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Version rollout (#9388)
* Bump version and create initial changelog entry * Update Italian.properties (#9381) * Update Italian.properties * Update Italian.properties * Update French.properties (#9378) * Update Polish.properties (#9377) * Updated Brazilian_Portuguese.properties (#9376) * Update German translation (#9373) --------- Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: Lesiakower <125187776+Lesiakower@users.noreply.github.com> Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com> Co-authored-by: mape6 <mape6@posteo.de>
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@ -1411,8 +1411,7 @@ What would you like to do with the city of [cityName]? = O que você gostaria de
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Annex = Anexar
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Annexed cities become part of your regular empire. = Cidades anexadas se tornam parte de seu império regular.
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Their citizens generate 2x the unhappiness, unless you build a courthouse. = Seus cidadãos geram 2x infelicidade, a menos que você construa um tribunal.
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# Requires translation!
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Your civilization may not annex this city. =
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Your civilization may not annex this city. = Sua civilização não pode anexar esta cidade.
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Puppet = Fantoche
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Puppeted cities do not increase your tech or policy cost. = Cidades marionetes não aumentam seu custo de tecnologia ou política.
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You have no control over the the production of puppeted cities. = Você não tem controle sobre a produção de Cidades Fantoche.
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@ -1422,8 +1421,7 @@ Liberate (city returns to [originalOwner]) = Liberar (a cidade retorna a [origin
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Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Libertar uma cidade retorna-a para seu proprietário original, dando a você um enorme impulso de relacionamento com ele!
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Raze = Queimar
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Razing the city annexes it, and starts burning the city to the ground. = Queimar a cidade a anexa, e ela começa a ser queimada á cinzas.
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# Requires translation!
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Razing the city puppets it, and starts burning the city to the ground. =
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Razing the city puppets it, and starts burning the city to the ground. = Queimar a cidade, marionetes e começa a queimar a cidade até o chão.
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The population will gradually dwindle until the city is destroyed. = A população diminuirá gradualmente até a cidade ser destruída.
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Original capitals and holy cities cannot be razed. = Capitais originais e cidades santas não podem ser queimadas.
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Destroy = Destruir
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@ -1898,8 +1896,7 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
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Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Ganhe [amount] Influência com um presente [baseUnitFilter] para uma cidade-estado
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[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% custo de fé para gerar equivalentes do Grande Profeta
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Resting point for Influence with City-States following this religion [amount] = Ponto de descanso para Influência com Cidades-Estado seguindo esta religião [amount]
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# Requires translation!
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May not annex cities =
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May not annex cities = Não pode anexar cidades
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Provides a sum of gold each time you spend a Great Person = Proporciona um montante de Ouro a cada vez que você admitir uma Grande Personalidade
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[stats] whenever a Great Person is expended = [stats] sempre que uma Grande Pessoa é gasta
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Receive free [unit] when you discover [tech] = Receba um [unit] gratuito quando é descoberto um [tech]
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@ -1412,7 +1412,7 @@ Annex = Annexer
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Annexed cities become part of your regular empire. = Les villes annexées sont intégrées à votre empire.
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Their citizens generate 2x the unhappiness, unless you build a courthouse. = Leurs citoyens génèrent un mécontentement x2, à moins de construire un tribunal.
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# Requires translation!
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Your civilization may not annex this city. =
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Your civilization may not annex this city. = Votre civilisation ne peut pas annexer cette ville.
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Puppet = Fantochiser
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Puppeted cities do not increase your tech or policy cost. = Les villes fantoches n'augmentent pas vos coûts en technologies ou doctrines.
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You have no control over the the production of puppeted cities. = Vous ne contrôlez pas la production des villes fantoches.
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@ -1421,9 +1421,9 @@ A puppeted city can be annexed at any time. = Une ville fantoche peut être anne
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Liberate (city returns to [originalOwner]) = Libérer (rendre la ville à [originalOwner])
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Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Libérer une ville la restitue à son propriétaire initial, ce qui améliore grandement votre relation avec ce dernier !
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Raze = Raser
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Razing the city annexes it, and starts burning the city to the ground. = Raser une ville l'annexe, puis la détruit entièrement.
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Razing the city annexes it, and starts burning the city to the ground. = Raser une ville l'annexe, puis la détruit progressivement.
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# Requires translation!
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Razing the city puppets it, and starts burning the city to the ground. =
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Razing the city puppets it, and starts burning the city to the ground. = Raser une ville la fantochise, puis la détruit progressivement.
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The population will gradually dwindle until the city is destroyed. = La population de la ville diminuera progressivement jusqu'à destruction complète.
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Original capitals and holy cities cannot be razed. = Les capitales d'origine et les villes saintes ne peuvent pas être rasées.
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Destroy = Détruire
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@ -1886,7 +1886,7 @@ Notified of new Barbarian encampments = Notification pour les nouveaux campement
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Unhappiness from number of Cities doubled = Mécontentement dû au nombre de villes doublé
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Great General provides double combat bonus = Un Grand Général fournit un bonus de combat doublé
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Receive a tech boost when scientific buildings/wonders are built in capital = Reçoit un bonus technologique lors de la construction de bâtiments/merveilles scientifiques dans la capitale
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May not generate great prophet equivalents naturally = Peut ne pas générer l'équivalent des grands prophètes naturellement
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May not generate great prophet equivalents naturally = Ne peut pas générer l'équivalent des grands prophètes naturellement
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When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Lors de la conquête d'un campement, gagne [amount] Or et recrute une unité Barbare
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When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Une unité [mapUnitFilter] vaincue rapporte [amount] Or et recrute l'unité
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Receive triple Gold from Barbarian encampments and pillaging Cities = Recevoir le triple d'Or des campements barbares et du pillage des villes
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@ -1899,7 +1899,7 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Gagne [am
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[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% coût en Foi pour générer l'équivalent de Grand Prophète
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Resting point for Influence with City-States following this religion [amount] = Point d'équilibre de l'Influence pour les Cités-États pratiquant cette religion [amount]
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# Requires translation!
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May not annex cities =
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May not annex cities = Ne peut pas annexer les villes
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Provides a sum of gold each time you spend a Great Person = Donne de l'Or à chaque fois qu'un Personnage Illustre est consommé
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[stats] whenever a Great Person is expended = [stats] pour chaque Personnage Illustre consommé
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Receive free [unit] when you discover [tech] = Reçoit un(e) [unit] gratuit(e) en découvrant [tech]
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@ -1411,8 +1411,7 @@ What would you like to do with the city of [cityName]? = Was möchtet Ihr mit de
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Annex = Annektieren
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Annexed cities become part of your regular empire. = Annektierte Städte werden Teil Eures Reichs
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Their citizens generate 2x the unhappiness, unless you build a courthouse. = Deren Bürger generieren 2x soviel Unzufriedenheit, solange bis Ihr ein Gerichtsgebäude gebaut habt.
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# Requires translation!
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Your civilization may not annex this city. =
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Your civilization may not annex this city. = Deine Zivilisation darf diese Stadt nicht annektieren.
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Puppet = Marionette
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Puppeted cities do not increase your tech or policy cost. = Marionettenstädte erhöhen weder die Kosten für Technologie noch für Sozialpolitik.
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You have no control over the the production of puppeted cities. = Ihr habt keine Kontrolle über die Produktion von Marionettenstädten.
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@ -1422,8 +1421,7 @@ Liberate (city returns to [originalOwner]) = Befreien (Stadt geht wieder in den
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Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Befreite Städte gehen wieder in den Besitz des vorherigen Besitzers über. Eure Beziehung wird sich dadurch massiv verbessern!
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Raze = Niederreißen
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Razing the city annexes it, and starts burning the city to the ground. = Niederreißen annektiert die Stadt zunächst und macht sie dem Erdboden gleich.
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# Requires translation!
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Razing the city puppets it, and starts burning the city to the ground. =
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Razing the city puppets it, and starts burning the city to the ground. = Niederreißen der Stadt verwandelt sie zu einer Marionette und macht sie dem Erdboden gleich.
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The population will gradually dwindle until the city is destroyed. = Die Bevölkerung wird allmählich schrumpfen, bis die Stadt zerstört ist.
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Original capitals and holy cities cannot be razed. = Ursprüngliche Hauptstädte und heilige Städte können nicht abgerissen werden.
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Destroy = Zerstören
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@ -1898,8 +1896,7 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
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Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Erhalte [amount] Einfluss für ein [baseUnitFilter] Geschenk an einen Stadtstaat
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[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% Glaubenskosten für die Generierung eines Großen Propheten
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Resting point for Influence with City-States following this religion [amount] = [amount] Basispunkt für Einfluss auf Stadtstaaten, die dieser Religion folgen
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# Requires translation!
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May not annex cities =
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May not annex cities = Darf keine Städte annektieren
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Provides a sum of gold each time you spend a Great Person = Gibt Dir jedes mal beim Einsatz einer Großen Persönlichkeit etwas Gold
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[stats] whenever a Great Person is expended = [stats] wenn eine Große Persönlichkeit genutzt wird.
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Receive free [unit] when you discover [tech] = Erhalte eine kostenlose Einheit "[unit]" bei der Entdeckung von [tech]
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@ -1417,8 +1417,7 @@ What would you like to do with the city of [cityName]? = Cosa vorresti fare di [
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Annex = Annetti
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Annexed cities become part of your regular empire. = Le città annesse faranno parte regolare del tuo impero.
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Their citizens generate 2x the unhappiness, unless you build a courthouse. = I loro cittadini genereranno il doppio dell'Infelicità, fino a quando non costruirai un Palazzo di giustizia.
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# Requires translation!
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Your civilization may not annex this city. =
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Your civilization may not annex this city. = La tua civiltà non può annettere questa città.
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Puppet = Riduci a Stato Fantoccio
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Puppeted cities do not increase your tech or policy cost. = Gli stati fantoccio non apportano alcun incremento ai costi in Scienza e nelle politiche sociali.
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You have no control over the the production of puppeted cities. = Non hai alcun controllo sulla produzione delle città fantoccio.
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@ -1428,8 +1427,7 @@ Liberate (city returns to [originalOwner]) = Libera (restituisci a [originalOwne
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Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Se liberi la città la restituirà al suo possessore originale, e tu avrai un'enorme bonus diplomatico nei suoi confronti!
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Raze = Radi al suolo
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Razing the city annexes it, and starts burning the city to the ground. = Questa opzione ti permetterà di annettere la città e poi di raderla al suolo.
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# Requires translation!
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Razing the city puppets it, and starts burning the city to the ground. =
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Razing the city puppets it, and starts burning the city to the ground. = Rendi questa città uno stato fantoccio e poi inizi a raderla al suolo.
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The population will gradually dwindle until the city is destroyed. = La popolazione diminuirà gradualmente fino alla distruzione totale della città.
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Original capitals and holy cities cannot be razed. = Non puoi razziare le capitali originali e le città sante.
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Destroy = Distruggi
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@ -1495,7 +1493,7 @@ Natural Wonder [naturalWonder] does not exist in ruleset! = La Meraviglia Natura
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# Civilopedia difficulty levels
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Player settings = Impostazioni giocatore
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Extra happiness per luxury = Felicità extra per lussuria
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Extra happiness per luxury = Felicità extra dalle risorse di lusso
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Research cost modifier = Modificatore costi ricerca
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Unit cost modifier = Modificatore costi unità
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Building cost modifier = Modificatore costi edifici
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@ -1905,8 +1903,7 @@ Land units may cross [terrainName] tiles after the first [baseUnitFilter] is ear
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Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Ottieni [amount] Influenza con un dono [baseUnitFilter] a una Città-Stato
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[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% costi in Fede nel generare Grandi Profeti equivalenti
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Resting point for Influence with City-States following this religion [amount] = [amount] punteggio Influenza default con le Città-Stato che segue questa religione
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# Requires translation!
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May not annex cities =
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May not annex cities = Non può annettere città
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Provides a sum of gold each time you spend a Great Person = Concede una tantum di Oro ogni volta che sacrifichi un Grande Personaggio
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[stats] whenever a Great Person is expended = [stats] quando sacrifichi un Grande Personaggio
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Receive free [unit] when you discover [tech] = Ricevi un [unit] gratuito quando scopri [tech]
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@ -1415,7 +1415,7 @@ Annex = Przyłącz (aneksja)
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Annexed cities become part of your regular empire. = Przyłączone miasta stają się częścią twego imperium.
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Their citizens generate 2x the unhappiness, unless you build a courthouse. = Ich obywatele generują podwójne niezadowolenie, chyba że wybudujesz Sąd.
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# Requires translation!
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Your civilization may not annex this city. =
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Your civilization may not annex this city. = Twoja cywilizacja nie może zaanektować tego miasta.
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Puppet = Uczyń Marionetką
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Puppeted cities do not increase your tech or policy cost. = Miasta marionetkowe nie zwiększają kosztów technologii ani kosztów ustrojów społecznych.
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You have no control over the the production of puppeted cities. = Nie masz kontroli nad produkcją w marionetkowych miastach.
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@ -1426,7 +1426,7 @@ Liberating a city returns it to its original owner, giving you a massive relatio
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Raze = Wyburz
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Razing the city annexes it, and starts burning the city to the ground. = Spowoduje to zajęcie miasta i jego powolne wyburzanie.
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# Requires translation!
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Razing the city puppets it, and starts burning the city to the ground. =
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Razing the city puppets it, and starts burning the city to the ground. = Wyburzanie miasta czyni je marionetką i jednocześnie zaczyna je niszczyć.
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The population will gradually dwindle until the city is destroyed. = Populacja miasta będzie stopniowo malała aż do zera.
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Original capitals and holy cities cannot be razed. = Stolice innych cywilizacji i Święte Miasta nie mogą zostać zniszczone.
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Destroy = Zniszcz
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@ -1904,7 +1904,7 @@ Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = [baseUnit
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[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% mniej kosztów ☮Wiary przy generowaniu Wielkiego Proroka
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Resting point for Influence with City-States following this religion [amount] = Bazowy Punkt Wpływów na Wolne Miasta wyznające tę religię [amount]
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# Requires translation!
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May not annex cities =
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May not annex cities = Nie można zaanektować miast
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Provides a sum of gold each time you spend a Great Person = Zawsze gdy Wielki Człowiek zakończy swoją misję otrzymasz pewną sumę Złota¤
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[stats] whenever a Great Person is expended = Zawsze gdy Wielki Człowiek zakończy swoją misję otrzymasz [stats]
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Receive free [unit] when you discover [tech] = Po odkryciu technologii [tech] otrzymuje darmową jednostkę [unit]
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@ -3,8 +3,8 @@ package com.unciv.build
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object BuildConfig {
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const val kotlinVersion = "1.8.0"
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const val appName = "Unciv"
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const val appCodeNumber = 866
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const val appVersion = "4.6.11-patch1"
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const val appCodeNumber = 867
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const val appVersion = "4.6.12"
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const val gdxVersion = "1.11.0"
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const val roboVMVersion = "2.3.1"
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changelog.md
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changelog.md
@ -1,3 +1,19 @@
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## 4.6.12
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Display map ruleset when picking map, don't show unloadable maps
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Allow mods to contain a "preview.png" file for visual indication
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Multi-server preparations: Save server info in game, save server functionality in specific class
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4.6.11-patch1
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Convert 'camps' vectorhashmap to 'encampments' arraylist
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By SomeTroglodyte:
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- Animate battle damage numbers
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- Combat java.util.star-import
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## 4.6.11
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Update UI after founding city when breaking promise
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companion object {
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//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
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val VERSION = Version("4.6.11-patch1", 866)
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val VERSION = Version("4.6.12", 867)
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//endregion
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lateinit var Current: UncivGame
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fastlane/metadata/android/en-US/changelogs/867.txt
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fastlane/metadata/android/en-US/changelogs/867.txt
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Display map ruleset when picking map, don't show unloadable maps
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Allow mods to contain a "preview.png" file for visual indication
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Multi-server preparations: Save server info in game, save server functionality in specific class
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4.6.11-patch1
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Convert 'camps' vectorhashmap to 'encampments' arraylist
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By SomeTroglodyte:
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- Animate battle damage numbers
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- Combat java.util.star-import
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