Update ruleset stats (#13673)

* fix automated ranged units not heading to enemy city

* fix distance from city typo

* Address points made in PR

* priotirize tiles without retaliation

* remove dangerous tiles logic

* resolve review with alternative approach

* faster exit if no sight

* automated units auto upgrade if enabled

* simplified condition

* fix incorrect building stats

* update stats for policies and buildings

* update wonder stats

* palace cost is 0

* aqueduct cost is 100 in vanilla

* update bank and stock exchange for vanilla
This commit is contained in:
metablaster 2025-07-23 21:07:15 +02:00 committed by GitHub
parent 3f78218033
commit 1aa7272dc6
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194

View File

@ -350,6 +350,7 @@
},
{
"name": "Aqueduct",
"cost": 100,
"maintenance": 1,
"hurryCostModifier": 0,
"uniques": ["[40]% Food is carried over after population increases [in this city]"],
@ -607,7 +608,6 @@
},
{
"name": "Bank",
"gold": 2,
"specialistSlots": {"Merchant": 1},
"hurryCostModifier": 15,
"percentStatBonus": {"gold": 25},
@ -793,7 +793,6 @@
},
{
"name": "Stock Exchange",
"gold": 3,
"percentStatBonus": {"gold": 33},
"specialistSlots": {"Merchant": 2},
"hurryCostModifier": 15,