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chore: old unique deprecation
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@ -224,15 +224,7 @@ object BattleDamage {
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val modifiers = getGeneralModifiers(defender, attacker, CombatAction.Defend, tileToAttackFrom)
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val tile = defender.getTile()
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if (defender is MapUnitCombatant) {
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if (defender.unit.isEmbarked()) {
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// embarked units get no defensive modifiers apart from this unique
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if (defender.unit.hasUnique(UniqueType.DefenceBonusWhenEmbarked, checkCivInfoUniques = true))
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modifiers["Embarked"] = BattleConstants.EMBARKED_DEFENCE_BONUS
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return modifiers
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}
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if (defender is MapUnitCombatant && !defender.unit.isEmbarked()) { // Embarked units get no terrain defensive bonuses
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val tileDefenceBonus = tile.getDefensiveBonus(unit = defender.unit)
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if (!defender.unit.hasUnique(UniqueType.NoDefensiveTerrainBonus, checkCivInfoUniques = true) && tileDefenceBonus > 0
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@ -434,8 +434,6 @@ enum class UniqueType(
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HealAdjacentUnits("All adjacent units heal [amount] HP when healing", UniqueTarget.Unit),
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// Vision
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@Deprecated("As of 4.14.6", ReplaceWith("[+100]% Strength <when defending> <when [Embarked]>"))
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DefenceBonusWhenEmbarked("Defense bonus when embarked", UniqueTarget.Unit, UniqueTarget.Global),
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NoSight("No Sight", UniqueTarget.Unit),
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CanSeeOverObstacles("Can see over obstacles", UniqueTarget.Unit),
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@ -966,6 +964,8 @@ enum class UniqueType(
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///////////////////////////////////////////// region 99 DEPRECATED AND REMOVED /////////////////////////////////////////////
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@Deprecated("As of 4.14.6", ReplaceWith("[+100]% Strength <when defending> <when [Embarked]>"), DeprecationLevel.ERROR)
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DefenceBonusWhenEmbarked("Defense bonus when embarked", UniqueTarget.Unit, UniqueTarget.Global),
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@Deprecated("As of 4.13.18", ReplaceWith("Only available <when [victoryType] Victory is enabled>"), DeprecationLevel.ERROR)
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HiddenWithoutVictoryType("Hidden when [victoryType] Victory is disabled", UniqueTarget.Building, UniqueTarget.Unit, flags = UniqueFlag.setOfHiddenToUsers),
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@Deprecated("As of 4.13.18", ReplaceWith("Only available <when religion is enabled>"), DeprecationLevel.ERROR)
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