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Update wolfpack bonus, icons.
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@ -697,20 +697,6 @@ ImprovementIcons/Quarry
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orig: 100, 100
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offset: 0, 0
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index: -1
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ImprovementIcons/Railroad
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rotate: false
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xy: 1734, 722
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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OtherIcons/Railroad
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rotate: false
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xy: 1734, 722
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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ImprovementIcons/Road
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rotate: false
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xy: 347, 407
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@ -788,6 +774,20 @@ OtherIcons/Pentagon
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orig: 100, 100
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offset: 0, 0
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index: -1
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OtherIcons/Railroad
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rotate: false
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xy: 1734, 722
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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ImprovementIcons/Railroad
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rotate: false
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xy: 1734, 722
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size: 100, 100
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orig: 100, 100
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offset: 0, 0
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index: -1
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OtherIcons/Shield
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rotate: false
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xy: 692, 622
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@ -2608,3 +2608,24 @@ UnitPromotionIcons/Volley_(Civ5)
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orig: 20, 20
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offset: 0, 0
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index: -1
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UnitPromotionIcons/Wolfpack_III_(Civ5)
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rotate: false
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xy: 380, 5
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size: 20, 20
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orig: 20, 20
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offset: 0, 0
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index: -1
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UnitPromotionIcons/Wolfpack_II_(Civ5)
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rotate: false
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xy: 402, 27
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size: 20, 20
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orig: 20, 20
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offset: 0, 0
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index: -1
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UnitPromotionIcons/Wolfpack_I_(Civ5)
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rotate: false
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xy: 1983, 532
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size: 20, 20
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orig: 20, 20
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offset: 0, 0
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index: -1
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Binary file not shown.
Before Width: | Height: | Size: 833 KiB After Width: | Height: | Size: 837 KiB |
@ -105,7 +105,10 @@ class BattleDamage{
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for (ability in attacker.unit.getUniques()) {
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val regexResult = Regex("""Bonus as Attacker (\d*)%""").matchEntire(ability) //to do: extend to defender, and penalyy
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if (regexResult == null) continue
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modifiers["Attacker Bonus"] = regexResult.groups[1]!!.value.toFloat() / 100
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val bonus = regexResult.groups[1]!!.value.toFloat() / 100
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if (modifiers.containsKey("Attacker Bonus"))
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modifiers["Attacker Bonus"] =modifiers["Attacker Bonus"]!! + bonus
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else modifiers["Attacker Bonus"] = bonus
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}
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}
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