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Update "World screen" tutorial text and Home key improved (#4403)
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@ -129,7 +129,7 @@
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],
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"Keyboard": [
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"If you have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons.",
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"On the world screen the hotkeys are as follows:", "Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital",
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"On the world screen the hotkeys are as follows:", "Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital or open its city screen if already centered",
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"F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\nF4 - Empire overview Diplomacy\nF5 - Social policies\nF6 - Technologies\nF7 - Empire overview Cities\nF8 - Victory Progress\nF9 - Empire overview Stats\nF10 - Empire overview Resources\nF11 - Quicksave\nF12 - Quickload",
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"Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game"
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],
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@ -144,23 +144,23 @@
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"⑤: The Diplomacy Button - shows the diplomacy manager where you can talk to other civilizations.",
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"⑥: Unit Action Buttons - while a unit is selected its possible actions appear here.",
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"⑦: The unit/city info pane - shows information about a selected unit or city.",
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"⑧: The name (and unit icon) of the selected unit or city, with current health if wounded.",
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"⑧: The name (and unit icon) of the selected unit or city, with current health if wounded. Clicking a unit name or icon will open its civilopedia entry.",
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"⑨: The arrow buttons allow jumping to the next/previous unit.",
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"⑩: For a selected unit, its promotions appear here, and clicking leads to the promotions screen for that unit.",
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"⑪: Remaining/per turn movement points, strength and experience / XP needed for promotion. For cities, you get its combat strength.",
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"⑫: This button closes the selected unit/city info pane.",
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"⑬: This pane appears when you order a uint to attack an enemy. On top are attacker and defender with their respective base strengths.",
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"⑬: This pane appears when you order a unit to attack an enemy. On top are attacker and defender with their respective base strengths.",
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"⑭: Below that are strength boni or mali and health bars projecting before / after the attack.",
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"⑮: The Attack Button - let blood flow!",
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"⑯: The minimap shows an overview over the world, with known cities, terrain and fog of war. Clicking will position the main map.",
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"⑰: To the side of the minimap are display feature toggling buttons - tile yield, worked indicator, show/hide resources. These mirror setting on the options screen and are hidden if you deactivate the minimap.",
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"⑱: Tile information for the selected hex - current or potential yield, terrain, effects, present units, city located there and such.",
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"⑱: Tile information for the selected hex - current or potential yield, terrain, effects, present units, city located there and such. Where appropriate, clicking a line opens the corresponding civilopedia entry.",
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"⑲: Notifications - what happened during the last 'next turn' phase. Some are clickable to show a relevant place on the map, some even show several when you click repeatedly.",
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"⑳: The Next Turn Button - unless there are things to do, in which case the label changes to 'next unit', 'pick policy' and so on.",
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"ⓐ: The overview button leads to the empire overview screen with various tabs (the last one viewed is remembered) holding vital information about the state of your civilization in world.",
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"ⓑ: The culture icon shows accumulated culture and culture needed for the next policy - in this case, the exclamation mark tells us a next policy can be enacted. Clicking is another way to the policies manager.",
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"ⓒ: Your known strategic resources are displayed here with the available (usage already deducted) number - click to go to the resources overview screen.",
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"ⓓ: Happiness/unhappiness balance and either golden age with turns left or accumulated happines with amount needed for a golden age is shown next to the smiley. Clicking also leads to the resources overview screen as luxury resources are a way to improve happiness.",
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"ⓓ: Happiness/unhappiness balance and either golden age with turns left or accumulated happiness with amount needed for a golden age is shown next to the smiley. Clicking also leads to the resources overview screen as luxury resources are a way to improve happiness.",
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"ⓔ: The science icon shows the number of science points produced per turn. Clicking leads to the technology tree.",
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"ⓕ: Number of turns played with translation into calendar years. Click to see the victory overview.",
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"ⓖ: The number of gold coins in your treasury and income. Clicks lead to the Stats overview screen.",
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@ -3958,7 +3958,7 @@ Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barri
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Keyboard = Tastatur
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If you have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons. = Wenn du eine Tastatur verwendest, werden einige Tastenkombinationen verfügbar. Die Tasten, z.B. für den Einheitenbefehl oder zur Auswahl einer Verbesserung, werden direkt in den entsprechenden Schaltflächen angezeigt.
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On the world screen the hotkeys are as follows: = In der Weltansicht sind die Tastenkombinationen wie folgt:
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Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital = Leertaste oder 'N' - Nächste Einheit oder nächste Runde\n'E' - Reichsübersicht (zuletzt angesehene Seite)\n'+', '-' - Vergrößern / Verkleinern\nHome - Zentrieren auf Hauptstadt
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Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital or open its city screen if already centered = Leertaste oder 'N' - Nächste Einheit oder nächste Runde\n'E' - Reichsübersicht (zuletzt angesehene Seite)\n'+', '-' - Vergrößern / Verkleinern\nHome - Zentrieren auf Hauptstadt bzw. Stadt öffnen wenn dies bereits erfogt ist
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F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\nF4 - Empire overview Diplomacy\nF5 - Social policies\nF6 - Technologies\nF7 - Empire overview Cities\nF8 - Victory Progress\nF9 - Empire overview Stats\nF10 - Empire overview Resources\nF11 - Quicksave\nF12 - Quickload = F1 - Civilopedia öffnen\nF2 - Reichsübersicht Handel\nF3 - Reichsübersicht Einheiten\nF4 - Reichsübersicht Diplomatie\nF5 - Sozialpolitik\nF6 - Technologien\nF7 - Reichsübersicht Städte\nF8 - Siegesfortschritt\nF9 - Reichsübersicht Statistiken\nF10 - Reichsübersicht Ressourcen\nF11 - Schnellspeichern\nF12 - Schnellladen
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Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game = Strg-R - Ressourcenanzeige umschalten\nStrg-Y - Felderträge umschalten\nStrg-O - Spieloptionen\nStrg-S - Spiel speichern\nStrg-L - Spiel laden
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@ -245,7 +245,11 @@ class WorldScreen(val gameInfo: GameInfo, val viewingCiv:CivilizationInfo) : Cam
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keyPressDispatcher[Input.Keys.F10] = { game.setScreen(EmpireOverviewScreen(selectedCiv, "Resources")) } // originally Strategic View
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keyPressDispatcher[Input.Keys.F11] = quickSave // Quick Save
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keyPressDispatcher[Input.Keys.F12] = quickLoad // Quick Load
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keyPressDispatcher[Input.Keys.HOME] = { mapHolder.setCenterPosition(gameInfo.currentPlayerCiv.getCapital().location) } // Capital City View
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keyPressDispatcher[Input.Keys.HOME] = { // Capital City View
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val capital = gameInfo.currentPlayerCiv.getCapital()
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if (!mapHolder.setCenterPosition(capital.location))
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game.setScreen(CityScreen(capital))
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}
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keyPressDispatcher['\u000F'] = { this.openOptionsPopup() } // Ctrl-O: Game Options
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keyPressDispatcher['\u0013'] = { game.setScreen(SaveGameScreen(gameInfo)) } // Ctrl-S: Save
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keyPressDispatcher['\u000C'] = { game.setScreen(LoadGameScreen(this)) } // Ctrl-L: Load
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