mirror of
https://github.com/yairm210/Unciv.git
synced 2025-09-28 14:24:43 -04:00
Translations update (#5626)
* Update translation: Simplified Chinese (#5624) * Update Swedish.properties (#5622) * Update Ukrainian.properties (#5621) * Update Ukrainian.properties * Update Ukrainian.properties * Update German translation (#5620) * Update German translation * Update German translation * Update Italian.properties (#5611) * Update Italian.properties * Update Italian.properties Co-authored-by: Zoron <fralonra@aliyun.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: Marerjh <40261003+Marerjh@users.noreply.github.com> Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
This commit is contained in:
parent
f53435e612
commit
1ca17fb3a7
@ -651,8 +651,7 @@ Waiting for other players... = Warte auf andere Spieler...
|
|||||||
Waiting for [civName]... = Warte auf [civName]...
|
Waiting for [civName]... = Warte auf [civName]...
|
||||||
in = in
|
in = in
|
||||||
Next turn = Nächste Runde
|
Next turn = Nächste Runde
|
||||||
# Requires translation!
|
Move automated units = Bewege automatisierte Einheiten
|
||||||
Move automated units =
|
|
||||||
[currentPlayerCiv] ready? = [currentPlayerCiv] bereit?
|
[currentPlayerCiv] ready? = [currentPlayerCiv] bereit?
|
||||||
1 turn = Eine Runde
|
1 turn = Eine Runde
|
||||||
[numberOfTurns] turns = [numberOfTurns] Runden
|
[numberOfTurns] turns = [numberOfTurns] Runden
|
||||||
@ -4736,8 +4735,7 @@ Excess Food converted to Production when under construction = Überschüssige Na
|
|||||||
Requires at least [amount] population = Benötigt mindestens [amount] Bevölkerung
|
Requires at least [amount] population = Benötigt mindestens [amount] Bevölkerung
|
||||||
|
|
||||||
May upgrade to [unit] through ruins-like effects = Kann durch Ruineneffekte zu [unit] aufrüsten
|
May upgrade to [unit] through ruins-like effects = Kann durch Ruineneffekte zu [unit] aufrüsten
|
||||||
# Requires translation!
|
Never appears as a Barbarian unit = Taucht niemals als Einheit der Barbaren auf
|
||||||
Never appears as a Barbarian unit =
|
|
||||||
|
|
||||||
This is your basic, club-swinging fighter. = Dies ist ein einfacher, keulenschwingender Kämpfer.
|
This is your basic, club-swinging fighter. = Dies ist ein einfacher, keulenschwingender Kämpfer.
|
||||||
|
|
||||||
@ -4756,8 +4754,7 @@ Slinger = Schleuderer
|
|||||||
|
|
||||||
Atlatlist = Speerschleuderer
|
Atlatlist = Speerschleuderer
|
||||||
|
|
||||||
# Requires translation!
|
Skirmisher = Plänkler
|
||||||
Skirmisher =
|
|
||||||
|
|
||||||
Work Boats = Arbeitsboote
|
Work Boats = Arbeitsboote
|
||||||
Cannot enter ocean tiles until Astronomy = Ozeanfelder können nicht befahren werden bis Astronomie erforscht ist
|
Cannot enter ocean tiles until Astronomy = Ozeanfelder können nicht befahren werden bis Astronomie erforscht ist
|
||||||
@ -4771,8 +4768,7 @@ Quinquereme = Quinquereme
|
|||||||
|
|
||||||
Dromon = Dromone
|
Dromon = Dromone
|
||||||
|
|
||||||
# Requires translation!
|
Galley = Galeere
|
||||||
Galley =
|
|
||||||
|
|
||||||
Chariot Archer = Streitwagen-Bogenschütze
|
Chariot Archer = Streitwagen-Bogenschütze
|
||||||
No defensive terrain bonus = Kein geländeabhängiger Verteidigungsbonus
|
No defensive terrain bonus = Kein geländeabhängiger Verteidigungsbonus
|
||||||
@ -4795,8 +4791,7 @@ Can only attack [unitType] units = Kann nur [unitType] Einheiten angreifen
|
|||||||
|
|
||||||
Pictish Warrior = Piktischer Krieger
|
Pictish Warrior = Piktischer Krieger
|
||||||
|
|
||||||
# Requires translation!
|
Marauder = Marodeur
|
||||||
Marauder =
|
|
||||||
|
|
||||||
Horseman = Reiter
|
Horseman = Reiter
|
||||||
Can move after attacking = Kann sich nach dem Angriff bewegen
|
Can move after attacking = Kann sich nach dem Angriff bewegen
|
||||||
|
@ -652,8 +652,7 @@ Waiting for other players... = In attesa degli altri giocatori...
|
|||||||
Waiting for [civName]... = In attesa di [civName]...
|
Waiting for [civName]... = In attesa di [civName]...
|
||||||
in = tra
|
in = tra
|
||||||
Next turn = Fine turno
|
Next turn = Fine turno
|
||||||
# Requires translation!
|
Move automated units = Sposta unità automatizzate
|
||||||
Move automated units =
|
|
||||||
[currentPlayerCiv] ready? = [currentPlayerCiv] pronto?
|
[currentPlayerCiv] ready? = [currentPlayerCiv] pronto?
|
||||||
1 turn = 1 turno
|
1 turn = 1 turno
|
||||||
[numberOfTurns] turns = [numberOfTurns] turni
|
[numberOfTurns] turns = [numberOfTurns] turni
|
||||||
@ -3673,7 +3672,7 @@ Ixinche = Ixinche
|
|||||||
Zaculeu = Zaculeu
|
Zaculeu = Zaculeu
|
||||||
Kabah = Kabah
|
Kabah = Kabah
|
||||||
The Maya = Maya
|
The Maya = Maya
|
||||||
Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Ricevi un grande personaggio [comment] (ogni 394 anni), dopo aver ricercato [tech]. Puoi scegliere ogni personaggio bonus una volta sola.
|
Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Ricevi un grande personaggio alla fine di ogni [comment] (ogni 394 anni) dopo aver ricercato [tech]. Puoi scegliere ogni personaggio bonus una volta sola.
|
||||||
Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Una volta attivato il Lungo Conto, l'anno diventa quello del Conto Lungo tradizionale.
|
Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = Una volta attivato il Lungo Conto, l'anno diventa quello del Conto Lungo tradizionale.
|
||||||
|
|
||||||
You leave us no choice. War it must be. = Non ci lasci altra scelta. Guerra sia.
|
You leave us no choice. War it must be. = Non ci lasci altra scelta. Guerra sia.
|
||||||
@ -4738,8 +4737,7 @@ Excess Food converted to Production when under construction = Il Cibo in eccesso
|
|||||||
Requires at least [amount] population = Richiede almeno [amount] abitanti
|
Requires at least [amount] population = Richiede almeno [amount] abitanti
|
||||||
|
|
||||||
May upgrade to [unit] through ruins-like effects = Può aggiornarsi a [unit] tramite gli effetti delle rovine
|
May upgrade to [unit] through ruins-like effects = Può aggiornarsi a [unit] tramite gli effetti delle rovine
|
||||||
# Requires translation!
|
Never appears as a Barbarian unit = Non appare mai come un'unità barbara
|
||||||
Never appears as a Barbarian unit =
|
|
||||||
|
|
||||||
This is your basic, club-swinging fighter. = Questo è il tuo combattente con mazza di tutti i giorni.
|
This is your basic, club-swinging fighter. = Questo è il tuo combattente con mazza di tutti i giorni.
|
||||||
|
|
||||||
@ -4758,8 +4756,7 @@ Slinger = Fromboliere
|
|||||||
|
|
||||||
Atlatlist = Lanciatore di atlatl
|
Atlatlist = Lanciatore di atlatl
|
||||||
|
|
||||||
# Requires translation!
|
Skirmisher = Schermagliatore
|
||||||
Skirmisher =
|
|
||||||
|
|
||||||
Work Boats = Chiatta
|
Work Boats = Chiatta
|
||||||
Cannot enter ocean tiles until Astronomy = Può entrare nell'oceano solo dopo aver scoperto l'Astronomia
|
Cannot enter ocean tiles until Astronomy = Può entrare nell'oceano solo dopo aver scoperto l'Astronomia
|
||||||
@ -4773,8 +4770,7 @@ Quinquereme = Quinquereme
|
|||||||
|
|
||||||
Dromon = Dromone
|
Dromon = Dromone
|
||||||
|
|
||||||
# Requires translation!
|
Galley = Galea
|
||||||
Galley =
|
|
||||||
|
|
||||||
Chariot Archer = Arciere su carro
|
Chariot Archer = Arciere su carro
|
||||||
No defensive terrain bonus = Nessun bonus difensivo su terreno
|
No defensive terrain bonus = Nessun bonus difensivo su terreno
|
||||||
@ -4797,8 +4793,7 @@ Can only attack [unitType] units = Può attaccare solo le unità [unitType]
|
|||||||
|
|
||||||
Pictish Warrior = Guerriero pitto
|
Pictish Warrior = Guerriero pitto
|
||||||
|
|
||||||
# Requires translation!
|
Marauder = Predone
|
||||||
Marauder =
|
|
||||||
|
|
||||||
Horseman = Guerriero a cavallo
|
Horseman = Guerriero a cavallo
|
||||||
Can move after attacking = Può muoversi dopo aver attaccato
|
Can move after attacking = Può muoversi dopo aver attaccato
|
||||||
|
@ -651,8 +651,7 @@ Waiting for other players... = 等待其他玩家...
|
|||||||
Waiting for [civName]... = 等待[civName]...
|
Waiting for [civName]... = 等待[civName]...
|
||||||
in = 完成需
|
in = 完成需
|
||||||
Next turn = 下一回合
|
Next turn = 下一回合
|
||||||
# Requires translation!
|
Move automated units = 自动移动
|
||||||
Move automated units =
|
|
||||||
[currentPlayerCiv] ready? = [currentPlayerCiv]准备好了吗?
|
[currentPlayerCiv] ready? = [currentPlayerCiv]准备好了吗?
|
||||||
1 turn = 1 回合
|
1 turn = 1 回合
|
||||||
[numberOfTurns] turns = [numberOfTurns] 回合
|
[numberOfTurns] turns = [numberOfTurns] 回合
|
||||||
@ -4736,8 +4735,7 @@ Excess Food converted to Production when under construction = 组建过程中富
|
|||||||
Requires at least [amount] population = 至少需要 [amount] 人口
|
Requires at least [amount] population = 至少需要 [amount] 人口
|
||||||
|
|
||||||
May upgrade to [unit] through ruins-like effects = 可在废墟中升级为[unit]
|
May upgrade to [unit] through ruins-like effects = 可在废墟中升级为[unit]
|
||||||
# Requires translation!
|
Never appears as a Barbarian unit = 不会作为蛮族单位出现
|
||||||
Never appears as a Barbarian unit =
|
|
||||||
|
|
||||||
This is your basic, club-swinging fighter. = 这是您基本的挥舞木棒的战士。
|
This is your basic, club-swinging fighter. = 这是您基本的挥舞木棒的战士。
|
||||||
|
|
||||||
@ -4756,8 +4754,7 @@ Slinger = 投石手
|
|||||||
|
|
||||||
Atlatlist = 投矛器战士
|
Atlatlist = 投矛器战士
|
||||||
|
|
||||||
# Requires translation!
|
Skirmisher = 游击手
|
||||||
Skirmisher =
|
|
||||||
|
|
||||||
Work Boats = 工船
|
Work Boats = 工船
|
||||||
Cannot enter ocean tiles until Astronomy = 研究出天文学之前不能进入海洋地块
|
Cannot enter ocean tiles until Astronomy = 研究出天文学之前不能进入海洋地块
|
||||||
@ -4771,8 +4768,7 @@ Quinquereme = 五列桨战船
|
|||||||
|
|
||||||
Dromon = 德罗蒙战舰
|
Dromon = 德罗蒙战舰
|
||||||
|
|
||||||
# Requires translation!
|
Galley = 桨帆船
|
||||||
Galley =
|
|
||||||
|
|
||||||
Chariot Archer = 战车射手
|
Chariot Archer = 战车射手
|
||||||
No defensive terrain bonus = 无地形防御力加成
|
No defensive terrain bonus = 无地形防御力加成
|
||||||
@ -4795,8 +4791,7 @@ Can only attack [unitType] units = 只能攻击[unitType]单位
|
|||||||
|
|
||||||
Pictish Warrior = 皮克特战士
|
Pictish Warrior = 皮克特战士
|
||||||
|
|
||||||
# Requires translation!
|
Marauder = 掠夺者
|
||||||
Marauder =
|
|
||||||
|
|
||||||
Horseman = 骑手
|
Horseman = 骑手
|
||||||
Can move after attacking = 攻击后可移动
|
Can move after attacking = 攻击后可移动
|
||||||
|
@ -652,7 +652,7 @@ Waiting for [civName]... = Väntar på [civName]...
|
|||||||
in = om
|
in = om
|
||||||
Next turn = Nästa drag
|
Next turn = Nästa drag
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Move automated units =
|
Move automated units = Flytta automatiserade enheter
|
||||||
[currentPlayerCiv] ready? = [currentPlayerCiv] redo?
|
[currentPlayerCiv] ready? = [currentPlayerCiv] redo?
|
||||||
1 turn = 1 drag
|
1 turn = 1 drag
|
||||||
[numberOfTurns] turns = [numberOfTurns] drag
|
[numberOfTurns] turns = [numberOfTurns] drag
|
||||||
@ -4737,7 +4737,7 @@ Requires at least [amount] population = Kräver minst [amount] befolkning
|
|||||||
|
|
||||||
May upgrade to [unit] through ruins-like effects = Kan uppgraderas till [unit] genom ruin-liknande effekter
|
May upgrade to [unit] through ruins-like effects = Kan uppgraderas till [unit] genom ruin-liknande effekter
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Never appears as a Barbarian unit =
|
Never appears as a Barbarian unit = Används aldrig av Barbarer
|
||||||
|
|
||||||
This is your basic, club-swinging fighter. = Det här är din vanliga, klubbsvingande kämpe.
|
This is your basic, club-swinging fighter. = Det här är din vanliga, klubbsvingande kämpe.
|
||||||
|
|
||||||
@ -4757,7 +4757,7 @@ Slinger = Slungare
|
|||||||
Atlatlist = Spjutslungare
|
Atlatlist = Spjutslungare
|
||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Skirmisher =
|
Skirmisher = Tiraljör
|
||||||
|
|
||||||
Work Boats = Arbetsbåtar
|
Work Boats = Arbetsbåtar
|
||||||
Cannot enter ocean tiles until Astronomy = Kan inte gå in i havsrutor innan Astronomi
|
Cannot enter ocean tiles until Astronomy = Kan inte gå in i havsrutor innan Astronomi
|
||||||
@ -4772,7 +4772,7 @@ Quinquereme = Quinquerem
|
|||||||
Dromon = Dromon
|
Dromon = Dromon
|
||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Galley =
|
Galley = Galär
|
||||||
|
|
||||||
Chariot Archer = Vagnsskytt
|
Chariot Archer = Vagnsskytt
|
||||||
No defensive terrain bonus = Ingen försvarsbonus från terräng
|
No defensive terrain bonus = Ingen försvarsbonus från terräng
|
||||||
@ -4796,7 +4796,7 @@ Can only attack [unitType] units = Kan endast anfalla [unitType]-enheter
|
|||||||
Pictish Warrior = Piktisk Krigare
|
Pictish Warrior = Piktisk Krigare
|
||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Marauder =
|
Marauder = Härjare
|
||||||
|
|
||||||
Horseman = Ryttare
|
Horseman = Ryttare
|
||||||
Can move after attacking = Kan flytta efter anfall
|
Can move after attacking = Kan flytta efter anfall
|
||||||
|
@ -127,14 +127,10 @@ Do you want to break your promise to [leaderName]? = Ви точно хочет
|
|||||||
We promised not to settle near them ([count] turns remaining) = Ми обіцяли їм не селитись біля них (залишилось іще [count] ходів)
|
We promised not to settle near them ([count] turns remaining) = Ми обіцяли їм не селитись біля них (залишилось іще [count] ходів)
|
||||||
They promised not to settle near us ([count] turns remaining) = Вони обіцяли не селитись біля нас (залишилось іще [count] ходів)
|
They promised not to settle near us ([count] turns remaining) = Вони обіцяли не селитись біля нас (залишилось іще [count] ходів)
|
||||||
|
|
||||||
# Requires translation!
|
[civName] is upset that you demanded tribute from [cityState], whom they have pledged to protect! = [civName]: незадоволені вашими вимогами данини у міста [cityState] (це місто під їх захистом)
|
||||||
[civName] is upset that you demanded tribute from [cityState], whom they have pledged to protect! =
|
[civName] is upset that you attacked [cityState], whom they have pledged to protect! = [civName]: незадоволені вашим нападом на місто [cityState] (це місто під їх захистом)
|
||||||
# Requires translation!
|
[civName] is outraged that you destroyed [cityState], whom they had pledged to protect! = [civName]: незадоволені знищенням міста [cityState] (це місто було під їх захистом)
|
||||||
[civName] is upset that you attacked [cityState], whom they have pledged to protect! =
|
[civName] has destroyed [cityState], whom you had pledged to protect! = [cityState]: знищено нацією [civName] (це місто було під вашим захистом)
|
||||||
# Requires translation!
|
|
||||||
[civName] is outraged that you destroyed [cityState], whom they had pledged to protect! =
|
|
||||||
# Requires translation!
|
|
||||||
[civName] has destroyed [cityState], whom you had pledged to protect! =
|
|
||||||
|
|
||||||
Unforgivable = непрощальні
|
Unforgivable = непрощальні
|
||||||
Afraid = бояться нас
|
Afraid = бояться нас
|
||||||
@ -179,10 +175,8 @@ You gave us units! = Ви надіслали нам підрозділи!
|
|||||||
You destroyed City States that were under our protection! = Ви зруйнували місто-державу, котре перебувало під нашим захистом!
|
You destroyed City States that were under our protection! = Ви зруйнували місто-державу, котре перебувало під нашим захистом!
|
||||||
You attacked City States that were under our protection! = Ви атакували місто-державу, котре перебувало під нашим захистом!
|
You attacked City States that were under our protection! = Ви атакували місто-державу, котре перебувало під нашим захистом!
|
||||||
You demanded tribute from City States that were under our protection! = Ви вимагали данину у міста, що знаходиться під нашим захистом!
|
You demanded tribute from City States that were under our protection! = Ви вимагали данину у міста, що знаходиться під нашим захистом!
|
||||||
# Requires translation!
|
You sided with a City State over us = Ви прийняли бік міста-держави у війні проти нас
|
||||||
You sided with a City State over us =
|
You returned captured units to us = Ви повернули нам захоплені підрозділи
|
||||||
# Requires translation!
|
|
||||||
You returned captured units to us =
|
|
||||||
|
|
||||||
Demands = Вимоги
|
Demands = Вимоги
|
||||||
Please don't settle new cities near us. = Будь ласка, не засновуйте нові міста поблизу нас.
|
Please don't settle new cities near us. = Будь ласка, не засновуйте нові міста поблизу нас.
|
||||||
@ -198,8 +192,7 @@ It's come to my attention that I may have attacked [civName], a city-state under
|
|||||||
# Requires translation!
|
# Requires translation!
|
||||||
I thought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. =
|
I thought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. =
|
||||||
|
|
||||||
# Requires translation!
|
Return [unitName] to [civName]? = Повернути підрозділ [unitName] нації [civName]?
|
||||||
Return [unitName] to [civName]? =
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
The [unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. =
|
The [unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. =
|
||||||
|
|
||||||
@ -225,14 +218,12 @@ Gift Improvement =
|
|||||||
# Requires translation!
|
# Requires translation!
|
||||||
[civName] is able to provide [unitName] once [techName] is researched. =
|
[civName] is able to provide [unitName] once [techName] is researched. =
|
||||||
|
|
||||||
# Requires translation!
|
Diplomatic Marriage ([amount] Gold) = Династичне одруження ([amount] Gold)
|
||||||
Diplomatic Marriage ([amount] Gold) =
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
We have married into the ruling family of [civName], bringing them under our control. =
|
We have married into the ruling family of [civName], bringing them under our control. =
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
[civName] has married into the ruling family of [civName2], bringing them under their control. =
|
[civName] has married into the ruling family of [civName2], bringing them under their control. =
|
||||||
# Requires translation!
|
You have broken your Pledge to Protect [civName]! = Ви порушили обіцянку захищати націю [civName]!
|
||||||
You have broken your Pledge to Protect [civName]! =
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
City-States grow wary of your aggression. The resting point for Influence has decreased by [amount] for [civName]. =
|
City-States grow wary of your aggression. The resting point for Influence has decreased by [amount] for [civName]. =
|
||||||
|
|
||||||
@ -365,8 +356,7 @@ Perlin = Перлин
|
|||||||
Continents = Континенти
|
Continents = Континенти
|
||||||
Four Corners = Чотири Клини
|
Four Corners = Чотири Клини
|
||||||
Archipelago = Архіпелаг
|
Archipelago = Архіпелаг
|
||||||
# Requires translation!
|
Inner Sea = Внутрішнє море
|
||||||
Inner Sea =
|
|
||||||
Number of City-States = Міст-держав
|
Number of City-States = Міст-держав
|
||||||
One City Challenge = Випробовування «Одне місто»
|
One City Challenge = Випробовування «Одне місто»
|
||||||
No Barbarians = Без варварів
|
No Barbarians = Без варварів
|
||||||
@ -377,8 +367,7 @@ Victory Conditions = Умови перемоги
|
|||||||
Scientific = Наукова
|
Scientific = Наукова
|
||||||
Domination = Загарбання
|
Domination = Загарбання
|
||||||
Cultural = Культурна
|
Cultural = Культурна
|
||||||
# Requires translation!
|
Diplomatic = Дипломатична
|
||||||
Diplomatic =
|
|
||||||
|
|
||||||
Map Shape = Форма мапи
|
Map Shape = Форма мапи
|
||||||
Hexagonal = Шестикутна
|
Hexagonal = Шестикутна
|
||||||
@ -555,8 +544,7 @@ Advanced = Розширені
|
|||||||
Locate mod errors = Знайти помилки модифікації
|
Locate mod errors = Знайти помилки модифікації
|
||||||
Debug = Відлагодження
|
Debug = Відлагодження
|
||||||
|
|
||||||
# Requires translation!
|
See online Readme = Переглянути довідку
|
||||||
See online Readme =
|
|
||||||
Turns between autosaves = Ходів між автозбереженнями
|
Turns between autosaves = Ходів між автозбереженнями
|
||||||
Sound effects volume = Гучність звуків
|
Sound effects volume = Гучність звуків
|
||||||
Music volume = Гучність музики
|
Music volume = Гучність музики
|
||||||
@ -718,8 +706,7 @@ Your city [cityName] was converted to [religionName]! =
|
|||||||
Your [unitName] lost its faith after spending too long inside enemy territory! =
|
Your [unitName] lost its faith after spending too long inside enemy territory! =
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
You have unlocked [ability] =
|
You have unlocked [ability] =
|
||||||
# Requires translation!
|
A new b'ak'tun has just begun! = Розпчався новий бактун!
|
||||||
A new b'ak'tun has just begun! =
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
A Great Person joins you! =
|
A Great Person joins you! =
|
||||||
|
|
||||||
@ -728,8 +715,7 @@ A Great Person joins you! =
|
|||||||
|
|
||||||
Working... = Обробка…
|
Working... = Обробка…
|
||||||
Waiting for other players... = Очікування інших гравців…
|
Waiting for other players... = Очікування інших гравців…
|
||||||
# Requires translation!
|
Waiting for [civName]... = Очікуємо на [civName]...
|
||||||
Waiting for [civName]... =
|
|
||||||
in = через
|
in = через
|
||||||
Next turn = Наступний хід
|
Next turn = Наступний хід
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
@ -867,8 +853,7 @@ Stopped population growth = Приріст населення призупине
|
|||||||
In resistance for another [numberOfTurns] turns = Опір на [numberOfTurns] ходів
|
In resistance for another [numberOfTurns] turns = Опір на [numberOfTurns] ходів
|
||||||
Sell for [sellAmount] gold = Продати за [sellAmount] золота
|
Sell for [sellAmount] gold = Продати за [sellAmount] золота
|
||||||
Are you sure you want to sell this [building]? = Ви дійсно хочете продати [building]?
|
Are you sure you want to sell this [building]? = Ви дійсно хочете продати [building]?
|
||||||
# Requires translation!
|
Free = Безкоштовно
|
||||||
Free =
|
|
||||||
[greatPerson] points = Для [greatPerson]
|
[greatPerson] points = Для [greatPerson]
|
||||||
Great person points = Очки великих людей
|
Great person points = Очки великих людей
|
||||||
Current points = Поточні очки
|
Current points = Поточні очки
|
||||||
@ -1021,8 +1006,7 @@ Conquest victory = Завоювання
|
|||||||
Diplomatic victory = Дипломатична премога
|
Diplomatic victory = Дипломатична премога
|
||||||
Complete all the spaceship parts\n to win! = Побудуйте усі частини\n космічного корабля,\n щоб перемогти!
|
Complete all the spaceship parts\n to win! = Побудуйте усі частини\n космічного корабля,\n щоб перемогти!
|
||||||
Complete 5 policy branches\n to win! = Завершіть 5 гілок інституцій,\n щоб перемогти!
|
Complete 5 policy branches\n to win! = Завершіть 5 гілок інституцій,\n щоб перемогти!
|
||||||
# Requires translation!
|
Complete 5 policy branches and build\n the Utopia Project to win! = Завершіть 5 галузей та реалізуйте проект Утопії щоб перемогти!
|
||||||
Complete 5 policy branches and build\n the Utopia Project to win! =
|
|
||||||
Destroy all enemies\n to win! = Знищте усіх ворогів,\n щоб перемогти!
|
Destroy all enemies\n to win! = Знищте усіх ворогів,\n щоб перемогти!
|
||||||
You have won a scientific victory! = Ви здобули наукову перемогу!
|
You have won a scientific victory! = Ви здобули наукову перемогу!
|
||||||
You have won a cultural victory! = Ви здобули культурну перемогу!
|
You have won a cultural victory! = Ви здобули культурну перемогу!
|
||||||
@ -1102,8 +1086,7 @@ Can upgrade from: =
|
|||||||
Upgrades to [upgradedUnit] = Удосконалюється до «[upgradedUnit]»
|
Upgrades to [upgradedUnit] = Удосконалюється до «[upgradedUnit]»
|
||||||
Obsolete with [obsoleteTech] = Застаріває після відкриття технології «[obsoleteTech]»
|
Obsolete with [obsoleteTech] = Застаріває після відкриття технології «[obsoleteTech]»
|
||||||
Occurs on [listOfTerrains] = Зустрічається на таких місцевостях: [listOfTerrains]
|
Occurs on [listOfTerrains] = Зустрічається на таких місцевостях: [listOfTerrains]
|
||||||
# Requires translation!
|
Occurs on: = Зустрічається на:
|
||||||
Occurs on: =
|
|
||||||
Placed on [terrainType] = Є клітиною типу «[terrainType]»
|
Placed on [terrainType] = Є клітиною типу «[terrainType]»
|
||||||
Can be found on = Можна знайти в таких місцевостях
|
Can be found on = Можна знайти в таких місцевостях
|
||||||
Improved by [improvement] = Забезпечується вдосконаленням «[improvement]»
|
Improved by [improvement] = Забезпечується вдосконаленням «[improvement]»
|
||||||
@ -1221,14 +1204,11 @@ Choose a name for your religion = Оберіть назву Вашої релі
|
|||||||
Choose a [beliefType] belief! =
|
Choose a [beliefType] belief! =
|
||||||
Choose any belief! = Оберіть будь-яке вірування!
|
Choose any belief! = Оберіть будь-яке вірування!
|
||||||
Found [religionName] = Заснувати [religionName]
|
Found [religionName] = Заснувати [religionName]
|
||||||
# Requires translation!
|
Enhance [religionName] = Покращити [religionName]
|
||||||
Enhance [religionName] =
|
Choose a pantheon = Оберіть пантеон
|
||||||
# Requires translation!
|
|
||||||
Choose a pantheon =
|
|
||||||
Found Religion = Заснувати релігію
|
Found Religion = Заснувати релігію
|
||||||
Found Pantheon = Заснувати пантеон
|
Found Pantheon = Заснувати пантеон
|
||||||
# Requires translation!
|
Follow [belief] = Слідувати [belief]
|
||||||
Follow [belief] =
|
|
||||||
Religions and Beliefs = Релігії та вірування
|
Religions and Beliefs = Релігії та вірування
|
||||||
Majority Religion: [name] = Найбільша релігія: [name]
|
Majority Religion: [name] = Найбільша релігія: [name]
|
||||||
+ [amount] pressure = + [amount] тиску
|
+ [amount] pressure = + [amount] тиску
|
||||||
@ -1241,8 +1221,7 @@ Founding Civ: = Заснована цивілізацією:
|
|||||||
Holy City: = Св'яте місто:
|
Holy City: = Св'яте місто:
|
||||||
Cities following this religion: = Міста, що сповідують цю релігію:
|
Cities following this religion: = Міста, що сповідують цю релігію:
|
||||||
Click an icon to see the stats of this religion = Натисніть на іконку, щоб побачити статистику
|
Click an icon to see the stats of this religion = Натисніть на іконку, щоб побачити статистику
|
||||||
# Requires translation!
|
Religion: Off = Релігії: вимк
|
||||||
Religion: Off =
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Minimal faith required for\nthe next [Great Prophet]: =
|
Minimal faith required for\nthe next [Great Prophet]: =
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
@ -1250,8 +1229,7 @@ Religions founded: =
|
|||||||
# Requires translation!
|
# Requires translation!
|
||||||
Religious status: =
|
Religious status: =
|
||||||
|
|
||||||
# Requires translation!
|
None = Немає
|
||||||
None =
|
|
||||||
Pantheon = Пантеон
|
Pantheon = Пантеон
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Founding religion =
|
Founding religion =
|
||||||
@ -1289,8 +1267,7 @@ Natural Wonder = Природні дива
|
|||||||
|
|
||||||
All Road = Уся дорога
|
All Road = Уся дорога
|
||||||
Great Improvement = Велике покращення
|
Great Improvement = Велике покращення
|
||||||
# Requires translation!
|
Great = Великий
|
||||||
Great =
|
|
||||||
|
|
||||||
# Resources
|
# Resources
|
||||||
|
|
||||||
@ -1351,10 +1328,8 @@ Wounded = Поранений
|
|||||||
relevant = придатні
|
relevant = придатні
|
||||||
|
|
||||||
# For "May choose [amount] additional [beliefType] beliefs when [founding/enhancing] a religion"
|
# For "May choose [amount] additional [beliefType] beliefs when [founding/enhancing] a religion"
|
||||||
# Requires translation!
|
founding = заснування
|
||||||
founding =
|
enhancing = покращення
|
||||||
# Requires translation!
|
|
||||||
enhancing =
|
|
||||||
|
|
||||||
# Promotions
|
# Promotions
|
||||||
|
|
||||||
@ -1445,14 +1420,10 @@ Gain a free [building] [cityFilter] =
|
|||||||
|
|
||||||
# Uniques not found in JSON files
|
# Uniques not found in JSON files
|
||||||
|
|
||||||
# Requires translation!
|
Only available after [] turns = Доступно лише після [] ходів
|
||||||
Only available after [] turns =
|
This Unit upgrades for free = Цей підрозділ покращується безкоштовно
|
||||||
# Requires translation!
|
[stats] when a city adopts this religion for the first time = [stats] коли місто вперше приймає релігію
|
||||||
This Unit upgrades for free =
|
Never destroyed when the city is captured = Ніколи не знищується під час захоплення міста
|
||||||
# Requires translation!
|
|
||||||
[stats] when a city adopts this religion for the first time =
|
|
||||||
# Requires translation!
|
|
||||||
Never destroyed when the city is captured =
|
|
||||||
Invisible to others = Інші не бачать
|
Invisible to others = Інші не бачать
|
||||||
|
|
||||||
|
|
||||||
@ -1462,25 +1433,18 @@ Invisible to others = Інші не бачать
|
|||||||
# In this case "<when at war>" is a conditional.
|
# In this case "<when at war>" is a conditional.
|
||||||
when not at war = коли не воює
|
when not at war = коли не воює
|
||||||
when at war = коли воює
|
when at war = коли воює
|
||||||
# Requires translation!
|
while the empire is happy = поки імперія щаслива
|
||||||
while the empire is happy =
|
during a Golden Age = під час Золотої Доби
|
||||||
# Requires translation!
|
|
||||||
during a Golden Age =
|
|
||||||
|
|
||||||
if this city has at least [amount] specialists = якщо це місто має хоча б [amount] спеціалістів
|
if this city has at least [amount] specialists = якщо це місто має хоча б [amount] спеціалістів
|
||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
for [mapUnitFilter] units =
|
for [mapUnitFilter] units =
|
||||||
# Requires translation!
|
vs cities = у битвах з містом
|
||||||
vs cities =
|
vs [mapUnitFilter] units = у битвах з підрозділами [mapUnitFilter]
|
||||||
# Requires translation!
|
for combat in [tileFilter] tiles = у битві на клітинках типу [tileFilter]
|
||||||
vs [mapUnitFilter] units =
|
when attacking = коли у нападі
|
||||||
# Requires translation!
|
when defending = коли у захисті
|
||||||
for combat in [tileFilter] tiles =
|
|
||||||
# Requires translation!
|
|
||||||
when attacking =
|
|
||||||
# Requires translation!
|
|
||||||
when defending =
|
|
||||||
|
|
||||||
|
|
||||||
# In English we just paste all these conditionals at the end of each unique, but in your language that
|
# In English we just paste all these conditionals at the end of each unique, but in your language that
|
||||||
@ -5136,14 +5100,11 @@ A bleak reminder of the destruction wreaked by War =
|
|||||||
|
|
||||||
City center = Центр міста
|
City center = Центр міста
|
||||||
Indestructible = Незнищенне
|
Indestructible = Незнищенне
|
||||||
# Requires translation!
|
Marks the center of a city = Помічає центр міста
|
||||||
Marks the center of a city =
|
Appearance changes with the technological era of the owning civilization = Вигляд змінюється у залежності від епохи нації
|
||||||
# Requires translation!
|
|
||||||
Appearance changes with the technological era of the owning civilization =
|
|
||||||
|
|
||||||
Barbarian encampment = Табір варварів
|
Barbarian encampment = Табір варварів
|
||||||
# Requires translation!
|
Home to uncivilized barbarians, will spawn a hostile unit from time to time = Дім для варварів, періодично створюватиме ворожі підрозділи
|
||||||
Home to uncivilized barbarians, will spawn a hostile unit from time to time =
|
|
||||||
|
|
||||||
|
|
||||||
#################### Lines from TileResources from Civ V - Vanilla ####################
|
#################### Lines from TileResources from Civ V - Vanilla ####################
|
||||||
@ -5169,8 +5130,7 @@ Iron = Залізо
|
|||||||
Coal = Вугілля
|
Coal = Вугілля
|
||||||
|
|
||||||
Oil = Нафта
|
Oil = Нафта
|
||||||
# Requires translation!
|
Deposits in [tileFilter] tiles always provide [amount] resources = Родовища у клітинках типу [tileFilter] завжди генерують [amount] одиниць ресурсу
|
||||||
Deposits in [tileFilter] tiles always provide [amount] resources =
|
|
||||||
|
|
||||||
Aluminum = Алюміній
|
Aluminum = Алюміній
|
||||||
|
|
||||||
@ -5207,8 +5167,7 @@ Whales = Кити
|
|||||||
Pearls = Перли
|
Pearls = Перли
|
||||||
|
|
||||||
Jewelry = Коштовності
|
Jewelry = Коштовності
|
||||||
# Requires translation!
|
Can only be created by Mercantile City-States = Можуть бути створені лише меркантильними містами-державами
|
||||||
Can only be created by Mercantile City-States =
|
|
||||||
|
|
||||||
Porcelain = Фарфор
|
Porcelain = Фарфор
|
||||||
|
|
||||||
@ -5337,8 +5296,7 @@ Wolfpack II = Вовча зграя II
|
|||||||
|
|
||||||
Wolfpack III = Вовча зграя III
|
Wolfpack III = Вовча зграя III
|
||||||
|
|
||||||
# Requires translation!
|
Aircraft Carrier = Авіаносець
|
||||||
Aircraft Carrier =
|
|
||||||
Armor Plating I = Броня I
|
Armor Plating I = Броня I
|
||||||
|
|
||||||
Armor Plating II = Броня II
|
Armor Plating II = Броня II
|
||||||
@ -5353,8 +5311,7 @@ Flight Deck II = Льотна палуба II
|
|||||||
Flight Deck III = Льотна палуба III
|
Flight Deck III = Льотна палуба III
|
||||||
|
|
||||||
Supply = Конвої
|
Supply = Конвої
|
||||||
# Requires translation!
|
May heal outside of friendly territory = Може лікуватись за межами дружньої території
|
||||||
May heal outside of friendly territory =
|
|
||||||
|
|
||||||
Siege I = Наліт I
|
Siege I = Наліт I
|
||||||
|
|
||||||
@ -5437,10 +5394,9 @@ Ignore terrain cost = Ігнорування штрафів місцевості
|
|||||||
Ignores terrain cost = Перетинає місцевість без перешкод
|
Ignores terrain cost = Перетинає місцевість без перешкод
|
||||||
|
|
||||||
Pictish Courage = Піктська мужність
|
Pictish Courage = Піктська мужність
|
||||||
No movement cost to pillage = Для мародерства не витрачаються очки руху
|
No movement cost to pillage = Мародерства не витрачає очки руху
|
||||||
|
|
||||||
# Requires translation!
|
Home Sweet Home = Дім, милий дім
|
||||||
Home Sweet Home =
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
[amount]% Strength decreasing with distance from the capital =
|
[amount]% Strength decreasing with distance from the capital =
|
||||||
|
|
||||||
@ -5468,13 +5424,11 @@ Invisible to non-adjacent units =
|
|||||||
Can see invisible [mapUnitFilter] units =
|
Can see invisible [mapUnitFilter] units =
|
||||||
|
|
||||||
|
|
||||||
# Requires translation!
|
Aircraft = Літак
|
||||||
Aircraft =
|
|
||||||
6 tiles in every direction always visible = Завжди видно 6 клітинок у всіх напрямках
|
6 tiles in every direction always visible = Завжди видно 6 клітинок у всіх напрямках
|
||||||
|
|
||||||
|
|
||||||
# Requires translation!
|
Atomic Bomber = Ядерний бомбардувальний
|
||||||
Atomic Bomber =
|
|
||||||
|
|
||||||
Self-destructs when attacking = Само-знищується при атаці
|
Self-destructs when attacking = Само-знищується при атаці
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
@ -5502,8 +5456,7 @@ Requires at least [amount] population = Потребує щонайменш [amo
|
|||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
May upgrade to [unit] through ruins-like effects =
|
May upgrade to [unit] through ruins-like effects =
|
||||||
# Requires translation!
|
Never appears as a Barbarian unit = Ніколи не зустрічається у ролі воїна варварів
|
||||||
Never appears as a Barbarian unit =
|
|
||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
This is your basic, club-swinging fighter. =
|
This is your basic, club-swinging fighter. =
|
||||||
@ -5536,14 +5489,11 @@ Uncapturable =
|
|||||||
Trireme = Трієра
|
Trireme = Трієра
|
||||||
Cannot enter ocean tiles = Не може заходити до океанських клітинок
|
Cannot enter ocean tiles = Не може заходити до океанських клітинок
|
||||||
|
|
||||||
# Requires translation!
|
Quinquereme = Квінквірема
|
||||||
Quinquereme =
|
|
||||||
|
|
||||||
# Requires translation!
|
Dromon = Дромон
|
||||||
Dromon =
|
|
||||||
|
|
||||||
# Requires translation!
|
Galley = Галея
|
||||||
Galley =
|
|
||||||
|
|
||||||
Chariot Archer = Лучник на колісниці
|
Chariot Archer = Лучник на колісниці
|
||||||
No defensive terrain bonus = Місцевість не захищає
|
No defensive terrain bonus = Місцевість не захищає
|
||||||
@ -5564,22 +5514,18 @@ Persian Immortal = Безсмертний
|
|||||||
Battering Ram = Таран
|
Battering Ram = Таран
|
||||||
Can only attack [unitType] units = Може атакувати тільки [unitType] підрозділи
|
Can only attack [unitType] units = Може атакувати тільки [unitType] підрозділи
|
||||||
|
|
||||||
# Requires translation!
|
Pictish Warrior = Піктський воїн
|
||||||
Pictish Warrior =
|
|
||||||
|
|
||||||
# Requires translation!
|
Marauder = Мародер
|
||||||
Marauder =
|
|
||||||
|
|
||||||
Horseman = Вершник
|
Horseman = Вершник
|
||||||
Can move after attacking = Може рухатись після атаки
|
Can move after attacking = Може рухатись після атаки
|
||||||
|
|
||||||
Companion Cavalry = Гетайри
|
Companion Cavalry = Гетайри
|
||||||
|
|
||||||
# Requires translation!
|
African Forest Elephant = Лісовий слон
|
||||||
African Forest Elephant =
|
|
||||||
|
|
||||||
# Requires translation!
|
Cataphract = Катафрактарії
|
||||||
Cataphract =
|
|
||||||
|
|
||||||
Catapult = Катапульта
|
Catapult = Катапульта
|
||||||
Must set up to ranged attack = Для дальніх атак треба розгорнути
|
Must set up to ranged attack = Для дальніх атак треба розгорнути
|
||||||
@ -5669,18 +5615,15 @@ Gatling Gun = Кулемет Гатлінга
|
|||||||
|
|
||||||
Norwegian Ski Infantry = Норвезька лижна піхота
|
Norwegian Ski Infantry = Норвезька лижна піхота
|
||||||
|
|
||||||
# Requires translation!
|
Carolean = Каролінська піхота
|
||||||
Carolean =
|
|
||||||
|
|
||||||
# Requires translation!
|
Mehal Sefari = Мехал Сефарі
|
||||||
Mehal Sefari =
|
|
||||||
|
|
||||||
Cavalry = Кіннота
|
Cavalry = Кіннота
|
||||||
|
|
||||||
Cossack = Козак
|
Cossack = Козак
|
||||||
|
|
||||||
# Requires translation!
|
Hussar = Гусари
|
||||||
Hussar =
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
[amount]% to Flank Attack bonuses =
|
[amount]% to Flank Attack bonuses =
|
||||||
|
|
||||||
@ -5778,18 +5721,13 @@ Great Engineer = Видатний інженер
|
|||||||
Can speed up construction of a building = Може прискорити будівнцтво споруди.
|
Can speed up construction of a building = Може прискорити будівнцтво споруди.
|
||||||
|
|
||||||
Great Prophet = Видатний пророк
|
Great Prophet = Видатний пророк
|
||||||
# Requires translation!
|
Can construct [tileImprovement] if it hasn't used other actions yet = Може побудувати [tileImprovement], якщо ще не здійснював інші дії
|
||||||
Can construct [tileImprovement] if it hasn't used other actions yet =
|
|
||||||
Can [param] [amount] times = Може [param] [amount] разів.
|
Can [param] [amount] times = Може [param] [amount] разів.
|
||||||
# Requires translation!
|
Removes other religions when spreading religion = Видаляє інші релігії під час поширення власної
|
||||||
Removes other religions when spreading religion =
|
|
||||||
May found a religion = Може заснувати релігію
|
May found a religion = Може заснувати релігію
|
||||||
# Requires translation!
|
May enhance a religion = Може покращити релігію
|
||||||
May enhance a religion =
|
May enter foreign tiles without open borders = Може захожити у чужоземні клітинки без угоди про відкриті кордони
|
||||||
# Requires translation!
|
Religious Unit = Релігійний підрозділ
|
||||||
May enter foreign tiles without open borders =
|
|
||||||
# Requires translation!
|
|
||||||
Religious Unit =
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Takes your religion over the one in their birth city =
|
Takes your religion over the one in their birth city =
|
||||||
|
|
||||||
@ -5799,8 +5737,7 @@ Bonus for units in 2 tile radius 15% = Підрозділи в радіусі 2
|
|||||||
Khan = Хан
|
Khan = Хан
|
||||||
|
|
||||||
Missionary = Місіонер
|
Missionary = Місіонер
|
||||||
# Requires translation!
|
May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Може заходити у чужоземні клітинки навіть без угоди про відкриті кордони, але втрачає [amount] балів сили релігії за кожен хід у цих клітинках
|
||||||
May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there =
|
|
||||||
Can be purchased with [stat] [cityFilter] = Можна придбати за ресурс [stat] [cityFilter]
|
Can be purchased with [stat] [cityFilter] = Можна придбати за ресурс [stat] [cityFilter]
|
||||||
|
|
||||||
Inquisitor = Інквізитор
|
Inquisitor = Інквізитор
|
||||||
|
Loading…
x
Reference in New Issue
Block a user