mirror of
https://github.com/yairm210/Unciv.git
synced 2025-09-27 05:46:43 -04:00
Removed the crutches for unit attack bugs - we want to figure them out!
This commit is contained in:
parent
3a2b8453d5
commit
1adb19787a
@ -208,15 +208,10 @@ class BattleTable(val worldScreen: WorldScreen): Table() {
|
||||
|
||||
else {
|
||||
attackButton.onClick {
|
||||
try {
|
||||
Battle.moveAndAttack(attacker, attackableTile)
|
||||
worldScreen.mapHolder.unitActionOverlay?.remove() // the overlay was one of attacking
|
||||
worldScreen.shouldUpdate = true
|
||||
}
|
||||
catch (ex:Exception){
|
||||
openBugReportPopup()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
add(attackButton).colspan(2)
|
||||
@ -285,15 +280,9 @@ class BattleTable(val worldScreen: WorldScreen): Table() {
|
||||
}
|
||||
else {
|
||||
attackButton.onClick {
|
||||
try {
|
||||
Battle.nuke(attacker, targetTile)
|
||||
worldScreen.mapHolder.unitActionOverlay?.remove() // the overlay was one of attacking
|
||||
worldScreen.shouldUpdate = true
|
||||
|
||||
}
|
||||
catch (ex:Exception){
|
||||
openBugReportPopup()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user