This commit is contained in:
Yair Morgenstern 2021-05-18 01:07:17 +03:00
parent e57e7fb7d5
commit 106cbb79c3
29 changed files with 73 additions and 47 deletions

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@ -199,6 +199,8 @@ Game Options = Opções de jogo
Civilizations = Civilizações Civilizations = Civilizações
Map Type = Tipo de mapa Map Type = Tipo de mapa
Map file = Arquivo do mapa Map file = Arquivo do mapa
# Requires translation!
Could not load map! =
Generated = Gerado Generated = Gerado
Existing = Existente Existing = Existente
Custom = Customizado Custom = Customizado

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@ -197,6 +197,8 @@ Game Options = Опции на Игра
Civilizations = Цивилизации Civilizations = Цивилизации
Map Type = Вид Карта Map Type = Вид Карта
Map file = Файл на Карта Map file = Файл на Карта
# Requires translation!
Could not load map! =
Generated = Създадена Generated = Създадена
Existing = Генерирана Existing = Генерирана
Custom = Персонализирана Custom = Персонализирана

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@ -197,6 +197,8 @@ Game Options = Nastavení hry
Civilizations = Civilizace Civilizations = Civilizace
Map Type = Typ mapy Map Type = Typ mapy
Map file = Soubor mapy Map file = Soubor mapy
# Requires translation!
Could not load map! =
Generated = Generováno Generated = Generováno
Existing = Existující Existing = Existující
Custom = Vlastní Custom = Vlastní

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@ -197,6 +197,8 @@ Game Options = Spelopties
Civilizations = Civilisaties Civilizations = Civilisaties
Map Type = Kaarttype Map Type = Kaarttype
Map file = Kaartbestand Map file = Kaartbestand
# Requires translation!
Could not load map! =
Generated = Gegenereerd Generated = Gegenereerd
Existing = Bestaand Existing = Bestaand
Custom = Custom Custom = Custom

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@ -363,6 +363,8 @@ Map Type =
# Requires translation! # Requires translation!
Map file = Map file =
# Requires translation! # Requires translation!
Could not load map! =
# Requires translation!
Generated = Generated =
# Requires translation! # Requires translation!
Existing = Existing =

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@ -210,6 +210,8 @@ Civilizations = Sivilisaatiot
Map Type = Maailman Tyyppi Map Type = Maailman Tyyppi
# Requires translation! # Requires translation!
Map file = Map file =
# Requires translation!
Could not load map! =
Generated = Generoitu Generated = Generoitu
Existing = Olemassaoleva Existing = Olemassaoleva
Custom = Räätälöity Custom = Räätälöity

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@ -197,6 +197,8 @@ Game Options = Options de partie
Civilizations = Civilisations Civilizations = Civilisations
Map Type = Type de carte Map Type = Type de carte
Map file = Fichier de carte Map file = Fichier de carte
# Requires translation!
Could not load map! =
Generated = Générée Generated = Générée
Existing = Existante Existing = Existante
Custom = Personnalisée Custom = Personnalisée

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@ -197,6 +197,8 @@ Game Options = Spieloptionen
Civilizations = Zivilisationen Civilizations = Zivilisationen
Map Type = Kartentyp Map Type = Kartentyp
Map file = Karten-Datei Map file = Karten-Datei
# Requires translation!
Could not load map! =
Generated = Generiert Generated = Generiert
Existing = Bestehende Existing = Bestehende
Custom = Benutzerdefiniert Custom = Benutzerdefiniert

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@ -198,6 +198,8 @@ Game Options = Játék beállítások
Civilizations = Civilizációk Civilizations = Civilizációk
Map Type = Térkép típusa Map Type = Térkép típusa
Map file = Térkép fájl Map file = Térkép fájl
# Requires translation!
Could not load map! =
Generated = Generált Generated = Generált
Existing = Létező Existing = Létező
Custom = Egyedi Custom = Egyedi

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@ -197,6 +197,8 @@ Game Options = Opsi permainan
Civilizations = Peradaban Civilizations = Peradaban
Map Type = Tipe Peta Map Type = Tipe Peta
Map file = File peta Map file = File peta
# Requires translation!
Could not load map! =
Generated = Dihasilkan Game Generated = Dihasilkan Game
Existing = Telah Tersedia Existing = Telah Tersedia
Custom = Kustom Custom = Kustom
@ -267,13 +269,9 @@ Mods: = Mod:
Base ruleset mods: = Mod aturan dasar: Base ruleset mods: = Mod aturan dasar:
Extension mods: = Mod ekstensi: Extension mods: = Mod ekstensi:
# Requires translation!
World Wrap = Dunia Gabungan World Wrap = Dunia Gabungan
# Requires translation!
World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = Peta dengan mode Dunia Gabungan sangat memakan memori - membuat peta dunia gabungan di Android dapat menghentikan fungsi sistem operasi! World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = Peta dengan mode Dunia Gabungan sangat memakan memori - membuat peta dunia gabungan di Android dapat menghentikan fungsi sistem operasi!
# Requires translation!
Anything above 80 by 50 may work very slowly on Android! = Peta di atas ukuran 80 kali 50 dapat bekerja dengan lambat di Andorid! Anything above 80 by 50 may work very slowly on Android! = Peta di atas ukuran 80 kali 50 dapat bekerja dengan lambat di Andorid!
# Requires translation!
Anything above 40 may work very slowly on Android! = Peta di atas ukuran 40 dapat bekerja dengan sangat lambat di Android! Anything above 40 may work very slowly on Android! = Peta di atas ukuran 40 dapat bekerja dengan sangat lambat di Android!
# Multiplayer # Multiplayer
@ -518,7 +516,6 @@ Culture = Budaya
Food = Makanan Food = Makanan
Crop Yield = Hasil Panen Crop Yield = Hasil Panen
# Requires translation!
Territory = Teritori Territory = Teritori
Force = Kekuatan Militer Force = Kekuatan Militer
GOLDEN AGE = MASA KEJAYAAN GOLDEN AGE = MASA KEJAYAAN
@ -728,7 +725,6 @@ Puppeted cities do not increase your tech or policy cost, but their citizens gen
You have no control over the the production of puppeted cities. = Anda tidak punya kontrol atas produksi kota boneka. You have no control over the the production of puppeted cities. = Anda tidak punya kontrol atas produksi kota boneka.
Puppeted cities also generate 25% less Gold and Science. = Kota boneka menghasilkan 25% lebih sedikit Emas dan Ilmu Pengetahuan. Puppeted cities also generate 25% less Gold and Science. = Kota boneka menghasilkan 25% lebih sedikit Emas dan Ilmu Pengetahuan.
A puppeted city can be annexed at any time. = Kota boneka dapat dicaplok kapan saja. A puppeted city can be annexed at any time. = Kota boneka dapat dicaplok kapan saja.
# Requires translation!
Liberate (city returns to [originalOwner]) = Merdekakan (kota dikembalikan ke [originalOwner]) Liberate (city returns to [originalOwner]) = Merdekakan (kota dikembalikan ke [originalOwner])
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Memerdekakan kota mengembalikannya kepada pemilik yang semula dan memberikan Anda dorongan yang besar dalam relasi dengan mereka! Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Memerdekakan kota mengembalikannya kepada pemilik yang semula dan memberikan Anda dorongan yang besar dalam relasi dengan mereka!
Raze = Meruntuhkan Raze = Meruntuhkan
@ -937,25 +933,15 @@ Download = Unduh
Done! = Selesai! Done! = Selesai!
Delete [modName] = Hapus [modName] Delete [modName] = Hapus [modName]
Are you SURE you want to delete this mod? = Apakah kamu YAKIN untuk menghapus mod ini? Are you SURE you want to delete this mod? = Apakah kamu YAKIN untuk menghapus mod ini?
# Requires translation!
Updated = Diperbarui Updated = Diperbarui
# Requires translation!
Current mods = Mod yang dimiliki Current mods = Mod yang dimiliki
# Requires translation!
Downloadable mods = Mod yang dapat diunduh Downloadable mods = Mod yang dapat diunduh
# Requires translation!
Next page = Halaman selanjutnya Next page = Halaman selanjutnya
# Requires translation!
Open Github page = Buka laman Github Open Github page = Buka laman Github
# Requires translation!
Enable as permanent visual mod = Aktifkan sebagai mod visual permanen Enable as permanent visual mod = Aktifkan sebagai mod visual permanen
# Requires translation!
Disable as permanent visual mod = Nonaktifkan sebagai mod visual permanen Disable as permanent visual mod = Nonaktifkan sebagai mod visual permanen
# Requires translation!
Installed = Terpasang Installed = Terpasang
# Requires translation!
Downloaded! = Berhasil diunduh! Downloaded! = Berhasil diunduh!
# Requires translation!
Could not download mod = Tidak dapat mengunduh mod Could not download mod = Tidak dapat mengunduh mod
# Uniques that are relevant to more than one type of game object # Uniques that are relevant to more than one type of game object
@ -2474,7 +2460,6 @@ How are you doing? = Bagaimana kabarmu?
What do you want now? = Apa maumu sekarang? What do you want now? = Apa maumu sekarang?
Great Andean Road = Jalan Andes Raya Great Andean Road = Jalan Andes Raya
Maintenance on roads & railroads reduced by [amount]% = Biaya pemeliharaan jalan & rel kereta berkurang sebesar [amount]% Maintenance on roads & railroads reduced by [amount]% = Biaya pemeliharaan jalan & rel kereta berkurang sebesar [amount]%
# Requires translation!
No Maintenance costs for improvements in [terrain] tiles = Tidak memerlukan biaya pemeliharaan untuk improvisasi di daerah [terrain] No Maintenance costs for improvements in [terrain] tiles = Tidak memerlukan biaya pemeliharaan untuk improvisasi di daerah [terrain]
Units ignore terrain costs when moving into any tile with Hills = Unit mengabaikan biaya medan saat bergerak Ke daerah perbukitan apapun Units ignore terrain costs when moving into any tile with Hills = Unit mengabaikan biaya medan saat bergerak Ke daerah perbukitan apapun
Cuzco = Cusco Cuzco = Cusco
@ -3010,7 +2995,6 @@ Ocean = Samudra
Coast = Pantai Coast = Pantai
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Ada saat suhu berada di antara [param] dan [param2] dan kelembapan berada di antara [param3] dan [amount] Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Ada saat suhu berada di antara [param] dan [param2] dan kelembapan berada di antara [param3] dan [amount]
# Requires translation!
Open terrain = Medan terbuka Open terrain = Medan terbuka
Grassland = Padang Rumput Grassland = Padang Rumput
@ -3022,22 +3006,17 @@ Desert = Padang Pasir
Lakes = Danau Lakes = Danau
# Requires translation!
Has an elevation of [amount] for visibility calculations = Memiliki ketinggian [amount] sebagai perhitungan untuk jangkauan penglihatan Has an elevation of [amount] for visibility calculations = Memiliki ketinggian [amount] sebagai perhitungan untuk jangkauan penglihatan
Mountain = Gunung Mountain = Gunung
Snow = Salju Snow = Salju
# Requires translation!
Rough terrain = Medan kasar Rough terrain = Medan kasar
# Requires translation!
[amount] Strength for cities built on this terrain = [amount] Kekuatan untuk kota yang dibangun di medan ini [amount] Strength for cities built on this terrain = [amount] Kekuatan untuk kota yang dibangun di medan ini
# Requires translation!
[amount] Sight for [param] units = [amount] Penglihatan untuk unit[param] [amount] Sight for [param] units = [amount] Penglihatan untuk unit[param]
Hill = Bukit Hill = Bukit
Provides a one-time Production bonus to the closest city when cut down = Menyediakan bonus Produksi satu kali ke kota terdekat ketika ditebang Provides a one-time Production bonus to the closest city when cut down = Menyediakan bonus Produksi satu kali ke kota terdekat ketika ditebang
# Requires translation!
Blocks line-of-sight from tiles at same elevation = Menghalangi pandangan dari daerah dengan ketinggian yang sama Blocks line-of-sight from tiles at same elevation = Menghalangi pandangan dari daerah dengan ketinggian yang sama
Forest = Hutan Forest = Hutan
@ -3134,7 +3113,6 @@ Manufactory = Pabrik Manufaktur
Customs house = Rumah cukai Customs house = Rumah cukai
Deal 30 damage to adjacent enemy units = Memberi 30 kerusakan pada unit musuh yang bersebelahan Deal 30 damage to adjacent enemy units = Memberi 30 kerusakan pada unit musuh yang bersebelahan
# Requires translation!
Can be built just outside your borders = Hanya bisa dibangun tepat di luar perbatasanmu Can be built just outside your borders = Hanya bisa dibangun tepat di luar perbatasanmu
Citadel = Benteng Citadel = Benteng
@ -3144,7 +3122,6 @@ Moai = Moai
Cannot be built on bonus resource = Tidak bisa dibangun di atas sumber daya bonus Cannot be built on bonus resource = Tidak bisa dibangun di atas sumber daya bonus
Terrace farm = Sawah bersengkedan Terrace farm = Sawah bersengkedan
# Requires translation!
Unpillagable = Tidak dapat dijarah Unpillagable = Tidak dapat dijarah
Ancient ruins = Reruntuhan kuno Ancient ruins = Reruntuhan kuno
@ -3235,7 +3212,6 @@ Barrage II = Rentetan II
Barrage III = Rentetan III Barrage III = Rentetan III
Volley = Voli Volley = Voli
# Requires translation!
+[amount]% Strength vs [unitType] = +[amount]% Kekuatan vs [unitType] +[amount]% Strength vs [unitType] = +[amount]% Kekuatan vs [unitType]
Extended Range = Perpanjangan Jarak Extended Range = Perpanjangan Jarak
@ -3723,7 +3699,6 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo
Great People = Orang Hebat Great People = Orang Hebat
Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Bangunan tertentu, dan spesialis-spesialis di kota, menghasilkan poin Orang Hebat tiap giliran.\nAda beberapa jenis Orang Hebat, dan poinnya dikumpulkan berdasarkan jenisnya.\nJumlah poin tiap giliran serta total poin yang terkumpul dapat dilihat dalam tampilan Selengkapnya. Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Bangunan tertentu, dan spesialis-spesialis di kota, menghasilkan poin Orang Hebat tiap giliran.\nAda beberapa jenis Orang Hebat, dan poinnya dikumpulkan berdasarkan jenisnya.\nJumlah poin tiap giliran serta total poin yang terkumpul dapat dilihat dalam tampilan Selengkapnya.
# Requires translation!
Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Saat poin yang dikumpulkan telah mencukupi, seorang Orang Hebat dengan tipe tersebut akan muncul!\nSetiap Orang Hebat dapat membangun sebuah Peningkatan Hebat tertentu yang memberikan hasil yang besar seiring berjalannya waktu, atau langsung dipakai untuk memberikan bonus tertentu saat ini juga. Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Saat poin yang dikumpulkan telah mencukupi, seorang Orang Hebat dengan tipe tersebut akan muncul!\nSetiap Orang Hebat dapat membangun sebuah Peningkatan Hebat tertentu yang memberikan hasil yang besar seiring berjalannya waktu, atau langsung dipakai untuk memberikan bonus tertentu saat ini juga.
Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Peningkatan Hebat juga menyediakan setiap sumber daya strategis di bawahnya, jadi kamu tidak perlu khawatir jika sumber daya ditemukan di bawah peningkatanmu! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Peningkatan Hebat juga menyediakan setiap sumber daya strategis di bawahnya, jadi kamu tidak perlu khawatir jika sumber daya ditemukan di bawah peningkatanmu!
@ -3732,16 +3707,10 @@ Certain tiles have terrain features - like Flood plains or Forests - on top of
Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. = Keajaiban Alam, seperti Gn. Fuji, Batu Gibraltar, dan Karang Penghalang Besar merupakan hal istimewa, sebuah fitur yang tidak bisa dilewati, karya agung Tuhan, yang memiliki kualitas unik yang membuat mereka berbeda dari medan biasa.\nMereka memberi keuntungan dengan menghasilkan sejumlah Budaya, Ilmu Pengetahuan, Emas atau Produksi yang cukup besar jika dikerjakan oleh kota. Itulah mengapa kamu mungkin perlu untuk menguasai mereka dalam peradabanmu secepat mungkin. Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. = Keajaiban Alam, seperti Gn. Fuji, Batu Gibraltar, dan Karang Penghalang Besar merupakan hal istimewa, sebuah fitur yang tidak bisa dilewati, karya agung Tuhan, yang memiliki kualitas unik yang membuat mereka berbeda dari medan biasa.\nMereka memberi keuntungan dengan menghasilkan sejumlah Budaya, Ilmu Pengetahuan, Emas atau Produksi yang cukup besar jika dikerjakan oleh kota. Itulah mengapa kamu mungkin perlu untuk menguasai mereka dalam peradabanmu secepat mungkin.
# Requires translation!
Keyboard = Papan tik Keyboard = Papan tik
# Requires translation!
If you have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons. = Jika kamu memakai papan tik, beberapa tombol shortcut dapat digunakan. Misalnya, tombol perintah untuk unit atau pemilih peningkatan, ditunjukkan langsung melalui tombolnya yang sesuai. If you have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons. = Jika kamu memakai papan tik, beberapa tombol shortcut dapat digunakan. Misalnya, tombol perintah untuk unit atau pemilih peningkatan, ditunjukkan langsung melalui tombolnya yang sesuai.
# Requires translation!
On the world screen the hotkeys are as follows: = Di layar dunia, hotkeynya sebagai berikut: On the world screen the hotkeys are as follows: = Di layar dunia, hotkeynya sebagai berikut:
# Requires translation!
Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital = Spasi atau 'N' - Unit atau giliran selanjutnya\n'E' - Gambaran kekaisaran (halaman terakhir yang dilihat)\n'+', '-' - Perbesar / Perkecil\nHome - memusatkan ke ibu kota Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital = Spasi atau 'N' - Unit atau giliran selanjutnya\n'E' - Gambaran kekaisaran (halaman terakhir yang dilihat)\n'+', '-' - Perbesar / Perkecil\nHome - memusatkan ke ibu kota
# Requires translation!
F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\nF4 - Empire overview Diplomacy\nF5 - Social policies\nF6 - Technologies\nF7 - Empire overview Cities\nF8 - Victory Progress\nF9 - Empire overview Stats\nF10 - Empire overview Resources\nF11 - Quicksave\nF12 - Quickload = F1 - Buka Civilopedia\nF2 - Gambaran kekaisaran Perdagangan\nF3 - Gambaran kekaisaran Unit\nF4 - Gambaran kekaisaran Diplomasi\nF5 - Kebijakan Sosial\nF6 - Teknologi\nF7 - Gambaran kekaisaran Kota\nF8 - Progres Kemenangan\nF9 - Gambaran kekaisaran Stat\nF10 - Gambaran kekaisaran Sumber Daya\nF11 - Simpan kilat\nF12 - Muat kilat F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\nF4 - Empire overview Diplomacy\nF5 - Social policies\nF6 - Technologies\nF7 - Empire overview Cities\nF8 - Victory Progress\nF9 - Empire overview Stats\nF10 - Empire overview Resources\nF11 - Quicksave\nF12 - Quickload = F1 - Buka Civilopedia\nF2 - Gambaran kekaisaran Perdagangan\nF3 - Gambaran kekaisaran Unit\nF4 - Gambaran kekaisaran Diplomasi\nF5 - Kebijakan Sosial\nF6 - Teknologi\nF7 - Gambaran kekaisaran Kota\nF8 - Progres Kemenangan\nF9 - Gambaran kekaisaran Stat\nF10 - Gambaran kekaisaran Sumber Daya\nF11 - Simpan kilat\nF12 - Muat kilat
# Requires translation!
Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game = Ctrl-R - Perlihatkan sumber daya daerah\nCtrl-Y - Perlihatkan penghasilan daerah\nCtrl-O - Opsi gim\nCtrl-S - Simpan gim\nCtrl-L - Muat gim Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game = Ctrl-R - Perlihatkan sumber daya daerah\nCtrl-Y - Perlihatkan penghasilan daerah\nCtrl-O - Opsi gim\nCtrl-S - Simpan gim\nCtrl-L - Muat gim

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@ -197,6 +197,8 @@ Game Options = Opzioni di gioco
Civilizations = Civiltà Civilizations = Civiltà
Map Type = Tipo di mappa Map Type = Tipo di mappa
Map file = File mappa Map file = File mappa
# Requires translation!
Could not load map! =
Generated = Generato Generated = Generato
Existing = Esistente Existing = Esistente
Custom = Personalizzata Custom = Personalizzata

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@ -197,6 +197,8 @@ Game Options = ゲーム設定
Civilizations = Civilizations Civilizations = Civilizations
Map Type = マップタイプ Map Type = マップタイプ
Map file = マップファイル Map file = マップファイル
# Requires translation!
Could not load map! =
Generated = 生成 Generated = 生成
Existing = 既存 Existing = 既存
Custom = カスタム Custom = カスタム

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@ -199,6 +199,8 @@ Game Options = 게임 설정
Civilizations = 문명 Civilizations = 문명
Map Type = 지도 선택 Map Type = 지도 선택
Map file = 지도 파일 Map file = 지도 파일
# Requires translation!
Could not load map! =
Generated = 새 지도 Generated = 새 지도
Existing = 기존 지도 Existing = 기존 지도
Custom = 기존 지도 Custom = 기존 지도

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@ -215,6 +215,8 @@ Civilizations = Civilizacijos
Map Type = Žemėlapio tipas Map Type = Žemėlapio tipas
# Requires translation! # Requires translation!
Map file = Map file =
# Requires translation!
Could not load map! =
Generated = Sukurtas Generated = Sukurtas
Existing = Esamos Existing = Esamos
Custom = Paprotys Custom = Paprotys

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@ -229,6 +229,8 @@ Game Options = option game
Civilizations = Peradaban Civilizations = Peradaban
Map Type = Jenis Peta Map Type = Jenis Peta
Map file = Fail Peta Map file = Fail Peta
# Requires translation!
Could not load map! =
Generated = generate Generated = generate
Existing = yang ada Existing = yang ada
Custom = custom Custom = custom

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@ -207,6 +207,8 @@ Civilizations = Tamaddon hā
Map Type = Noe Nağše Map Type = Noe Nağše
# Requires translation! # Requires translation!
Map file = Map file =
# Requires translation!
Could not load map! =
Generated = Jadid dorost kardan Generated = Jadid dorost kardan
Existing = Mojood Existing = Mojood
Custom = Delḵāh Custom = Delḵāh

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@ -205,6 +205,8 @@ Civilizations = Tamaddon haa
Map Type = Noe Naghshe Map Type = Noe Naghshe
# Requires translation! # Requires translation!
Map file = Map file =
# Requires translation!
Could not load map! =
Generated = Jadid dorost kardan Generated = Jadid dorost kardan
Existing = Mojood Existing = Mojood
Custom = Delkhaah Custom = Delkhaah

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@ -197,6 +197,8 @@ Game Options = Ustawienia gry
Civilizations = Cywilizacje Civilizations = Cywilizacje
Map Type = Rodzaj mapy Map Type = Rodzaj mapy
Map file = Plik Mapy Map file = Plik Mapy
# Requires translation!
Could not load map! =
Generated = Losowa Generated = Losowa
Existing = Istniejąca Existing = Istniejąca
Custom = Niestandardowa Custom = Niestandardowa

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@ -199,6 +199,8 @@ Game Options = Opções de jogo
Civilizations = Civilizações Civilizations = Civilizações
Map Type = Tipo de mapa Map Type = Tipo de mapa
Map file = Ficheiro do Mapa Map file = Ficheiro do Mapa
# Requires translation!
Could not load map! =
Generated = Gerado Generated = Gerado
Existing = Existente Existing = Existente
Custom = Customizado Custom = Customizado

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@ -214,6 +214,8 @@ Civilizations =
Map Type = Tipul hărții Map Type = Tipul hărții
# Requires translation! # Requires translation!
Map file = Map file =
# Requires translation!
Could not load map! =
Generated = Generat Generated = Generat
Existing = Existent Existing = Existent
Custom = Personalizat Custom = Personalizat

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@ -37,7 +37,6 @@ Requires worked [resource] near city = Требуется добыча [resource
Wonder is being built elsewhere = Чудо света строится где-то еще Wonder is being built elsewhere = Чудо света строится где-то еще
Requires a [buildingName] in all cities = Требуется [buildingName] во всех городах Requires a [buildingName] in all cities = Требуется [buildingName] во всех городах
Requires a [buildingName] in this city = Требуется [buildingName] в городе Requires a [buildingName] in this city = Требуется [buildingName] в городе
Consumes 1 [resource] = Потребляет 1 [resource] Consumes 1 [resource] = Потребляет 1 [resource]
Consumes [amount] [resource] = Потребляет [amount] [resource] Consumes [amount] [resource] = Потребляет [amount] [resource]
Required tech: [requiredTech] = Требуемая технология: [requiredTech] Required tech: [requiredTech] = Требуемая технология: [requiredTech]
@ -198,6 +197,8 @@ Game Options = Настройка игры
Civilizations = Цивилизации Civilizations = Цивилизации
Map Type = Тип карты Map Type = Тип карты
Map file = Тип карты Map file = Тип карты
# Requires translation!
Could not load map! =
Generated = Сгенерированная Generated = Сгенерированная
Existing = Существующая Existing = Существующая
Custom = Своя Custom = Своя
@ -268,7 +269,6 @@ Mods: = Моды:
Base ruleset mods: = Моды базовых наборов правил: Base ruleset mods: = Моды базовых наборов правил:
Extension mods: = Моды расширений: Extension mods: = Моды расширений:
World Wrap = Обводка мира World Wrap = Обводка мира
World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = Обводка мира очень требовательна - создание огромного мира с обводкой может привести к вылетам! World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = Обводка мира очень требовательна - создание огромного мира с обводкой может привести к вылетам!
Anything above 80 by 50 may work very slowly on Android! = Все, что больше 80 на 50 может работать очень медленно на Android! Anything above 80 by 50 may work very slowly on Android! = Все, что больше 80 на 50 может работать очень медленно на Android!
@ -2720,7 +2720,6 @@ Trade Unions = Торговые союзы
Mercantilism = Меркантилизм Mercantilism = Меркантилизм
Entrepreneurship = Предпринимательство Entrepreneurship = Предпринимательство
Patronage = Меценатство Patronage = Меценатство
Patronage Complete = Меценатство завершено #Not working, idk why
Cost of purchasing [stat] buildings reduced by [amount]% = -[amount]% к стоимости покупок зданий типа [stat] в городах Cost of purchasing [stat] buildings reduced by [amount]% = -[amount]% к стоимости покупок зданий типа [stat] в городах
Protectionism = Протекционизм Protectionism = Протекционизм
+1 happiness from each type of luxury resource = +1 Счастье от каждого редкого ресурса +1 happiness from each type of luxury resource = +1 Счастье от каждого редкого ресурса
@ -2996,7 +2995,6 @@ Ocean = Океан
Coast = Побережье Coast = Побережье
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Возникает при температуре между: [param] и [param2] и влажности между: [param3] и [amount] Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Возникает при температуре между: [param] и [param2] и влажности между: [param3] и [amount]
Open terrain = Открытая территория Open terrain = Открытая территория
Grassland = Луга Grassland = Луга
@ -3015,7 +3013,7 @@ Snow = Снег
Rough terrain = Территория с неровностями Rough terrain = Территория с неровностями
[amount] Strength for cities built on this terrain = [amount] Силы для городов построенные на этой местности [amount] Strength for cities built on this terrain = [amount] Силы для городов построенные на этой местности
# Requires translation!
[amount] Sight for [param] units = [amount] Sight for [param] units =
Hill = Холм Hill = Холм
@ -3201,7 +3199,6 @@ Heal Instantly = Мгновенное излечение
Heal this Unit by 50 HP; Doing so will consume this opportunity to choose a Promotion = Излечить юнит на 50 ОЗ. Данное действие заменяет возможность повышения. Heal this Unit by 50 HP; Doing so will consume this opportunity to choose a Promotion = Излечить юнит на 50 ОЗ. Данное действие заменяет возможность повышения.
Accuracy I = Точность I Accuracy I = Точность I
+[amount]% Strength in [param] = +[amount]% Силы на [param] +[amount]% Strength in [param] = +[amount]% Силы на [param]
Accuracy II = Точность II Accuracy II = Точность II
@ -3215,7 +3212,6 @@ Barrage II = Преграда II
Barrage III = Преграда III Barrage III = Преграда III
Volley = Залп Volley = Залп
+[amount]% Strength vs [unitType] = +[amount]% Силы против [unitType] +[amount]% Strength vs [unitType] = +[amount]% Силы против [unitType]
Extended Range = Обзор Extended Range = Обзор
@ -3711,11 +3707,10 @@ Certain tiles have terrain features - like Flood plains or Forests - on top of
Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. = Чудеса природы, например Гора Фудзияма, Гибралтарская скала и Большой Барьерный Риф, - это непроходимые элементы местности, шедевры Матери-природы, которые обладают особыми свойствами и отличаются от обычного ландшафта.\nОни дают городам преимущество за счет большого количества Культуры, Науки, Золота или Производства, поэтому следует как можно быстрее включить их в свою империю. Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. = Чудеса природы, например Гора Фудзияма, Гибралтарская скала и Большой Барьерный Риф, - это непроходимые элементы местности, шедевры Матери-природы, которые обладают особыми свойствами и отличаются от обычного ландшафта.\nОни дают городам преимущество за счет большого количества Культуры, Науки, Золота или Производства, поэтому следует как можно быстрее включить их в свою империю.
Keyboard = Клавиатура Keyboard = Клавиатура
If you have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons. = Если у вас есть клавиатура, станут доступны некоторые сочетания клавиш. Например, клавиши выбора команд или улучшений, которые отображаются на соответствующих кнопках. If you have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons. = Если у вас есть клавиатура, станут доступны некоторые сочетания клавиш. Например, клавиши выбора команд или улучшений, которые отображаются на соответствующих кнопках.
On the world screen the hotkeys are as follows: = На экране игры горячие клавиши выглядят следующим образом: On the world screen the hotkeys are as follows: = На экране игры горячие клавиши выглядят следующим образом:
Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital = Пробел или 'N' - Следующий юнит или ход\n'E '- Обзор Империи (последняя просмотренная страница)\n' + ',' - '- Приближение / Отдаление\nHome - Центр столицы Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital = Пробел или 'N' - Следующий юнит или ход\n'E '- Обзор Империи (последняя просмотренная страница)\n' + ',' - '- Приближение / Отдаление\nHome - Центр столицы
F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\nF4 - Empire overview Diplomacy\nF5 - Social policies\nF6 - Technologies\nF7 - Empire overview Cities\nF8 - Victory Progress\nF9 - Empire overview Stats\nF10 - Empire overview Resources\nF11 - Quicksave\nF12 - Quickload = F1 - Открыть Цивилопедию\nF2 - Просмотр торговли Империи\nF3 - Просмотр юнитов Империи\nF4 - Просмотр дипломатии Империи\nF5 - Социальная политика\nF6 - Технологии\nF7 - Просмотр городов Империи\nF8 - Прогресс Победы\nF9 - Обзор статистики Империи\nF10 - Просмотр ресурсов Империи\nF11 - Быстрое сохранение\nF12 - Быстрая загрузка = F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\nF4 - Empire overview Diplomacy\nF5 - Social policies\nF6 - Technologies\nF7 - Empire overview Cities\nF8 - Victory Progress\nF9 - Empire overview Stats\nF10 - Empire overview Resources\nF11 - Quicksave\nF12 - Quickload = F1 - Открыть Цивилопедию\nF2 - Просмотр торговли Империи\nF3 - Просмотр юнитов Империи\nF4 - Просмотр дипломатии Империи\nF5 - Социальная политика\nF6 - Технологии\nF7 - Просмотр городов Империи\nF8 - Прогресс Победы\nF9 - Обзор статистики Империи\nF10 - Просмотр ресурсов Империи\nF11 - Быстрое сохранение\nF12 - Быстрая загрузка
Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game = Ctrl-R - Переключить отображение ресурса территорий\nCtrl-Y - Переключить отображение урожая плитки\nCtrl-O - Настройки игры\nCtrl-S - Сохранить игру\nCtrl-L - Загрузить игру Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game = Ctrl-R - Переключить отображение ресурса территорий\nCtrl-Y - Переключить отображение урожая плитки\nCtrl-O - Настройки игры\nCtrl-S - Сохранить игру\nCtrl-L - Загрузить игру

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@ -197,6 +197,8 @@ Game Options = 游戏设置
Civilizations = 文明 Civilizations = 文明
Map Type = 地图创建方式 Map Type = 地图创建方式
Map file = 地图文件 Map file = 地图文件
# Requires translation!
Could not load map! =
Generated = 根据设置生成 Generated = 根据设置生成
Existing = 从文件载入 Existing = 从文件载入
Custom = 自定义 Custom = 自定义

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@ -197,6 +197,8 @@ Game Options = Opciones del juego
Civilizations = Civilizaciones Civilizations = Civilizaciones
Map Type = Tipo de Mapa Map Type = Tipo de Mapa
Map file = Archivo de Mapa Map file = Archivo de Mapa
# Requires translation!
Could not load map! =
Generated = Generado Generated = Generado
Existing = Existente Existing = Existente
Custom = Personalizado Custom = Personalizado
@ -3696,7 +3698,6 @@ Certain bonuses are given when you are at above 30 influence.\nWhen you have abo
Great People = Buena gente Great People = Buena gente
Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Algunos edificios y especialistas en las ciudades generan puntos de Gran Personaje por turno.\nHay diferentes tipos de Gran Personaje y sus puntos que acumulan de forma separada.\nEl número de puntos por turno y el total se pueden ver en la pantalla de Visión General. Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Algunos edificios y especialistas en las ciudades generan puntos de Gran Personaje por turno.\nHay diferentes tipos de Gran Personaje y sus puntos que acumulan de forma separada.\nEl número de puntos por turno y el total se pueden ver en la pantalla de Visión General.
# Requires translation!
Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Una vez que se hayan acumulado suficientes puntos, ¡se creará una Gran Persona!\nCada Gran Personaje puede construir una determinada Gran Mejora que otorga grandes rendimientos a lo largo del tiempo, o consumirse inmediatamente para proporcionar una cierta bonificación ahora. Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Una vez que se hayan acumulado suficientes puntos, ¡se creará una Gran Persona!\nCada Gran Personaje puede construir una determinada Gran Mejora que otorga grandes rendimientos a lo largo del tiempo, o consumirse inmediatamente para proporcionar una cierta bonificación ahora.
Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Las Grandes Mejoras también pueden producir cualquier recurso estratégico que tengan debajo, así que no tienes que preocuparte si los son revelados bajo tus recursos. Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Las Grandes Mejoras también pueden producir cualquier recurso estratégico que tengan debajo, así que no tienes que preocuparte si los son revelados bajo tus recursos.

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@ -197,6 +197,8 @@ Game Options = 遊戲設置
Civilizations = 文明 Civilizations = 文明
Map Type = 地圖創建方式 Map Type = 地圖創建方式
Map file = 地圖檔 Map file = 地圖檔
# Requires translation!
Could not load map! =
Generated = 根據設置生成 Generated = 根據設置生成
Existing = 從文件載入 Existing = 從文件載入
Custom = 自訂 Custom = 自訂

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@ -197,6 +197,8 @@ Game Options = Oyun seçenekleri
Civilizations = Medeniyetler Civilizations = Medeniyetler
Map Type = Harita türü Map Type = Harita türü
Map file = Harita dosyası Map file = Harita dosyası
# Requires translation!
Could not load map! =
Generated = Oluşturuldu Generated = Oluşturuldu
Existing = Mevcut Existing = Mevcut
Custom = Elle yapılmış Custom = Elle yapılmış

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@ -197,6 +197,8 @@ Game Options = Налаштування гри
Civilizations = Цивілізації Civilizations = Цивілізації
Map Type = Тип мапи Map Type = Тип мапи
Map file = Файл мапи Map file = Файл мапи
# Requires translation!
Could not load map! =
Generated = Створена Generated = Створена
Existing = Існуюча Existing = Існуюча
Custom = Користувацька Custom = Користувацька

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@ -1,12 +1,12 @@
Persian_(Pinglish-UN) = 25 Persian_(Pinglish-UN) = 25
Italian = 99 Italian = 99
Russian = 98 Russian = 99
German = 99 German = 99
Turkish = 78 Turkish = 78
Ukrainian = 98 Ukrainian = 98
French = 97 French = 97
Portuguese = 48 Portuguese = 48
Indonesian = 98 Indonesian = 99
Finnish = 59 Finnish = 59
Malay = 21 Malay = 21
Spanish = 99 Spanish = 99

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@ -3,8 +3,8 @@ package com.unciv.build
object BuildConfig { object BuildConfig {
const val kotlinVersion = "1.4.30" const val kotlinVersion = "1.4.30"
const val appName = "Unciv" const val appName = "Unciv"
const val appCodeNumber = 566 const val appCodeNumber = 567
const val appVersion = "3.14.8" const val appVersion = "3.14.9"
const val gdxVersion = "1.10.0" const val gdxVersion = "1.10.0"
const val roboVMVersion = "2.3.1" const val roboVMVersion = "2.3.1"

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@ -1,3 +1,18 @@
## 3.14.9
Caught exception when map fails to load
By SomeTroglodyte:
- Fix Ctrl-S going to save game screen will not stop scrolling the map
- Options screen cleanup
- Split off stuff from CameraStageBaseScreen that isn't the class itself
- Minimap resizeable and scroll position indicator redone
- Trim down custom save to export/import only
- Fix crash when a mod allows a citadel >1 tile outside borders
Technology and construction bars no longer extend past their maximum - By xlenstra
## 3.14.8 ## 3.14.8
New line-of-sight rules, with new "Blocks line-of-sight from tiles at same elevation" unique! New line-of-sight rules, with new "Blocks line-of-sight from tiles at same elevation" unique!