From 371460038446e2e9efd6fc3b39c9bbecf5374711 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Sat, 3 Feb 2024 21:49:48 +0200 Subject: [PATCH] Resolved #11076 - Korean science boost only applies for buildings *in capital* --- core/src/com/unciv/logic/city/CityConstructions.kt | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/src/com/unciv/logic/city/CityConstructions.kt b/core/src/com/unciv/logic/city/CityConstructions.kt index c261f84b4f..2fc981638a 100644 --- a/core/src/com/unciv/logic/city/CityConstructions.kt +++ b/core/src/com/unciv/logic/city/CityConstructions.kt @@ -532,7 +532,8 @@ class CityConstructions : IsPartOfGameInfoSerialization { civ.cache.updateHasActiveEnemyMovementPenalty() // Korean unique - apparently gives the same as the research agreement - if (building.isStatRelated(Stat.Science) && civ.hasUnique(UniqueType.TechBoostWhenScientificBuildingsBuiltInCapital)) + if (building.isStatRelated(Stat.Science) && civ.hasUnique(UniqueType.TechBoostWhenScientificBuildingsBuiltInCapital) + && city.isCapital()) civ.tech.addScience(civ.tech.scienceOfLast8Turns.sum() / 8) // Happiness is global, so it could affect all cities