From f8a8d7bbfb22485bb106692c85cf9a400c6701b4 Mon Sep 17 00:00:00 2001 From: Duan Tao Date: Sun, 17 Mar 2019 15:50:52 +0800 Subject: [PATCH] Embarked civilian units should have no defense. --- core/src/com/unciv/logic/battle/MapUnitCombatant.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/logic/battle/MapUnitCombatant.kt b/core/src/com/unciv/logic/battle/MapUnitCombatant.kt index 3282c781ea..9d318d3e00 100644 --- a/core/src/com/unciv/logic/battle/MapUnitCombatant.kt +++ b/core/src/com/unciv/logic/battle/MapUnitCombatant.kt @@ -26,7 +26,7 @@ class MapUnitCombatant(val unit: MapUnit) : ICombatant { } override fun getDefendingStrength(): Int { - if(unit.isEmbarked()) return 5 * getCivInfo().getEra().ordinal + if(unit.isEmbarked() && !unit.type.isCivilian()) return 5 * getCivInfo().getEra().ordinal return unit.baseUnit().strength }