diff --git a/android/assets/jsons/translationsByLanguage/Czech.properties b/android/assets/jsons/translationsByLanguage/Czech.properties index 9894754d40..ef7c46000d 100644 --- a/android/assets/jsons/translationsByLanguage/Czech.properties +++ b/android/assets/jsons/translationsByLanguage/Czech.properties @@ -483,6 +483,13 @@ Songhai = Songhajská říše Askia = Askijská říše Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = Získává trojnásobek zlata z Barbarských táborů a drancování měst. Jednotky při naloďování se můžou bránit. + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen Uniques = Unikátní dovednosti @@ -501,7 +508,8 @@ Number of city-states = Počet městských států One City Challenge = Výzva - Jen jedno město No barbarians = Bez barbarů No ancient ruins = Bez starobylých ruin - + # Requires translation! +No Natural Wonders = Victory conditions = Způsoby výhry Scientific = Vědecká Domination = Dominance @@ -674,6 +682,10 @@ One of our trades with [nation] has been cut short = Jedna z našich obchodních [nation] refused to stop settling cities near us! = Národ [nation] vypověděl dohodu o nebudování měst poblíž našich hranic! We have allied with [nation]. = Uzavřeli jsme alianci s civilizací [nation]. We have lost alliance with [nation]. = Ztratili jsme alianci s civilizací [nation]. + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -844,6 +856,8 @@ Closest city = Nejbližší město Action = Činnost Defeated = Poražený(á) Tiles = Políčka + # Requires translation! +Natural Wonders = #Victory @@ -927,6 +941,43 @@ Clear improvements = Smazat vylepšení Clear resource = Smazat zdroje Requires = Požadavky +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies Adopt policy = Přijmout sociální politiku @@ -1563,3 +1614,5 @@ Ambush II = Přepadení II Haka War Dance = Haka - valečný tanec -10% combat strength for adjacent enemy units = -10% bojové síly pro nepřátelské jednotky na sousedních políčkách Rejuvenation = Omlazení + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/Dutch.properties b/android/assets/jsons/translationsByLanguage/Dutch.properties index 4acff55a58..5030bbb17c 100644 --- a/android/assets/jsons/translationsByLanguage/Dutch.properties +++ b/android/assets/jsons/translationsByLanguage/Dutch.properties @@ -829,6 +829,13 @@ Askia = # Requires translation! Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen # Requires translation! @@ -860,7 +867,8 @@ One City Challenge = No barbarians = # Requires translation! No ancient ruins = - + # Requires translation! +No Natural Wonders = # Requires translation! Victory conditions = # Requires translation! @@ -1137,6 +1145,10 @@ One of our trades with [nation] has been cut short = We have allied with [nation]. = # Requires translation! We have lost alliance with [nation]. = + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -1386,6 +1398,8 @@ Action = Defeated = # Requires translation! Tiles = + # Requires translation! +Natural Wonders = #Victory @@ -1545,6 +1559,43 @@ Clear resource = # Requires translation! Requires = +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies # Requires translation! @@ -2620,3 +2671,5 @@ Haka War Dance = -10% combat strength for adjacent enemy units = # Requires translation! Rejuvenation = + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/English.properties b/android/assets/jsons/translationsByLanguage/English.properties index 374077a2c3..e614167c28 100644 --- a/android/assets/jsons/translationsByLanguage/English.properties +++ b/android/assets/jsons/translationsByLanguage/English.properties @@ -852,6 +852,13 @@ Askia = # Requires translation! Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen # Requires translation! @@ -886,7 +893,8 @@ One City Challenge = No barbarians = # Requires translation! No ancient ruins = - + # Requires translation! +No Natural Wonders = # Requires translation! Victory conditions = # Requires translation! @@ -1212,6 +1220,10 @@ One of our trades with [nation] has been cut short = We have allied with [nation]. = # Requires translation! We have lost alliance with [nation]. = + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -1541,6 +1553,8 @@ Action = Defeated = # Requires translation! Tiles = + # Requires translation! +Natural Wonders = #Victory @@ -1700,6 +1714,43 @@ Clear resource = # Requires translation! Requires = +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies # Requires translation! @@ -2925,3 +2976,5 @@ Haka War Dance = -10% combat strength for adjacent enemy units = # Requires translation! Rejuvenation = + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/French.properties b/android/assets/jsons/translationsByLanguage/French.properties index e09fe8e77d..03c1d07d85 100644 --- a/android/assets/jsons/translationsByLanguage/French.properties +++ b/android/assets/jsons/translationsByLanguage/French.properties @@ -485,6 +485,13 @@ Songhai = Songhaï Askia = Askia Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = Reçoit 3 fois plus d'or lors des pillages de campement barbare et de villes. Les unités embarquées peuvent se défendre. + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen Uniques = Uniques @@ -504,7 +511,8 @@ Number of city-states = Nombre de cité-état One City Challenge = Défi ville unique No barbarians = Aucun barbare No ancient ruins = Aucune ruine ancienne - + # Requires translation! +No Natural Wonders = Victory conditions = Conditions de victoire Scientific = Scientifique Domination = Conquête @@ -679,6 +687,10 @@ One of our trades with [nation] has been cut short = L'un de nos accord commerci [nation] refused to stop settling cities near us! = Le/la/l' [nation] refuse d'arrêter de fonder des cités près de nous ! We have allied with [nation]. = Nous sommes alliés avec le/la/l' [nation]. We have lost alliance with [nation]. = Notre alliance est terminée avec le/la/l' [nation]. + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -850,6 +862,8 @@ Closest city = Ville la plus proche Action = Action Defeated = Vaincu Tiles = Tuiles + # Requires translation! +Natural Wonders = #Victory @@ -933,6 +947,43 @@ Clear improvements = Effacer les améliorations Clear resource = Effacer les ressources Requires = Requiert +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies Adopt policy = Adopter la Doctrine @@ -1568,3 +1619,5 @@ Ambush II = Embuscade II Haka War Dance = Haka - Danse de guerre -10% combat strength for adjacent enemy units = -10% de force de combats pour toutes les unités ennemies adjacentes Rejuvenation = Rajeunissement + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/German.properties b/android/assets/jsons/translationsByLanguage/German.properties index a691b82dc6..45d6fcb1cd 100644 --- a/android/assets/jsons/translationsByLanguage/German.properties +++ b/android/assets/jsons/translationsByLanguage/German.properties @@ -490,6 +490,13 @@ Songhai = Songhai Askia = Askia Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = Erhalte dreimal soviel Gold von Barbaren-Camps und plündern von Städten. Eingeschiffte Einheiten können sich selbst verteidigen. + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen Uniques = Unikate @@ -508,7 +515,8 @@ Number of city-states = Anzahl Stadtstaaten One City Challenge = Herausforderung eine Stadt No barbarians = Keine Barbaren No ancient ruins = Keine alten Ruinen - + # Requires translation! +No Natural Wonders = Victory conditions = Siegbedingungen Scientific = Wissenschaftlich Domination = Vorherrschaft @@ -683,6 +691,10 @@ One of our trades with [nation] has been cut short = Einer unserer Handel mit [n [nation] refused to stop settling cities near us! = [nation] hat sich geweigert, keine Städte mehr in unserer Nähe zu gründen! We have allied with [nation]. = Wir sind mit [nation] alliiert. We have lost alliance with [nation]. = Wir haben die Alianz mit [nation] verloren. + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -854,6 +866,8 @@ Closest city = Nächstgelegene Stadt Action = Aktion Defeated = Besiegt Tiles = Felder + # Requires translation! +Natural Wonders = #Victory @@ -937,6 +951,43 @@ Clear improvements = Lösche Verbesserungen Clear resource = Lösche Ressource Requires = Benötigt +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies Adopt policy = Grundsatz verabschieden @@ -1590,3 +1641,5 @@ Haka War Dance = Haka Kriegstanz -10% combat strength for adjacent enemy units = -10% Kampfstärke für angrenzende feindliche Einheiten # Requires translation! Rejuvenation = Verjüngung + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/Italian.properties b/android/assets/jsons/translationsByLanguage/Italian.properties index e9a30637ac..b3fc7d10ae 100644 --- a/android/assets/jsons/translationsByLanguage/Italian.properties +++ b/android/assets/jsons/translationsByLanguage/Italian.properties @@ -483,6 +483,13 @@ Songhai = Songhai Askia = Askia Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = Saccheggiare città o conquistare accampamenti barbari frutta una quantità tripla di Oro. Le unità imbarcate possono difendersi da sole. + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen Uniques = Abilità unica @@ -501,7 +508,8 @@ Number of city-states = Numero di Città-Stato One City Challenge = Sfida a città singola No barbarians = Niente barbari No ancient ruins = Niente antiche rovine - + # Requires translation! +No Natural Wonders = Victory conditions = Condizioni di Vittoria Scientific = Scientifica Domination = Dominazione @@ -674,6 +682,10 @@ One of our trades with [nation] has been cut short = Un nostro accordo con [nati [nation] refused to stop settling cities near us! = [nation] ha rifiutato di smettere di fondare città vicino a noi! We have allied with [nation]. = Abbiamo stretto un'alleanza con [nation]. We have lost alliance with [nation]. = Non siamo più alleati di [nation]. + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -844,6 +856,8 @@ Closest city = Città più vicina Action = Azione Defeated = Sconfitto Tiles = Caselle + # Requires translation! +Natural Wonders = #Victory @@ -927,6 +941,43 @@ Clear improvements = Elimina miglioramenti Clear resource = Elimina risorsa Requires = Richiede +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies Adopt policy = Adotta politica @@ -1560,3 +1611,5 @@ Ambush II = Imboscata aerea II Haka War Dance = Danza di guerra Haka -10% combat strength for adjacent enemy units = -10% Forza alle unità nemiche adiacenti a questa unità Rejuvenation = Ringiovanimento + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/Korean.properties b/android/assets/jsons/translationsByLanguage/Korean.properties index 04bc55c9dc..ad259e6523 100644 --- a/android/assets/jsons/translationsByLanguage/Korean.properties +++ b/android/assets/jsons/translationsByLanguage/Korean.properties @@ -497,6 +497,13 @@ Songhai = 송가이 Askia = 아스키아 Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = 야만인 주둔지나 도시 약탈에서 얻는 금이 세 배가 됩니다. 승선한 유닛들이 스스로를 방어할 수 있습니다. + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen Uniques = 고유 유닛 @@ -520,7 +527,8 @@ Number of city-states = 도시 국가 수 One City Challenge = 단일 도시 도전 No barbarians = 야만인 없음 No ancient ruins = 고대 유적 없음 - + # Requires translation! +No Natural Wonders = Victory conditions = 승리 조건 Scientific = 과학 Domination = 정복 @@ -697,6 +705,10 @@ One of our trades with [nation] has been cut short = [nation]와(과)의 거래 [nation] refused to stop settling cities near us! = [nation]이(가) 우리 근처에 도시를 세우지 않는 것을 거절했습니다! We have allied with [nation]. = [nation]의 동맹이 되었습니다. We have lost alliance with [nation]. = [nation]와(과)의 동맹 관계가 끝났습니다. + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -868,6 +880,8 @@ Closest city = 가까운 도시 Action = 상태 Defeated = 패배 Tiles = 타일 + # Requires translation! +Natural Wonders = #Victory @@ -951,6 +965,43 @@ Clear improvements = 시설 지우기 Clear resource = 자원 지우기 Requires = 선행 조건 +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies Adopt policy = 정책 채택 @@ -1597,3 +1648,5 @@ Haka War Dance = 하카 전쟁 의식 -10% combat strength for adjacent enemy units = 이 유닛과 인접한 적 유닛의 전투력 -10% # Requires translation! Rejuvenation = + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/Malay.properties b/android/assets/jsons/translationsByLanguage/Malay.properties index 4390b890a5..af863c05db 100644 --- a/android/assets/jsons/translationsByLanguage/Malay.properties +++ b/android/assets/jsons/translationsByLanguage/Malay.properties @@ -741,6 +741,13 @@ Askia = # Requires translation! Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen # Requires translation! @@ -775,7 +782,8 @@ One City Challenge = No barbarians = # Requires translation! No ancient ruins = - + # Requires translation! +No Natural Wonders = # Requires translation! Victory conditions = # Requires translation! @@ -1101,6 +1109,10 @@ One of our trades with [nation] has been cut short = We have allied with [nation]. = # Requires translation! We have lost alliance with [nation]. = + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -1430,6 +1442,8 @@ Action = Defeated = # Requires translation! Tiles = + # Requires translation! +Natural Wonders = #Victory @@ -1589,6 +1603,43 @@ Clear resource = # Requires translation! Requires = +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies # Requires translation! @@ -2736,3 +2787,5 @@ Haka War Dance = -10% combat strength for adjacent enemy units = # Requires translation! Rejuvenation = + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/Polish.properties b/android/assets/jsons/translationsByLanguage/Polish.properties index e1d5dee5f8..a8c0f4aa5d 100644 --- a/android/assets/jsons/translationsByLanguage/Polish.properties +++ b/android/assets/jsons/translationsByLanguage/Polish.properties @@ -482,6 +482,13 @@ Songhai = Songhaj Askia = Asika Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = Odtrymaj potrojone Złoto od Barbażyńskich obozowisk i plądrowanych Miast. Zaokrętowane jednostki mogą same się bronić + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen Uniques = Unikalne jednostki @@ -500,7 +507,8 @@ Number of city-states = Liczba miast-państw One City Challenge = Wyzwanie z limitem 1 miasta No barbarians = Brak barbarzyńców No ancient ruins = Bez antycznych ruin - + # Requires translation! +No Natural Wonders = Victory conditions = Warunki zwycięstwa Scientific = Naukowe Domination = Dominacja @@ -673,6 +681,10 @@ One of our trades with [nation] has been cut short = Jedna z naszych wymian hand [nation] refused to stop settling cities near us! = Nacja [nation] nadal będzie zakładać nowe miasta w pobliżu nas! We have allied with [nation]. = Jesteśmy sojusznikami z [nation]. We have lost alliance with [nation]. = Nie jesteśmy już w sojuszu z [nation]. + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -846,6 +858,7 @@ Closest city = Najbliższe miasto Action = Akcja Defeated = Pokonany Tiles = Pola +Natural Wonders = #Victory @@ -930,6 +943,43 @@ Clear improvements = Wyczyść ulepszenia Clear resource = Wyczyść zasoby Requires = Wymagane +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies Adopt policy = Adoptuj ustrój społeczny @@ -1563,3 +1613,5 @@ Ambush II = Zasadzka II (lotnictwo) Haka War Dance = Haka - taniec wojenny -10% combat strength for adjacent enemy units = -10% walecznej siły dla jednostek przeciwnika leżących na przyległych polach Rejuvenation = Odnowienie + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/Portuguese.properties b/android/assets/jsons/translationsByLanguage/Portuguese.properties index 2f68667d4f..6b1b91b7c0 100644 --- a/android/assets/jsons/translationsByLanguage/Portuguese.properties +++ b/android/assets/jsons/translationsByLanguage/Portuguese.properties @@ -557,6 +557,13 @@ Songhai = Songhai Askia = Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = Receba 3x mais ouro de campos bárbaros e ao pilhar cidades. Unidades embarcadas podem se defender. + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen Uniques = Únicos(a) @@ -580,7 +587,8 @@ Number of city-states = Número de cidades-estado One City Challenge = Desafio - Apenas Uma Cidade No barbarians = Sem bárbaros No ancient ruins = Sem ruínas antigas - + # Requires translation! +No Natural Wonders = Victory conditions = Condições de vitória Scientific = Científica Domination = Dominação @@ -792,6 +800,10 @@ One of our trades with [nation] has been cut short = We have allied with [nation]. = # Requires translation! We have lost alliance with [nation]. = + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -1001,6 +1013,8 @@ Action = Defeated = Derrotado # Requires translation! Tiles = + # Requires translation! +Natural Wonders = #Victory @@ -1125,6 +1139,43 @@ Clear improvements = Clear resource = Requires = Requer +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies Adopt policy = Adotar Política @@ -1848,3 +1899,5 @@ Haka War Dance = Dança de Guerra Haka -10% combat strength for adjacent enemy units = -10% de força de combate para cada unidade inimiga adjacente # Requires translation! Rejuvenation = + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/Romanian.properties b/android/assets/jsons/translationsByLanguage/Romanian.properties index c36e199480..ed80c989c3 100644 --- a/android/assets/jsons/translationsByLanguage/Romanian.properties +++ b/android/assets/jsons/translationsByLanguage/Romanian.properties @@ -696,6 +696,13 @@ Askia = # Requires translation! Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen Uniques = Uniques @@ -723,7 +730,8 @@ One City Challenge = No barbarians = # Requires translation! No ancient ruins = - + # Requires translation! +No Natural Wonders = # Requires translation! Victory conditions = # Requires translation! @@ -995,6 +1003,10 @@ One of our trades with [nation] has been cut short = We have allied with [nation]. = # Requires translation! We have lost alliance with [nation]. = + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -1218,6 +1230,8 @@ Action = Defeated = Învins # Requires translation! Tiles = + # Requires translation! +Natural Wonders = #Victory @@ -1375,6 +1389,43 @@ Clear improvements = Clear resource = Requires = necesită +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies Adopt policy = Adoptă politică @@ -2241,3 +2292,5 @@ Haka War Dance = -10% combat strength for adjacent enemy units = # Requires translation! Rejuvenation = + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/Russian.properties b/android/assets/jsons/translationsByLanguage/Russian.properties index 3bac3ab605..2cc8767027 100644 --- a/android/assets/jsons/translationsByLanguage/Russian.properties +++ b/android/assets/jsons/translationsByLanguage/Russian.properties @@ -485,6 +485,13 @@ Askia = Аския # Requires translation! Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen Uniques = Уникальные юниты @@ -504,7 +511,8 @@ Number of city-states = Число городов-государств One City Challenge = Испытание одного города No barbarians = Без варваров No ancient ruins = Без древних руин - + # Requires translation! +No Natural Wonders = Victory conditions = Условия победы Scientific = Научная Domination = Завоевание @@ -677,6 +685,10 @@ One of our trades with [nation] has been cut short = Торговая сделк [nation] refused to stop settling cities near us! = [nation] отказалась прекратить заселять города рядом с нами! We have allied with [nation]. = Мы вступили в альянс с [nation]. We have lost alliance with [nation]. = Наш альянс с [nation] был расторгнут. + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -847,6 +859,8 @@ Closest city = Ближайший город Action = Действие Defeated = Побеждён Tiles = Клетки + # Requires translation! +Natural Wonders = #Victory @@ -930,6 +944,43 @@ Clear improvements = Удалить улучшения Clear resource = Удалить ресурсы Requires = Требует +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies Adopt policy = Принять общественный институт @@ -1566,3 +1617,5 @@ Ambush II = Засада II Haka War Dance = Боевой танец Маори "Хака" -10% combat strength for adjacent enemy units = -10% силы в сражениях за соседних вражеских юнитов Rejuvenation = Восстановление + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/Simplified_Chinese.properties b/android/assets/jsons/translationsByLanguage/Simplified_Chinese.properties index dc6c4c95dd..33a0c13660 100644 --- a/android/assets/jsons/translationsByLanguage/Simplified_Chinese.properties +++ b/android/assets/jsons/translationsByLanguage/Simplified_Chinese.properties @@ -482,6 +482,13 @@ Songhai = 桑海 Askia = 阿斯基亚 Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = 摧毁蛮族营地及劫掠城市时获得三倍金钱,单位船运时有自卫能力 + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen Uniques = 独有 @@ -500,7 +507,8 @@ Number of city-states = 城邦数量 One City Challenge = 单城市挑战 No barbarians = 无蛮族 No ancient ruins = 无远古遗迹 - + # Requires translation! +No Natural Wonders = Victory conditions = 胜利方式 Scientific = 科技 Domination = 征服 @@ -675,6 +683,10 @@ One of our trades with [nation] has been cut short = 我们与[nation]的一项 [nation] refused to stop settling cities near us! = [nation]拒绝停止在我们附近建城! We have allied with [nation]. = 我们已和[nation]缔结同盟 We have lost alliance with [nation]. = 我们和[nation]不再是同盟关系 + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -845,6 +857,8 @@ Closest city = 最近的城市 Action = 行动 Defeated = 战败 Tiles = 地块 + # Requires translation! +Natural Wonders = #Victory @@ -928,6 +942,43 @@ Clear improvements = 清除设施 Clear resource = 清除资源 Requires = 需要 +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies Adopt policy = 推行政策 @@ -1561,3 +1612,5 @@ Ambush II = 伏击II级 Haka War Dance = 哈卡战舞 -10% combat strength for adjacent enemy units = 相邻的敌方单位-10%战斗力 Rejuvenation = 返老還童 + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/Spanish.properties b/android/assets/jsons/translationsByLanguage/Spanish.properties index aa97517515..54cf60f6d9 100644 --- a/android/assets/jsons/translationsByLanguage/Spanish.properties +++ b/android/assets/jsons/translationsByLanguage/Spanish.properties @@ -489,6 +489,13 @@ Songhai = Songhai Askia = Askia Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = Recibe el triple de oro de campamentos bárbaros y ciudades saqueadoras. Las unidades embarcadas pueden defenderse. + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen Uniques = Exclusivos @@ -507,7 +514,8 @@ Number of city-states = Número de ciudades-estado One City Challenge = Reto de una sola ciudad No barbarians = Sin bárbaros No ancient ruins = Sin ruinas antiguas - + # Requires translation! +No Natural Wonders = Victory conditions = Condiciones de victoria Scientific = Científica Domination = Dominación @@ -680,6 +688,10 @@ One of our trades with [nation] has been cut short = Uno de nuestros intercambio [nation] refused to stop settling cities near us! = ¡[nation] se negó dejar de establecer ciudades cerca de nosotros! We have allied with [nation]. = Nos hemos aliado con [nation]. We have lost alliance with [nation]. = Ya no estamos aliados con [nation]. + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -850,6 +862,8 @@ Closest city = Ciudad más cercana Action = Acción Defeated = Derrotado Tiles = Casillas + # Requires translation! +Natural Wonders = #Victory @@ -933,6 +947,43 @@ Clear improvements = Limpiar mejoras Clear resource = Limpiar recurso Requires = Requiere +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies Adopt policy = Adoptar política @@ -1640,3 +1691,5 @@ Ambush II = Emboscada II Haka War Dance = Danza de la guerra Haka -10% combat strength for adjacent enemy units = -10% de fuerza de combate para unidades enemigas adyacentes Rejuvenation = Rejuvenecimiento + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/Traditional_Chinese.properties b/android/assets/jsons/translationsByLanguage/Traditional_Chinese.properties index 8efe3d0d56..1c773cb126 100644 --- a/android/assets/jsons/translationsByLanguage/Traditional_Chinese.properties +++ b/android/assets/jsons/translationsByLanguage/Traditional_Chinese.properties @@ -482,6 +482,13 @@ Songhai = 桑海 Askia = 阿斯基亞 Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = 摧毀蠻族營地及劫掠城市時獲得三倍金錢,單位船運時有自衛能力 + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen Uniques = 獨有 @@ -500,7 +507,8 @@ Number of city-states = 城邦數量 One City Challenge = 單城市挑戰 No barbarians = 無蠻族 No ancient ruins = 無遠古遺跡 - + # Requires translation! +No Natural Wonders = Victory conditions = 勝利條件 Scientific = 科技 Domination = 征服 @@ -675,6 +683,10 @@ One of our trades with [nation] has been cut short = 我們與[nation]的一項 [nation] refused to stop settling cities near us! = [nation]拒絕停止在我們附近建城! We have allied with [nation]. = 我們已和[nation]締結同盟 We have lost alliance with [nation]. = 我們和[nation]不再是同盟關係 + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -845,6 +857,8 @@ Closest city = 最近的城市 Action = 行動 Defeated = 戰敗 Tiles = 地區 + # Requires translation! +Natural Wonders = #Victory @@ -928,6 +942,43 @@ Clear improvements = 清除設施 Clear resource = 清除資源 Requires = 需要 +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies Adopt policy = 推行政策 @@ -1561,3 +1612,5 @@ Ambush II = 伏擊II級 Haka War Dance = 哈卡戰舞 -10% combat strength for adjacent enemy units = 相鄰的敵方單位-10%戰鬥力 Rejuvenation = 返老还童 + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/Ukrainian.properties b/android/assets/jsons/translationsByLanguage/Ukrainian.properties index 6763987544..28d7256469 100644 --- a/android/assets/jsons/translationsByLanguage/Ukrainian.properties +++ b/android/assets/jsons/translationsByLanguage/Ukrainian.properties @@ -546,6 +546,13 @@ Songhai = Сонгаї Askia = Аскія Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = Отримують утрічі більше золота з варварських таборів та розграблення міст. Підрозділи, які на воді, можуть захищатися. + # Requires translation! +Spain = + # Requires translation! +Isabella = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen Uniques = Унікальні @@ -564,7 +571,8 @@ Number of city-states = Міст-держав One City Challenge = Випробовування «Одне місто» No barbarians = Без варварів No ancient ruins = Немає древніх руїн - + # Requires translation! +No Natural Wonders = Victory conditions = Умови перемоги Scientific = Наукова Domination = Загарбання @@ -737,6 +745,10 @@ One of our trades with [nation] has been cut short = Достроково зак [nation] refused to stop settling cities near us! = [nation]: відмова не будувати міста поруч з нами! We have allied with [nation]. = Ми тепер союзники з [nation]. We have lost alliance with [nation]. = Тепер ми не союзники з [nation]. + # Requires translation! +We have discovered [naturalWonder]! = + # Requires translation! +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -907,6 +919,8 @@ Closest city = Найближче місто Action = Дія Defeated = Переможено Tiles = Клітини + # Requires translation! +Natural Wonders = #Victory @@ -990,6 +1004,43 @@ Clear improvements = Видалити вдосконалення Clear resource = Видалити ресурс Requires = Потребує +# Civilopedia Tutorials names + + # Requires translation! +After Conquering = + # Requires translation! +City Range = + # Requires translation! +Contact Me = + # Requires translation! +Culture and Policies = + # Requires translation! +Embarking = + # Requires translation! +Enemy City = + # Requires translation! +Idle Units = + # Requires translation! +Injured Units = + # Requires translation! +Introduction = + # Requires translation! +Luxury Resource = + # Requires translation! +New Game = + # Requires translation! +Roads and Railroads = + # Requires translation! +Siege Units = + # Requires translation! +Strategic Resource = + # Requires translation! +Unhappiness = + # Requires translation! +Victory Types = + # Requires translation! +Workers = + # Policies Adopt policy = Прийняти політику @@ -1889,3 +1940,5 @@ Ambush II = Повітряна засідка II Haka War Dance = Бойовий танець Гака -10% combat strength for adjacent enemy units = Сусідні ворожі підрозділи отримують силу атаки -10% Rejuvenation = Відновлення здоров’я + # Requires translation! +All healing effects doubled = diff --git a/android/assets/jsons/translationsByLanguage/template.properties b/android/assets/jsons/translationsByLanguage/template.properties index 8716770315..697baf25d0 100644 --- a/android/assets/jsons/translationsByLanguage/template.properties +++ b/android/assets/jsons/translationsByLanguage/template.properties @@ -482,6 +482,10 @@ Songhai = Askia = Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = +Spain = +Isabella = +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = + # New game screen Uniques = @@ -500,7 +504,7 @@ Number of city-states = One City Challenge = No barbarians = No ancient ruins = - +No Natural Wonders = Victory conditions = Scientific = Domination = @@ -673,6 +677,8 @@ One of our trades with [nation] has been cut short = [nation] refused to stop settling cities near us! = We have allied with [nation]. = We have lost alliance with [nation]. = +We have discovered [naturalWonder]! = +We have received [goldAmount] Gold for discovering [naturalWonder] = # World Screen UI @@ -843,6 +849,7 @@ Closest city = Action = Defeated = Tiles = +Natural Wonders = #Victory @@ -926,6 +933,26 @@ Clear improvements = Clear resource = Requires = +# Civilopedia Tutorials names + +After Conquering = +City Range = +Contact Me = +Culture and Policies = +Embarking = +Enemy City = +Idle Units = +Injured Units = +Introduction = +Luxury Resource = +New Game = +Roads and Railroads = +Siege Units = +Strategic Resource = +Unhappiness = +Victory Types = +Workers = + # Policies Adopt policy = @@ -1559,3 +1586,4 @@ Ambush II = Haka War Dance = -10% combat strength for adjacent enemy units = Rejuvenation = +All healing effects doubled = diff --git a/core/src/com/unciv/logic/civilization/CivInfoTransientUpdater.kt b/core/src/com/unciv/logic/civilization/CivInfoTransientUpdater.kt index 4682c1f52e..669414b3d5 100644 --- a/core/src/com/unciv/logic/civilization/CivInfoTransientUpdater.kt +++ b/core/src/com/unciv/logic/civilization/CivInfoTransientUpdater.kt @@ -102,7 +102,7 @@ class CivInfoTransientUpdater(val civInfo: CivilizationInfo){ if (goldGained > 0) { civInfo.gold += goldGained - civInfo.addNotification("We have received " + goldGained + " Gold for discovering [" + tile.naturalWonder + "]", null, Color.GOLD) + civInfo.addNotification("We have received [" + goldGained + "] Gold for discovering [" + tile.naturalWonder + "]", null, Color.GOLD) } }