Performance improvement - tile taps and long-clicks are now done at the TileMapHolder level, meaning we can only create one instead of one per tile, massive memory saving!
Map now zooms with mouse scroll in Desktop!
BIN
android/Images/TileSets/FantasyHex/Tiles/Customs house.png
Normal file
After Width: | Height: | Size: 511 B |
Before Width: | Height: | Size: 779 B |
Before Width: | Height: | Size: 780 B |
Before Width: | Height: | Size: 771 B |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 971 B |
@ -2496,27 +2496,27 @@ TileSets/FantasyHex/Tiles/Coast
|
|||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Desert
|
TileSets/FantasyHex/Tiles/Customs house
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1656, 38
|
xy: 1656, 38
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Desert+City
|
TileSets/FantasyHex/Tiles/Desert
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1690, 33
|
xy: 1690, 38
|
||||||
size: 32, 33
|
|
||||||
orig: 32, 33
|
|
||||||
offset: 0, 0
|
|
||||||
index: -1
|
|
||||||
TileSets/FantasyHex/Tiles/Desert+Customs house
|
|
||||||
rotate: false
|
|
||||||
xy: 1724, 38
|
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
|
TileSets/FantasyHex/Tiles/Desert+City
|
||||||
|
rotate: false
|
||||||
|
xy: 1724, 33
|
||||||
|
size: 32, 33
|
||||||
|
orig: 32, 33
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Desert+Farm
|
TileSets/FantasyHex/Tiles/Desert+Farm
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1758, 38
|
xy: 1758, 38
|
||||||
@ -2531,79 +2531,65 @@ TileSets/FantasyHex/Tiles/Desert+Flood plains
|
|||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Desert+Flood plains+Customs house
|
TileSets/FantasyHex/Tiles/Desert+Flood plains+Farm
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1826, 38
|
xy: 1826, 38
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Desert+Flood plains+Farm
|
TileSets/FantasyHex/Tiles/Desert+Flood plains+Trading post
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1860, 38
|
xy: 1860, 38
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Desert+Flood plains+Trading post
|
TileSets/FantasyHex/Tiles/Desert+Oasis
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1894, 38
|
xy: 1894, 38
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Desert+Oasis
|
TileSets/FantasyHex/Tiles/Desert+Trading post
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1928, 38
|
xy: 1928, 38
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Desert+Trading post
|
TileSets/FantasyHex/Tiles/Fishing Boats
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1962, 38
|
xy: 1962, 38
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Fishing Boats
|
|
||||||
rotate: false
|
|
||||||
xy: 1996, 38
|
|
||||||
size: 32, 28
|
|
||||||
orig: 32, 28
|
|
||||||
offset: 0, 0
|
|
||||||
index: -1
|
|
||||||
TileSets/FantasyHex/Tiles/Fort
|
TileSets/FantasyHex/Tiles/Fort
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2064, 30
|
xy: 2030, 30
|
||||||
size: 32, 33
|
size: 32, 33
|
||||||
orig: 32, 33
|
orig: 32, 33
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Grassland
|
TileSets/FantasyHex/Tiles/Grassland
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2424, 1212
|
xy: 488, 1052
|
||||||
size: 32, 28
|
|
||||||
orig: 32, 28
|
|
||||||
offset: 0, 0
|
|
||||||
index: -1
|
|
||||||
TileSets/FantasyHex/Tiles/Grassland+Customs house
|
|
||||||
rotate: false
|
|
||||||
xy: 2424, 1182
|
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Grassland+Farm
|
TileSets/FantasyHex/Tiles/Grassland+Farm
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2424, 1152
|
xy: 2424, 1212
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Grassland+Forest
|
TileSets/FantasyHex/Tiles/Grassland+Forest
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2424, 1119
|
xy: 2424, 1179
|
||||||
size: 32, 31
|
size: 32, 31
|
||||||
orig: 32, 31
|
orig: 32, 31
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@ -2624,7 +2610,7 @@ TileSets/FantasyHex/Tiles/Grassland+Jungle+Trading post
|
|||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Grassland+Marsh
|
TileSets/FantasyHex/Tiles/Grassland+Marsh
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2424, 1088
|
xy: 2424, 1148
|
||||||
size: 32, 29
|
size: 32, 29
|
||||||
orig: 32, 29
|
orig: 32, 29
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@ -2671,37 +2657,44 @@ TileSets/FantasyHex/Tiles/Hill+Quarry
|
|||||||
orig: 32, 32
|
orig: 32, 32
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
|
TileSets/FantasyHex/Tiles/Hill+Terrace Farm
|
||||||
|
rotate: false
|
||||||
|
xy: 2428, 841
|
||||||
|
size: 32, 32
|
||||||
|
orig: 32, 32
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Lakes
|
TileSets/FantasyHex/Tiles/Lakes
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 581
|
xy: 2428, 635
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Landmark
|
TileSets/FantasyHex/Tiles/Landmark
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 491
|
xy: 2428, 545
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Manufactory
|
TileSets/FantasyHex/Tiles/Manufactory
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 276
|
xy: 2428, 330
|
||||||
size: 32, 35
|
size: 32, 35
|
||||||
orig: 32, 35
|
orig: 32, 35
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Mine
|
TileSets/FantasyHex/Tiles/Mine
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1690, 3
|
xy: 2428, 210
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Moai
|
TileSets/FantasyHex/Tiles/Moai
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1758, 8
|
xy: 1724, 3
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@ -2715,14 +2708,14 @@ TileSets/FantasyHex/Tiles/Mountain
|
|||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Ocean
|
TileSets/FantasyHex/Tiles/Ocean
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1962, 8
|
xy: 1928, 8
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Oil well
|
TileSets/FantasyHex/Tiles/Oil well
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1996, 8
|
xy: 1962, 8
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@ -2748,170 +2741,149 @@ TileSets/FantasyHex/Tiles/Plains+City
|
|||||||
orig: 32, 35
|
orig: 32, 35
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Plains+Customs house
|
TileSets/FantasyHex/Tiles/Plains+Farm
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 878, 10
|
xy: 878, 10
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Plains+Farm
|
|
||||||
rotate: false
|
|
||||||
xy: 912, 10
|
|
||||||
size: 32, 28
|
|
||||||
orig: 32, 28
|
|
||||||
offset: 0, 0
|
|
||||||
index: -1
|
|
||||||
TileSets/FantasyHex/Tiles/Plains+Forest
|
TileSets/FantasyHex/Tiles/Plains+Forest
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2098, 2
|
xy: 2064, 2
|
||||||
size: 32, 33
|
size: 32, 33
|
||||||
orig: 32, 33
|
orig: 32, 33
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Plains+Jungle
|
TileSets/FantasyHex/Tiles/Plains+Jungle
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 946, 3
|
xy: 912, 3
|
||||||
size: 32, 35
|
size: 32, 35
|
||||||
orig: 32, 35
|
orig: 32, 35
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Plains+Jungle+Trading post
|
TileSets/FantasyHex/Tiles/Plains+Jungle+Trading post
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 980, 3
|
xy: 946, 3
|
||||||
size: 32, 35
|
size: 32, 35
|
||||||
orig: 32, 35
|
orig: 32, 35
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Plains+Trading post
|
TileSets/FantasyHex/Tiles/Plains+Trading post
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2132, 7
|
xy: 2098, 7
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Plantation
|
TileSets/FantasyHex/Tiles/Plantation
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1014, 10
|
xy: 980, 10
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Polder
|
TileSets/FantasyHex/Tiles/Polder
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1048, 10
|
xy: 1014, 10
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Quarry
|
TileSets/FantasyHex/Tiles/Quarry
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1082, 10
|
xy: 1048, 10
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
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|
||||||
offset: 0, 0
|
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|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/River-Bottom
|
TileSets/FantasyHex/Tiles/River-Bottom
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1150, 8
|
xy: 1116, 8
|
||||||
size: 32, 30
|
size: 32, 30
|
||||||
orig: 32, 30
|
orig: 32, 30
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/River-BottomLeft
|
TileSets/FantasyHex/Tiles/River-BottomLeft
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1184, 2
|
xy: 1150, 8
|
||||||
size: 32, 30
|
size: 32, 30
|
||||||
orig: 32, 30
|
orig: 32, 30
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/River-BottomRight
|
TileSets/FantasyHex/Tiles/River-BottomRight
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1218, 2
|
xy: 1184, 2
|
||||||
size: 32, 30
|
size: 32, 30
|
||||||
orig: 32, 30
|
orig: 32, 30
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/River-Top
|
TileSets/FantasyHex/Tiles/River-Top
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1252, 6
|
xy: 1218, 2
|
||||||
size: 32, 30
|
size: 32, 30
|
||||||
orig: 32, 30
|
orig: 32, 30
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/River-TopLeft
|
TileSets/FantasyHex/Tiles/River-TopLeft
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1286, 6
|
xy: 2132, 3
|
||||||
size: 32, 30
|
size: 32, 30
|
||||||
orig: 32, 30
|
orig: 32, 30
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/River-TopRight
|
TileSets/FantasyHex/Tiles/River-TopRight
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1320, 6
|
xy: 1252, 6
|
||||||
size: 32, 30
|
size: 32, 30
|
||||||
orig: 32, 30
|
orig: 32, 30
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Terrace Farm
|
|
||||||
rotate: false
|
|
||||||
xy: 2423, 1554
|
|
||||||
size: 32, 32
|
|
||||||
orig: 32, 32
|
|
||||||
offset: 0, 0
|
|
||||||
index: -1
|
|
||||||
TileSets/FantasyHex/Tiles/Tundra
|
TileSets/FantasyHex/Tiles/Tundra
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2362, 176
|
xy: 2423, 1558
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
TileSets/FantasyHex/Tiles/Tundra+Camp
|
TileSets/FantasyHex/Tiles/Tundra+Camp
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
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|
||||||
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|
size: 32, 28
|
||||||
orig: 32, 28
|
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|
||||||
offset: 0, 0
|
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|
||||||
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|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Tundra+City
|
TileSets/FantasyHex/Tiles/Tundra+City
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
xy: 2419, 1491
|
||||||
size: 32, 35
|
size: 32, 35
|
||||||
orig: 32, 35
|
orig: 32, 35
|
||||||
offset: 0, 0
|
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|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Tundra+Customs house
|
|
||||||
rotate: false
|
|
||||||
xy: 2344, 79
|
|
||||||
size: 32, 28
|
|
||||||
orig: 32, 28
|
|
||||||
offset: 0, 0
|
|
||||||
index: -1
|
|
||||||
TileSets/FantasyHex/Tiles/Tundra+Forest
|
TileSets/FantasyHex/Tiles/Tundra+Forest
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
xy: 2419, 1457
|
||||||
size: 32, 32
|
size: 32, 32
|
||||||
orig: 32, 32
|
orig: 32, 32
|
||||||
offset: 0, 0
|
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|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Tundra+Forest+Camp
|
TileSets/FantasyHex/Tiles/Tundra+Forest+Camp
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
xy: 2344, 144
|
||||||
size: 32, 32
|
size: 32, 32
|
||||||
orig: 32, 32
|
orig: 32, 32
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Tiles/Tundra+Trading post
|
TileSets/FantasyHex/Tiles/Tundra+Trading post
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
xy: 2344, 114
|
||||||
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|
size: 32, 28
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
TileSets/FantasyHex/TopBorder
|
TileSets/FantasyHex/TopBorder
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
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|
||||||
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|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@ -3079,35 +3051,35 @@ TileSets/FantasyHex/Units/Crossbowman
|
|||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Foreign Legion
|
TileSets/FantasyHex/Units/Foreign Legion
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2030, 35
|
xy: 1996, 38
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
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|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Galleass
|
TileSets/FantasyHex/Units/Galleass
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2098, 37
|
xy: 2064, 37
|
||||||
size: 32, 26
|
size: 32, 26
|
||||||
orig: 32, 26
|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Galley
|
TileSets/FantasyHex/Units/Galley
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2132, 37
|
xy: 2098, 37
|
||||||
size: 32, 26
|
size: 32, 26
|
||||||
orig: 32, 26
|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Gatling Gun
|
TileSets/FantasyHex/Units/Gatling Gun
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 488, 1052
|
xy: 2132, 35
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Machine Gun
|
TileSets/FantasyHex/Units/Machine Gun
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 488, 1052
|
xy: 2132, 35
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@ -3135,238 +3107,238 @@ TileSets/FantasyHex/Units/Worker
|
|||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Great General
|
TileSets/FantasyHex/Units/Great General
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
xy: 2424, 1118
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
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|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Great Merchant
|
TileSets/FantasyHex/Units/Great Merchant
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1588, 8
|
xy: 2424, 1088
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Settler
|
TileSets/FantasyHex/Units/Settler
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1588, 8
|
xy: 2424, 1088
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Great Scientist
|
TileSets/FantasyHex/Units/Great Scientist
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1622, 8
|
xy: 2424, 1058
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Great War Infantry
|
TileSets/FantasyHex/Units/Great War Infantry
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1656, 8
|
xy: 1588, 8
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
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|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Infantry
|
TileSets/FantasyHex/Units/Infantry
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1656, 8
|
xy: 1588, 8
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
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|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Hoplite
|
TileSets/FantasyHex/Units/Hoplite
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 845
|
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|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
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|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Horseman
|
TileSets/FantasyHex/Units/Horseman
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 815
|
xy: 2428, 811
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Hwach'a
|
TileSets/FantasyHex/Units/Hwach'a
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
xy: 1656, 8
|
||||||
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|
size: 32, 28
|
||||||
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|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
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|
index: -1
|
||||||
TileSets/FantasyHex/Units/Ironclad
|
TileSets/FantasyHex/Units/Ironclad
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 757
|
xy: 1690, 10
|
||||||
size: 32, 26
|
size: 32, 26
|
||||||
orig: 32, 26
|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Jaguar
|
TileSets/FantasyHex/Units/Jaguar
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 727
|
xy: 2428, 781
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Janissary
|
TileSets/FantasyHex/Units/Janissary
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 697
|
xy: 2428, 751
|
||||||
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|
size: 32, 28
|
||||||
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|
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|
||||||
offset: 0, 0
|
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|
||||||
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|
index: -1
|
||||||
TileSets/FantasyHex/Units/Keshik
|
TileSets/FantasyHex/Units/Keshik
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 669
|
xy: 2428, 723
|
||||||
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|
size: 32, 26
|
||||||
orig: 32, 26
|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Khan
|
TileSets/FantasyHex/Units/Khan
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 641
|
xy: 2428, 695
|
||||||
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|
size: 32, 26
|
||||||
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|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Knight
|
TileSets/FantasyHex/Units/Knight
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 611
|
xy: 2428, 665
|
||||||
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|
size: 32, 28
|
||||||
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|
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|
||||||
offset: 0, 0
|
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|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Lancer
|
TileSets/FantasyHex/Units/Lancer
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 551
|
xy: 2428, 605
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
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|
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|
||||||
offset: 0, 0
|
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|
||||||
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|
index: -1
|
||||||
TileSets/FantasyHex/Units/LandUnit
|
TileSets/FantasyHex/Units/LandUnit
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 521
|
xy: 2428, 575
|
||||||
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|
size: 32, 28
|
||||||
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|
orig: 32, 28
|
||||||
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|
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|
||||||
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|
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|
||||||
TileSets/FantasyHex/Units/Warrior
|
TileSets/FantasyHex/Units/Warrior
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
xy: 2428, 575
|
||||||
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|
size: 32, 28
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
TileSets/FantasyHex/Units/Landship
|
TileSets/FantasyHex/Units/Landship
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
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|
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|
||||||
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|
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|
||||||
TileSets/FantasyHex/Units/Landsknecht
|
TileSets/FantasyHex/Units/Landsknecht
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
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|
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|
||||||
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|
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|
||||||
TileSets/FantasyHex/Units/Legion
|
TileSets/FantasyHex/Units/Legion
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
xy: 2428, 455
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
TileSets/FantasyHex/Units/Longbowman
|
TileSets/FantasyHex/Units/Longbowman
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 371
|
xy: 2428, 425
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
TileSets/FantasyHex/Units/Longswordsman
|
TileSets/FantasyHex/Units/Longswordsman
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
TileSets/FantasyHex/Units/Mandekalu Cavalry
|
TileSets/FantasyHex/Units/Mandekalu Cavalry
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2428, 313
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
TileSets/FantasyHex/Units/Maori Warrior
|
TileSets/FantasyHex/Units/Maori Warrior
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
xy: 2428, 300
|
||||||
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|
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|
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|
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|
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|
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|
||||||
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|
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|
||||||
TileSets/FantasyHex/Units/Marine
|
TileSets/FantasyHex/Units/Marine
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
xy: 2428, 270
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
TileSets/FantasyHex/Units/Mechanized Infantry
|
TileSets/FantasyHex/Units/Mechanized Infantry
|
||||||
rotate: false
|
rotate: false
|
||||||
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|
xy: 2428, 240
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
TileSets/FantasyHex/Units/Minuteman
|
TileSets/FantasyHex/Units/Minuteman
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1724, 8
|
xy: 2428, 180
|
||||||
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|
size: 32, 28
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
index: -1
|
||||||
TileSets/FantasyHex/Units/Mohawk Warrior
|
TileSets/FantasyHex/Units/Mohawk Warrior
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1792, 8
|
xy: 1758, 8
|
||||||
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|
size: 32, 28
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
index: -1
|
||||||
TileSets/FantasyHex/Units/Musketeer
|
TileSets/FantasyHex/Units/Musketeer
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1826, 8
|
xy: 1792, 8
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
TileSets/FantasyHex/Units/Musketman
|
TileSets/FantasyHex/Units/Musketman
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1860, 8
|
xy: 1826, 8
|
||||||
size: 32, 28
|
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|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Naresuan's Elephant
|
TileSets/FantasyHex/Units/Naresuan's Elephant
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1894, 10
|
xy: 1860, 10
|
||||||
size: 32, 26
|
size: 32, 26
|
||||||
orig: 32, 26
|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Norwegian Ski Infantry
|
TileSets/FantasyHex/Units/Norwegian Ski Infantry
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1928, 8
|
xy: 1894, 8
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Panzer
|
TileSets/FantasyHex/Units/Panzer
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2030, 7
|
xy: 1996, 10
|
||||||
size: 32, 26
|
size: 32, 26
|
||||||
orig: 32, 26
|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@ -3394,126 +3366,126 @@ TileSets/FantasyHex/Units/Pikeman
|
|||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Rifleman
|
TileSets/FantasyHex/Units/Rifleman
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1116, 10
|
xy: 1082, 10
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Rocket Artillery
|
TileSets/FantasyHex/Units/Rocket Artillery
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2423, 1824
|
xy: 1286, 8
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Scout
|
TileSets/FantasyHex/Units/Scout
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2423, 1794
|
xy: 1320, 8
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Ship of the Line
|
TileSets/FantasyHex/Units/Ship of the Line
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2064, 2
|
xy: 2030, 2
|
||||||
size: 32, 26
|
size: 32, 26
|
||||||
orig: 32, 26
|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Sipahi
|
TileSets/FantasyHex/Units/Sipahi
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2423, 1766
|
xy: 2362, 178
|
||||||
size: 32, 26
|
size: 32, 26
|
||||||
orig: 32, 26
|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Slinger
|
TileSets/FantasyHex/Units/Slinger
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2423, 1736
|
xy: 2423, 1824
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Spearman
|
TileSets/FantasyHex/Units/Spearman
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2423, 1706
|
xy: 2423, 1794
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Submarine
|
TileSets/FantasyHex/Units/Submarine
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2423, 1678
|
xy: 2423, 1766
|
||||||
size: 32, 26
|
size: 32, 26
|
||||||
orig: 32, 26
|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Swordsman
|
TileSets/FantasyHex/Units/Swordsman
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2423, 1648
|
xy: 2423, 1736
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Tank
|
TileSets/FantasyHex/Units/Tank
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2423, 1618
|
xy: 2423, 1706
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Tercio
|
TileSets/FantasyHex/Units/Tercio
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2423, 1588
|
xy: 2423, 1676
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Trebuchet
|
TileSets/FantasyHex/Units/Trebuchet
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2419, 1494
|
xy: 2423, 1616
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Trireme
|
TileSets/FantasyHex/Units/Trireme
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2419, 1466
|
xy: 2423, 1588
|
||||||
size: 32, 26
|
size: 32, 26
|
||||||
orig: 32, 26
|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Turtle Ship
|
TileSets/FantasyHex/Units/Turtle Ship
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2378, 118
|
xy: 2344, 86
|
||||||
size: 32, 26
|
size: 32, 26
|
||||||
orig: 32, 26
|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/War Chariot
|
TileSets/FantasyHex/Units/War Chariot
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2378, 88
|
xy: 2344, 56
|
||||||
size: 32, 28
|
size: 32, 28
|
||||||
orig: 32, 28
|
orig: 32, 28
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/War Elephant
|
TileSets/FantasyHex/Units/War Elephant
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2378, 60
|
xy: 2344, 28
|
||||||
size: 32, 26
|
size: 32, 26
|
||||||
orig: 32, 26
|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/WaterUnit
|
TileSets/FantasyHex/Units/WaterUnit
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2378, 32
|
xy: 2378, 150
|
||||||
size: 32, 26
|
size: 32, 26
|
||||||
orig: 32, 26
|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TileSets/FantasyHex/Units/Work Boats
|
TileSets/FantasyHex/Units/Work Boats
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2378, 4
|
xy: 2378, 122
|
||||||
size: 32, 26
|
size: 32, 26
|
||||||
orig: 32, 26
|
orig: 32, 26
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
|
Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 1.1 MiB |
@ -56,5 +56,6 @@ class TileGroupMap<T: TileGroup>(val tileGroups:Collection<T>, padding:Float): G
|
|||||||
// there are tiles "below the zero",
|
// there are tiles "below the zero",
|
||||||
// so we zero out the starting position of the whole board so they will be displayed as well
|
// so we zero out the starting position of the whole board so they will be displayed as well
|
||||||
setSize(topX - bottomX + padding*2, topY - bottomY + padding*2)
|
setSize(topX - bottomX + padding*2, topY - bottomY + padding*2)
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -4,10 +4,7 @@ import com.badlogic.gdx.Gdx
|
|||||||
import com.badlogic.gdx.graphics.Color
|
import com.badlogic.gdx.graphics.Color
|
||||||
import com.badlogic.gdx.math.Interpolation
|
import com.badlogic.gdx.math.Interpolation
|
||||||
import com.badlogic.gdx.math.Vector2
|
import com.badlogic.gdx.math.Vector2
|
||||||
import com.badlogic.gdx.scenes.scene2d.Actor
|
import com.badlogic.gdx.scenes.scene2d.*
|
||||||
import com.badlogic.gdx.scenes.scene2d.Group
|
|
||||||
import com.badlogic.gdx.scenes.scene2d.InputEvent
|
|
||||||
import com.badlogic.gdx.scenes.scene2d.Touchable
|
|
||||||
import com.badlogic.gdx.scenes.scene2d.actions.FloatAction
|
import com.badlogic.gdx.scenes.scene2d.actions.FloatAction
|
||||||
import com.badlogic.gdx.scenes.scene2d.ui.ScrollPane
|
import com.badlogic.gdx.scenes.scene2d.ui.ScrollPane
|
||||||
import com.badlogic.gdx.scenes.scene2d.ui.Table
|
import com.badlogic.gdx.scenes.scene2d.ui.Table
|
||||||
@ -28,12 +25,21 @@ import com.unciv.ui.worldscreen.unit.UnitContextMenu
|
|||||||
import kotlin.concurrent.thread
|
import kotlin.concurrent.thread
|
||||||
import kotlin.math.sqrt
|
import kotlin.math.sqrt
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class TileMapHolder(internal val worldScreen: WorldScreen, internal val tileMap: TileMap) : ScrollPane(null) {
|
class TileMapHolder(internal val worldScreen: WorldScreen, internal val tileMap: TileMap) : ScrollPane(null) {
|
||||||
internal var selectedTile: TileInfo? = null
|
internal var selectedTile: TileInfo? = null
|
||||||
val tileGroups = HashMap<TileInfo, WorldTileGroup>()
|
val tileGroups = HashMap<TileInfo, WorldTileGroup>()
|
||||||
|
|
||||||
var unitActionOverlay :Actor?=null
|
var unitActionOverlay :Actor?=null
|
||||||
|
|
||||||
|
init{
|
||||||
|
// Remove the existing inputListener
|
||||||
|
// which defines that mouse scroll = vertical movement
|
||||||
|
val zoomListener = listeners.last { it is InputListener && it !in captureListeners }
|
||||||
|
removeListener (zoomListener)
|
||||||
|
}
|
||||||
|
|
||||||
// Used to transfer data on the "move here" button that should be created, from the side thread to the main thread
|
// Used to transfer data on the "move here" button that should be created, from the side thread to the main thread
|
||||||
class MoveHereButtonDto(val unit: MapUnit, val tileInfo: TileInfo, val turnsToGetThere: Int)
|
class MoveHereButtonDto(val unit: MapUnit, val tileInfo: TileInfo, val turnsToGetThere: Int)
|
||||||
|
|
||||||
@ -45,20 +51,7 @@ class TileMapHolder(internal val worldScreen: WorldScreen, internal val tileMap:
|
|||||||
|
|
||||||
val allTiles = TileGroupMap(daTileGroups,worldScreen.stage.width)
|
val allTiles = TileGroupMap(daTileGroups,worldScreen.stage.width)
|
||||||
|
|
||||||
// Memory profiling reveals that creating an GestureDetector inside the ActorGestureListener
|
|
||||||
// for every tile is VERY memory-intensive
|
|
||||||
for(tileGroup in tileGroups.values){
|
for(tileGroup in tileGroups.values){
|
||||||
tileGroup.addListener (object: ActorGestureListener() {
|
|
||||||
override fun tap(event: InputEvent?, x: Float, y: Float, count: Int, button: Int) {
|
|
||||||
onTileClicked(tileGroup.tileInfo)
|
|
||||||
}
|
|
||||||
override fun longPress(actor: Actor?, x: Float, y: Float): Boolean {
|
|
||||||
if(!worldScreen.isPlayersTurn) return false // no long click when it's not your turn
|
|
||||||
return onTileLongClicked(tileGroup.tileInfo)
|
|
||||||
}
|
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
tileGroup.cityButtonLayerGroup.onClick("") {
|
tileGroup.cityButtonLayerGroup.onClick("") {
|
||||||
onTileClicked(tileGroup.tileInfo)
|
onTileClicked(tileGroup.tileInfo)
|
||||||
}
|
}
|
||||||
@ -69,11 +62,28 @@ class TileMapHolder(internal val worldScreen: WorldScreen, internal val tileMap:
|
|||||||
setSize(worldScreen.stage.width*2, worldScreen.stage.height*2)
|
setSize(worldScreen.stage.width*2, worldScreen.stage.height*2)
|
||||||
setOrigin(width/2,height/2)
|
setOrigin(width/2,height/2)
|
||||||
center(worldScreen.stage)
|
center(worldScreen.stage)
|
||||||
addZoomListener()
|
|
||||||
|
addGestureListener()
|
||||||
|
|
||||||
|
addListener(object :InputListener(){
|
||||||
|
override fun scrolled(event: InputEvent?, x: Float, y: Float, amount: Int): Boolean {
|
||||||
|
if(amount>0) zoom(scaleX*0.8f)
|
||||||
|
else zoom(scaleX/0.8f)
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
layout() // Fit the scroll pane to the contents - otherwise, setScroll won't work!
|
layout() // Fit the scroll pane to the contents - otherwise, setScroll won't work!
|
||||||
}
|
}
|
||||||
|
|
||||||
private fun addZoomListener() {
|
fun zoom(zoomScale:Float){
|
||||||
|
if (zoomScale < 0.5f) return
|
||||||
|
setScale(zoomScale)
|
||||||
|
for (tilegroup in tileGroups.values.filter { it.cityButton != null })
|
||||||
|
tilegroup.cityButton!!.setScale(1 / zoomScale)
|
||||||
|
}
|
||||||
|
|
||||||
|
private fun addGestureListener() {
|
||||||
addListener(object : ActorGestureListener() {
|
addListener(object : ActorGestureListener() {
|
||||||
var lastScale = 1f
|
var lastScale = 1f
|
||||||
var lastInitialDistance = 0f
|
var lastInitialDistance = 0f
|
||||||
@ -86,10 +96,40 @@ class TileMapHolder(internal val worldScreen: WorldScreen, internal val tileMap:
|
|||||||
lastScale = scaleX
|
lastScale = scaleX
|
||||||
}
|
}
|
||||||
val scale: Float = sqrt((distance / initialDistance).toDouble()).toFloat() * lastScale
|
val scale: Float = sqrt((distance / initialDistance).toDouble()).toFloat() * lastScale
|
||||||
if (scale < 0.5f) return
|
zoom(scale)
|
||||||
setScale(scale)
|
}
|
||||||
for (tilegroup in tileGroups.values.filter { it.cityButton != null })
|
|
||||||
tilegroup.cityButton!!.setScale(1 / scale)
|
|
||||||
|
// Memory profiling reveals that creating an GestureDetector inside the ActorGestureListener
|
||||||
|
// for every tile is VERY memory-intensive.
|
||||||
|
// Instead, we now create a single GestureListener, and in it check which tileGroup was hit.
|
||||||
|
|
||||||
|
fun toTileGroup(stageCoordinatesVector:Vector2): WorldTileGroup? {
|
||||||
|
for(tileGroup in tileGroups.values) {
|
||||||
|
val point = stageCoordinatesVector.cpy()
|
||||||
|
tileGroup.stageToLocalCoordinates(point)
|
||||||
|
val hit = tileGroup.hit(point.x, point.y, false)
|
||||||
|
if (hit != null) return tileGroup
|
||||||
|
}
|
||||||
|
return null
|
||||||
|
}
|
||||||
|
|
||||||
|
override fun tap(event: InputEvent, x: Float, y: Float, count: Int, button: Int) {
|
||||||
|
val tileGroup = toTileGroup(Vector2(event.stageX,event.stageY))
|
||||||
|
if(tileGroup!=null) onTileClicked(tileGroup.tileInfo)
|
||||||
|
}
|
||||||
|
|
||||||
|
override fun longPress(actor: Actor, x: Float, y: Float): Boolean {
|
||||||
|
if(!worldScreen.isPlayersTurn) return false // no long click when it's not your turn
|
||||||
|
|
||||||
|
// x and y are in local coordinates, so convert to stage coordinates
|
||||||
|
// (we're basically undoing what the ActorGestureListener did)
|
||||||
|
val coords = Vector2(x,y)
|
||||||
|
actor.localToStageCoordinates(coords)
|
||||||
|
val tileGroup = toTileGroup(coords)
|
||||||
|
if(tileGroup!=null)
|
||||||
|
return onTileLongClicked(tileGroup.tileInfo)
|
||||||
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
})
|
})
|
||||||
|