From 22e5f30b64018749dcfd04c3358c2d22576cac79 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Mon, 20 Jul 2020 23:25:12 +0300 Subject: [PATCH] 3.9.13 --- buildSrc/src/main/kotlin/BuildConfig.kt | 4 ++-- changelog.md | 14 ++++++++++++++ core/src/com/unciv/ui/mapeditor/EditorMapHolder.kt | 4 ++-- 3 files changed, 18 insertions(+), 4 deletions(-) diff --git a/buildSrc/src/main/kotlin/BuildConfig.kt b/buildSrc/src/main/kotlin/BuildConfig.kt index 881d72ccab..85fe49884d 100644 --- a/buildSrc/src/main/kotlin/BuildConfig.kt +++ b/buildSrc/src/main/kotlin/BuildConfig.kt @@ -3,8 +3,8 @@ package com.unciv.build object BuildConfig { const val kotlinVersion = "1.3.71" const val appName = "Unciv" - const val appCodeNumber = 448 - const val appVersion = "3.9.12" + const val appCodeNumber = 449 + const val appVersion = "3.9.13" const val gdxVersion = "1.9.10" const val roboVMVersion = "2.3.1" diff --git a/changelog.md b/changelog.md index 79d38eec8c..0d340c0041 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,17 @@ +## 3.9.13 + +Simplified translation file generation + +Background work for "generic-ifying" unit and building uniques for modding purposes + +Worker unique is now moddable to other units + +By alkorolyov: +- Spectators can enter and view other player cities +- Fix map editor gameparameters layout + +Translation updates + ## 3.9.12 Added Water Mill building diff --git a/core/src/com/unciv/ui/mapeditor/EditorMapHolder.kt b/core/src/com/unciv/ui/mapeditor/EditorMapHolder.kt index 69a95cce3b..f1740e5274 100644 --- a/core/src/com/unciv/ui/mapeditor/EditorMapHolder.kt +++ b/core/src/com/unciv/ui/mapeditor/EditorMapHolder.kt @@ -19,8 +19,8 @@ class EditorMapHolder(internal val mapEditorScreen: MapEditorScreen, internal va internal fun addTiles(padding:Float) { val tileSetStrings = TileSetStrings() - for (tileGroup in tileMap.values.map { TileGroup(it, tileSetStrings) }) - tileGroups[tileGroup.tileInfo] = tileGroup + for (tileInfo in tileMap.values) + tileGroups[tileInfo] = TileGroup(tileInfo, tileSetStrings) tileGroupMap = TileGroupMap(tileGroups.values, padding) actor = tileGroupMap