diff --git a/android/assets/jsons/translations/Afrikaans.properties b/android/assets/jsons/translations/Afrikaans.properties index c47338afe5..cffc965d48 100644 --- a/android/assets/jsons/translations/Afrikaans.properties +++ b/android/assets/jsons/translations/Afrikaans.properties @@ -382,6 +382,8 @@ Domination = Oorheersing Cultural = Kultureel Diplomatic = Diplomaties Time = Tyd + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -3110,15 +3112,15 @@ City-State Influence recovers at twice the normal rate = # Requires translation! [relativeAmount]% Food consumption by specialists [cityFilter] = # Requires translation! -Unhappiness from number of Cities doubled = +[relativeAmount]% unhappiness from the number of cities = # Requires translation! [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = +[amount] Happiness from each type of luxury resource = # Requires translation! Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! -[amount] Happiness from each type of luxury resource = +[relativeAmount]% of excess happiness converted to [stat] = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! @@ -3544,6 +3546,8 @@ Takes your religion over the one in their birth city = # Requires translation! Great Person - [comment] = # Requires translation! +Is part of Great Person group [comment] = + # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = @@ -5863,6 +5867,8 @@ Jaipur = Karachi = # Requires translation! India = + # Requires translation! +[amount]% unhappiness from the number of Cities = # Requires translation! Otto von Bismarck = diff --git a/android/assets/jsons/translations/Belarusian.properties b/android/assets/jsons/translations/Belarusian.properties index 4d1a0e7794..f33ce60a8c 100644 --- a/android/assets/jsons/translations/Belarusian.properties +++ b/android/assets/jsons/translations/Belarusian.properties @@ -530,6 +530,8 @@ Cultural = Diplomatic = # Requires translation! Time = + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -3336,15 +3338,15 @@ City-State Influence recovers at twice the normal rate = # Requires translation! [relativeAmount]% Food consumption by specialists [cityFilter] = # Requires translation! -Unhappiness from number of Cities doubled = +[relativeAmount]% unhappiness from the number of cities = # Requires translation! [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = +[amount] Happiness from each type of luxury resource = # Requires translation! Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! -[amount] Happiness from each type of luxury resource = +[relativeAmount]% of excess happiness converted to [stat] = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! @@ -3770,6 +3772,8 @@ Takes your religion over the one in their birth city = # Requires translation! Great Person - [comment] = # Requires translation! +Is part of Great Person group [comment] = + # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = @@ -6115,6 +6119,8 @@ Jaipur = Karachi = # Requires translation! India = + # Requires translation! +[amount]% unhappiness from the number of Cities = # Requires translation! Otto von Bismarck = diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index 4c7a22bb06..2e8c9c6939 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -360,6 +360,8 @@ Domination = Dominação Cultural = Cultural Diplomatic = Diplomático Time = Tempo + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -1876,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = Influência nas Cidades [relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento em [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% de alimentos são transportados após o aumento da população [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% de consumo de alimentos por especialistas [cityFilter] -Unhappiness from number of Cities doubled = Infelicidade obtida pelo número de cidades é dobrada + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% de infelicidade de [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% do excesso de felicidade convertido em [stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retenha [relativeAmount]% da felicidade de um luxo após a última cópia ter sido trocada [amount] Happiness from each type of luxury resource = [amount] de Felicidade a cada tipo de recurso de luxo +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retenha [relativeAmount]% da felicidade de um luxo após a última cópia ter sido trocada +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% do excesso de felicidade convertido em [stat] Cannot build [baseUnitFilter] units = Não é possível construir unidades [baseUnitFilter] Enables construction of Spaceship parts = Habilita a construção de partes da nave espacial May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Pode comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] a um preço crescente ([amount2]) @@ -2093,6 +2096,8 @@ Religious Unit = Unidade Religiosa Spaceship part = Parte de Nave Espacial Takes your religion over the one in their birth city = Leva sua religião sobre a de sua cidade natal Great Person - [comment] = Grande Pessoa - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = Por consumir esta unidade for [amount] movement = para [amount] movimento once = uma vez @@ -3362,6 +3367,8 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Carachi India = Índia + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não esperarei por seu avanço. Portanto, prepare-se para guerra! diff --git a/android/assets/jsons/translations/Bulgarian.properties b/android/assets/jsons/translations/Bulgarian.properties index 3995d6055f..15c122a0a3 100644 --- a/android/assets/jsons/translations/Bulgarian.properties +++ b/android/assets/jsons/translations/Bulgarian.properties @@ -396,6 +396,8 @@ Domination = Доминация Cultural = Културни Diplomatic = Дипломация Time = Време + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -2483,15 +2485,15 @@ City-State Influence recovers at twice the normal rate = # Requires translation! [relativeAmount]% Food consumption by specialists [cityFilter] = # Requires translation! -Unhappiness from number of Cities doubled = +[relativeAmount]% unhappiness from the number of cities = # Requires translation! [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = +[amount] Happiness from each type of luxury resource = # Requires translation! Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! -[amount] Happiness from each type of luxury resource = +[relativeAmount]% of excess happiness converted to [stat] = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! @@ -2916,6 +2918,8 @@ Takes your religion over the one in their birth city = # Requires translation! Great Person - [comment] = # Requires translation! +Is part of Great Person group [comment] = + # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = @@ -4756,6 +4760,8 @@ Jaipur = # Requires translation! Karachi = India = Индия + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Ото фон Бисмарк I cannot wait until ye grow even mightier. Therefore, prepare for war! = Не мога да чакам, докато станете още по-силни. Затова се пригответе за война! diff --git a/android/assets/jsons/translations/Catalan.properties b/android/assets/jsons/translations/Catalan.properties index 2300067a0c..7a4123da6b 100644 --- a/android/assets/jsons/translations/Catalan.properties +++ b/android/assets/jsons/translations/Catalan.properties @@ -364,6 +364,8 @@ Domination = Per dominació Cultural = Cultural Diplomatic = Diplomàtica Time = Per temps + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -1915,11 +1917,12 @@ City-State Influence recovers at twice the normal rate = Es duplica la recuperac [relativeAmount]% growth [cityFilter] = [relativeAmount] % de creixement [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = Es conserva un [amount] % de menjar després d’augmentar la població [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount] % de consum de menjar dels especialistes [cityFilter] -Unhappiness from number of Cities doubled = Es duplica la infelicitat pel nombre de ciutats. + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount] % d’infelicitat de [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = Es converteix un [relativeAmount] % més de l’excedent de felicitat a [stat]. -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Manté [relativeAmount] % de la felicitat de l’última còpia d’un recurs de luxe quan es comerciï amb ell. [amount] Happiness from each type of luxury resource = [amount] de felicitat de cada recurs de luxe +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Manté [relativeAmount] % de la felicitat de l’última còpia d’un recurs de luxe quan es comerciï amb ell. +[relativeAmount]% of excess happiness converted to [stat] = Es converteix un [relativeAmount] % més de l’excedent de felicitat a [stat]. Cannot build [baseUnitFilter] units = Les unitats [baseUnitFilter] no es poden construir. Enables construction of Spaceship parts = Permet la construcció de parts de naus espacials May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Es poden comprar unitats «[baseUnitFilter]» per [amount] [stat] [cityFilter] amb un cost creixent ([amount2]) @@ -2135,6 +2138,8 @@ Religious Unit = Unitat religiosa Spaceship part = Part de la nau espacial Takes your religion over the one in their birth city = Imposa la vostra religió per damunt de la religió de la ciutat de naixement Great Person - [comment] = Gran personatge - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = per consumir aquesta unitat for [amount] movement = per [amount] de moviment once = una vegada @@ -3447,6 +3452,8 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Índia + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = No puc esperar que us torneu més fort. Per tant, prepareu-vos per la guerra! diff --git a/android/assets/jsons/translations/Czech.properties b/android/assets/jsons/translations/Czech.properties index f7070989be..4e80db86fb 100644 --- a/android/assets/jsons/translations/Czech.properties +++ b/android/assets/jsons/translations/Czech.properties @@ -364,6 +364,8 @@ Domination = Dominance Cultural = Kulturní Diplomatic = Diplomatická Time = Čas + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -2113,12 +2115,13 @@ City-State Influence recovers at twice the normal rate = Vliv městských stát [relativeAmount]% growth [cityFilter] = [relativeAmount]% růst [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% jídla je zachováno poté, co se populace [cityFilter] rozroste [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% spotřeby jídla specialisty [cityFilter] -Unhappiness from number of Cities doubled = Nespokojenost za počet měst je dvojnásobná + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = # Requires translation! [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadbytečné spokojenosti je přidáno na [stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Udrží [relativeAmount]% spokojenosti z luxusní suroviny i poté, co byl poslední kus vyobchodován. [amount] Happiness from each type of luxury resource = [amount] spokojenost za každou luxusní surovinu +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Udrží [relativeAmount]% spokojenosti z luxusní suroviny i poté, co byl poslední kus vyobchodován. +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadbytečné spokojenosti je přidáno na [stat] Cannot build [baseUnitFilter] units = Nelze stavět [baseUnitFilter] jendotky Enables construction of Spaceship parts = Zpřístupní stavbu částí kosmické lodi May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Může nakupovat jednotku [baseUnitFilter] za [amount] [stat] [cityFilter] se zvyšující se cenou ([amount2]) @@ -2365,6 +2368,8 @@ Spaceship part = Části kosmické lodi Takes your religion over the one in their birth city = Upřednostní tvé náboženství před tím v rodném městě Great Person - [comment] = Velká osobnost - [comment] # Requires translation! +Is part of Great Person group [comment] = + # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = @@ -3793,6 +3798,8 @@ Gwalior = Gválijar Jaipur = Džajpur Karachi = Karáčí India = Indie + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nemohu čekat, než budete ještě silnější. Takže se připravte na válku! diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index d923dddeb4..7711741d34 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -366,6 +366,8 @@ Domination = Overheersing Cultural = Cultureel Diplomatic = Diplomatiek Time = Tijd + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -1936,12 +1938,13 @@ City-State Influence recovers at twice the normal rate = Stadstaat invloed herst [relativeAmount]% growth [cityFilter] = [relativeAmount]% groei [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% voedsel is overgebracht na bevolkingsgroei [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumptie van Eten door specialisten [cityFilter] -Unhappiness from number of Cities doubled = Ontevredenheid van aantal steden verdubbeld + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Ongelukkigheid van [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% van overtollig geluk omgezet in [stat] +[amount] Happiness from each type of luxury resource = [amount] Geluk van elk soort luxe grondstof # Requires translation! Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = -[amount] Happiness from each type of luxury resource = [amount] Geluk van elk soort luxe grondstof +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% van overtollig geluk omgezet in [stat] # Requires translation! Cannot build [baseUnitFilter] units = Enables construction of Spaceship parts = Ontgrendelt productie van ruimteschip onderdelen @@ -2217,6 +2220,8 @@ Spaceship part = Ruimteschip onderdeel Takes your religion over the one in their birth city = Accepteert jouw religie boven die van hun geboortestad Great Person - [comment] = Groot Persoon - [comment] # Requires translation! +Is part of Great Person group [comment] = + # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = @@ -3668,6 +3673,8 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Indië + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ik kan niet wachten tot je nog machtiger wordt. Bereid je daarom voor op oorlog! diff --git a/android/assets/jsons/translations/English.properties b/android/assets/jsons/translations/English.properties index 00b8749bed..7e7031446b 100644 --- a/android/assets/jsons/translations/English.properties +++ b/android/assets/jsons/translations/English.properties @@ -653,6 +653,8 @@ Cultural = Diplomatic = # Requires translation! Time = + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -3459,15 +3461,15 @@ City-State Influence recovers at twice the normal rate = # Requires translation! [relativeAmount]% Food consumption by specialists [cityFilter] = # Requires translation! -Unhappiness from number of Cities doubled = +[relativeAmount]% unhappiness from the number of cities = # Requires translation! [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = +[amount] Happiness from each type of luxury resource = # Requires translation! Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! -[amount] Happiness from each type of luxury resource = +[relativeAmount]% of excess happiness converted to [stat] = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! @@ -3893,6 +3895,8 @@ Takes your religion over the one in their birth city = # Requires translation! Great Person - [comment] = # Requires translation! +Is part of Great Person group [comment] = + # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = @@ -6238,6 +6242,8 @@ Jaipur = Karachi = # Requires translation! India = + # Requires translation! +[amount]% unhappiness from the number of Cities = # Requires translation! Otto von Bismarck = diff --git a/android/assets/jsons/translations/Filipino.properties b/android/assets/jsons/translations/Filipino.properties index f4d45d4aed..9c577f1eee 100644 --- a/android/assets/jsons/translations/Filipino.properties +++ b/android/assets/jsons/translations/Filipino.properties @@ -369,6 +369,8 @@ Domination = Dominasyon Cultural = Pangkultura Diplomatic = Diplomatiko Time = Oras + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -1948,11 +1950,12 @@ City-State Influence recovers at twice the normal rate = Bumubuti ang Impluwensy [relativeAmount]% growth [cityFilter] = [relativeAmount]% paglaki [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = pinapasa ang [amount]% Pagkain pagkatapos na lumaki ang populasyon [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Pagkain ng mga espesyalista [cityFilter] -Unhappiness from number of Cities doubled = Dumudoble ang Kalungkutan sa mga Lungsod + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Kalungkutan mula sa [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% ng sobrang happiness ay magiging [stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Panatilihin ang [relativeAmount]% ng kasiyahan mula sa isang karangyaan pagkatapos ito ibenta [amount] Happiness from each type of luxury resource = [amount] Kaligayahan mula sa bawat uri ng karangyaan +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Panatilihin ang [relativeAmount]% ng kasiyahan mula sa isang karangyaan pagkatapos ito ibenta +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% ng sobrang happiness ay magiging [stat] Cannot build [baseUnitFilter] units = Hindi kayang gumawa ng mga [baseUnitFilter] na yunit Enables construction of Spaceship parts = Pinapagana ang paggawa ng parte ng Sasakyang PangKalawakan May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Maaaring bumili ng [baseUnitFilter] na yunit sa halagang [amount] [stat] [cityFilter] at may presyong patong na ([amount2]) @@ -2169,6 +2172,8 @@ Religious Unit = Relihiyosong yunit Spaceship part = Bahagi ng Sasakyang-Pangkalawakan Takes your religion over the one in their birth city = Kinukuha ang iyong relihiyon mula sa isang nasa kanilang pinanggalingang lungsod Great Person - [comment] = Dakilang Tao - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = sa pagsakripisyo ng yunit na ito for [amount] movement = para sa [amount] na paggalaw once = isang bsses @@ -3488,6 +3493,8 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Indiya + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Hindi ako makapaghintay hanggang sa lumakas ka pa. Samakatuwid, maghanda para sa digmaan! diff --git a/android/assets/jsons/translations/Finnish.properties b/android/assets/jsons/translations/Finnish.properties index 3413397aac..5acdad2d8b 100644 --- a/android/assets/jsons/translations/Finnish.properties +++ b/android/assets/jsons/translations/Finnish.properties @@ -436,6 +436,8 @@ Domination = Maailman Herruus Cultural = Kulttuurinen Diplomatic = Diplomaattinen Time = Aika + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -2645,15 +2647,16 @@ City-State Influence recovers at twice the normal rate = Vaikutusvalta Kaupunkiv [amount]% Food is carried over after population increases [cityFilter] = # Requires translation! [relativeAmount]% Food consumption by specialists [cityFilter] = -Unhappiness from number of Cities doubled = Tyytymättömyys kaupunkien määrästä tuplattu + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = # Requires translation! [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = +[amount] Happiness from each type of luxury resource = # Requires translation! Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! -[amount] Happiness from each type of luxury resource = +[relativeAmount]% of excess happiness converted to [stat] = # Requires translation! Cannot build [baseUnitFilter] units = Enables construction of Spaceship parts = Sallii avaruusaluksen osien rakentamisen @@ -3060,6 +3063,8 @@ Takes your religion over the one in their birth city = # Requires translation! Great Person - [comment] = # Requires translation! +Is part of Great Person group [comment] = + # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = @@ -4665,6 +4670,8 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Intia + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = En voi odottaa kasvuanne vielä mahtavammaksi. Valmistautukaa siis sotaan! diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index 03c71b239b..cecb72f6fc 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -360,6 +360,8 @@ Domination = Domination Cultural = Culturelle Diplomatic = Diplomatique Time = Temps + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -441,19 +443,14 @@ Extension mods = Mods Base ruleset: = Règles de base : # Note - do not translate the colour names between «». Changing them works if you know what you're doing. The mod you selected is incorrectly defined! = Le mod que vous avez sélectionné n'est pas correctement défini ! - # Requires translation! The mod you selected is «RED»incorrectly defined!«» = Le mod que vous avez sélectionné est «RED»incorrectement défini !«» The mod combination you selected is incorrectly defined! = La combinaison de mods que vous avez sélectionnée est incorrectement définie ! - # Requires translation! The mod combination you selected is «RED»incorrectly defined!«» = La combinaison de mods que vous avez sélectionnée est «RED»incorrectement définie !«» The mod combination you selected has problems. = La combinaison de mods que vous avez sélectionnée a des problèmes. You can play it, but don't expect everything to work! = Vous pouvez jouer, mais ne vous attendez pas à ce que tout fonctionne ! - # Requires translation! The mod combination you selected «GOLD»has problems«». = La combinaison de mods que vous avez sélectionnée «GOLD»a des problèmes«». - # Requires translation! You can play it, but «GOLDENROD»don't expect everything to work!«» = Vous pouvez jouer, mais «GOLDENROD»ne vous attendez pas à ce que tout fonctionne !«» This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Ces règles de base ne sont pas compatibles avec les mods d'extension\nsélectionnés précédemment. Ils ont été désactivés. - # Requires translation! Are you really sure you want to play with the following known problems? = Êtes-vous vraiment sûr(e) de vouloir jouer avec les problèmes mentionnés ? Base Ruleset = Règles de base [amount] Techs = [amount] Technologies @@ -1663,20 +1660,13 @@ Move = Déplacer After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Après qu'une civilisation inconnue soit entrée dans l'ère [eraName], nous avons recruté [spyName] comme espion ! We have recruited [spyName] as a spy! = Nous avons recruté [spyName] comme espion ! - # Requires translation! A spy from [civilization] stole the Technology [techName] from [cityName]! = Un espion de [civilization] a volé la technologie [techName] dans [cityName] ! - # Requires translation! An unidentified spy stole the Technology [techName] from [cityName]! = Un espion non identifié a volé la technologie [techName] dans [cityName] ! - # Requires translation! Your spy [name] stole the Technology [techName] from [cityName]! = Votre espion [name] a volé la technologie [techName] dans [cityName] ! - # Requires translation! Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Votre espion [name] ne peut plus voler de technologies à [civilization] puisque nous avons déjà recherché toutes celles qu'ils connaissent ! - # Requires translation! After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Après que la ville de [cityName] ait été détruite, notre espion [spyName] a fui vers son repaire ! - # Requires translation! After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Après que la ville de [cityName] ait été conquise, notre espion [spyName] a fui vers son repaire ! - # Requires translation! Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = En raison du chaos dans [cityName], notre espion [spyname] a fui vers son repaire ! # Promotions @@ -1888,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = L'influence sur les Cit [relativeAmount]% growth [cityFilter] = [relativeAmount]% croissance [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% de la nourriture est conservée après augmentation de la population [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consommation de nourriture par les spécialistes [cityFilter] -Unhappiness from number of Cities doubled = Mécontentement dû au nombre de villes doublé + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Mécontentement de [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% du bonheur en surplus est converti en [stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conserver [relativeAmount]% du Bonheur d'une ressource de luxe après que le dernier item ait été échangé [amount] Happiness from each type of luxury resource = [amount] Bonheur pour chaque type de ressource de luxe +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conserver [relativeAmount]% du Bonheur d'une ressource de luxe après que le dernier item ait été échangé +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% du bonheur en surplus est converti en [stat] Cannot build [baseUnitFilter] units = Ne peut pas construire les unités [baseUnitFilter] Enables construction of Spaceship parts = Permet la construction des composants du Vaisseau Spatial May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Peut acheter des unités [baseUnitFilter] pour [amount] [stat] [cityFilter] avec augmentation régulière du prix ([amount2]) @@ -2000,7 +1991,6 @@ Destroyed when the city is captured = Détruit(e) quand la ville est conquise Doubles Gold given to enemy if city is captured = Double l'or donné à l'ennemi si la ville est conquise Remove extra unhappiness from annexed cities = Supprime le mécontentement supplémentaire des villes annexées Connects trade routes over water = Connecte les routes commerciales maritimes - # Requires translation! Automatically built in all cities where it is buildable = Construit(e) automatiquement dans toutes les villes où cela est possible Creates a [improvementName] improvement on a specific tile = Crée un aménagement [improvementName] sur une case spécifique Founds a new city = Fonde une nouvelle ville @@ -2091,7 +2081,6 @@ Destroys tile improvements when attacking = Détruit les aménagements de case e Cannot move = Ne peut pas se déplacer Double movement in [terrainFilter] = Mouvement doublé sur [terrainFilter] All tiles cost 1 movement = Toutes les cases coûtent 1 mouvement - # Requires translation! May travel on Water tiles without embarking = Peut se déplacer sur les cases Eau sans embarquer Can pass through impassable tiles = Peut passer les cases infranchissables Ignores terrain cost = Ignore le coût du terrain @@ -2107,6 +2096,8 @@ Religious Unit = Unité religieuse Spaceship part = Composant de Vaisseau Spatial Takes your religion over the one in their birth city = Impose votre religion sur celle actuelle dans sa ville de naissance Great Person - [comment] = Personnage Illustre - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = en consommant cette unité for [amount] movement = pour [amount] mouvement(s) once = une fois @@ -2398,15 +2389,10 @@ UnitActionModifier = UnitéActionModificateur #################### Lines from spy actions ####################### - # Requires translation! Establishing Network = Établit un réseau - # Requires translation! Observing City = Observe une ville - # Requires translation! Stealing Tech = Vole une technologie - # Requires translation! Rigging Elections = Truque les élections - # Requires translation! Conducting Counter-intelligence = Gère le contre-espionnage @@ -3381,6 +3367,8 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Inde + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Je ne peux rester ainsi en attendant que vous gagniez en puissance. Préparez-vous à la guerre ! diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index b465c5ff45..291d0fbf48 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -360,6 +360,8 @@ Domination = Vorherrschaft Cultural = Kulturell Diplomatic = Diplomatisch Time = Zeit + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -1876,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = Stadtstaaten-Einfluss e [relativeAmount]% growth [cityFilter] = [relativeAmount]% Wachstum [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% der Nahrung wird übertragen nachdem die Bevölkerung [cityFilter] gewachsen ist [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Nahrungsverbrauch von Spezialisten [cityFilter] -Unhappiness from number of Cities doubled = Unzufriedenheit aufgrund der Anzahl der Städte verdoppelt + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unzufriedenheit durch [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% überschüssige Zufriedenheit wurde in [stat] umgewandelt -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behalte [relativeAmount]% der Zufriedenheit eines Luxusguts, nachdem das letzte Exemplar weggehandelt worden ist [amount] Happiness from each type of luxury resource = [amount] Zufriedenheit für jeden Typ der Luxusressourcen +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behalte [relativeAmount]% der Zufriedenheit eines Luxusguts, nachdem das letzte Exemplar weggehandelt worden ist +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% überschüssige Zufriedenheit wurde in [stat] umgewandelt Cannot build [baseUnitFilter] units = Kann keine [baseUnitFilter]-Einheiten bauen Enables construction of Spaceship parts = Erlaubt die Produktion von Raumschiffteilen May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Darf [baseUnitFilter] Einheiten für [amount] [stat] [cityFilter] zu einem erhöhten Preis ([amount2]) kaufen @@ -2093,6 +2096,8 @@ Religious Unit = Religiöse Einheit Spaceship part = Raumschiffteil Takes your religion over the one in their birth city = Übernimmt deine Religion anstelle der seiner Geburtsstadt Great Person - [comment] = Große Persönlichkeit - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = durch Verbrauch dieser Einheit for [amount] movement = für [amount] Bewegung(en) once = einmalig @@ -3367,6 +3372,8 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karatschi India = Indien + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ich kann nicht warten, bis ihr noch mächtiger werdet. Deshalb: Bereitet euch auf den Krieg vor! diff --git a/android/assets/jsons/translations/Greek.properties b/android/assets/jsons/translations/Greek.properties index 949cd14c48..119ca60cc4 100644 --- a/android/assets/jsons/translations/Greek.properties +++ b/android/assets/jsons/translations/Greek.properties @@ -522,6 +522,8 @@ Cultural = Πολιτισμική Diplomatic = Διπλοματική # Requires translation! Time = + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -3076,15 +3078,15 @@ City-State Influence recovers at twice the normal rate = # Requires translation! [relativeAmount]% Food consumption by specialists [cityFilter] = # Requires translation! -Unhappiness from number of Cities doubled = +[relativeAmount]% unhappiness from the number of cities = # Requires translation! [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = +[amount] Happiness from each type of luxury resource = # Requires translation! Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! -[amount] Happiness from each type of luxury resource = +[relativeAmount]% of excess happiness converted to [stat] = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! @@ -3508,6 +3510,8 @@ Takes your religion over the one in their birth city = # Requires translation! Great Person - [comment] = # Requires translation! +Is part of Great Person group [comment] = + # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = @@ -5613,6 +5617,8 @@ Jaipur = # Requires translation! Karachi = India = Ινδία + # Requires translation! +[amount]% unhappiness from the number of Cities = # Requires translation! Otto von Bismarck = diff --git a/android/assets/jsons/translations/Hungarian.properties b/android/assets/jsons/translations/Hungarian.properties index 5f424adac8..eca81f7c97 100644 --- a/android/assets/jsons/translations/Hungarian.properties +++ b/android/assets/jsons/translations/Hungarian.properties @@ -363,6 +363,8 @@ Domination = Hatalmi Cultural = Kulturális Diplomatic = Diplomáciai Time = Időkorlátig + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -1923,11 +1925,12 @@ City-State Influence recovers at twice the normal rate = A városállamokbeli be [relativeAmount]% growth [cityFilter] = [relativeAmount]% növekedés [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = Az étel [amount]%-a megőrzésre kerül a populáció növekedése után [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = A szakértők élelmiszerfogyasztása [relativeAmount]%-kal változik [cityFilter] -Unhappiness from number of Cities doubled = A városok száma kétszer jobban hat a boldogtalanságra + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% boldogtalanság [cityFilter] lévő [populationFilter] által -[relativeAmount]% of excess happiness converted to [stat] = A szükségen felüli boldogság [relativeAmount]%-a [stat] lesz -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Azután is megmarad a luxuscikk után járó boldogság [relativeAmount]%-a, hogy az utolsó példányát is elcserélted [amount] Happiness from each type of luxury resource = [amount] boldogság luxuscikkfajtánként +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Azután is megmarad a luxuscikk után járó boldogság [relativeAmount]%-a, hogy az utolsó példányát is elcserélted +[relativeAmount]% of excess happiness converted to [stat] = A szükségen felüli boldogság [relativeAmount]%-a [stat] lesz Cannot build [baseUnitFilter] units = Nem építhetők [baseUnitFilter] egységek Enables construction of Spaceship parts = Űrjhajóalaktrészek gyártását teszi lehetővé May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [baseUnitFilter] egységek vásárolhatók [amount] [stat] ellenében, de egyre drágábban ([amount2]) [cityFilter] @@ -2143,6 +2146,8 @@ Religious Unit = Vallási egység Spaceship part = Űrhajóalkatrész Takes your religion over the one in their birth city = Felveszi annak a városnak a vallását, amelyben született Great Person - [comment] = Híres ember - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = ennek az egységnek az elhasználásával for [amount] movement = [amount] lépéspontért once = egyszer @@ -3472,6 +3477,8 @@ Gwalior = Gválijar Jaipur = Dzsaipur Karachi = Karacsi India = India + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nem várhatok, míg még nagyobb hatalomra teszel szert. Készülj tehát a háborúra! diff --git a/android/assets/jsons/translations/Indonesian.properties b/android/assets/jsons/translations/Indonesian.properties index 9cff4b4a76..4c786b5b5d 100644 --- a/android/assets/jsons/translations/Indonesian.properties +++ b/android/assets/jsons/translations/Indonesian.properties @@ -364,6 +364,8 @@ Domination = Dominasi Cultural = Kebudayaan Diplomatic = Diplomatik Time = Waktu + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -1913,11 +1915,12 @@ City-State Influence recovers at twice the normal rate = Pengaruh negara-kota pu [relativeAmount]% growth [cityFilter] = [relativeAmount]% pertumbuhan [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% Makanan dibawa setelah populasi meningkat [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% konsumsi Makanan oleh spesialis [cityFilter] -Unhappiness from number of Cities doubled = Ketidakbahagiaan dari banyaknya kota 2x lebih besar + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Ketidakbahagiaan dari [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% kelebihan kebahagiaan dikonversi menjadi [stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Menahan [relativeAmount]% kebahagiaan dari sebuah barang mewah meskipun barang terakhirnya telah diperdagangkan. [amount] Happiness from each type of luxury resource = [amount] Kebahagiaan dari setiap jenis barang mewah +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Menahan [relativeAmount]% kebahagiaan dari sebuah barang mewah meskipun barang terakhirnya telah diperdagangkan. +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% kelebihan kebahagiaan dikonversi menjadi [stat] Cannot build [baseUnitFilter] units = Tidak bisa membuat unit [baseUnitFilter] Enables construction of Spaceship parts = Memungkinkan konstruksi Pesawat Antariksa May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Dapat membeli unit [baseUnitFilter] sebesar [amount] [stat] [cityFilter] dengan harga yang terus naik ([amount2]) @@ -2132,6 +2135,8 @@ Religious Unit = Unit Agama Spaceship part = Bagian Pesawat Antariksa Takes your religion over the one in their birth city = Memeluk agamamu dibandingkan dengan agamanya di kota kelahirannya Great Person - [comment] = Orang Hebat - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = dengan mengonsumsi unit ini for [amount] movement = untuk [amount] giliran once = sekali @@ -3443,6 +3448,8 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = India + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Aku tak bisa menunggu hingga kau menjadi lebih kuat. Maka, bersiaplah untuk perang! diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index db93ed5079..9926c744d9 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -363,6 +363,8 @@ Domination = Dominazione Cultural = Culturale Diplomatic = Diplomatica Time = A tempo + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -1883,11 +1885,12 @@ City-State Influence recovers at twice the normal rate = L'influenza delle Citt [relativeAmount]% growth [cityFilter] = [relativeAmount]% crescita [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% di cibo viene immagazzinato alla nascita di un nuovo cittadino [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumo di cibo dagli specialisti [cityFilter] -Unhappiness from number of Cities doubled = Infelicità dal numero delle Città raddoppiato + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicità da [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = Il [relativeAmount]% di felicità in eccesso si converte in [stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conservi il [relativeAmount]% della Felciità apportata da una risorsa di lusso quando anche l'ultima copia viene scambiata [amount] Happiness from each type of luxury resource = [amount] Felicità per ogni tipo di risorsa di lusso +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conservi il [relativeAmount]% della Felciità apportata da una risorsa di lusso quando anche l'ultima copia viene scambiata +[relativeAmount]% of excess happiness converted to [stat] = Il [relativeAmount]% di felicità in eccesso si converte in [stat] Cannot build [baseUnitFilter] units = Non può costruire unità [baseUnitFilter] Enables construction of Spaceship parts = Consente la costruzione di parti dell'astronave May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Può acquistare unità [baseUnitFilter] per [amount] [stat] [cityFilter] a un prezzo crecente ([amount2]) @@ -2100,6 +2103,8 @@ Religious Unit = Unità religiosa Spaceship part = Parte dell'astronave Takes your religion over the one in their birth city = Porta la tua religione sopra quella nella loro città natale Great Person - [comment] = Grande Personaggio - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = consumando questa unità for [amount] movement = per [amount] movimento once = una volta @@ -3373,6 +3378,8 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = India + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Lascia che tu lo sappia: tu sei un nemico della Germania e come tale vai combattuto. Che Dio abbia pietà di te, perché io non ne avrò. diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index 3a75d42547..e5be377fbf 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -364,6 +364,8 @@ Domination = 覇権 Cultural = 文化 Diplomatic = 外交 Time = 時間 + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -2008,11 +2010,12 @@ City-State Influence recovers at twice the normal rate = 都市国家への影 [relativeAmount]% growth [cityFilter] = [cityFilter]成長[relativeAmount]% [amount]% Food is carried over after population increases [cityFilter] = [cityFilter]人口増加後[amount]%の食料を持ち越す [relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]専門家の食料の消費[relativeAmount]% -Unhappiness from number of Cities doubled = 都市の数からの不満が2倍 + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter][populationFilter]からの不満が[relativeAmount]% -[relativeAmount]% of excess happiness converted to [stat] = 余剰幸福度の[relativeAmount]%が[stat]に変換される -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 高級資源の最後の1個を取引に出した後も、その資源から得られたはずの幸福度の[relativeAmount]%を保持する。 [amount] Happiness from each type of luxury resource = 高級資源から得られる幸福度[amount] +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 高級資源の最後の1個を取引に出した後も、その資源から得られたはずの幸福度の[relativeAmount]%を保持する。 +[relativeAmount]% of excess happiness converted to [stat] = 余剰幸福度の[relativeAmount]%が[stat]に変換される Cannot build [baseUnitFilter] units = [baseUnitFilter]ユニットを生産できない Enables construction of Spaceship parts = 宇宙船のパーツの構築ができる # Requires translation! @@ -2270,6 +2273,8 @@ Spaceship part = 宇宙船のパーツ # Requires translation! Takes your religion over the one in their birth city = Great Person - [comment] = 偉人 - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = このユニットを消費することで # Requires translation! for [amount] movement = @@ -3711,6 +3716,8 @@ Gwalior = グワーリオール Jaipur = ジャイプル Karachi = カラチ India = インド + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = ビスマルク I cannot wait until ye grow even mightier. Therefore, prepare for war! = 私はもう、貴様らが強くなるまで待っていられない。戦争の準備をするがよい! diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index 958d790952..0beebda3fd 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -370,6 +370,8 @@ Domination = 정복 Cultural = 문화 Diplomatic = 외교 Time = 시간 + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -1988,11 +1990,12 @@ City-State Influence recovers at twice the normal rate = 도시 국가에 대한 [relativeAmount]% growth [cityFilter] = [cityFilter]의 성장률 [relativeAmount]% [amount]% Food is carried over after population increases [cityFilter] = 새로운 시민이 증가한 이후 [cityFilter]의 식량 [amount]%가 이월됨 [relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]의 전문가가 소비하는 식량 [relativeAmount]% -Unhappiness from number of Cities doubled = 도시 수로 인한 불행 두 배 + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]에서 [populationFilter]로 인한 불행 [relativeAmount]% -[relativeAmount]% of excess happiness converted to [stat] = 잉여 행복의 [relativeAmount]%가 [stat]에 추가됨 -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 동일한 사치 자원 중 마지막 것을 거래하여 사용할 수 없게 되어도 해당 사치 자원으로 얻었던 행복의 [relativeAmount]%를 유지함 [amount] Happiness from each type of luxury resource = 사치 자원 한 종류당 행복 [amount] +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 동일한 사치 자원 중 마지막 것을 거래하여 사용할 수 없게 되어도 해당 사치 자원으로 얻었던 행복의 [relativeAmount]%를 유지함 +[relativeAmount]% of excess happiness converted to [stat] = 잉여 행복의 [relativeAmount]%가 [stat]에 추가됨 Cannot build [baseUnitFilter] units = [baseUnitFilter] 유닛 생산 불가 Enables construction of Spaceship parts = 우주선 부품 생산 가능 May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]애서 [amount] [stat](으)로 [baseUnitFilter] 유닛 구매 가능, 비용 [amount2]씩 증가 @@ -2210,6 +2213,8 @@ Religious Unit = 종교 유닛 Spaceship part = 우주선 부품 Takes your religion over the one in their birth city = 도시의 대중 종교가 아니라 문명이 창시한 종교를 따름 Great Person - [comment] = [comment] 위인 + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = 이 유닛을 소모하여 # Requires translation! for [amount] movement = @@ -3557,6 +3562,8 @@ Gwalior = 괄리오르 Jaipur = 자이푸르 Karachi = 카라치 India = 인도 + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = 오토 폰 비스마르크 I cannot wait until ye grow even mightier. Therefore, prepare for war! = 그대들이 강해지는 것을 더이상 좌시할 수 없군. 전쟁을 준비하시오! diff --git a/android/assets/jsons/translations/Lithuanian.properties b/android/assets/jsons/translations/Lithuanian.properties index 9ae998b7bd..94d5e03c9f 100644 --- a/android/assets/jsons/translations/Lithuanian.properties +++ b/android/assets/jsons/translations/Lithuanian.properties @@ -385,6 +385,8 @@ Domination = Karinė Cultural = Kultūrinė Diplomatic = Diplomatinė Time = Laiko + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -2057,11 +2059,12 @@ City-State Influence recovers at twice the normal rate = Įtaka laisviesiems mie [relativeAmount]% growth [cityFilter] = [relativeAmount]% prie augimo: [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = Taupo [amount]% maisto didėjant gyventojų skaičiui mieste: [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% prie maisto vartojimo specialistams mieste: [cityFilter] -Unhappiness from number of Cities doubled = Nepasitenkinimas dėl miestų skaičiaus dvigubinamas + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% nepasitenkinimui nuo: [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nuo perteklinės laimės paverčiama į: [stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% laimės nuo reto resurso išsaugoma net kai paskutinis jo žiupsnelis parduotas [amount] Happiness from each type of luxury resource = [amount] laimės už kiekvieną retą resursą +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% laimės nuo reto resurso išsaugoma net kai paskutinis jo žiupsnelis parduotas +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nuo perteklinės laimės paverčiama į: [stat] Cannot build [baseUnitFilter] units = Negali gaminti: [baseUnitFilter] Enables construction of Spaceship parts = Leidžia gaminti erdvėlaivio dalis May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Galima pirkti dalinius: [baseUnitFilter] už [amount] [stat] [cityFilter] padidintą kainą: ([amount2]) @@ -2281,6 +2284,8 @@ Religious Unit = Religinis dalinys Spaceship part = Erdvėlaivio dalis Takes your religion over the one in their birth city = Priima jūsų religiją vietoje gimtosios Great Person - [comment] = Didis žmogus - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = panaudojus šį dalinį # Requires translation! for [amount] movement = @@ -3653,6 +3658,8 @@ Gwalior = Gvalior Jaipur = Džajpur Karachi = Karači India = Indija + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Oto fon Bismark I cannot wait until ye grow even mightier. Therefore, prepare for war! = Negaliu laukti kol dar labiau sustiprėsite. Todėl skelbiu karą tiesiog dabar! diff --git a/android/assets/jsons/translations/Malay.properties b/android/assets/jsons/translations/Malay.properties index 59f977f852..ff858a57a5 100644 --- a/android/assets/jsons/translations/Malay.properties +++ b/android/assets/jsons/translations/Malay.properties @@ -476,6 +476,8 @@ Cultural = Kebudayaan Diplomatic = # Requires translation! Time = + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -2638,15 +2640,15 @@ City-State Influence recovers at twice the normal rate = # Requires translation! [relativeAmount]% Food consumption by specialists [cityFilter] = # Requires translation! -Unhappiness from number of Cities doubled = +[relativeAmount]% unhappiness from the number of cities = # Requires translation! [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = +[amount] Happiness from each type of luxury resource = # Requires translation! Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! -[amount] Happiness from each type of luxury resource = +[relativeAmount]% of excess happiness converted to [stat] = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! @@ -3071,6 +3073,8 @@ Takes your religion over the one in their birth city = # Requires translation! Great Person - [comment] = # Requires translation! +Is part of Great Person group [comment] = + # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = @@ -5268,6 +5272,8 @@ Jaipur = Karachi = # Requires translation! India = + # Requires translation! +[amount]% unhappiness from the number of Cities = # Requires translation! Otto von Bismarck = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties index fb4c7d7026..af0ecdf6e8 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties @@ -511,6 +511,8 @@ Cultural = Farhangi Diplomatic = # Requires translation! Time = + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -2856,15 +2858,15 @@ City-State Influence recovers at twice the normal rate = # Requires translation! [relativeAmount]% Food consumption by specialists [cityFilter] = # Requires translation! -Unhappiness from number of Cities doubled = +[relativeAmount]% unhappiness from the number of cities = # Requires translation! [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = +[amount] Happiness from each type of luxury resource = # Requires translation! Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! -[amount] Happiness from each type of luxury resource = +[relativeAmount]% of excess happiness converted to [stat] = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! @@ -3287,6 +3289,8 @@ Takes your religion over the one in their birth city = # Requires translation! Great Person - [comment] = # Requires translation! +Is part of Great Person group [comment] = + # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = @@ -5571,6 +5575,8 @@ Jaipur = Karachi = # Requires translation! India = + # Requires translation! +[amount]% unhappiness from the number of Cities = # Requires translation! Otto von Bismarck = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties index dd1322cc44..ba0ea35833 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties @@ -465,6 +465,8 @@ Domination = Solte bar Digaraan Cultural = Farhangi Diplomatic = Siasi Time = Zaman + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -2785,15 +2787,15 @@ City-State Influence recovers at twice the normal rate = # Requires translation! [relativeAmount]% Food consumption by specialists [cityFilter] = # Requires translation! -Unhappiness from number of Cities doubled = +[relativeAmount]% unhappiness from the number of cities = # Requires translation! [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = +[amount] Happiness from each type of luxury resource = # Requires translation! Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! -[amount] Happiness from each type of luxury resource = +[relativeAmount]% of excess happiness converted to [stat] = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! @@ -3216,6 +3218,8 @@ Takes your religion over the one in their birth city = # Requires translation! Great Person - [comment] = # Requires translation! +Is part of Great Person group [comment] = + # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = @@ -5496,6 +5500,8 @@ Jaipur = Karachi = # Requires translation! India = + # Requires translation! +[amount]% unhappiness from the number of Cities = # Requires translation! Otto von Bismarck = diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index 02927d50f5..52ef3f861a 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -360,6 +360,8 @@ Domination = przez dominację Cultural = kulturowe Diplomatic = dyplomatyczne Time = czasowe + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -441,19 +443,14 @@ Extension mods = Mody rozszerzające: Base ruleset: = Zasady gry: # Note - do not translate the colour names between «». Changing them works if you know what you're doing. The mod you selected is incorrectly defined! = Mod, który wybrałeś, jest niepoprawnie zdefiniowany! - # Requires translation! The mod you selected is «RED»incorrectly defined!«» = Mod, który wybrałeś, jest «RED»niepoprawnie zdefiniowany!«» The mod combination you selected is incorrectly defined! = Kombinacja modów, którą wybrałeś, jest niepoprawnie zdefiniowana! - # Requires translation! The mod combination you selected is «RED»incorrectly defined!«» = Kombinacja modów, którą wybrałeś, jest «RED»niepoprawnie zdefiniowana!«» The mod combination you selected has problems. = Kombinacja modów, którą wybrałeś, ma problemy. You can play it, but don't expect everything to work! = Możesz spróbować zagrać, ale nie oczekuj, że wszystko będzie działać poprawnie! - # Requires translation! The mod combination you selected «GOLD»has problems«». = Kombinacja modów, którą wybrałeś, «GOLD»ma problemy«». - # Requires translation! You can play it, but «GOLDENROD»don't expect everything to work!«» = Możesz spróbować zagrać, ale «GOLDENROD»nie oczekuj, że wszystko będzie działać poprawnie!«» This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Ten podstawowy zestaw reguł nie jest kompatybilny z poprzednio wybranymi\nmodyfikacjami rozszerzeń, dlatego zostały wyłączone. - # Requires translation! Are you really sure you want to play with the following known problems? = Czy na pewno chcesz zagrać z tymi problemami? Base Ruleset = Zasady gry [amount] Techs = [amount] Technologii @@ -715,7 +712,6 @@ Borderless = Bez obramowania Screen Size = Rozdzielczość ekranu ### Enable panning the map when you move the mouse to the edge of the window - # Requires translation! Map mouse auto-scroll = Automatyczne przesuwanie mapy myszką Map panning speed = Szybkość przesuwania mapy @@ -1585,7 +1581,6 @@ Units: = Jednostki: Unit types = Typy jednostek Domain: [param] = Typ: [param] Toggle UI (World Screen only) = Przełącz UI (tylko na Ekranie Świata) - # Requires translation! Overrides yields from underlying terrain = Nadpisuje dochody z terenu leżącego poniżej No yields = Bez dochodów @@ -1666,20 +1661,13 @@ Move = Ruch After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Po tym jak nieznana cywilizacja wkroczyła w erę [eraName], zwerbowaliśmy [spyName] jako szpiega! We have recruited [spyName] as a spy! = Zwerbowaliśmy [spyName] jako szpiega! - # Requires translation! A spy from [civilization] stole the Technology [techName] from [cityName]! = Szpieg cywilizacji [civilization] skradł Technologię [techName] z [cityName]! - # Requires translation! An unidentified spy stole the Technology [techName] from [cityName]! = Nieznany szpieg skradł Technologię [techName] z [cityName]! - # Requires translation! Your spy [name] stole the Technology [techName] from [cityName]! = Twój szpieg [name] skradł Technologię [techName] z [cityName]! - # Requires translation! Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Twój szpieg [name] nie może skraść więcej technologii cywilizacji [civilization] bo odkryliśmy wszystkie technologie które znają! - # Requires translation! After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Po tym jak miasto [cityName] zostało zniszczone twój szpieg [spyName] uciekł z powrotem do naszego ukrycia. - # Requires translation! After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Po tym jak miasto [cityName] zostało zdobyte twój szpieg [spyName] uciekł z powrotem do naszego ukrycia. - # Requires translation! Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Z powodu zaistniałego chaosu w [cityName] twój szpieg [spyname] uciekł z powrotem do naszego ukrycia. # Promotions @@ -1892,11 +1880,12 @@ City-State Influence recovers at twice the normal rate = Wpływy w Wolnych Miast [relativeAmount]% growth [cityFilter] = [relativeAmount]% wzrostu Populacji [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% ⁂Żywności zostaje zachowane po wzroście populacji [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = Specjaliści [cityFilter] wymagają o [relativeAmount]% mniej ⁂Żywności -Unhappiness from number of Cities doubled = Podwójne niezadowolenie z liczby miast + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% niezadowolenia od [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadmiaru ⌣Zadowolenia zamieniane jest na [stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Zachowuje [relativeAmount]% ⌣Zadowolenia z Surowca Luksusowego po sprzedaży jego ostatniej sztuki [amount] Happiness from each type of luxury resource = [amount] ⌣Zadowolenia z każdego rodzaju Surowców Luksusowych +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Zachowuje [relativeAmount]% ⌣Zadowolenia z Surowca Luksusowego po sprzedaży jego ostatniej sztuki +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% nadmiaru ⌣Zadowolenia zamieniane jest na [stat] Cannot build [baseUnitFilter] units = Nie można zbudować jednostek [baseUnitFilter] Enables construction of Spaceship parts = Umożliwia produkcję modułów Statku Kosmicznego May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [baseUnitFilter] może być kupiony za [amount] pkt. [stat] [cityFilter] przy wzrastającej cenie ([amount2]) @@ -2004,7 +1993,6 @@ Destroyed when the city is captured = Ulega zniszczeniu po zdobyciu miasta Doubles Gold given to enemy if city is captured = Jeśli wróg zdobędzie miasto, splądruje dwukrotnie więcej ¤Złota,\nniż gdyby miasto nie posiadało tego budynku! Remove extra unhappiness from annexed cities = Likwiduje nadmierne niezadowolenie w okupowanych miastach Connects trade routes over water = Umożliwa tworzenie morskich szlaków handlowych - # Requires translation! Automatically built in all cities where it is buildable = Automatycznie budowane we wszystkich miastach gdzie jest to możliwe Creates a [improvementName] improvement on a specific tile = Tworzy ulepszenia [improvementName] na określonych polach Founds a new city = Może zakładać nowe miasta @@ -2095,7 +2083,6 @@ Destroys tile improvements when attacking = Niszczy ulepszenia pól podczas atak Cannot move = Nie może się poruszać Double movement in [terrainFilter] = Podwójny ruch przez [terrainFilter] All tiles cost 1 movement = Koszt ruchu: 1 na każdym terenie - # Requires translation! May travel on Water tiles without embarking = Może poruszać się na wodzie bez zaokrętowania Can pass through impassable tiles = Może pokonywać tereny nie do przekroczenia Ignores terrain cost = Ignoruje koszty terenu @@ -2111,6 +2098,8 @@ Religious Unit = Jednostka Religijna. Spaceship part = Moduł Statku Kosmicznego Takes your religion over the one in their birth city = Narzuca własną religię ponad inne w mieście z którego pochodzi. Great Person - [comment] = Wielki Człowiek związany z [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = przez wykorzystanie tej jednostki for [amount] movement = na [amount] ruchy once = jeden raz @@ -2405,15 +2394,10 @@ UnitActionModifier = #################### Lines from spy actions ####################### - # Requires translation! Establishing Network = Ustanawia Sieć - # Requires translation! Observing City = Obserwuje miasto - # Requires translation! Stealing Tech = Kradnie Technologię - # Requires translation! Rigging Elections = Fałszuje Wybory - # Requires translation! Conducting Counter-intelligence = Przeprowadza Kontrwywiad @@ -3388,6 +3372,8 @@ Gwalior = Gwalijar Jaipur = Dźajpur Karachi = Karaczi India = Indie + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nie mogę czekać, aż staniecie się jeszcze potężniejsi. Dlatego szykuj się na wojnę! diff --git a/android/assets/jsons/translations/Portuguese.properties b/android/assets/jsons/translations/Portuguese.properties index 8c7bf53377..56032783fb 100644 --- a/android/assets/jsons/translations/Portuguese.properties +++ b/android/assets/jsons/translations/Portuguese.properties @@ -371,6 +371,8 @@ Domination = Dominação Cultural = Cultural Diplomatic = Diplomático Time = Tempo + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -2022,12 +2024,13 @@ City-State Influence recovers at twice the normal rate = A influência da cidade [relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% de comida que é transportada após o aumento da população [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% de consumo de comida por especialistas [cityFilter] -Unhappiness from number of Cities doubled = A infelicidade do número de cidades dobrou + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% de Infelicidade de [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidade excedente convertida em [stat] +[amount] Happiness from each type of luxury resource = [amount] de felicidade de cada tipo de recurso de luxo # Requires translation! Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = -[amount] Happiness from each type of luxury resource = [amount] de felicidade de cada tipo de recurso de luxo +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidade excedente convertida em [stat] # Requires translation! Cannot build [baseUnitFilter] units = Enables construction of Spaceship parts = Habilita a construção de partes da nave espacial @@ -2353,6 +2356,8 @@ Spaceship part = Parte de Nave Espacial Takes your religion over the one in their birth city = Great Person - [comment] = Pessoa Experiente - [comment] # Requires translation! +Is part of Great Person group [comment] = + # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = @@ -3821,6 +3826,8 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Carachi India = Índia + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não posso esperar até que tu te tornes ainda mais poderoso. Portanto, prepare-te para a guerra! diff --git a/android/assets/jsons/translations/Romanian.properties b/android/assets/jsons/translations/Romanian.properties index 26b91ff318..b9558a7f89 100644 --- a/android/assets/jsons/translations/Romanian.properties +++ b/android/assets/jsons/translations/Romanian.properties @@ -390,6 +390,8 @@ Domination = Dominație Cultural = Cultură Diplomatic = Diplomatic Time = Timp + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -2151,12 +2153,13 @@ City-State Influence recovers at twice the normal rate = Influența orașului-st [relativeAmount]% growth [cityFilter] = [relativeAmount]% creștere [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% Mâncarea este transportată după ce populația crește [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumul de alimente de către specialiști [cityFilter] -Unhappiness from number of Cities doubled = Nefericirea din numărul de orașe sa dublat + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% nefericire de la [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% din excesul de fericire convertit în [stat] +[amount] Happiness from each type of luxury resource = [amount] Fericire din fiecare tip de resursă de lux # Requires translation! Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = -[amount] Happiness from each type of luxury resource = [amount] Fericire din fiecare tip de resursă de lux +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% din excesul de fericire convertit în [stat] # Requires translation! Cannot build [baseUnitFilter] units = Enables construction of Spaceship parts = Permite construcția de piese pentru nave spațiale @@ -2497,6 +2500,8 @@ Takes your religion over the one in their birth city = # Requires translation! Great Person - [comment] = # Requires translation! +Is part of Great Person group [comment] = + # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = @@ -3958,6 +3963,8 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = India + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Abia aștept până când vei deveni și mai puternic. Prin urmare, pregătiți-vă de război! diff --git a/android/assets/jsons/translations/Russian.properties b/android/assets/jsons/translations/Russian.properties index a4ac688397..0c5bd28005 100644 --- a/android/assets/jsons/translations/Russian.properties +++ b/android/assets/jsons/translations/Russian.properties @@ -366,6 +366,8 @@ Domination = Военная Cultural = Культурная Diplomatic = Дипломатическая Time = Общая + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -1928,11 +1930,12 @@ City-State Influence recovers at twice the normal rate = Влияние на г [relativeAmount]% growth [cityFilter] = [relativeAmount]% к росту [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = Сберегает [amount]% еды при появлении нового жителя [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% к потреблению еды специалистами [cityFilter] -Unhappiness from number of Cities doubled = Недовольство от числа городов удвоено + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% к недовольству от [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% от излишек счастья превращается в [stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% счастья от редкого ресурса сохраняется при продаже последней его единицы [amount] Happiness from each type of luxury resource = [amount] счастья за каждый вид редкого ресурса +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% счастья от редкого ресурса сохраняется при продаже последней его единицы +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% от излишек счастья превращается в [stat] Cannot build [baseUnitFilter] units = Не может строить юниты: [baseUnitFilter] Enables construction of Spaceship parts = Позволяет строить части космического корабля May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Можно покупать юниты: [baseUnitFilter] за [amount] [stat] [cityFilter] по возрастающей стоимости ([amount2]) @@ -2150,6 +2153,8 @@ Religious Unit = Религиозный юнит Spaceship part = Часть космического корабля Takes your religion over the one in their birth city = Принимает вашу религию вместо той, что исповедуется в городе возникновения Great Person - [comment] = Великий человек - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = при растрате этого юнита for [amount] movement = за [amount] движения once = один раз @@ -3474,6 +3479,8 @@ Gwalior = Гвалиор Jaipur = Джайпур Karachi = Карачи India = Индия + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Отто фон Бисмарк I cannot wait until ye grow even mightier. Therefore, prepare for war! = Я не могу ждать, покуда вы станете еще могущественнее. Готовьтесь к войне! diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index d40a249a86..4838817440 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -360,6 +360,8 @@ Domination = 征服 Cultural = 文化 Diplomatic = 外交 Time = 时间 + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -1888,11 +1890,12 @@ City-State Influence recovers at twice the normal rate = 对城邦的影响力 [relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口增长 [amount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口增长后人口增长所需食物减少[amount]% [relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]的专业人员食物消耗[relativeAmount]% -Unhappiness from number of Cities doubled = 城市数量导致的不满加倍 + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter][populationFilter]造成的不快乐[relativeAmount]% -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富余的快乐转化为[stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每种奢侈资源即使全部交易出去仍可保留 [relativeAmount]% 快乐奖励 [amount] Happiness from each type of luxury resource = [amount]幸福度来源于每一种奢侈品资源 +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每种奢侈资源即使全部交易出去仍可保留 [relativeAmount]% 快乐奖励 +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富余的快乐转化为[stat] Cannot build [baseUnitFilter] units = 无法建造[baseUnitFilter]单位 Enables construction of Spaceship parts = 允许建造太空飞船的部件 May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]可以以不断上涨的价格([amount2])用[amount][stat]购买[baseUnitFilter]单位 @@ -2107,6 +2110,8 @@ Religious Unit = 宗教单位 Spaceship part = 太空飞船的部件 Takes your religion over the one in their birth city = 将你的宗教凌驾于他们城市的宗教之上 Great Person - [comment] = 伟人 - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = 通过消耗此单位 for [amount] movement = 对 [amount] 次移动 once = 一次 @@ -3394,6 +3399,8 @@ Gwalior = 瓜里奥尔 Jaipur = 斋布尔 Karachi = 卡拉奇 India = 印度 + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = 奥托·冯·俾斯麦 I cannot wait until ye grow even mightier. Therefore, prepare for war! = 我们的斗争只可能有两种结果:要么敌人踏着我们的尸体过去,要么我们踏着敌人的尸体过去。所以,来场战争吧! diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index eefeab3340..b6c2a3d1ea 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -360,6 +360,8 @@ Domination = Dominación Cultural = Cultural Diplomatic = Diplomática Time = Tiempo + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -441,19 +443,14 @@ Extension mods = Mods de extensión Base ruleset: = Reglamento: # Note - do not translate the colour names between «». Changing them works if you know what you're doing. The mod you selected is incorrectly defined! = ¡El mod seleccionado está definido incorrectamente! - # Requires translation! The mod you selected is «RED»incorrectly defined!«» = ¡El mod seleccionado está «RED»mal definido!«» The mod combination you selected is incorrectly defined! = ¡La combinación de mods seleccionada está mal definida! - # Requires translation! The mod combination you selected is «RED»incorrectly defined!«» = La combinación de mods seleccionados están «RED»mal definidos!«» The mod combination you selected has problems. = La combinación de mods seleccionada tiene problemas. You can play it, but don't expect everything to work! = Puedes jugarlo, ¡pero no esperes que vaya a funcionar todo! - # Requires translation! The mod combination you selected «GOLD»has problems«». = La combinación de mods seleccionados «GOLD»tiene problemas«». - # Requires translation! You can play it, but «GOLDENROD»don't expect everything to work!«» = Puedes jugarlo, ¡pero «GOLDENROD»no espere que todo funcione!«» This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Este reglamento no es compatible con los mods de extensión\nseleccionados previamente. Han sido desactivados. - # Requires translation! Are you really sure you want to play with the following known problems? = ¿Está seguro de querer jugar con los problemas mencionados? Base Ruleset = Reglamento [amount] Techs = [amount] Tecnologías @@ -1663,20 +1660,13 @@ Move = Mover After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Después de que una civilización desconocida entró en la [eraName], ¡hemos reclutado un Espía llamado [spyName]! We have recruited [spyName] as a spy! = ¡[spyName] es el nuevo espía reclutado! - # Requires translation! A spy from [civilization] stole the Technology [techName] from [cityName]! = ¡Un espía de [civilization] robó la Tecnología [techName] desde [cityName] - # Requires translation! An unidentified spy stole the Technology [techName] from [cityName]! = Un espía desconocido robó la Tecnología [techName] desde [cityName] - # Requires translation! Your spy [name] stole the Technology [techName] from [cityName]! = ¡Tu espía [name] robó la Tecnología [techName] desde [cityName]! - # Requires translation! Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = ¡Tu espía [name] no pudo robarle más tecnologías a [civilization], porque ya descubrimos todas las tecnologías que ellos tienen! - # Requires translation! After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Luego de que la ciudad de [cityName] fuera destruida, tu espía [spyName] ha regresado a la agencia. - # Requires translation! After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Luego de que la ciudad de [cityName] fuera conquistada, tu espía [spyName] ha regresado a la agencia. - # Requires translation! Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Debido al caos que ocurre en [cityName], tu espía [spyname] ha regresado a la agencia. # Promotions @@ -1888,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = La influencia de Ciudad [relativeAmount]% growth [cityFilter] = [relativeAmount]% crecimiento [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% La comida se transfiere después de que aumenta la población [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumo de Comida por especialistas [cityFilter] -Unhappiness from number of Cities doubled = La Infelicidad base por cada Ciudad se duplica + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicidad de [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidad excedente convertida en [stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Mantiene [relativeAmount]% de la Felicidad de la última copia de un Recurso de Lujo después de haber sido negociado. [amount] Happiness from each type of luxury resource = [amount] Felicidad de cada tipo de recurso de lujo +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Mantiene [relativeAmount]% de la Felicidad de la última copia de un Recurso de Lujo después de haber sido negociado. +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% de felicidad excedente convertida en [stat] Cannot build [baseUnitFilter] units = No se puede construír unidades [baseUnitFilter] Enables construction of Spaceship parts = Habilita la construcción de partes de la nave espacial May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Puede comprar unidades [baseUnitFilter] por [amount] [stat] [cityFilter] a un costo aumentado ([amount2]) @@ -2000,7 +1991,6 @@ Destroyed when the city is captured = Destruído cuando la ciudad es capturada Doubles Gold given to enemy if city is captured = Dobla la cantidad de oro otorgado al enemigo si la ciudad es capturada Remove extra unhappiness from annexed cities = Elimina la infelicidad creada por anexar ciudades Connects trade routes over water = Conecta rutas de comercio por el agua - # Requires translation! Automatically built in all cities where it is buildable = Construído automáticamente en todas las ciudades donde sea posible. Creates a [improvementName] improvement on a specific tile = Crea una mejora de [improvementName] en una casilla específica Founds a new city = Funda una nueva ciudad @@ -2091,7 +2081,6 @@ Destroys tile improvements when attacking = Destruye mejoras de casilla al ataca Cannot move = No se puede mover Double movement in [terrainFilter] = Doble movimiento en [terrainFilter] All tiles cost 1 movement = Todas las casillas cuestan 1 movimiento - # Requires translation! May travel on Water tiles without embarking = Puede moverse por casillas de Agua sin necesidad de embarcar Can pass through impassable tiles = Puede pasar por casillas infranqueables Ignores terrain cost = Ignora el coste del terreno @@ -2107,6 +2096,8 @@ Religious Unit = Unidad Religiosa Spaceship part = Parte de Nave Espacial Takes your religion over the one in their birth city = Adquiere tu religión sobre aquella en la que nació Great Person - [comment] = Gran Personaje - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = al consumar esta unidad for [amount] movement = por [amount] movimiento once = una vez @@ -2398,15 +2389,10 @@ UnitActionModifier = ModificadorAcciónUnidad #################### Lines from spy actions ####################### - # Requires translation! Establishing Network = Estableciendo Conección - # Requires translation! Observing City = Inspeccionando la Ciudad - # Requires translation! Stealing Tech = Robando una Tecnología - # Requires translation! Rigging Elections = Saboteando las Elecciones - # Requires translation! Conducting Counter-intelligence = Labores de Contraespionaje @@ -3381,6 +3367,8 @@ Gwalior = Gwalior Jaipur = Yaipur Karachi = Karachi India = India + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = No puedo aguardar hasta que te vuelvas más poderoso, por lo tanto, ¡Preparate para la guerra! diff --git a/android/assets/jsons/translations/Swedish.properties b/android/assets/jsons/translations/Swedish.properties index 33fbc0b169..13f29f2df9 100644 --- a/android/assets/jsons/translations/Swedish.properties +++ b/android/assets/jsons/translations/Swedish.properties @@ -381,6 +381,8 @@ Domination = Dominering Cultural = Kulturell Diplomatic = Diplomatisk Time = Tid + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -2081,11 +2083,12 @@ City-State Influence recovers at twice the normal rate = Stadsstadsinflytande å [relativeAmount]% growth [cityFilter] = [relativeAmount]% tillväxt [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% Mat behålls efter att befolkningen ökar [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Matkonsumption av specialister [cityFilter] -Unhappiness from number of Cities doubled = Olycklighet från antal städer fördubblas. + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Olycklighet från [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% av extra lycka omvandlas till [stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behåll [relativeAmount]% av lyckan från en lyxresurs efter att den sista kopian handlats bort [amount] Happiness from each type of luxury resource = [amount] Lycka från varje slags lyxresurs +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behåll [relativeAmount]% av lyckan från en lyxresurs efter att den sista kopian handlats bort +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% av extra lycka omvandlas till [stat] Cannot build [baseUnitFilter] units = Kan inte bygga [baseUnitFilter]-enheter Enables construction of Spaceship parts = Möjliggör konstruktion av Rymdskeppsdelar May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Kan köpa [baseUnitFilter] enheter för [amount] [stat] [cityFilter] till ett stigande pris ([amount2]) @@ -2311,6 +2314,8 @@ Religious Unit = Religiös Enhet Spaceship part = Rymdskeppsdel Takes your religion over the one in their birth city = Tar din religion över den i deras födelsestad Great Person - [comment] = Stor Person - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = genom att förbruka denna enhet # Requires translation! for [amount] movement = @@ -3688,6 +3693,8 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Indien + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Jag kan inte vänta tills du stärks ytterligare. Därför, förbered dig för krig! diff --git a/android/assets/jsons/translations/Traditional_Chinese.properties b/android/assets/jsons/translations/Traditional_Chinese.properties index 5ed2436f54..80ef0926e2 100644 --- a/android/assets/jsons/translations/Traditional_Chinese.properties +++ b/android/assets/jsons/translations/Traditional_Chinese.properties @@ -360,6 +360,8 @@ Domination = 征服 Cultural = 文化 Diplomatic = 外交 Time = 時間 + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -1888,11 +1890,12 @@ City-State Influence recovers at twice the normal rate = 對城邦的影響力 [relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口成長 [amount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口成長後人口所需食物减少[amount]% [relativeAmount]% Food consumption by specialists [cityFilter] = 來自[cityFilter]的專業人員食物消耗[relativeAmount]% -Unhappiness from number of Cities doubled = 城市數量導致的不滿加倍 + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]中[populationFilter]造成的不快樂[relativeAmount]% -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富餘的快樂轉化為[stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每種奢侈資源即使全部交易出去仍可保留 [relativeAmount]% 快樂獎勵 [amount] Happiness from each type of luxury resource = 每種奢侈品資源的快樂值提高 [amount] +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每種奢侈資源即使全部交易出去仍可保留 [relativeAmount]% 快樂獎勵 +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富餘的快樂轉化為[stat] Cannot build [baseUnitFilter] units = 無法建造[baseUnitFilter]單位 Enables construction of Spaceship parts = 允許建造太空飛船的零件 May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = 對於[amount][stat][cityFilter],可能以更高的花費購買[baseUnitFilter]單位([amount2]) @@ -2107,6 +2110,8 @@ Religious Unit = 宗教單位 Spaceship part = 太空飛船的零件 Takes your religion over the one in their birth city = 將你的宗教凌駕於他们城市的宗教之上 Great Person - [comment] = 偉人 - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = 通過消耗這個單位 for [amount] movement = 對於 [amount] 次移動 once = 一次 @@ -3381,6 +3386,8 @@ Gwalior = 瓜裡奧爾 Jaipur = 齋布林 Karachi = 卡拉奇 India = 印度 + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = 奧托·馮·俾斯麥 I cannot wait until ye grow even mightier. Therefore, prepare for war! = 我無法一直容忍你變得強大,所以,來場戰爭吧! diff --git a/android/assets/jsons/translations/Turkish.properties b/android/assets/jsons/translations/Turkish.properties index e1987cd6c6..94d8590d5f 100644 --- a/android/assets/jsons/translations/Turkish.properties +++ b/android/assets/jsons/translations/Turkish.properties @@ -412,6 +412,8 @@ Domination = Hakimiyet Cultural = Kültürel Diplomatic = Diplomatik Time = Süre + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -2326,14 +2328,15 @@ City-State Influence recovers at twice the normal rate = Şehir-Devlet Nüfuzu, [amount]% Food is carried over after population increases [cityFilter] = # Requires translation! [relativeAmount]% Food consumption by specialists [cityFilter] = -Unhappiness from number of Cities doubled = Şehir miktarından kaynaklanan mutsuzluk iki katına çıkar + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = # Requires translation! [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! -[relativeAmount]% of excess happiness converted to [stat] = +[amount] Happiness from each type of luxury resource = Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Bir Lüks kaynağın son kopyasını sattıktan sonra o lüks kaynaktan elde edilen mutluluğun %[relativeAmount]'si sizde kalır # Requires translation! -[amount] Happiness from each type of luxury resource = +[relativeAmount]% of excess happiness converted to [stat] = # Requires translation! Cannot build [baseUnitFilter] units = Enables construction of Spaceship parts = Uzay gemisi parçalarının yapımını etkinleştirir @@ -2649,6 +2652,8 @@ Spaceship part = Uzay gemisi parçası Takes your religion over the one in their birth city = Great Person - [comment] = Büyük Kişi - [comment] # Requires translation! +Is part of Great Person group [comment] = + # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = @@ -4126,6 +4131,8 @@ Gwalior = Gwalior Jaipur = Caypûr Karachi = Karaçi India = Hindistan + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Daha güçlü oluşunu izleyemem. Bu yüzden, savaşa hazırlan. diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index a993eb5b24..a028d517f5 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -360,6 +360,8 @@ Domination = Військова Cultural = Культурна Diplomatic = Дипломатична Time = Рейтингова + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -441,19 +443,14 @@ Extension mods = Модифікації Base ruleset: = Базовий набір правил: # Note - do not translate the colour names between «». Changing them works if you know what you're doing. The mod you selected is incorrectly defined! = Вибрана модифікація невірно налаштована! - # Requires translation! The mod you selected is «RED»incorrectly defined!«» = Вибрана модифікація «RED»невірно налаштована!«» The mod combination you selected is incorrectly defined! = Вибрана комбінація модифікацій невірно налаштована! - # Requires translation! The mod combination you selected is «RED»incorrectly defined!«» = Вибрана комбінація модифікацій «RED»невірно налаштована!«» The mod combination you selected has problems. = Вибрана комбінація модифікацій має проблеми. You can play it, but don't expect everything to work! = Ви можете зіграти, але не очікуйте що все працюватиме як треба! - # Requires translation! The mod combination you selected «GOLD»has problems«». = Вибрана комбінація модифікацій «GOLD»має проблеми«». - # Requires translation! You can play it, but «GOLDENROD»don't expect everything to work!«» = Ви можете зіграти, але «GOLDENROD»не очікуйте що все працюватиме як треба!«» This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Цей базовий набір правил несумісний з попередньо обраними\nмодифікаціями. Вони були вимкнені. - # Requires translation! Are you really sure you want to play with the following known problems? = Ви дійсно хочете грати з наступними відомими проблемами? Base Ruleset = Базовий набір правил [amount] Techs = [amount] Технологій @@ -1663,20 +1660,13 @@ Move = Перемістити After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Після того як невідома цивілізація увійшла в [eraName], ми завербували [spyName] як шпигуна! We have recruited [spyName] as a spy! = Ми завербували [spyName] як шпигуна! - # Requires translation! A spy from [civilization] stole the Technology [techName] from [cityName]! = Шпигун [civilization] викрав технологію [techName] у [cityName]! - # Requires translation! An unidentified spy stole the Technology [techName] from [cityName]! = Невідомий шпигун викрав технологію [techName] у [cityName]! - # Requires translation! Your spy [name] stole the Technology [techName] from [cityName]! = Ваш шпигун [name] викрав технологію [techName] у [cityName]! - # Requires translation! Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Ваш шпигун [name] не може красти технології у [civilization], бо ми вже дослідили усі технології, які вони знають! - # Requires translation! After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Після знищення міста [cityName], ваш шпигун [spyName] втік назад в укриття. - # Requires translation! After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Після захоплення міста [cityName], ваш шпигун [spyName] втік назад в укриття. - # Requires translation! Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Через хаос у [cityName], ваш шпигун [spyname] втік назад в укриття. # Promotions @@ -1888,11 +1878,12 @@ City-State Influence recovers at twice the normal rate = Вплив на міс [relativeAmount]% growth [cityFilter] = [relativeAmount]% до росту [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% витраченої ⁂Їжі переноситься після зростання населення [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% споживання ⁂Їжі спеціалістами [cityFilter] -Unhappiness from number of Cities doubled = Нещастя від кількості міст подвоюється + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Нещастя від [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% надлишкового ⌣Щастя перетворюється у [stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Зберігає [relativeAmount]% ⌣Щастя, отриманого від ресурсу розкоші, після того як його останню одиницю було продано [amount] Happiness from each type of luxury resource = [amount] ⌣Щастя від кожного виду ресурсів розкоші +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Зберігає [relativeAmount]% ⌣Щастя, отриманого від ресурсу розкоші, після того як його останню одиницю було продано +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% надлишкового ⌣Щастя перетворюється у [stat] Cannot build [baseUnitFilter] units = Не може будувати підрозділи типу [baseUnitFilter] Enables construction of Spaceship parts = Дозволяє будувати частини космічного корабля May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Дозволяє купляти підрозділи [baseUnitFilter] за [amount] [stat] [cityFilter] за зростаючою ціною ([amount2]) @@ -2000,7 +1991,6 @@ Destroyed when the city is captured = Знищується у випадку з Doubles Gold given to enemy if city is captured = Подвоює ¤Золото, що здобувається ворогом при захопленні міста Remove extra unhappiness from annexed cities = Прибирає надмірне нещастя з анексованих міст Connects trade routes over water = З’єднує водні торгові шляхи - # Requires translation! Automatically built in all cities where it is buildable = Автоматично будувати в усіх містах, де це можливо Creates a [improvementName] improvement on a specific tile = Створює покращення [improvementName] на певній клітинці Founds a new city = Може заснувати нове місто @@ -2091,7 +2081,6 @@ Destroys tile improvements when attacking = Знищує покращення н Cannot move = Не може рухатися Double movement in [terrainFilter] = Подвоює ➡Переміщення на клітинках типу [terrainFilter] All tiles cost 1 movement = Усі пересування коштують 1 ➡Переміщення - # Requires translation! May travel on Water tiles without embarking = Може пересуватись по водних клітинках без посадки на судно Can pass through impassable tiles = Можна проходити через непрохідні клітинки Ignores terrain cost = Ігнорує додаткові витрати одиниць ➡Переміщення @@ -2107,6 +2096,8 @@ Religious Unit = Релігійний підрозділ Spaceship part = Частина космічного корабля Takes your religion over the one in their birth city = Переймає вашу релігію, а не релігію міста, у якому народився Great Person - [comment] = Видатна особа — [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = використавши цей підрозділ for [amount] movement = за [amount] ➡Переміщення once = один раз @@ -2398,15 +2389,10 @@ UnitActionModifier = Модифікатор дії підрозділу #################### Lines from spy actions ####################### - # Requires translation! Establishing Network = Встановити мережу - # Requires translation! Observing City = Спостерігати за містом - # Requires translation! Stealing Tech = Вкрасти технологію - # Requires translation! Rigging Elections = Фальсифікувати вибори - # Requires translation! Conducting Counter-intelligence = Провести антирозвідку @@ -2444,16 +2430,13 @@ You returned captured units to us = Ви повернули нам захопл #################### Lines from key bindings ####################### World Screen = Екран світу - # Requires translation! Map Panning = Пересування мапи Unit Actions = Дії підрозділу Popups = Вспливаючі підказки - # Requires translation! Menu = Меню Next Turn = Наступний хід Next Turn Alternate = Наступний хід(альтернативна) Empire Overview = Огляд імперії - # Requires translation! Music Player = Програвач музики Empire Overview Trades = Огляд угод імперії Empire Overview Units = Огляд підрозділів імперії @@ -2472,30 +2455,20 @@ Toggle Resource Display = Переключити відображення рес Toggle Yield Display = Переключити відображення врожаїв Quit Game = Вийти з гри New Game = Нова гра - # Requires translation! Espionage = Шпигунство - # Requires translation! Undo = Скасувати Toggle UI = Переключити UI Toggle Worked Tiles Display = Переключити відображення робочих клітинок Toggle Movement Display = Переключити відображення переміщень Zoom In = Наблизити Zoom Out = Віддалити - # Requires translation! Pan Up = Посунути вверх - # Requires translation! Pan Left = Посунути ліворуч - # Requires translation! Pan Down = Посунути вниз - # Requires translation! Pan Right = Посунути праворуч - # Requires translation! Pan Up Alternate = Посунути вверх (альтернатива) - # Requires translation! Pan Left Alternate = Посунути ліворуч (альтернатива) - # Requires translation! Pan Down Alternate = Посунути вниз (альтернатива) - # Requires translation! Pan Right Alternate = Посунути праворуч (альтернатива) Transform = Змінити Repair = Полагодити @@ -3394,6 +3367,8 @@ Gwalior = Гваліор Jaipur = Джайпур Karachi = Карачі India = Індія + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Отто фон Бісмарк I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ми не можемо допустити вашого посилення. Тож готуйтесь до війни! diff --git a/android/assets/jsons/translations/Vietnamese.properties b/android/assets/jsons/translations/Vietnamese.properties index f6261c457a..741645ccb2 100644 --- a/android/assets/jsons/translations/Vietnamese.properties +++ b/android/assets/jsons/translations/Vietnamese.properties @@ -385,6 +385,8 @@ Domination = Thống trị Cultural = Văn hóa Diplomatic = Ngoại giao Time = Thời gian + # Requires translation! +Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. @@ -2056,11 +2058,12 @@ City-State Influence recovers at twice the normal rate = Mức độ ảnh hư [relativeAmount]% growth [cityFilter] = [relativeAmount]% tăng trưởng [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% Lương thực được chuyển đi sau khi dân số tăng [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Mức tiêu thụ thực phẩm của các chuyên gia [cityFilter] -Unhappiness from number of Cities doubled = Sự bất hạnh từ số lượng Thành phố tăng gấp đôi + # Requires translation! +[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% không vui từ [populationFilter] [cityFilter] -[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% hạnh phúc vượt quá được chuyển đổi thành [stat] -Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Giữ lại [relativeAmount]% hạnh phúc từ một thứ xa xỉ sau khi bản sao cuối cùng đã được đổi đi [amount] Happiness from each type of luxury resource = [amount] Hạnh phúc từ mỗi loại Tài nguyên Cao cấp +Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Giữ lại [relativeAmount]% hạnh phúc từ một thứ xa xỉ sau khi bản sao cuối cùng đã được đổi đi +[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% hạnh phúc vượt quá được chuyển đổi thành [stat] Cannot build [baseUnitFilter] units = Không thể tạo các đơn vị [baseUnitFilter] Enables construction of Spaceship parts = Cho phép xây dựng các bộ phận của Tàu vũ trụ May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Có thể mua các đơn vị [baseUnitFilter] với [amount] [stat] [cityFilter] với giá ngày càng tăng ([amount2]) @@ -2280,6 +2283,8 @@ Religious Unit = Đơn vị tôn giáo Spaceship part = Phần tàu vũ trụ Takes your religion over the one in their birth city = Đưa tôn giáo của bạn hơn tôn giáo ở thành phố khai sinh của họ Great Person - [comment] = Người tuyệt vời - [comment] + # Requires translation! +Is part of Great Person group [comment] = by consuming this unit = bằng cách tiêu thụ đơn vị này # Requires translation! for [amount] movement = @@ -3648,6 +3653,8 @@ Gwalior = Gwalior Jaipur = Jaipur Karachi = Karachi India = Ấn Độ + # Requires translation! +[amount]% unhappiness from the number of Cities = Otto von Bismarck = Otto von Bismarck I cannot wait until ye grow even mightier. Therefore, prepare for war! = Tôi không thể đợi cho đến khi bạn lớn mạnh hơn nữa. Do đó, hãy chuẩn bị cho chiến tranh! diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index 8bfba918a2..4db83a0a7a 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -12,7 +12,7 @@ French = 99 Portuguese = 63 Indonesian = 98 Catalan = 98 -Finnish = 37 +Finnish = 36 Spanish = 99 Malay = 23 Brazilian_Portuguese = 99 diff --git a/changelog.md b/changelog.md index 8d70f1502e..aa1bc64af4 100644 --- a/changelog.md +++ b/changelog.md @@ -1,24 +1,21 @@ ## 4.7.4 -Resolved - Removing old buildings on enemy capital (when not last city) no longer crashes +Zoom in/out of history charts - By JackRainy -Resolved - Concurrent modification fix for liberated city with multiple units in it +Removing old buildings on enemy capital (when not last city) no longer crashes -Resolved - Removed static wrapper functions from WorkerAutomation +Liberating city with multiple units in it no longer errors By SomeTroglodyte: -- Notifications architectural update -- Fix ruleset error crash -- Mod name defense attempt II -- Make UncivGame.isInitialized inaccessible outside of the class hierarchy - -Zoom in/out of the history charts - By JackRainy - +- Fixed ruleset error crashes +- Fixed loading of mods with unconventional names +- By SeventhM: -- Adding field for great person type -- Tech column validation and removing crashes from undefined building costs +- Modding: Allow Great People to have different counters +- Tech column validation for mods +- Solved crashes from undefined building costs -More unit unique tests - By xlenstra +Ensure more unit uniques work - By xlenstra ## 4.7.3 diff --git a/core/src/com/unciv/ui/components/LineChart.kt b/core/src/com/unciv/ui/components/LineChart.kt index 4d66ad9819..4c80e2d3e3 100644 --- a/core/src/com/unciv/ui/components/LineChart.kt +++ b/core/src/com/unciv/ui/components/LineChart.kt @@ -11,11 +11,11 @@ import com.unciv.ui.images.ImageGetter import com.unciv.ui.screens.victoryscreen.VictoryScreenCivGroup import com.unciv.ui.screens.victoryscreen.VictoryScreenCivGroup.DefeatedPlayerStyle import kotlin.math.abs -import kotlin.math.min import kotlin.math.ceil import kotlin.math.floor import kotlin.math.log10 import kotlin.math.max +import kotlin.math.min import kotlin.math.pow import kotlin.math.sqrt @@ -130,7 +130,7 @@ class LineChart( */ private fun getPrevNumberDivisibleByPowOfTen(value: Int): Int { if (value == 0) return 0 - val numberOfDigits = max(2 , min(ceil(log10(abs(value).toDouble())).toInt(), 3)) + val numberOfDigits = ceil(log10(abs(value).toDouble())).toInt().coerceIn(2,3) val oneWithZeros = 10.0.pow(numberOfDigits - 1) // E.g., 3 => 10^(2-1) = 10 ; floor(3 / 10) * 10 = 0 // 567 => 10^(3-1) = 100 ; floor(567 / 100) * 100 = 500 diff --git a/core/src/com/unciv/ui/screens/newgamescreen/MapFileSelectTable.kt b/core/src/com/unciv/ui/screens/newgamescreen/MapFileSelectTable.kt index e34cc8a0eb..10693acd86 100644 --- a/core/src/com/unciv/ui/screens/newgamescreen/MapFileSelectTable.kt +++ b/core/src/com/unciv/ui/screens/newgamescreen/MapFileSelectTable.kt @@ -123,7 +123,7 @@ class MapFileSelectTable( newGameScreen.gameSetupInfo.gameParameters.mods = LinkedHashSet(mapMods.second) newGameScreen.gameSetupInfo.gameParameters.baseRuleset = mapMods.first.firstOrNull() ?: mapFileSelectBox.selected.mapParameters.baseRuleset - val success = newGameScreen.updateRuleset() + val success = newGameScreen.tryUpdateRuleset() newGameScreen.updateTables() hideMiniMap() if (success) { diff --git a/core/src/com/unciv/ui/screens/newgamescreen/NewGameScreen.kt b/core/src/com/unciv/ui/screens/newgamescreen/NewGameScreen.kt index 43d778c036..9dd43260a0 100644 --- a/core/src/com/unciv/ui/screens/newgamescreen/NewGameScreen.kt +++ b/core/src/com/unciv/ui/screens/newgamescreen/NewGameScreen.kt @@ -64,7 +64,7 @@ class NewGameScreen( init { val isPortrait = isNarrowerThan4to3() - updateRuleset() // must come before playerPickerTable so mod nations from fromSettings + tryUpdateRuleset() // must come before playerPickerTable so mod nations from fromSettings // remove the victory types which are not in the rule set (e.g. were in the recently disabled mod) gameSetupInfo.gameParameters.victoryTypes.removeAll { it !in ruleset.victories.keys } @@ -365,7 +365,7 @@ class NewGameScreen( * * @return Success - failure means gameSetupInfo was reset to defaults and the Ruleset was reverted to G&K */ - fun updateRuleset(): Boolean { + fun tryUpdateRuleset(): Boolean { var success = true fun handleFailure(message: String): Ruleset { success = false diff --git a/docs/Modders/uniques.md b/docs/Modders/uniques.md index fe6e1af2db..40ef07616e 100644 --- a/docs/Modders/uniques.md +++ b/docs/Modders/uniques.md @@ -334,7 +334,9 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl Applicable to: Global, FollowerBelief -??? example "Unhappiness from number of Cities doubled" +??? example "[relativeAmount]% unhappiness from the number of cities" + Example: "[+20]% unhappiness from the number of cities" + Applicable to: Global ??? example "[relativeAmount]% Unhappiness from [populationFilter] [cityFilter]" @@ -342,8 +344,8 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl Applicable to: Global, FollowerBelief -??? example "[relativeAmount]% of excess happiness converted to [stat]" - Example: "[+20]% of excess happiness converted to [Culture]" +??? example "[amount] Happiness from each type of luxury resource" + Example: "[3] Happiness from each type of luxury resource" Applicable to: Global @@ -352,8 +354,8 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl Applicable to: Global -??? example "[amount] Happiness from each type of luxury resource" - Example: "[3] Happiness from each type of luxury resource" +??? example "[relativeAmount]% of excess happiness converted to [stat]" + Example: "[+20]% of excess happiness converted to [Culture]" Applicable to: Global @@ -1352,6 +1354,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl Applicable to: Unit +??? example "Is part of Great Person group [comment]" + Example: "Is part of Great Person group [comment]" + + Applicable to: Unit + ## Promotion uniques ??? example "Doing so will consume this opportunity to choose a Promotion" Applicable to: Promotion diff --git a/fastlane/metadata/android/en-US/changelogs/883.txt b/fastlane/metadata/android/en-US/changelogs/883.txt index 13d634604b..850815393b 100644 --- a/fastlane/metadata/android/en-US/changelogs/883.txt +++ b/fastlane/metadata/android/en-US/changelogs/883.txt @@ -1,21 +1,16 @@ +Zoom in/out of history charts - By JackRainy +Removing old buildings on enemy capital (when not last city) no longer crashes -Resolved - Removing old buildings on enemy capital (when not last city) no longer crashes - -Resolved - Concurrent modification fix for liberated city with multiple units in it - -Resolved - Removed static wrapper functions from WorkerAutomation +Liberating city with multiple units in it no longer errors By SomeTroglodyte: -- Notifications architectural update -- Fix ruleset error crash -- Mod name defense attempt II -- Make UncivGame.isInitialized inaccessible outside of the class hierarchy - -Zoom in/out of the history charts - By JackRainy - +- Fixed ruleset error crashes +- Fixed loading of mods with unconventional names +- By SeventhM: -- Adding field for great person type -- Tech column validation and removing crashes from undefined building costs +- Modding: Allow Great People to have different counters +- Tech column validation for mods +- Solved crashes from undefined building costs -More unit unique tests - By xlenstra \ No newline at end of file +Ensure more unit uniques work - By xlenstra \ No newline at end of file