diff --git a/docs/wiki/Making-a-new-Civilization.md b/docs/wiki/Making-a-new-Civilization.md index 4d69e22aa2..b6c1cb2049 100644 --- a/docs/wiki/Making-a-new-Civilization.md +++ b/docs/wiki/Making-a-new-Civilization.md @@ -12,11 +12,6 @@ In addition, each civ has flavor text when declaring war, intoduction etc. All of these need to be filled in in [Nations.json](/android/assets/jsons/Civ%20V%20-%20Gods%20&%20Kings/Nations.json) -Adding your Civ and leader names in the [Nations translation file](/android/assets/jsons/Translations/Diplomacy%2CTrade%2CNations.json) -will notify translators that they should translate them =) - -[comment]: <> (TODO: Broken link. Obsolete?) - ## Get your Civ icon Each civ has an icon, like the wreath for Rome, for instant identification. @@ -41,20 +36,12 @@ The icon must be 200x200 pixels, white on transparent background - see [icon con Remember that these are unique units, so search for an existing unique unit to see how they replace their regular counterparts! -Again, [translation file](/android/assets/jsons/Translations/Units%2CPromotions.json) for bonus points! - -[comment]: <> (TODO: Broken link. Obsolete? AFAIK translation's only via `template.properties` (and automatic stuff from JSONs) nowadays.) - ## Adding unique buildings Same as the units - info is in the [Buildings.json](/android/assets/jsons/Civ%20V%20-%20Gods%20&%20Kings/Buildings.json) file and icons in the [BuildingIcons](/android/Images.Construction/BuildingIcons) folder, same rules for the icons apply (200x200 pixels, icon considerations) -Again, [translation file](/android/assets/jsons/Translations/Buildings.json) for bonus points! - -[comment]: <> (TODO: Broken link. Obsolete? AFAIK translation's only via `template.properties` (and automatic stuff from JSONs) nowadays.) - ## Civ Unique Check out our [list of uniques](./Uniques.md) to see all the cool special effects you can add to your civilization!