diff --git a/android/assets/jsons/translations/Afrikaans.properties b/android/assets/jsons/translations/Afrikaans.properties index cffc965d48..04d684b779 100644 --- a/android/assets/jsons/translations/Afrikaans.properties +++ b/android/assets/jsons/translations/Afrikaans.properties @@ -2779,6 +2779,8 @@ Choose name for [unitName] = [unitFilter] units gain the [promotion] promotion = # Requires translation! Requires = + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Belarusian.properties b/android/assets/jsons/translations/Belarusian.properties index f33ce60a8c..420cb412fe 100644 --- a/android/assets/jsons/translations/Belarusian.properties +++ b/android/assets/jsons/translations/Belarusian.properties @@ -3005,6 +3005,8 @@ Choose name for [unitName] = [unitFilter] units gain the [promotion] promotion = # Requires translation! Requires = + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index 786871013a..0f4db86d79 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -1684,6 +1684,8 @@ Dogfighting III = Combate Áereo III Choose name for [unitName] = Escolha o nome para [unitName] [unitFilter] units gain the [promotion] promotion = Unidades [unitFilter] ganham a promoção [promotion] Requires = Requer + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service @@ -3365,6 +3367,7 @@ Jaipur = Jaipur Karachi = Carachi India = Índia [amount]% unhappiness from the number of Cities = [amount]% de infelicidade do número de cidades + Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não esperarei por seu avanço. Portanto, prepare-se para guerra! Corrupted villain! We will bring you into the ground! = Vilão corrupto! Nós o levaremos ao chão! diff --git a/android/assets/jsons/translations/Bulgarian.properties b/android/assets/jsons/translations/Bulgarian.properties index 15c122a0a3..dade223769 100644 --- a/android/assets/jsons/translations/Bulgarian.properties +++ b/android/assets/jsons/translations/Bulgarian.properties @@ -2156,6 +2156,8 @@ Choose name for [unitName] = Изберете име за [unitName] # Requires translation! [unitFilter] units gain the [promotion] promotion = Requires = Изисква + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Catalan.properties b/android/assets/jsons/translations/Catalan.properties index 7a4123da6b..1364757a48 100644 --- a/android/assets/jsons/translations/Catalan.properties +++ b/android/assets/jsons/translations/Catalan.properties @@ -1723,6 +1723,8 @@ Dogfighting III = Combat aeri III Choose name for [unitName] = Trieu un nom per a [unitName]: [unitFilter] units gain the [promotion] promotion = [unitFilter] unitats guanyen l’ascens de [promotion]. Requires = Necessita + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Czech.properties b/android/assets/jsons/translations/Czech.properties index 4e80db86fb..5dacaa6223 100644 --- a/android/assets/jsons/translations/Czech.properties +++ b/android/assets/jsons/translations/Czech.properties @@ -1885,6 +1885,8 @@ Choose name for [unitName] = Zvolit jméno pro jednotku [unitName] [unitFilter] units gain the [promotion] promotion = Jednotka [unitFilter] získá povýšení [promotion] # Requires translation! Requires = + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index 7711741d34..3bb2f70298 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -1743,6 +1743,8 @@ Dogfighting III = Luchtvechten III Choose name for [unitName] = Kies naam voor [unitName] [unitFilter] units gain the [promotion] promotion = [unitFilter] eenheden verkrijgen [promotion] promotie Requires = Vereist + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/English.properties b/android/assets/jsons/translations/English.properties index 7e7031446b..b54ebd2306 100644 --- a/android/assets/jsons/translations/English.properties +++ b/android/assets/jsons/translations/English.properties @@ -3128,6 +3128,8 @@ Choose name for [unitName] = [unitFilter] units gain the [promotion] promotion = # Requires translation! Requires = + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Filipino.properties b/android/assets/jsons/translations/Filipino.properties index 9c577f1eee..acf8d6e32e 100644 --- a/android/assets/jsons/translations/Filipino.properties +++ b/android/assets/jsons/translations/Filipino.properties @@ -1756,6 +1756,8 @@ Dogfighting III = Pakikipaglaban sa Ere III Choose name for [unitName] = Pumili ng pangalan para sa [unitName] [unitFilter] units gain the [promotion] promotion = Mga [unitFilter] na yunit ay makakakuha ng [promotion] na promosyon Requires = Nangangailangan + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Finnish.properties b/android/assets/jsons/translations/Finnish.properties index 5acdad2d8b..2d70494139 100644 --- a/android/assets/jsons/translations/Finnish.properties +++ b/android/assets/jsons/translations/Finnish.properties @@ -2335,6 +2335,8 @@ Choose name for [unitName] = Valitse nimi yksikölle [unitName] [unitFilter] units gain the [promotion] promotion = # Requires translation! Requires = + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index 5a899c83e0..098ba03fe7 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -360,7 +360,6 @@ Domination = Domination Cultural = Culturelle Diplomatic = Diplomatique Time = Temps - # Requires translation! Your previous options needed to be reset to defaults. = Vos options ont été réinitialisées à leurs réglages par défaut. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. @@ -1685,6 +1684,8 @@ Dogfighting III = Combat aérien III Choose name for [unitName] = Choisir un nom pour [unitName] [unitFilter] units gain the [promotion] promotion = Les unités [unitFilter] gagnent la promotion [promotion] Requires = Nécessite + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service @@ -1878,7 +1879,6 @@ City-State Influence recovers at twice the normal rate = L'influence sur les Cit [relativeAmount]% growth [cityFilter] = [relativeAmount]% croissance [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% de la nourriture est conservée après augmentation de la population [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consommation de nourriture par les spécialistes [cityFilter] - # Requires translation! [relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Mécontentement dû au nombre de villes [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Mécontentement de [populationFilter] [cityFilter] [amount] Happiness from each type of luxury resource = [amount] Bonheur pour chaque type de ressource de luxe @@ -2096,7 +2096,6 @@ Religious Unit = Unité religieuse Spaceship part = Composant de Vaisseau Spatial Takes your religion over the one in their birth city = Impose votre religion sur celle actuelle dans sa ville de naissance Great Person - [comment] = Personnage Illustre - [comment] - # Requires translation! Is part of Great Person group [comment] = Fait partie d'un groupe de Personnages Illustres [comment] by consuming this unit = en consommant cette unité for [amount] movement = pour [amount] mouvement(s) @@ -3367,7 +3366,6 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Inde - # Requires translation! [amount]% unhappiness from the number of Cities = [amount]% Mécontentement dû au nombre de villes Otto von Bismarck = Otto von Bismarck diff --git a/android/assets/jsons/translations/Greek.properties b/android/assets/jsons/translations/Greek.properties index 119ca60cc4..fe7cef0f27 100644 --- a/android/assets/jsons/translations/Greek.properties +++ b/android/assets/jsons/translations/Greek.properties @@ -2761,6 +2761,8 @@ Choose name for [unitName] = [unitFilter] units gain the [promotion] promotion = # Requires translation! Requires = + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Hungarian.properties b/android/assets/jsons/translations/Hungarian.properties index eca81f7c97..6caed43618 100644 --- a/android/assets/jsons/translations/Hungarian.properties +++ b/android/assets/jsons/translations/Hungarian.properties @@ -1725,6 +1725,8 @@ Dogfighting III = Légi párbaj III Choose name for [unitName] = Válassz nevet [unitName] számára [unitFilter] units gain the [promotion] promotion = [unitFilter] egységek megkapják a(z) [promotion] előléptetést Requires = Feltétele: + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Indonesian.properties b/android/assets/jsons/translations/Indonesian.properties index 4c786b5b5d..1a385d74d3 100644 --- a/android/assets/jsons/translations/Indonesian.properties +++ b/android/assets/jsons/translations/Indonesian.properties @@ -1721,6 +1721,8 @@ Dogfighting III = Pertempuran Udara III Choose name for [unitName] = Pilih nama untuk [unitName] [unitFilter] units gain the [promotion] promotion = Unit [unitFilter] mendapatkan promosi [promotion] Requires = Memerlukan + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index 0f0de4053a..496225fc7b 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -1690,6 +1690,8 @@ Dogfighting III = Duello aereo III Choose name for [unitName] = Scegli nome per [unitName] [unitFilter] units gain the [promotion] promotion = Le unità [unitFilter] ottengono la promozione [promotion] Requires = Richiede + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index e5be377fbf..4afa94eb68 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -1804,6 +1804,8 @@ Dogfighting III = 空中戦術 III Choose name for [unitName] = [unitName]に名前をつける [unitFilter] units gain the [promotion] promotion = [unitFilter]ユニットが昇進「[promotion]」を獲得 Requires = 必要条件 + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index 0beebda3fd..143e07fbc6 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -1793,6 +1793,8 @@ Dogfighting III = 공중전 III Choose name for [unitName] = [unitName]의 이름 선택 [unitFilter] units gain the [promotion] promotion = [unitFilter] 유닛이 [promotion] 승급 획득 Requires = 필요 + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Lithuanian.properties b/android/assets/jsons/translations/Lithuanian.properties index 94d5e03c9f..c8f50c32f4 100644 --- a/android/assets/jsons/translations/Lithuanian.properties +++ b/android/assets/jsons/translations/Lithuanian.properties @@ -1860,6 +1860,8 @@ Dogfighting III = Oro mūšis III Choose name for [unitName] = Keisti pavadinimą: [unitName] [unitFilter] units gain the [promotion] promotion = [unitFilter] daliniai gauna: [promotion] paaukštinimą Requires = Reikalauja + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Malay.properties b/android/assets/jsons/translations/Malay.properties index ff858a57a5..63721b6f7b 100644 --- a/android/assets/jsons/translations/Malay.properties +++ b/android/assets/jsons/translations/Malay.properties @@ -2356,6 +2356,8 @@ Choose name for [unitName] = Pilih nama untuk [unitName] [unitFilter] units gain the [promotion] promotion = [unitFilter] unit memperolehi pangkat [promotion] # Requires translation! Requires = + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties index af0ecdf6e8..839c659567 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties @@ -2533,6 +2533,8 @@ Choose name for [unitName] = [unitFilter] units gain the [promotion] promotion = # Requires translation! Requires = + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties index ba0ea35833..668f6c91ef 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties @@ -2462,6 +2462,8 @@ Choose name for [unitName] = [unitFilter] units gain the [promotion] promotion = # Requires translation! Requires = + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index fb0679de41..51df74dc23 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -360,7 +360,6 @@ Domination = przez dominację Cultural = kulturowe Diplomatic = dyplomatyczne Time = czasowe - # Requires translation! Your previous options needed to be reset to defaults. = Twoje poprzednie ustawienia musiały zostać przywrócone do domyślnych. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. @@ -1686,6 +1685,8 @@ Dogfighting III = Oczyszczanie Nieba III Choose name for [unitName] = Zmień nazwę dla: [unitName] [unitFilter] units gain the [promotion] promotion = Darmowy awans [promotion] otrzymują jednostki [unitFilter] Requires = Wymagania + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service @@ -1880,7 +1881,6 @@ City-State Influence recovers at twice the normal rate = Wpływy w Wolnych Miast [relativeAmount]% growth [cityFilter] = [relativeAmount]% wzrostu Populacji [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% ⁂Żywności zostaje zachowane po wzroście populacji [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = Specjaliści [cityFilter] wymagają o [relativeAmount]% mniej ⁂Żywności - # Requires translation! [relativeAmount]% unhappiness from the number of cities = [relativeAmount]% niezadowolenia z miast [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% niezadowolenia od [populationFilter] [cityFilter] [amount] Happiness from each type of luxury resource = [amount] ⌣Zadowolenia z każdego rodzaju Surowców Luksusowych @@ -2098,7 +2098,6 @@ Religious Unit = Jednostka Religijna. Spaceship part = Moduł Statku Kosmicznego Takes your religion over the one in their birth city = Narzuca własną religię ponad inne w mieście z którego pochodzi. Great Person - [comment] = Wielki Człowiek związany z [comment] - # Requires translation! Is part of Great Person group [comment] = Jest częścią grupy Wielkich Ludzi [comment] by consuming this unit = przez wykorzystanie tej jednostki for [amount] movement = na [amount] ruchy @@ -3372,7 +3371,6 @@ Gwalior = Gwalijar Jaipur = Dźajpur Karachi = Karaczi India = Indie - # Requires translation! [amount]% unhappiness from the number of Cities = [amount]% niezadowolenia z miast Otto von Bismarck = Otto von Bismarck diff --git a/android/assets/jsons/translations/Portuguese.properties b/android/assets/jsons/translations/Portuguese.properties index 56032783fb..ec52a5d76f 100644 --- a/android/assets/jsons/translations/Portuguese.properties +++ b/android/assets/jsons/translations/Portuguese.properties @@ -1819,6 +1819,8 @@ Dogfighting III = Combate Áereo III Choose name for [unitName] = Ecolhe um nome para o [unitName] [unitFilter] units gain the [promotion] promotion = Unidades [unitFilter] ganham a promoção [promotion] Requires = Precisa + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Romanian.properties b/android/assets/jsons/translations/Romanian.properties index b9558a7f89..77394461da 100644 --- a/android/assets/jsons/translations/Romanian.properties +++ b/android/assets/jsons/translations/Romanian.properties @@ -1934,6 +1934,8 @@ Choose name for [unitName] = Alegeți numele pentru [unitName] [unitFilter] units gain the [promotion] promotion = Unitățile [unitFilter] câștigă promovarea [promotion]. # Requires translation! Requires = + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Russian.properties b/android/assets/jsons/translations/Russian.properties index b03ee3ef38..b060593f97 100644 --- a/android/assets/jsons/translations/Russian.properties +++ b/android/assets/jsons/translations/Russian.properties @@ -298,15 +298,12 @@ Non-existent city = Несуществующий город # Unit differences [resourceName] not required = Не требуется: [resourceName] - # Requires translation! Lost ability (vs [originalUnit]): [ability] = Утраченная способность (vs [originalUnit]): [ability] # Requires translation! Upgrade all [count] [unit] ([cost] gold) = National ability = Национальная особенность [firstValue] vs [secondValue] = [firstValue] вместо [secondValue] - # Requires translation! Gained = Получено - # Requires translation! Lost = Утрачено @@ -524,7 +521,6 @@ Map copy and paste = Копирование и вставка карты Position: [param] = Позиция: [param] Starting location(s): [param] = Начальное положение: [param] Continent: [param] ([amount] tiles) = Континент: [param] ([amount] клеток) - # Requires translation! Resource abundance = Изобилие ресурсов Change map to fit selected ruleset? = Изменить карту, чтобы она соответствовала выбранному набору правил? Area: [amount] tiles, [amount2] continents/islands = Территория: [amount] клеток, [amount2] континентов/островов @@ -843,18 +839,14 @@ Default Font = Стандартный шрифт Generate translation files = Создать файлы перевода Translation files are generated successfully. = Файлы перевода успешно созданы. Fastlane files are generated successfully. = Файлы Fastlane успешно созданы. - # Requires translation! Update Mod categories = Обновить категории модов Enable Easter Eggs = Включить секреты - # Requires translation! Enlarge selected notifications = Увеличить размер выбранных уведомлений ## Keys tab - # Requires translation! Keys = Клавиши Please see the Tutorial. = Пожалуйста, посмотрите обучение. - # Requires translation! Hit the desired key now = Теперь нажмите нужную клавишу ## Locate mod errors tab @@ -1049,9 +1041,7 @@ You may choose a free Policy = Вы можете выбрать бесплатн You may choose [amount] free Policies = Вы можете выбрать [amount] бесплатных общественных институтов You gain the [policy] Policy = Вы получили общественный институт [policy] You enter a Golden Age = Вы вошли в золотой век - # Requires translation! You have gained [amount] [resourceName] = Вы получили [amount] [resourceName] - # Requires translation! You have lost [amount] [resourceName] = Вы потеряли [amount] [resourceName] ## Trigger causes @@ -1113,9 +1103,7 @@ Add in capital = Доставить в столицу Add to [comment] = Вставить в [comment] Upgrade to [unitType] ([goldCost] gold) = Модернизировать до [unitType] ([goldCost] золота) Upgrade to [unitType]\n([goldCost] gold, [resources]) = Модернизировать до [unitType]\n([goldCost] золота, [resources]) - # Requires translation! Transform to [unitType] = Трансформировать в [unitType] - # Requires translation! Transform to [unitType]\n([resources]) = Трансформировать в [unitType]\n([resources]) Found city = Основать город Promote = Повысить @@ -1266,9 +1254,7 @@ Please select a tile for this building's [improvement] = Пожалуйста, Invalid input! Please enter a different string. = Ошибка ввода! Введите другую строку. Invalid input! Please enter a valid number. = Ошибка ввода! Введите корректное число. Please enter some text = Введите текст - # Requires translation! Please enter a file name = Пожалуйста, введите имя файла - # Requires translation! File name: = Имя файла # Technology UI @@ -1427,7 +1413,6 @@ Allied with [civName] = Союзники с [civName] Civilization Info = Информация о цивилизации Relations = Отношения Trade request = Торговое предложение - # Requires translation! Garrisoned by unit = Юнит в гарнизоне # Victory @@ -1478,7 +1463,6 @@ What would you like to do with the city of [cityName]? = Что вы хотит Annex = Аннексировать Annexed cities become part of your regular empire. = Аннексированные города станут частью вашей империи. Their citizens generate 2x the unhappiness, unless you build a courthouse. = До постройки здания суда их жители будут генерировать в 2 раза больше несчастья. - # Requires translation! Your civilization may not annex this city. = Ваша цивилизация не может аннексировать этот город. Puppet = Создать сателлита Puppeted cities do not increase your tech or policy cost. = Города-сателлиты не увеличивают стоимость технологий или общественных институтов. @@ -1489,7 +1473,6 @@ Liberate (city returns to [originalOwner]) = Освободить (город в Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Освобождение города возвращает его исходному владельцу и значительно улучшает отношения с ним! Raze = Разрушить Razing the city annexes it, and starts burning the city to the ground. = Присоединяет город к вашей империи и начинает разрушать его до состояния выжженной земли. - # Requires translation! Razing the city puppets it, and starts burning the city to the ground. = Делает город сателлитом и начинает разрушать его до состояния выжженной земли. The population will gradually dwindle until the city is destroyed. = Население будет постепенно сокращаться до полного уничтожения города. Original capitals and holy cities cannot be razed. = Первоначальные столицы и священные города не могут быть разрушены. @@ -1521,7 +1504,6 @@ Can upgrade from [unit] = Можно модернизировать из: [unit] Can upgrade from: = Можно модернизировать из: Upgrades to [upgradedUnit] = Модернизируется до: [upgradedUnit] Obsolete with [obsoleteTech] = Устаревает при открытии технологии [obsoleteTech] - # Requires translation! Can Transform to [upgradedUnit] = Можно трансформировать в [upgradedUnit] Occurs on [listOfTerrains] = Возникает на: [listOfTerrains] Occurs on: = Возникает на: @@ -1704,21 +1686,14 @@ Move = Переместить After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = После того, как неизвестная цивилизация вошла в эпоху [eraName], мы наняли [spyName] в качестве шпиона! We have recruited [spyName] as a spy! = Мы наняли [spyName] в качестве шпиона! - # Requires translation! A spy from [civilization] stole the Technology [techName] from [cityName]! = Шпион из [civilization] украл технологию [techName] у [cityName]! - # Requires translation! -An unidentified spy stole the Technology [techName] from [cityName]! = Неизвестный шпион украл технологию [techName] у [CityName]! - # Requires translation! +An unidentified spy stole the Technology [techName] from [cityName]! = Неизвестный шпион украл технологию [techName] у [cityName]! Your spy [name] stole the Technology [techName] from [cityName]! = Ваш шпион [name] украл технологию [techName] у [cityName]! - # Requires translation! Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Ваш шпион [name] больше не сможет красть технологии у [civilization], поскольку мы уже исследовали все известные им технологии! - # Requires translation! After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = После разрушения [cityName], ваш шпион [spyName] укрылся. - # Requires translation! After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = После захвата [cityName], ваш шпион [spyName] укрылся. - # Requires translation! -Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Из-за хаоса, воцарившегося в [cityName], ваш шпион [spyName] укрылся. +Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Из-за хаоса, воцарившегося в [cityName], ваш шпион [spyname] укрылся. # Promotions @@ -1736,6 +1711,8 @@ Dogfighting III = Воздушный бой III Choose name for [unitName] = Выберите имя для [unitName] [unitFilter] units gain the [promotion] promotion = [unitFilter] юниты получают повышение [promotion] Requires = Требуется + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service @@ -1930,7 +1907,6 @@ City-State Influence recovers at twice the normal rate = Влияние на г [relativeAmount]% growth [cityFilter] = [relativeAmount]% к росту [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = Сберегает [amount]% еды при появлении нового жителя [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% к потреблению еды специалистами [cityFilter] - # Requires translation! [relativeAmount]% unhappiness from the number of cities = [relativeAmount]% недовольство от числа городов [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% к недовольству от [populationFilter] [cityFilter] [amount] Happiness from each type of luxury resource = [amount] счастья за каждый вид редкого ресурса @@ -1984,7 +1960,6 @@ All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] pr [mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] юниты рядом с городом восстанавливают [amount] ОЗ за ход во время лечения [relativeAmount]% City Strength from defensive buildings = [relativeAmount]% к мощи города от защитных сооружений [relativeAmount]% Strength for cities = [relativeAmount]% к мощи городов - # Requires translation! Costs [amount] [stockpiledResource] = Стоит [amount] [stockpiledResource] Quantity of strategic resources produced by the empire +[relativeAmount]% = Количество стратегических ресурсов в империи увеличивается на [relativeAmount]% Double quantity of [resource] produced = Удваивается количество [resource] @@ -2013,7 +1988,6 @@ Starts with [tech] = Начинает с технологией [tech] Starts with [policy] adopted = Начинает с принятым институтом [policy] Triggers victory = Приводит к победе Triggers a Cultural Victory upon completion = Приводит к культурной победе при завершении - # Requires translation! May not annex cities = Не может аннексировать города "Borrows" city names from other civilizations in the game = "Одалживает" названия городов у других цивилизаций в игре Cities are razed [amount] times as fast = Города разрушаются в [amount] раз(а) быстрее @@ -2045,7 +2019,6 @@ Destroyed when the city is captured = Уничтожается при захва Doubles Gold given to enemy if city is captured = Удваивает золото, отдаваемое врагу, если город захвачен Remove extra unhappiness from annexed cities = Убирает дополнительное недовольство в аннексированных городах Connects trade routes over water = Создает морские торговые пути - # Requires translation! Automatically built in all cities where it is buildable = Автоматически строится во всех городах, где его можно построить Creates a [improvementName] improvement on a specific tile = Создает улучшение [improvementName] на определенной клетке Founds a new city = Может основать город @@ -2064,7 +2037,6 @@ Can speed up construction of a building = Может ускорить строи Can speed up the construction of a wonder = Может ускорить строительство чуда Can hurry technology research = Может ускорить изучение технологии Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Может заключить торговый договор с городом-государством, что принесет большое количество золота и [amount] влияния - # Requires translation! Can transform to [unit] = Можно трансформировать в [unit] [relativeAmount]% Strength = [relativeAmount]% к боевой мощи [relativeAmount]% Strength decreasing with distance from the capital = Боевая мощь уменьшается на [relativeAmount]% с отдалением от столицы @@ -2137,7 +2109,6 @@ Destroys tile improvements when attacking = Разрушает улучшени Cannot move = Не может передвигаться Double movement in [terrainFilter] = Двукратная скорость перемещения через [terrainFilter] All tiles cost 1 movement = Все клетки обходятся в 1 передвижение - # Requires translation! May travel on Water tiles without embarking = Может перемещаться по водным клеткам без погружения Can pass through impassable tiles = Может проходить через непроходимые клетки Ignores terrain cost = Игнорирует штрафы ОП за местность @@ -2177,9 +2148,7 @@ Fresh water = Пресная вода Rough terrain = Пересечённая местность Deposits in [tileFilter] tiles always provide [amount] resources = Месторождения на клетках [tileFilter] всегда предоставляют [amount] ресурса Can only be created by Mercantile City-States = Может быть создано только торговыми городами-государствами - # Requires translation! Stockpiled = Накапливаемый - # Requires translation! Cannot be traded = Не подлежит обмену Guaranteed with Strategic Balance resource option = Гарантируется при стратегическом балансе ресурсов Can also be built on tiles adjacent to fresh water = Также можно построить на клетках, прилегающих к пресной воде @@ -2203,7 +2172,6 @@ for [amount] turns = на [amount] ходов with [amount]% chance = с [amount]% шансом before [amount] turns = до [amount] ходов after [amount] turns = после [amount] ходов - # Requires translation! for [nationFilter] = для [nationFilter] when at war = во время войны when not at war = в мирное время @@ -2215,7 +2183,6 @@ when below [amount] Happiness = когда меньше [amount] счастья during the [era] = во время эпохи: [era] before the [era] = до эпохи: [era] starting from the [era] = начиная с эпохи: [era] - # Requires translation! if starting in the [era] = если начинать в [era] if no other Civilization has researched this = если никакая другая цивилизация не исследовала after discovering [tech] = после исследования: [tech] @@ -2234,14 +2201,12 @@ without [resource] = без: [resource] when above [amount] [resource] = когда больше [amount] [resource] when below [amount] [resource] = когда меньше [amount] [resource] in this city = в этом городе - # Requires translation! in other cities = В других городах in cities with a [buildingFilter] = в городах, имеющих [buildingFilter] in cities without a [buildingFilter] = в городах, не имеющих [buildingFilter] in cities with at least [amount] [populationFilter] = в городах, имеющих как минимум [amount] [populationFilter] with a garrison = с гарнизоном for [mapUnitFilter] units = для юнитов: [mapUnitFilter] - # Requires translation! when [mapUnitFilter] = когда [mapUnitFilter] for units with [promotion] = для юнитов с повышением [promotion] for units without [promotion] = для юнитов без повышения [promotion] @@ -2283,9 +2248,7 @@ Free Technology = Бесплатная технология Reveals the entire map = Открывает всю карту Gain a free [beliefType] belief = Даёт бесплатное верование: [beliefType] Triggers voting for the Diplomatic Victory = Начинает голосование за дипломатическую победу - # Requires translation! Instantly consumes [amount] [stockpiledResource] = Мгновенно потребляет [amount] [stockpiledResource] - # Requires translation! Instantly provides [amount] [stockpiledResource] = Мгновенно предоставляет [amount] [stockpiledResource] Gain [amount] [stat/resource] = Даёт [amount] [stat/resource] Gain [amount]-[amount2] [stat] = Даёт [amount]-[amount2] [stat] @@ -2427,7 +2390,6 @@ all healing effects doubled = все эффекты от лечения удво The Spaceship = Космический корабль Maya Long Count calendar cycle = Календарный цикл Длинного счета майя Triggerable = Приводится в действие - # Requires translation! UnitTriggerable = Срабатывание юнита Global = Глобальный Nation = Нация @@ -2448,25 +2410,17 @@ Tutorial = Обучение CityState = Город-государство ModOptions = Параметры мода Conditional = Условие - # Requires translation! TriggerCondition = Условие срабатывания - # Requires translation! UnitTriggerCondition = Условие срабатывания юнита - # Requires translation! UnitActionModifier = Модификатор действия юнита #################### Lines from spy actions ####################### - # Requires translation! Establishing Network = Установка сети - # Requires translation! Observing City = Наблюдение за городом - # Requires translation! Stealing Tech = Кража технологии - # Requires translation! Rigging Elections = Фальсификация выборов - # Requires translation! Conducting Counter-intelligence = Контрразведка @@ -2504,65 +2458,41 @@ You returned captured units to us = Вы вернули нам захвачен #################### Lines from key bindings ####################### World Screen = Экран мира - # Requires translation! Map Panning = Панорамирование карты - # Requires translation! Unit Actions = Действия юнита - # Requires translation! Popups = Всплывающие окна - # Requires translation! Menu = Меню Next Turn = Следующий ход Next Turn Alternate = Следующий ход (альтернативно) Empire Overview = Обзор империи - # Requires translation! Music Player = Музыкальный проигрыватель - # Requires translation! Empire Overview Trades = Обзор сделок империи - # Requires translation! Empire Overview Units = Обзор юнитов империи - # Requires translation! Empire Overview Politics = Обзор институтов империи - # Requires translation! Social Policies = Общественные институты - # Requires translation! Technology Tree = Древо технологий - # Requires translation! Empire Overview Notifications = Обзор уведомлений империи - # Requires translation! Empire Overview Stats = Обзор статистики империи - # Requires translation! Empire Overview Resources = Обзор ресурсов империи - # Requires translation! Quick Save = Быстрое сохранение - # Requires translation! Quick Load = Быстрая загрузка - # Requires translation! View Capital City = Обзор столицы - # Requires translation! Save Game = Сохранить игру - # Requires translation! Load Game = Загрузить игру # Requires translation! Toggle Resource Display = # Requires translation! Toggle Yield Display = - # Requires translation! Quit Game = Выйти из игры New Game = Новая игра - # Requires translation! Espionage = Шпионаж - # Requires translation! Undo = Отмена - # Requires translation! Toggle UI = Переключить ПИ # Requires translation! Toggle Worked Tiles Display = # Requires translation! Toggle Movement Display = - # Requires translation! Zoom In = Увеличить - # Requires translation! Zoom Out = Отдалить # Requires translation! Pan Up = @@ -2580,7 +2510,6 @@ Pan Left Alternate = Pan Down Alternate = # Requires translation! Pan Right Alternate = - # Requires translation! Transform = Трансформировать Repair = Отремонтировать Confirm Dialog = Подтвердить diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index 4838817440..09ce602bbd 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -1697,6 +1697,8 @@ Dogfighting III = 缠斗 III 级 Choose name for [unitName] = 为英勇的[unitName]赐名 [unitFilter] units gain the [promotion] promotion = [unitFilter]单位获得[promotion]晋升 Requires = 需要 + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index 3e8910f291..8b0f27df2f 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -360,7 +360,6 @@ Domination = Dominación Cultural = Cultural Diplomatic = Diplomática Time = Tiempo - # Requires translation! Your previous options needed to be reset to defaults. = Tus configuraciones previas tuvieron que ser reseteadas. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. @@ -1685,6 +1684,8 @@ Dogfighting III = Combate aéreo III Choose name for [unitName] = Dar nombre a [unitName] [unitFilter] units gain the [promotion] promotion = unidades [unitFilter] ganan la promoción [promotion] Requires = Requiere + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service @@ -1878,7 +1879,6 @@ City-State Influence recovers at twice the normal rate = La influencia de Ciudad [relativeAmount]% growth [cityFilter] = [relativeAmount]% crecimiento [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% La comida se transfiere después de que aumenta la población [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumo de Comida por especialistas [cityFilter] - # Requires translation! [relativeAmount]% unhappiness from the number of cities = [relativeAmount]% infelicidad por número de ciudades [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicidad de [populationFilter] [cityFilter] [amount] Happiness from each type of luxury resource = [amount] Felicidad de cada tipo de recurso de lujo @@ -2096,7 +2096,6 @@ Religious Unit = Unidad Religiosa Spaceship part = Parte de Nave Espacial Takes your religion over the one in their birth city = Adquiere tu religión sobre aquella en la que nació Great Person - [comment] = Gran Personaje - [comment] - # Requires translation! Is part of Great Person group [comment] = Es parte del grupo [comment] de Grandes Personas by consuming this unit = al consumar esta unidad for [amount] movement = por [amount] movimiento @@ -3367,7 +3366,6 @@ Gwalior = Gwalior Jaipur = Yaipur Karachi = Karachi India = India - # Requires translation! [amount]% unhappiness from the number of Cities = [amount]% infelicidad por número de Ciudades Otto von Bismarck = Otto von Bismarck diff --git a/android/assets/jsons/translations/Swedish.properties b/android/assets/jsons/translations/Swedish.properties index 13f29f2df9..51181f2c1d 100644 --- a/android/assets/jsons/translations/Swedish.properties +++ b/android/assets/jsons/translations/Swedish.properties @@ -1884,6 +1884,8 @@ Dogfighting III = Kurvstrid III Choose name for [unitName] = Välj namn på [unitName] [unitFilter] units gain the [promotion] promotion = [unitFilter]-enheter får [promotion]-befordringen Requires = Kräver + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Traditional_Chinese.properties b/android/assets/jsons/translations/Traditional_Chinese.properties index 80ef0926e2..cdecb0839b 100644 --- a/android/assets/jsons/translations/Traditional_Chinese.properties +++ b/android/assets/jsons/translations/Traditional_Chinese.properties @@ -1697,6 +1697,8 @@ Dogfighting III = 纏鬥III級 Choose name for [unitName] = 為英雄的[unitName]賜名 [unitFilter] units gain the [promotion] promotion = [unitFilter]單位獲得[promotion]晉升 Requires = 需要 + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Turkish.properties b/android/assets/jsons/translations/Turkish.properties index 94d8590d5f..a69e84771b 100644 --- a/android/assets/jsons/translations/Turkish.properties +++ b/android/assets/jsons/translations/Turkish.properties @@ -2075,6 +2075,8 @@ Choose name for [unitName] = [unitName] için ad seçin [unitFilter] units gain the [promotion] promotion = [unitFilter] birlikleri [promotion] rütbesine terfi eder # Requires translation! Requires = + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index a028d517f5..6e3d724598 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -1685,6 +1685,8 @@ Dogfighting III = Повітряний бій III Choose name for [unitName] = Змінити ім'я підрозділу [unitName] [unitFilter] units gain the [promotion] promotion = Підрозділи [unitFilter] отримують підвищення: [promotion] Requires = Вимагає + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Vietnamese.properties b/android/assets/jsons/translations/Vietnamese.properties index 741645ccb2..fa7a4b0a88 100644 --- a/android/assets/jsons/translations/Vietnamese.properties +++ b/android/assets/jsons/translations/Vietnamese.properties @@ -1859,6 +1859,8 @@ Dogfighting III = Không chiến III Choose name for [unitName] = Chọn tên cho [unitName] [unitFilter] units gain the [promotion] promotion = Các đơn vị [unitFilter] nhận được khuyến mãi [promotion] Requires = Yêu cầu + # Requires translation! +Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index 4db83a0a7a..8944f9a332 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -1,9 +1,9 @@ Persian_(Pinglish-UN) = 14 Italian = 99 -Russian = 97 +Russian = 99 Belarusian = 2 Afrikaans = 7 -German = 99 +German = 100 Swedish = 86 Turkish = 69 Ukrainian = 99 @@ -21,7 +21,7 @@ Polish = 99 Lithuanian = 93 Romanian = 72 Simplified_Chinese = 99 -Bulgarian = 43 +Bulgarian = 42 Korean = 95 Persian_(Pinglish-DIN) = 13 Japanese = 81 diff --git a/changelog.md b/changelog.md index 87b63f9e24..1074923767 100644 --- a/changelog.md +++ b/changelog.md @@ -1,22 +1,18 @@ ## 4.7.5 -Solved strange concurrency crashes due to players keypress-activating disabled buttons +Solved concurrency crashes due to players keypress-activating disabled buttons -chore: Removed vestigal city.apply{} for CityInfoConquestFunctions, for clarity on what is actually for the city and what is not - -Resolved - 'liberate city and resurrect civ' no longer crashes +'liberate city and resurrect civ' no longer crashes AI no longer purchases non-contiguous tiles -Resolved - city name translation for conquered popup does not get icon +City name translation for conquered popup does not get icon -By SomeTroglodyte: -- Promotion picker allowing picking chains in one go -- More defensive coding of speedupWonderConstruction +Promotion picker allowing picking chains in one go - By SomeTroglodyte -Fixing workers dying in mountains bug for Carthage - By random271 +Fixing workers dying in mountains bug for Carthage - By random271 -Check for trigger uniques when starting and recaluating population - By SeventhM +Check for trigger uniques when starting and recaluating population - By SeventhM ## 4.7.4 diff --git a/fastlane/metadata/android/en-US/changelogs/884.txt b/fastlane/metadata/android/en-US/changelogs/884.txt index ea1c38a7f2..a59323e441 100644 --- a/fastlane/metadata/android/en-US/changelogs/884.txt +++ b/fastlane/metadata/android/en-US/changelogs/884.txt @@ -1,19 +1,13 @@ +Solved concurrency crashes due to players keypress-activating disabled buttons - -Solved strange concurrency crashes due to players keypress-activating disabled buttons - -chore: Removed vestigal city.apply{} for CityInfoConquestFunctions, for clarity on what is actually for the city and what is not - -Resolved - 'liberate city and resurrect civ' no longer crashes +'liberate city and resurrect civ' no longer crashes AI no longer purchases non-contiguous tiles -Resolved - city name translation for conquered popup does not get icon +City name translation for conquered popup does not get icon -By SomeTroglodyte: -- Promotion picker allowing picking chains in one go -- More defensive coding of speedupWonderConstruction +Promotion picker allowing picking chains in one go - By SomeTroglodyte -Fixing workers dying in mountains bug for Carthage - By random271 +Fixing workers dying in mountains bug for Carthage - By random271 -Check for trigger uniques when starting and recaluating population - By SeventhM \ No newline at end of file +Check for trigger uniques when starting and recaluating population - By SeventhM \ No newline at end of file