diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index c59900ba97..739792eaa9 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -371,7 +371,7 @@ It looks like your saved game can't be loaded! = Wygląda na to, że zapis gry n If you could copy your game data ("Copy saved game to clipboard" - = Jeśli możesz skopiować dane gry ("Skopiuj zapisaną grę do schowka"), paste into an email to yairm210@hotmail.com) = wyślij je na email yairm210@hotmail.com I could maybe help you figure out what went wrong, since this isn't supposed to happen! = Może mógłbym pomóc ci dowiedzieć się, co poszło nie tak, ponieważ tak się nie powinno stać! -Missing mods: [mods] = Brakujące mody: +Missing mods: [mods] = Brakujące mody: [mods] # Options @@ -715,7 +715,7 @@ Resources = Zasoby Terrains = Tereny Tile Improvements = Ulepszenia Pól Unique to [civName], replaces [unitName] = Unikatowa jednostka dla [civName], zastępuje [unitName] -Unique to [civName] = Unikalne dla: +Unique to [civName] = Unikalne dla: [civName] Tutorials = Samouczki Cost = Koszt May contain [listOfResources] = Może zawierać [listOfResources] diff --git a/tests/src/com/unciv/testing/TranslationTests.kt b/tests/src/com/unciv/testing/TranslationTests.kt index 40c82427e0..99d06e6a5a 100644 --- a/tests/src/com/unciv/testing/TranslationTests.kt +++ b/tests/src/com/unciv/testing/TranslationTests.kt @@ -38,17 +38,6 @@ class TranslationTests { allUnitsHaveTranslation) } - @Test - fun allUnitUniquesHaveTranslation() { - val strings: MutableSet = HashSet() - for (unit in ruleset.units.values) for (unique in unit.uniques) if (!unique.startsWith("Bonus") - && !unique.startsWith("Penalty") - && !unique.contains("[")) // templates - strings.add(unique) - val allStringsHaveTranslation = allStringAreTranslated(strings) - Assert.assertTrue("This test will only pass when there is a translation for all units uniques", - allStringsHaveTranslation) - } @Test fun allUnitActionsHaveTranslation() {