mirror of
https://github.com/yairm210/Unciv.git
synced 2025-09-30 07:21:34 -04:00
parent
860d9425ce
commit
2a74be3be2
@ -3,8 +3,8 @@ package com.unciv.build
|
|||||||
object BuildConfig {
|
object BuildConfig {
|
||||||
const val kotlinVersion = "1.8.0"
|
const val kotlinVersion = "1.8.0"
|
||||||
const val appName = "Unciv"
|
const val appName = "Unciv"
|
||||||
const val appCodeNumber = 830
|
const val appCodeNumber = 831
|
||||||
const val appVersion = "4.5.7"
|
const val appVersion = "4.5.7-patch1"
|
||||||
|
|
||||||
const val gdxVersion = "1.11.0"
|
const val gdxVersion = "1.11.0"
|
||||||
const val roboVMVersion = "2.3.1"
|
const val roboVMVersion = "2.3.1"
|
||||||
|
@ -529,7 +529,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci
|
|||||||
|
|
||||||
companion object {
|
companion object {
|
||||||
//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
|
//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
|
||||||
val VERSION = Version("4.5.7", 830)
|
val VERSION = Version("4.5.7-patch1", 831)
|
||||||
//endregion
|
//endregion
|
||||||
|
|
||||||
lateinit var Current: UncivGame
|
lateinit var Current: UncivGame
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
package com.unciv.ui.screens.worldscreen.minimap
|
package com.unciv.ui.screens.worldscreen.minimap
|
||||||
|
|
||||||
|
import com.badlogic.gdx.math.Rectangle
|
||||||
import com.badlogic.gdx.scenes.scene2d.Group
|
import com.badlogic.gdx.scenes.scene2d.Group
|
||||||
import java.awt.geom.Rectangle2D
|
|
||||||
import kotlin.math.max
|
import kotlin.math.max
|
||||||
import kotlin.math.min
|
import kotlin.math.min
|
||||||
|
|
||||||
object MinimapTileUtil {
|
object MinimapTileUtil {
|
||||||
|
|
||||||
fun spreadOutMinimapTiles(tileLayer: Group, tiles: List<MinimapTile>, tileSize: Float) : Rectangle2D.Float {
|
fun spreadOutMinimapTiles(tileLayer: Group, tiles: List<MinimapTile>, tileSize: Float) : Rectangle {
|
||||||
var topX = -Float.MAX_VALUE
|
var topX = -Float.MAX_VALUE
|
||||||
var topY = -Float.MAX_VALUE
|
var topY = -Float.MAX_VALUE
|
||||||
var bottomX = Float.MAX_VALUE
|
var bottomX = Float.MAX_VALUE
|
||||||
@ -23,6 +23,6 @@ object MinimapTileUtil {
|
|||||||
bottomY = min(bottomY, image.y)
|
bottomY = min(bottomY, image.y)
|
||||||
}
|
}
|
||||||
|
|
||||||
return Rectangle2D.Float(bottomX, bottomY, topX-bottomX, topY-bottomY)
|
return Rectangle(bottomX, bottomY, topX-bottomX, topY-bottomY)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user