mirror of
https://github.com/yairm210/Unciv.git
synced 2025-09-27 05:46:43 -04:00
Fixed _very_ old inconsitency that broke my game :( (#4442)
This commit is contained in:
parent
d262c1a6ea
commit
0c916e85fb
@ -441,7 +441,7 @@ class CityStats {
|
|||||||
for (entry in newFinalStatList.values) {
|
for (entry in newFinalStatList.values) {
|
||||||
entry.gold *= 1 + statPercentBonusesSum.gold / 100
|
entry.gold *= 1 + statPercentBonusesSum.gold / 100
|
||||||
entry.culture *= 1 + statPercentBonusesSum.culture / 100
|
entry.culture *= 1 + statPercentBonusesSum.culture / 100
|
||||||
if (!isUnhappy) entry.food *= 1 + statPercentBonusesSum.food / 100 // Regular food bonus revoked when unhappy per https://forums.civfanatics.com/resources/complete-guide-to-happiness-vanilla.25584/
|
entry.food *= 1 + statPercentBonusesSum.food / 100
|
||||||
}
|
}
|
||||||
|
|
||||||
// AFTER we've gotten all the gold stats figured out, only THEN do we plonk that gold into Science
|
// AFTER we've gotten all the gold stats figured out, only THEN do we plonk that gold into Science
|
||||||
@ -479,9 +479,9 @@ class CityStats {
|
|||||||
totalFood = newFinalStatList.values.map { it.food }.sum() // recalculate because of previous change
|
totalFood = newFinalStatList.values.map { it.food }.sum() // recalculate because of previous change
|
||||||
|
|
||||||
// Since growth bonuses are special, (applied afterwards) they will be displayed separately in the user interface as well.
|
// Since growth bonuses are special, (applied afterwards) they will be displayed separately in the user interface as well.
|
||||||
if (totalFood > 0) {
|
if (totalFood > 0 && !isUnhappy) { // Percentage Growth bonus revoked when unhappy per https://forums.civfanatics.com/resources/complete-guide-to-happiness-vanilla.25584/
|
||||||
val foodFromGrowthBonuses = getGrowthBonusFromPoliciesAndWonders() * totalFood
|
val foodFromGrowthBonuses = getGrowthBonusFromPoliciesAndWonders() * totalFood
|
||||||
newFinalStatList["Policies"]!!.food += foodFromGrowthBonuses
|
newFinalStatList["Policies"]!!.food += foodFromGrowthBonuses // Why Policies? Wonders can also provide this?
|
||||||
totalFood = newFinalStatList.values.map { it.food }.sum() // recalculate again
|
totalFood = newFinalStatList.values.map { it.food }.sum() // recalculate again
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user