation!
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Take [amount] gold (-15 Influence) =
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# Requires translation!
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Take worker (-50 Influence) =
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# Requires translation!
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[civName] is afraid of your military power! =
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Take [amount] gold (-15 Influence) = Патрабаваць [amount] золата (-15 уплыва)
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Take worker (-50 Influence) = Патрабаваць рабочага (-50 Уплыва)
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[civName] is afraid of your military power! = [civName] баіцца вашай ваеннай моцы!
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# Requires translation!
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Major Civ =
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# Requires translation!
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No Cities =
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# Requires translation!
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Base value =
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# Requires translation!
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Has Ally =
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# Requires translation!
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Has Protector =
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# Requires translation!
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Demanding a Worker =
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# Requires translation!
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Demanding a Worker from small City-State =
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# Requires translation!
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Very recently paid tribute =
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# Requires translation!
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Recently paid tribute =
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# Requires translation!
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Influence below -30 =
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# Requires translation!
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Military Rank =
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# Requires translation!
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Military near City-State =
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# Requires translation!
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Sum: =
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Major Civ = Вялікая Цывілізацыя
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No Cities = Няма Гарадоў
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Base value = Базавае значэнне
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Has Ally = Мае Саюзніка
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Has Protector = Мае Абаронцу
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Demanding a Worker = Патрабуе Рабочага
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Demanding a Worker from small City-State = Патрабуе Рабочага ад маленькага Паселішча-Дзяржавы
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Very recently paid tribute = Толькі, што плаціў даніну
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Recently paid tribute = Не так доўно плаціў даніну
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Influence below -30 = Уплыў ніжэй за -30
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Military Rank = Вайсковы Ранг
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Military near City-State = Войскі каля Паселішча-Дзяржавы
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Sum: = Сумма:
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# Trades
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# Requires translation!
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Trade =
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# Requires translation!
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Offer trade =
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# Requires translation!
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They'll decide on their turn =
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# Requires translation!
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Retract offer =
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# Requires translation!
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What do you have in mind? =
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# Requires translation!
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Our items =
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# Requires translation!
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Our trade offer =
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# Requires translation!
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[otherCiv]'s trade offer =
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# Requires translation!
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[otherCiv]'s items =
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# Requires translation!
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+[amount] untradable copy =
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# Requires translation!
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+[amount] untradable copies =
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# Requires translation!
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Pleasure doing business with you! =
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# Requires translation!
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I think not. =
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# Requires translation!
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That is acceptable. =
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# Requires translation!
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Accept =
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# Requires translation!
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Keep going =
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# Requires translation!
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There's nothing on the table =
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# Requires translation!
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Peace Treaty =
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# Requires translation!
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Agreements =
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# Requires translation!
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Defensive Pact =
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# Requires translation!
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Open Borders =
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# Requires translation!
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Gold per turn =
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# Requires translation!
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Cities =
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# Requires translation!
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Technologies =
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# Requires translation!
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Declarations of war =
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# Requires translation!
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Introduction to [nation] =
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# Requires translation!
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Declare war on [nation] =
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# Requires translation!
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Luxury resources =
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# Requires translation!
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Strategic resources =
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# Requires translation!
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Owned by you: [amountOwned] =
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# Requires translation!
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Non-existent city =
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Trade = Таргаваць
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Offer trade = Заключыць Таргоўлю
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They'll decide on their turn = Яны вырашаць калі абдудзецца іх ход
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Retract offer = Саксаваць дагавор
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What do you have in mind? = Што ў вас у галаве?
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Our items = Нашы рэчы
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Our trade offer = Наш дагавор аб таргоўлі
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[otherCiv]'s trade offer = Дагаваор аб таргоўлі [otherCiv]
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[otherCiv]'s items = Рэчы [otherCiv]
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+[amount] untradable copy = Не тарговая копія +[amount]
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+[amount] untradable copies = Не тарговыя копіі +[amount]
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Pleasure doing business with you! = Асалода працаваць з вамі!
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I think not. = Я думаю не.
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That is acceptable. = Гэта прыемліма.
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Accept = Згадзіцца
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Keep going = Працягваць шлях
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There's nothing on the table = На стале няма нічога.
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Peace Treaty = Мірны Дагавор
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Agreements = Згоды
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Defensive Pact = Абарончы Пакт
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Open Borders = Адкрытая Мяжа
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Gold per turn = Золата за ход
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Cities = Гарады
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Technologies = Тэхналогіі
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Declarations of war = Заключэнні аб вайне
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Introduction to [nation] = Знаёмства з [nation]
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Declare war on [nation] = Заключыць вайну з [nation]
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Luxury resources = Каштоўныя рэсурсы
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Strategic resources = Стратэгічныя рэсурсы
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Owned by you: [amountOwned] = У вас ёсць: [amountOwned]
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Non-existent city = Неуваходзячы горад
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# Unit differences
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# Requires translation!
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[resourceName] not required =
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# Requires translation!
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Lost ability (vs [originalUnit]): [ability] =
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# Requires translation!
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Upgrade all [count] [unit] ([cost] gold) =
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# Requires translation!
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National ability =
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# Requires translation!
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[firstValue] vs [secondValue] =
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# Requires translation!
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Gained =
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# Requires translation!
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Lost =
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[resourceName] not required = [resourceName] не патрабуецца
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Lost ability (vs [originalUnit]): [ability] = Страчанная здольнасць (супраць [originalUnit]): [ability]
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Upgrade all [count] [unit] ([cost] gold) = Павысіцт усё [count] [unit] ([cost] золата)
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National ability = Нацыянальная здольнасць
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[firstValue] vs [secondValue] = [firstValue] на [secondValue]
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Gained = Атрымана
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Lost = Страчана
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# New game screen
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# Requires translation!
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Uniques =
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# Requires translation!
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Promotions =
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# Requires translation!
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Load copied data =
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# Requires translation!
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Reset to defaults =
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# Requires translation!
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Select nations =
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# Requires translation!
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Set available nations for random pool =
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# Requires translation!
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Available nations =
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# Requires translation!
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Banned nations =
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# Requires translation!
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Are you sure you want to reset all game options to defaults? =
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# Requires translation!
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Start game! =
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# Requires translation!
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Map Options =
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# Requires translation!
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Game Options =
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# Requires translation!
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Civilizations =
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# Requires translation!
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Map Type =
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# Requires translation!
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Map file =
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# Requires translation!
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Max Turns =
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# Requires translation!
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Could not load map! =
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# Requires translation!
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Generated =
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# Requires translation!
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Random Generated =
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# Requires translation!
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Which options should be available to the random selection? =
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# Requires translation!
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Existing =
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# Requires translation!
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Custom =
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# Requires translation!
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Map Generation Type =
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# Requires translation!
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Enabled Map Generation Types =
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# Requires translation!
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Default =
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# Requires translation!
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Pangaea =
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# Requires translation!
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Continent and Islands =
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# Requires translation!
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Two Continents =
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# Requires translation!
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Three Continents =
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# Requires translation!
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Four Corners =
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# Requires translation!
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Archipelago =
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# Requires translation!
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Inner Sea =
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# Requires translation!
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Perlin =
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# Requires translation!
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Random number of Civilizations =
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# Requires translation!
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Min number of Civilizations =
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# Requires translation!
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Max number of Civilizations =
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# Requires translation!
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Random number of City-States =
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# Requires translation!
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Min number of City-States =
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# Requires translation!
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Max number of City-States =
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# Requires translation!
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One City Challenge =
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# Requires translation!
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Enable Nuclear Weapons =
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# Requires translation!
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No City Razing =
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# Requires translation!
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No Barbarians =
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# Requires translation!
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Disable starting bias =
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# Requires translation!
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Raging Barbarians =
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# Requires translation!
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No Ancient Ruins =
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# Requires translation!
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No Natural Wonders =
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# Requires translation!
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Allow anyone to spectate =
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# Requires translation!
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Victory Conditions =
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# Requires translation!
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Scientific =
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# Requires translation!
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Domination =
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# Requires translation!
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Cultural =
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# Requires translation!
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Diplomatic =
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# Requires translation!
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Time =
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# Requires translation!
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Your previous options needed to be reset to defaults. =
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Uniques = Тыпы
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Promotions = Павышэнні
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Load copied data = Загрузіць скапіяваные дадзеныя
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Reset to defaults = Збросіць да звычайных настроек
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Select nations = Выбраць нацыі
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Set available nations for random pool = Задаць даступныя нацыі выпадкова
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Available nations = Даступныя нацыі
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Banned nations = Заблакаваныя нацыі
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Are you sure you want to reset all game options to defaults? = Вы сапраўды жадаеце скінуць усе гульнявыя налады да стандартных?
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Start game! = Пачаць гульню!
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Map Options = Налады Мапы
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Game Options = Гульнявыя Налады
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Civilizations = Цывілізацыі
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Map Type = Тыпы Мап
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Map file = Файл мапы
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Max Turns = Максімальная Колькасць Хадоў
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Could not load map! = Не магчыма загрузіць мапу!
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Generated = Згенераваная
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Random Generated = Выпадкова Згенераваная
|
||||
Which options should be available to the random selection? = Якія налады будуць даступны пры выпадковым выбары?
|
||||
Existing = Існуючыя
|
||||
Custom = Карыстальніцкія
|
||||
Map Generation Type = Тып Генерацыі Мапы
|
||||
Enabled Map Generation Types = Уключаныя Тыпы Генерацыі Мапы
|
||||
Default = Звычайны
|
||||
Pangaea = Пангея
|
||||
Continent and Islands = Кантынеты і Аставы
|
||||
Two Continents = Два Кантыненты
|
||||
Three Continents = Тры Кантыненты
|
||||
Four Corners = Чатыры Кантыненты
|
||||
Archipelago = Архіпелаг
|
||||
Inner Sea = Унутранняе Мора
|
||||
Perlin = Перлін
|
||||
Random number of Civilizations = Выпадковая колькасць Цывілізацый
|
||||
Min number of Civilizations = Мінімальная колькасць Цывілізацый
|
||||
Max number of Civilizations = Максімальная колькасць Цывілізацый
|
||||
Random number of City-States = Выпадковая колькасць Паселішчаў-Дзяржаў
|
||||
Min number of City-States = Мінімальная колькасць Паселішчаў-Дзяржаў
|
||||
Max number of City-States = Максімальная колькасць Паселішчаў-Дзяржаў
|
||||
One City Challenge = Заданне З Адзіным Горадам
|
||||
Enable Nuclear Weapons = Дазволіць Ядзерную Зброю
|
||||
No City Razing = Неразбуральныя гарады
|
||||
No Barbarians = Без Варвараў
|
||||
Disable starting bias = Адключыць пачатковую зрушэнне
|
||||
Raging Barbarians = Злыя Варвары
|
||||
No Ancient Ruins = Без Дрэўніх Руін
|
||||
No Natural Wonders = Без Цудаў Прыроды
|
||||
Allow anyone to spectate = Дазволіць сачыць
|
||||
Victory Conditions = Умовы Перамогі
|
||||
Scientific = Навуковая
|
||||
Domination = Дамініравання
|
||||
Cultural = Культурная
|
||||
Diplomatic = Дыпламатыя
|
||||
Time = Час
|
||||
Your previous options needed to be reset to defaults. = Вашы папярэднія налады павінны быць саксаванымі да звычайных.
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
# Requires translation!
|
||||
? =
|
||||
? = ?
|
||||
|
||||
# Requires translation!
|
||||
Map Shape =
|
||||
# Requires translation!
|
||||
Enabled Map Shapes =
|
||||
# Requires translation!
|
||||
Hexagonal =
|
||||
# Requires translation!
|
||||
Flat Earth Hexagonal =
|
||||
# Requires translation!
|
||||
Rectangular =
|
||||
# Requires translation!
|
||||
Height =
|
||||
# Requires translation!
|
||||
Width =
|
||||
# Requires translation!
|
||||
Radius =
|
||||
# Requires translation!
|
||||
Enable Espionage =
|
||||
Map Shape = Вобласць Мапы
|
||||
Enabled Map Shapes = Выбраныя Вобласці Мапы
|
||||
Hexagonal = Шасцівугольная
|
||||
Flat Earth Hexagonal = Проская Шасцівугольная Зямля
|
||||
Rectangular = Квадратная
|
||||
Height = Высата
|
||||
Width = Шырыня
|
||||
Radius = Радыус
|
||||
Enable Espionage = Дазволіць Шпіянаж
|
||||
|
||||
# Requires translation!
|
||||
Resource Setting =
|
||||
# Requires translation!
|
||||
Enabled Resource Settings =
|
||||
# Requires translation!
|
||||
Other Settings =
|
||||
# Requires translation!
|
||||
Sparse =
|
||||
# Requires translation!
|
||||
Resource Setting = Налады Рэсурсаў
|
||||
Enabled Resource Settings = Выбраныя Налалы Рэсурсаў
|
||||
Other Settings = Другія Налады
|
||||
Sparse = Разрозненнасць
|
||||
Abundant =
|
||||
# Requires translation!
|
||||
Strategic Balance =
|
||||
# Requires translation!
|
||||
Legendary Start =
|
||||
# Requires translation!
|
||||
This is used for painting resources, not in map generator steps: =
|
||||
Strategic Balance = Стратэгічны Баланс
|
||||
Legendary Start = Легендарны Пачатак
|
||||
This is used for painting resources, not in map generator steps: = Гэта выкарыстоўваецца для размяшчэння рэсурсаў, а не ў ступенях генератара мапы:
|
||||
|
||||
# Requires translation!
|
||||
Advanced Settings =
|
||||
# Requires translation!
|
||||
RNG Seed =
|
||||
# Requires translation!
|
||||
Map Elevation =
|
||||
# Requires translation!
|
||||
Temperature extremeness =
|
||||
# Requires translation!
|
||||
Temperature shift =
|
||||
# Requires translation!
|
||||
Resource richness =
|
||||
# Requires translation!
|
||||
Vegetation richness =
|
||||
# Requires translation!
|
||||
Rare features richness =
|
||||
# Requires translation!
|
||||
Max Coast extension =
|
||||
# Requires translation!
|
||||
Biome areas extension =
|
||||
# Requires translation!
|
||||
Water level =
|
||||
Advanced Settings = Спецыяльныя Налады
|
||||
RNG Seed = Семя RNG
|
||||
Map Elevation = Узвышшы Мапы
|
||||
Temperature extremeness = Экстрымальнасць тэмпературы
|
||||
Temperature shift = Змена тэмпературы
|
||||
Resource richness = Насычанасць рэсурсамі
|
||||
Vegetation richness = Расліннасць
|
||||
Rare features richness = Насычанасць рэдкімі з'явамі
|
||||
Max Coast extension = Максімальнае расшырэнне Ўзбярэжжа
|
||||
Biome areas extension = Расшырэнне вобласці біёмаў
|
||||
Water level = Узровень вады
|
||||
|
||||
# Requires translation!
|
||||
Online Multiplayer =
|
||||
# Requires translation!
|
||||
You're currently using the default multiplayer server, which is based on a free Dropbox account. Because a lot of people use this, it is uncertain if you'll actually be able to access it consistently. Consider using a custom server instead. =
|
||||
# Requires translation!
|
||||
Open Documentation =
|
||||
# Requires translation!
|
||||
Don't show again =
|
||||
Online Multiplayer = Многакарыстальніцкі Рэжым
|
||||
You're currently using the default multiplayer server, which is based on a free Dropbox account. Because a lot of people use this, it is uncertain if you'll actually be able to access it consistently. Consider using a custom server instead. = Вы выкарыстоўваеце звычайны мнагакарыстальніцкі сервер, які працуе на бясплатным акаунце Dropbox. Так як многа людзей выкарыстоўваюць гэты сервер, невядома, ці атрымаецца ў вас мець да яе стабільны доступ.
|
||||
Open Documentation = Адкрыць Дакументацыю
|
||||
Don't show again = Не паказваць гэта ізноў
|
||||
|
||||
# Requires translation!
|
||||
World Size =
|
||||
# Requires translation!
|
||||
Enabled World Sizes =
|
||||
# Requires translation!
|
||||
Tiny =
|
||||
# Requires translation!
|
||||
Small =
|
||||
# Requires translation!
|
||||
Medium =
|
||||
# Requires translation!
|
||||
Large =
|
||||
# Requires translation!
|
||||
Huge =
|
||||
# Requires translation!
|
||||
World wrap requires a minimum width of 32 tiles =
|
||||
# Requires translation!
|
||||
The provided map dimensions were too small =
|
||||
# Requires translation!
|
||||
The provided map dimensions were too big =
|
||||
# Requires translation!
|
||||
The provided map dimensions had an unacceptable aspect ratio =
|
||||
World Size = Памер Свету
|
||||
Enabled World Sizes = Выбраня Памеры Свету
|
||||
Tiny = Маленькі
|
||||
Small = Паменшаны
|
||||
Medium = Сярэдні
|
||||
Large = Вялікі
|
||||
Huge = Велізарны
|
||||
World wrap requires a minimum width of 32 tiles = Агортванне свету патрэбна быць як мінімум 32 клеткі
|
||||
The provided map dimensions were too small = Заданы памер мапы занадта маленькі
|
||||
The provided map dimensions were too big = Заданы памер мапы занадта вялікі
|
||||
The provided map dimensions had an unacceptable aspect ratio = Заданы памер мапы мае непрыймальныя суадносіны старон
|
||||
|
||||
# Requires translation!
|
||||
Difficulty =
|
||||
Difficulty = Складанасць
|
||||
|
||||
# Requires translation!
|
||||
AI =
|
||||
# Requires translation!
|
||||
Remove =
|
||||
# Requires translation!
|
||||
Random =
|
||||
# Requires translation!
|
||||
Human =
|
||||
# Requires translation!
|
||||
Hotseat =
|
||||
# Requires translation!
|
||||
User ID =
|
||||
# Requires translation!
|
||||
Click to copy =
|
||||
AI = Альтэрнатыўны Інтылект
|
||||
Remove = Выдаліць
|
||||
Random = Выпадкова
|
||||
Human = Чалавек
|
||||
Hotseat = Гарачая Кропка
|
||||
User ID = ID Карыстальніка
|
||||
Click to copy = Нажаць каб скапіяваць
|
||||
|
||||
|
||||
# Requires translation!
|
||||
@ -3863,9 +3672,7 @@ Invisible to non-adjacent units =
|
||||
# Requires translation!
|
||||
Can see invisible [mapUnitFilter] units =
|
||||
# Requires translation!
|
||||
May upgrade to [unit] through ruins-like effects =
|
||||
# Requires translation!
|
||||
Can upgrade to [unit] =
|
||||
May upgrade to [baseUnitFilter] through ruins-like effects =
|
||||
# Requires translation!
|
||||
Destroys tile improvements when attacking =
|
||||
# Requires translation!
|
||||
@ -4057,8 +3864,6 @@ after enhancing a religion =
|
||||
# Requires translation!
|
||||
if [buildingFilter] is constructed =
|
||||
# Requires translation!
|
||||
if [buildingFilter] is constructed by anybody =
|
||||
# Requires translation!
|
||||
with [resource] =
|
||||
# Requires translation!
|
||||
without [resource] =
|
||||
|
@ -2158,8 +2158,7 @@ Can be earned through combat = Pode ser obtido através do combate
|
||||
Invisible to non-adjacent units = Invisível para unidades não adjacentes
|
||||
Can see invisible [mapUnitFilter] units = Pode ver unidades invisíveis [mapUnitFilter]
|
||||
May upgrade to [unit] through ruins-like effects = Pode melhorar para [unit] através de efeitos semelhantes a ruínas
|
||||
# Requires translation!
|
||||
Can upgrade to [unit] =
|
||||
Can upgrade to [unit] = Pode melhorar para [unit]
|
||||
Destroys tile improvements when attacking = Destrói melhorias de painel ao atacar
|
||||
Cannot move = Não pode se mover
|
||||
Double movement in [terrainFilter] = Movimento duplo em [terrainFilter]
|
||||
@ -2255,8 +2254,7 @@ after founding a religion = depois de fundar uma religião
|
||||
before enhancing a religion = antes de aprimorar uma religião
|
||||
after enhancing a religion = depois de aprimorar uma religião
|
||||
if [buildingFilter] is constructed = se [buildingFilter] for construído
|
||||
# Requires translation!
|
||||
if [buildingFilter] is constructed by anybody =
|
||||
if [buildingFilter] is constructed by anybody = se [buildingFilter] for construído por qualquer pessoa
|
||||
with [resource] = com [resource]
|
||||
without [resource] = sem [resource]
|
||||
when above [amount] [stat/resource] = quando acima de [amount] de [stat/resource]
|
||||
|
@ -2159,7 +2159,7 @@ Invisible to non-adjacent units = Invisible pour les unités non-adjacentes
|
||||
Can see invisible [mapUnitFilter] units = Peut voir les unités [mapUnitFilter] invisibles
|
||||
May upgrade to [unit] through ruins-like effects = Peut s'améliorer en [unit] via les bonus de ruines
|
||||
# Requires translation!
|
||||
Can upgrade to [unit] =
|
||||
Can upgrade to [unit] = Peut être amélioré en [unit]
|
||||
Destroys tile improvements when attacking = Détruit les aménagements de case en attaquant
|
||||
Cannot move = Ne peut pas se déplacer
|
||||
Double movement in [terrainFilter] = Mouvement doublé sur [terrainFilter]
|
||||
@ -2256,7 +2256,7 @@ before enhancing a religion = avant de renforcer une religion
|
||||
after enhancing a religion = après avoir renforcé une religion
|
||||
if [buildingFilter] is constructed = si [buildingFilter] est construit(e)
|
||||
# Requires translation!
|
||||
if [buildingFilter] is constructed by anybody =
|
||||
if [buildingFilter] is constructed by anybody = si un(e) [buildingFilter] est construit(e) par quiconque
|
||||
with [resource] = avec [resource]
|
||||
without [resource] = sans [resource]
|
||||
when above [amount] [stat/resource] = quand à plus de [amount] [stat/resource]
|
||||
|
@ -4,8 +4,8 @@ package com.unciv.build
|
||||
object BuildConfig {
|
||||
const val kotlinVersion = "1.8.21"
|
||||
const val appName = "Unciv"
|
||||
const val appCodeNumber = 960
|
||||
const val appVersion = "4.10.2"
|
||||
const val appCodeNumber = 961
|
||||
const val appVersion = "4.10.3"
|
||||
|
||||
const val gdxVersion = "1.12.1"
|
||||
const val ktorVersion = "2.2.3"
|
||||
|
36
changelog.md
36
changelog.md
@ -1,3 +1,39 @@
|
||||
## 4.10.3
|
||||
|
||||
chore: Separated conditional checks to separate file
|
||||
|
||||
Removed Unique.isOfType() + general code cleanup
|
||||
|
||||
Replaced special "hidden after generating a Great Prophet" with a more multi-purpose conditional
|
||||
|
||||
Add "Unavailable" unique for all except beliefs, which are a mess right now
|
||||
|
||||
Enum rename: OnlyAvailableWhen -> OnlyAvailable
|
||||
|
||||
Returned deprecated StrengthBonusVsCityStates to work for the usual transitional period
|
||||
|
||||
Unified 'does resource generate naturally on' checks to include all uniques everywhere
|
||||
|
||||
'not shown on world screen' unique accepts civ conditionals
|
||||
|
||||
Adjacency function can receive civ, for foreign/resource filters
|
||||
|
||||
Added adjacency conditionals
|
||||
|
||||
CityCombatant.matchesFilter contains multifilter and civ filter
|
||||
|
||||
ICombatant.matchesCategory -> matchesFilter, standardization
|
||||
|
||||
Added deprecation for multi-tilefilter uniques
|
||||
|
||||
By tuvus:
|
||||
- Air unit automation improvement
|
||||
- Espionage automation
|
||||
|
||||
By SeventhM:
|
||||
- Fix errors when starting games as Maya
|
||||
- Fix build errors
|
||||
|
||||
## 4.10.2
|
||||
|
||||
By SeventhM:
|
||||
|
@ -464,7 +464,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci
|
||||
|
||||
companion object {
|
||||
//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
|
||||
val VERSION = Version("4.10.2", 960)
|
||||
val VERSION = Version("4.10.3", 961)
|
||||
//endregion
|
||||
|
||||
lateinit var Current: UncivGame
|
||||
|
35
fastlane/metadata/android/en-US/changelogs/961.txt
Normal file
35
fastlane/metadata/android/en-US/changelogs/961.txt
Normal file
@ -0,0 +1,35 @@
|
||||
|
||||
|
||||
chore: Separated conditional checks to separate file
|
||||
|
||||
Removed Unique.isOfType() + general code cleanup
|
||||
|
||||
Replaced special "hidden after generating a Great Prophet" with a more multi-purpose conditional
|
||||
|
||||
Add "Unavailable" unique for all except beliefs, which are a mess right now
|
||||
|
||||
Enum rename: OnlyAvailableWhen -> OnlyAvailable
|
||||
|
||||
Returned deprecated StrengthBonusVsCityStates to work for the usual transitional period
|
||||
|
||||
Unified 'does resource generate naturally on' checks to include all uniques everywhere
|
||||
|
||||
'not shown on world screen' unique accepts civ conditionals
|
||||
|
||||
Adjacency function can receive civ, for foreign/resource filters
|
||||
|
||||
Added adjacency conditionals
|
||||
|
||||
CityCombatant.matchesFilter contains multifilter and civ filter
|
||||
|
||||
ICombatant.matchesCategory -> matchesFilter, standardization
|
||||
|
||||
Added deprecation for multi-tilefilter uniques
|
||||
|
||||
By tuvus:
|
||||
- Air unit automation improvement
|
||||
- Espionage automation
|
||||
|
||||
By SeventhM:
|
||||
- Fix errors when starting games as Maya
|
||||
- Fix build errors
|
Loading…
x
Reference in New Issue
Block a user