mirror of
https://github.com/yairm210/Unciv.git
synced 2025-09-27 05:46:43 -04:00
Fix "religions to be founded" expanders accumulating (#9214)
* Fix my own dumb blunder re "Religions to be founded" expander * Faith required for next Prophet should be visible
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@ -155,11 +155,11 @@ class ReligionManager : IsPartOfGameInfoSerialization {
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return faithCost.toInt()
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return faithCost.toInt()
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}
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}
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fun canGenerateProphet(): Boolean {
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fun canGenerateProphet(ignoreFaithAmount: Boolean = false): Boolean {
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if (!civInfo.gameInfo.isReligionEnabled()) return false // No religion, no prophets
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if (!civInfo.gameInfo.isReligionEnabled()) return false // No religion, no prophets
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if (religion == null || religionState == ReligionState.None) return false // First get a pantheon, then we'll talk about a real religion
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if (religion == null || religionState == ReligionState.None) return false // First get a pantheon, then we'll talk about a real religion
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if (getGreatProphetEquivalent() == null) return false
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if (getGreatProphetEquivalent() == null) return false
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if (storedFaith < faithForNextGreatProphet()) return false
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if (!ignoreFaithAmount && storedFaith < faithForNextGreatProphet()) return false
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if (!civInfo.isMajorCiv()) return false
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if (!civInfo.isMajorCiv()) return false
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if (civInfo.hasUnique(UniqueType.MayNotGenerateGreatProphet)) return false
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if (civInfo.hasUnique(UniqueType.MayNotGenerateGreatProphet)) return false
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if (religionState == ReligionState.Pantheon && remainingFoundableReligions() == 0) return false // too many have been founded
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if (religionState == ReligionState.Pantheon && remainingFoundableReligions() == 0) return false // too many have been founded
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@ -41,20 +41,23 @@ class ReligionOverviewTab(
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private val religionButtonLabel = "Click an icon to see the stats of this religion".toLabel()
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private val religionButtonLabel = "Click an icon to see the stats of this religion".toLabel()
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private val statsTable = Table()
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private val statsTable = Table()
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private val beliefsTable = Table()
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private val beliefsTable = Table()
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private val headerTable = Table()
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override fun getFixedContent() = Table().apply {
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override fun getFixedContent() = headerTable
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init {
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civStatsTable.defaults().left().pad(5f)
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civStatsTable.addCivSpecificStats()
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headerTable.apply {
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defaults().pad(5f)
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defaults().pad(5f)
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align(Align.top)
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align(Align.top)
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civStatsTable.defaults().left().pad(5f)
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civStatsTable.addCivSpecificStats()
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add(civStatsTable).row()
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add(civStatsTable).row()
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add(religionButtons).row()
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add(religionButtons).row()
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add(religionButtonLabel)
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add(religionButtonLabel)
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addSeparator()
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addSeparator()
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}
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}
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init {
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defaults().pad(5f)
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defaults().pad(5f)
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align(Align.top)
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align(Align.top)
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loadReligionButtons()
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loadReligionButtons()
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@ -86,7 +89,7 @@ class ReligionOverviewTab(
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}
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}
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add(religionCountExpander).colspan(2).growX().row()
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add(religionCountExpander).colspan(2).growX().row()
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if (manager.canGenerateProphet()) {
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if (manager.canGenerateProphet(ignoreFaithAmount = true)) {
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add("Minimal Faith required for\nthe next [great prophet equivalent]:"
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add("Minimal Faith required for\nthe next [great prophet equivalent]:"
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.fillPlaceholders(manager.getGreatProphetEquivalent()!!)
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.fillPlaceholders(manager.getGreatProphetEquivalent()!!)
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.toLabel()
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.toLabel()
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