diff --git a/core/src/com/unciv/ui/screens/overviewscreen/EmpireOverviewScreen.kt b/core/src/com/unciv/ui/screens/overviewscreen/EmpireOverviewScreen.kt index 36fe5c4978..63e3b23829 100644 --- a/core/src/com/unciv/ui/screens/overviewscreen/EmpireOverviewScreen.kt +++ b/core/src/com/unciv/ui/screens/overviewscreen/EmpireOverviewScreen.kt @@ -3,8 +3,8 @@ package com.unciv.ui.screens.overviewscreen import com.badlogic.gdx.graphics.Color import com.unciv.Constants import com.unciv.logic.civilization.Civilization -import com.unciv.ui.components.input.KeyCharAndCode import com.unciv.ui.components.TabbedPager +import com.unciv.ui.components.input.KeyCharAndCode import com.unciv.ui.images.ImageGetter import com.unciv.ui.screens.basescreen.BaseScreen import com.unciv.ui.screens.basescreen.RecreateOnResize @@ -77,10 +77,6 @@ class EmpireOverviewScreen( stage.addActor(tabbedPager) } - override fun resume() { - game.replaceCurrentScreen(recreate()) - } - override fun recreate(): BaseScreen { tabbedPager.selectPage(-1) // trigger deselect on _old_ instance so the tabs can persist their stuff updatePersistState(pageObjects)