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4.5.2
This commit is contained in:
parent
0a4066f9c4
commit
3e4edaff8a
@ -785,6 +785,8 @@ Please enter your server password =
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# Requires translation!
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Set password =
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# Requires translation!
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Password must be at least 6 characters long =
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# Requires translation!
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Failed to set password! =
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# Requires translation!
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Password set successfully for server [serverURL] =
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@ -3123,12 +3125,40 @@ Creates a [improvementName] improvement on a specific tile =
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# Requires translation!
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Founds a new city =
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# Requires translation!
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Can construct [improvementName] =
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Can instantly construct a [improvementName] improvement =
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# Requires translation!
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Can build [improvementFilter/terrainFilter] improvements on tiles =
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# Requires translation!
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May create improvements on water resources =
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# Requires translation!
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May found a religion =
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# Requires translation!
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May enhance a religion =
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# Requires translation!
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Can start an [amount]-turn golden age =
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# Requires translation!
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Can be added to [comment] in the Capital =
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# Requires translation!
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Prevents spreading of religion to the city it is next to =
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# Requires translation!
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Removes other religions when spreading religion =
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# Requires translation!
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May Paradrop up to [amount] tiles from inside friendly territory =
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# Requires translation!
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Can perform Air Sweep =
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# Requires translation!
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Can [action] [amount] times =
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# Requires translation!
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Can speed up construction of a building =
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# Requires translation!
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Can speed up the construction of a wonder =
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# Requires translation!
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Can hurry technology research =
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# Requires translation!
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Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
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# Requires translation!
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Can transform to [unit] =
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# Requires translation!
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[relativeAmount]% Strength =
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# Requires translation!
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[relativeAmount]% Strength decreasing with distance from the capital =
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@ -3155,10 +3185,6 @@ May create improvements on water resources =
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# Requires translation!
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[relativeAmount]% Spread Religion Strength =
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# Requires translation!
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May found a religion =
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# Requires translation!
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May enhance a religion =
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# Requires translation!
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When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] =
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# Requires translation!
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Can only attack [combatantFilter] units =
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@ -3171,6 +3197,12 @@ Must set up to ranged attack =
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# Requires translation!
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Self-destructs when attacking =
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# Requires translation!
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Eliminates combat penalty for attacking across a coast =
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# Requires translation!
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May attack when embarked =
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# Requires translation!
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Eliminates combat penalty for attacking over a river =
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# Requires translation!
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Blast radius [amount] =
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# Requires translation!
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Ranged attacks may be performed over obstacles =
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@ -3197,8 +3229,6 @@ Transfer Movement to [mapUnitFilter] =
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# Requires translation!
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Can move immediately once bought =
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# Requires translation!
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May Paradrop up to [amount] tiles from inside friendly territory =
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# Requires translation!
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May heal outside of friendly territory =
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# Requires translation!
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All healing effects doubled =
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@ -3215,12 +3245,6 @@ Normal vision when embarked =
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# Requires translation!
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Defense bonus when embarked =
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# Requires translation!
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Eliminates combat penalty for attacking across a coast =
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# Requires translation!
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May attack when embarked =
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# Requires translation!
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Eliminates combat penalty for attacking over a river =
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# Requires translation!
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No Sight =
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# Requires translation!
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Can see over obstacles =
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@ -3243,8 +3267,6 @@ Cannot be intercepted =
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# Requires translation!
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Cannot intercept [mapUnitFilter] units =
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# Requires translation!
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Can perform Air Sweep =
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# Requires translation!
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[relativeAmount]% Strength when performing Air Sweep =
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# Requires translation!
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[relativeAmount]% maintenance costs =
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@ -3305,29 +3327,11 @@ Religious Unit =
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# Requires translation!
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Spaceship part =
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# Requires translation!
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Can be added to [comment] in the Capital =
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# Requires translation!
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Can start an [amount]-turn golden age =
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Takes your religion over the one in their birth city =
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# Requires translation!
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Great Person - [comment] =
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# Requires translation!
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Prevents spreading of religion to the city it is next to =
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# Requires translation!
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Takes your religion over the one in their birth city =
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# Requires translation!
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Removes other religions when spreading religion =
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# Requires translation!
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Can [action] [amount] times =
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# Requires translation!
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Can speed up construction of a building =
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# Requires translation!
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Can speed up the construction of a wonder =
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# Requires translation!
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Can hurry technology research =
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# Requires translation!
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Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
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# Requires translation!
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Can transform to [unit] =
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by consuming this unit =
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# Requires translation!
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Grants 500 Gold to the first civilization to discover it =
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# Requires translation!
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@ -3397,8 +3401,6 @@ Will be replaced by automated workers =
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# Requires translation!
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for [amount] turns =
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# Requires translation!
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by consuming this unit =
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# Requires translation!
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with [amount]% chance =
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# Requires translation!
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before [amount] turns =
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@ -3836,6 +3838,8 @@ Conditional =
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TriggerCondition =
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# Requires translation!
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UnitTriggerCondition =
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# Requires translation!
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UnitActionModifier =
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#################### Lines from spy actions #######################
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@ -614,6 +614,8 @@ File could not be found on the multiplayer server = O arquivo não pôde ser enc
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Unhandled problem, [errorMessage] = Problema não resolvido, [errorMessage]
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Please enter your server password = Por favor, digite a senha do seu servidor
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Set password = Configurar senha
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# Requires translation!
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Password must be at least 6 characters long =
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Failed to set password! = Falha ao definir a senha!
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Password set successfully for server [serverURL] = Senha definida com sucesso para o servidor [serverURL]
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Password = Senha
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@ -1856,9 +1858,24 @@ Remove extra unhappiness from annexed cities = Remove infelicidade extra das cid
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Connects trade routes over water = Conecta rotas comerciais marítimas
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Creates a [improvementName] improvement on a specific tile = Cria uma melhoria [improvementName] em um painel específico
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Founds a new city = Estabelecer uma nova cidade
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Can construct [improvementName] = Pode construir [improvementName]
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# Requires translation!
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Can instantly construct a [improvementName] improvement =
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Can build [improvementFilter/terrainFilter] improvements on tiles = Pode construir melhorias [improvementFilter/terrainFilter] em painéis
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May create improvements on water resources = Pode criar melhorias em recursos aquáticos
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May found a religion = Pode fundar uma religião
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May enhance a religion = Pode melhorar uma religião
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Can start an [amount]-turn golden age = Pode começar uma era de ouro de [amount] turnos
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Can be added to [comment] in the Capital = Pode ser adicionado a [comment] na Capital
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Prevents spreading of religion to the city it is next to = Impede a propagação da religião para a cidade que fica ao lado
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Removes other religions when spreading religion = Remove outras religiões ao espalhar religião
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May Paradrop up to [amount] tiles from inside friendly territory = Pode saltar até [amount] de painéis dentro do território aliado
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Can perform Air Sweep = Pode executar varredura de ar
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Can [action] [amount] times = Pode [action] [amount] vezes
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Can speed up construction of a building = Pode acelerar a construção de um edifício
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Can speed up the construction of a wonder = Pode acelerar a construção de uma maravilha
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Can hurry technology research = Pode apressar pesquisa tecnológica
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Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Pode assumir uma missão de troca com Cidade-Estado, obtendo uma grande quantia de ouro e [amount] de Influência
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Can transform to [unit] = Pode se transformar em [unit]
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[relativeAmount]% Strength = [relativeAmount]% de força
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[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% de força diminuindo com a distância da capital
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[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% de bônus de ataque de flanco
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@ -1872,14 +1889,15 @@ May create improvements on water resources = Pode criar melhorias em recursos aq
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[amount] Range = [amount] de Alcance
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[amount] HP when healing = [amount] HP ao curar
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[relativeAmount]% Spread Religion Strength = [relativeAmount]% da força da religião de propagação
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May found a religion = Pode fundar uma religião
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May enhance a religion = Pode melhorar uma religião
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When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Ao espalhar religião para uma cidade, ganhe [amount] vezes a quantidade de seguidores de outras religiões como [stat]
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Can only attack [combatantFilter] units = Só pode atacar unidades [combatantFilter]
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Can only attack [tileFilter] tiles = Só pode atacar painéis [tileFilter]
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Cannot attack = Não pode atacar
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Must set up to ranged attack = Precisa de preparação para atacar a distância
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Self-destructs when attacking = Se autodestrói ao atacar
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Eliminates combat penalty for attacking across a coast = Elimina a penalidade de combate por atacar através de uma costa
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May attack when embarked = Pode atacar quando embarcado
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Eliminates combat penalty for attacking over a river = Elimina a penalidade de combate por atacar sobre um rio
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Blast radius [amount] = Raio de explosão [amount]
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Ranged attacks may be performed over obstacles = Ataques à distância podem ser executados sobre obstáculos
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Nuclear weapon of Strength [amount] = Arma nuclear de força [amount]
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@ -1893,7 +1911,6 @@ No movement cost to pillage = Sem custo de movimento para saquear
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Can move after attacking = Pode se mover após atacar
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Transfer Movement to [mapUnitFilter] = Transferir Movimento para [mapUnitFilter]
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Can move immediately once bought = Pode se mover imediatamente uma vez comprado
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May Paradrop up to [amount] tiles from inside friendly territory = Pode saltar até [amount] de painéis dentro do território aliado
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May heal outside of friendly territory = Pode curar fora do território amigo
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All healing effects doubled = Todos os efeitos de cura dobrados
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Heals [amount] damage if it kills a unit = Cura [amount] de dano se destruir uma unidade
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@ -1902,9 +1919,6 @@ Unit will heal every turn, even if it performs an action = Esta unidade irá cur
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All adjacent units heal [amount] HP when healing = Todas as unidades adjacentes curam [amount] de HP ao curar
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Normal vision when embarked = Visão normal ao embarcar
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Defense bonus when embarked = Bonus de defesa quando embarcado
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Eliminates combat penalty for attacking across a coast = Elimina a penalidade de combate por atacar através de uma costa
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May attack when embarked = Pode atacar quando embarcado
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Eliminates combat penalty for attacking over a river = Elimina a penalidade de combate por atacar sobre um rio
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No Sight = Sem visão
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Can see over obstacles = Pode ver por cima dos obstáculos
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Can carry [amount] [mapUnitFilter] units = Pode transportar unidades [amount] [mapUnitFilter]
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@ -1916,7 +1930,6 @@ Damage taken from interception reduced by [relativeAmount]% = Dano recebido de i
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[amount] extra interceptions may be made per turn = [amount] interceptações extras podem ser feitas por turno
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Cannot be intercepted = Não pode ser interceptado
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Cannot intercept [mapUnitFilter] units = Não é possível interceptar unidades [mapUnitFilter]
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Can perform Air Sweep = Pode executar varredura de ar
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[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% de força ao realizar a varredura de ar
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[relativeAmount]% maintenance costs = [relativeAmount]% dos custos de manutenção
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[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Custo de Ouro da melhoria
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@ -1947,18 +1960,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
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[amount] Movement point cost to embark = Custa [amount] pontos de movimento para embarcar
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Religious Unit = Unidade Religiosa
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Spaceship part = Parte de Nave Espacial
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Can be added to [comment] in the Capital = Pode ser adicionado a [comment] na Capital
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Can start an [amount]-turn golden age = Pode começar uma era de ouro de [amount] turnos
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Great Person - [comment] = Grande Pessoa - [comment]
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Prevents spreading of religion to the city it is next to = Impede a propagação da religião para a cidade que fica ao lado
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Takes your religion over the one in their birth city = Leva sua religião sobre a de sua cidade natal
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Removes other religions when spreading religion = Remove outras religiões ao espalhar religião
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Can [action] [amount] times = Pode [action] [amount] vezes
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Can speed up construction of a building = Pode acelerar a construção de um edifício
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Can speed up the construction of a wonder = Pode acelerar a construção de uma maravilha
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Can hurry technology research = Pode apressar pesquisa tecnológica
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Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Pode assumir uma missão de troca com Cidade-Estado, obtendo uma grande quantia de ouro e [amount] de Influência
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Can transform to [unit] = Pode se transformar em [unit]
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Great Person - [comment] = Grande Pessoa - [comment]
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by consuming this unit = Por consumir esta unidade
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Grants 500 Gold to the first civilization to discover it = Concede 500 de Ouro para a primeira civilização que a descubra
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Units ending their turn on this terrain take [amount] damage = Unidades que terminam seu turno neste terreno recebem [amount] de dano
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Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Concede [promotion] ([comment]) a unidades adjacentes de [mapUnitFilter] pelo resto do jogo
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@ -1993,7 +1997,6 @@ Unpillagable = Impossível pilhar
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Irremovable = Irremovível
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Will be replaced by automated workers = Será substituído por trabalhadores automatizados
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for [amount] turns = por [amount] turnos
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by consuming this unit = Por consumir esta unidade
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with [amount]% chance = com [amount]% de chance
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before [amount] turns = antes de [amount] turnos
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after [amount] turns = depois de [amount] turnos
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@ -2231,6 +2234,8 @@ ModOptions = Opções de Mod
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Conditional = Condicional
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TriggerCondition = Condição de Acionamento
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UnitTriggerCondition = Condição de Acionamento da Unidade
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# Requires translation!
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UnitActionModifier =
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#################### Lines from spy actions #######################
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@ -161,7 +161,6 @@ They promised not to settle near us ([count] turns remaining) = Те обеща
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[civName] has destroyed [cityState], whom you had pledged to protect! =
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Unforgivable = Непростимо
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# Requires translation!
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Afraid = Страхуват се
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Enemy = Враг
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Competitor = Конкурент
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@ -210,7 +209,6 @@ Pledge to protect = Обещание за защита
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Declare Protection of [cityStateName]? = Обявяване на защита на [cityStateName]?
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# Requires translation!
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Build [improvementName] on [resourceName] (200 Gold) =
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# Requires translation!
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Gift Improvement = Подари Подобрение
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# Requires translation!
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[civName] is able to provide [unitName] once [techName] is researched. =
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@ -239,9 +237,7 @@ City-States grow wary of your aggression. The resting point for Influence has de
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War against [civName] = Война срещу [civName]
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# Requires translation!
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We need you to help us defend against [civName]. Killing [amount] of their military units would slow their offensive. =
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# Requires translation!
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Currently you have killed [amount] of their military units. = За сега сте убили [amount] от техните военни единици.
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# Requires translation!
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You need to find them first! = Първо трябва да ги намерите!
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Cultured = Образован
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@ -272,7 +268,6 @@ Tribute Willingness =
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At least 0 to take gold, at least 30 and size 4 city for worker =
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Take [amount] gold (-15 Influence) = Вземи [amount] злато (-15 Влияние)
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Take worker (-50 Influence) = Вземи работник (-50 Влияние)
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# Requires translation!
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[civName] is afraid of your military power! = [civName] се страхуват от вашата военна мощ!
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Major Civ = Голяма цивилизация
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@ -287,9 +282,7 @@ Very recently paid tribute =
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# Requires translation!
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Recently paid tribute =
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Influence below -30 = Влияние под -30
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# Requires translation!
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Military Rank = Военен Чин
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# Requires translation!
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Military near City-State = Войски близо до Град-Държава
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Sum: = Общо:
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@ -341,14 +334,12 @@ National ability = Способност на нацията
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Uniques = Уникати
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Promotions = Повишения
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Load copied data = Зареждане на копирани данни
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# Requires translation!
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Reset to defaults = Върни по подразбиране
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Select nations = Избери държави
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# Requires translation!
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Set available nations for random pool =
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Available nations = Налични държави
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Banned nations = Забранени държави
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# Requires translation!
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Are you sure you want to reset all game options to defaults? = Сигурни ли сте, че искате да върнете всички настройки по подразбиране?
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Start game! = Започване на игра!
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Map Options = Опции за Карта
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@ -366,7 +357,6 @@ Which options should be available to the random selection? =
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Existing = Генерирана
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Custom = Персонализирана
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Map Generation Type = Начин на Генериране на Карта
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# Requires translation!
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Enabled Map Generation Types = Разрешени Начини за Генериране на Карта
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Default = По подразбиране
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Pangaea = Един континент
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@ -375,27 +365,17 @@ Two Continents = Два Континента
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Three Continents = Три Континента
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Four Corners = Четири Ъгли
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Archipelago = Острови
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# Requires translation!
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Inner Sea = Вътрешно Море
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# Requires translation!
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Random number of Civilizations = Случаен брой Цивилизации
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# Requires translation!
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Min number of Civilizations = Минимален брой Цивилизации
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# Requires translation!
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Max number of Civilizations = Максимален брой Цивилизации
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# Requires translation!
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Random number of City-States = Случаен брой Град-Държави
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# Requires translation!
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Min number of City-States = Минимален брой Град-Държави
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# Requires translation!
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Max number of City-States = Максимален брой Град-Държави
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One City Challenge = Предизвикателство Един Град
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# Requires translation!
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No City Razing = Без Разрушаване на Градове
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No Barbarians = Без Варвари
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# Requires translation!
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Disable starting bias = Забрани начални пристрастия
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# Requires translation!
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Raging Barbarians = Бушуващи Варвари
|
||||
No Ancient Ruins = Без Древни Руини
|
||||
No Natural Wonders = Без Природни Чудеса
|
||||
@ -424,9 +404,7 @@ Width = Ширина
|
||||
Radius = Радиус
|
||||
Enable Espionage = Включи шпионаж
|
||||
|
||||
# Requires translation!
|
||||
Resource Setting = Настройка на Ресурсите
|
||||
# Requires translation!
|
||||
Enabled Resource Settings = Включени Настройки за Ресурси
|
||||
Other Settings = Други настройки
|
||||
Sparse = Оскъдни
|
||||
@ -454,7 +432,6 @@ Open Documentation = Отворена Документация
|
||||
Don't show again = Не показвай отново
|
||||
|
||||
World Size = Размер на Света
|
||||
# Requires translation!
|
||||
Enabled World Sizes = Позволени Размери на Света
|
||||
Tiny = Много малък
|
||||
Small = Малък
|
||||
@ -488,25 +465,19 @@ Starting Era = Ера за Стартиране
|
||||
It looks like we can't make a map with the parameters you requested! = Изглежда не можем да създадем карта с посочените параметри!
|
||||
Maybe you put too many players into too small a map? = Може би сте поставили много играчи на твърде малка карта?
|
||||
No human players selected! = Не са избрани реални играчи!
|
||||
# Requires translation!
|
||||
Invalid Player ID! = Невалидно ID на играч!
|
||||
# Requires translation!
|
||||
No victory conditions were selected! = Не са избрани условия за победа!
|
||||
Mods: = Модове:
|
||||
Extension mods = Допълнителни модове
|
||||
# Requires translation!
|
||||
Base ruleset: = Базов набор от правила:
|
||||
# Requires translation!
|
||||
The mod you selected is incorrectly defined! =
|
||||
# Requires translation!
|
||||
The mod combination you selected is incorrectly defined! =
|
||||
# Requires translation!
|
||||
The mod combination you selected has problems. = Комбинацията от модове, която сте избрали, има проблеми.
|
||||
# Requires translation!
|
||||
You can play it, but don't expect everything to work! = Можете да играете, но не очаквайте всичко да работи!
|
||||
# Requires translation!
|
||||
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. =
|
||||
# Requires translation!
|
||||
Base Ruleset = Базов Набор от Правила
|
||||
[amount] Techs = [amount] Технологии
|
||||
[amount] Nations = [amount] Нации
|
||||
@ -532,7 +503,6 @@ Map editor = Редактор на карти
|
||||
View = Изглед
|
||||
Generate = Генерирай
|
||||
Partial = Частично
|
||||
# Requires translation!
|
||||
Generator steps = Стъпки на генериране
|
||||
Edit = Редактирай
|
||||
Rivers = Реки
|
||||
@ -546,9 +516,7 @@ Delete map = Изтриване на карта
|
||||
Are you sure you want to delete this map? = Изтриване на картата?
|
||||
It looks like your map can't be saved! = Изглежда, че твоята карта не може да бъде запазена!
|
||||
Exit map editor = Изход от редактора
|
||||
# Requires translation!
|
||||
Change map ruleset = Промени наборът от правила на картата
|
||||
# Requires translation!
|
||||
Change the map to use the ruleset selected on this page = Промете картата, за да използвате наборът от правила на тази страница.
|
||||
# Requires translation!
|
||||
Revert to map ruleset =
|
||||
@ -559,7 +527,6 @@ Features =
|
||||
Starting locations = Начални локации
|
||||
# Requires translation!
|
||||
Tile Matching Criteria =
|
||||
# Requires translation!
|
||||
Complete match = Пълно съвпадение
|
||||
Except improvements = С изключение на подобренията
|
||||
# Requires translation!
|
||||
@ -569,7 +536,6 @@ Base terrain only =
|
||||
Land or water only = Само земя или вода
|
||||
|
||||
## Labels/messages
|
||||
# Requires translation!
|
||||
Brush ([size]): = Четка ([size]):
|
||||
# The single letter shown in the [size] parameter above for setting "Floodfill".
|
||||
# Please do not make this longer, the associated slider will not handle well.
|
||||
@ -579,7 +545,6 @@ Error loading map! = Грешка при зареждането на карта
|
||||
Map saved successfully! = Картата е запазена успешно!
|
||||
# Requires translation!
|
||||
Current map RNG seed: [amount] =
|
||||
# Requires translation!
|
||||
Map copy and paste = Копиране и поставяне на карта
|
||||
Position: [param] = Позиция: [param]
|
||||
# Requires translation!
|
||||
@ -603,21 +568,15 @@ This map has errors: = Тази карта съдържа грешки:
|
||||
The incompatible elements have been removed. = Несъвместимите елементи бяха премахнати.
|
||||
|
||||
## Map/Tool names
|
||||
# Requires translation!
|
||||
My new map = Моята нова карта
|
||||
# Requires translation!
|
||||
Generate landmass = Създай земна маса
|
||||
# Requires translation!
|
||||
Raise mountains and hills = Издигни планини и хълмове
|
||||
# Requires translation!
|
||||
Humidity and temperature = Влажност и температура
|
||||
# Requires translation!
|
||||
Lakes and coastline = Езера и крайбрежие
|
||||
# Requires translation!
|
||||
Sprout vegetation =
|
||||
# Requires translation!
|
||||
Spawn rare features =
|
||||
# Requires translation!
|
||||
Distribute ice = Разпредели лед
|
||||
# Requires translation!
|
||||
Assign continent IDs =
|
||||
@ -625,7 +584,6 @@ Assign continent IDs =
|
||||
Place Natural Wonders =
|
||||
# Requires translation!
|
||||
Let the rivers flow =
|
||||
# Requires translation!
|
||||
Spread Resources = Разпръсни Ресурси
|
||||
# Requires translation!
|
||||
Create ancient ruins =
|
||||
@ -679,7 +637,6 @@ Select friend = Изберете приятел
|
||||
Select [thingToSelect] =
|
||||
Friends list = Списък с приятели
|
||||
Add friend = Добавяне на приятел
|
||||
# Requires translation!
|
||||
Edit friend = Редактиране на приятел
|
||||
# Requires translation!
|
||||
Friend name is already in your friends list! =
|
||||
@ -718,7 +675,6 @@ Paste gameID from clipboard =
|
||||
GameID =
|
||||
Game name = Име на игра
|
||||
Loading latest game state... = Зареждане на последно записана фаза...
|
||||
# Requires translation!
|
||||
You are not allowed to spectate! = Не ви е позволено да наблюдавате!
|
||||
Couldn't download the latest game state! = Свалянето на последната фаза беше неуспешно!
|
||||
Resign = Предавам се
|
||||
@ -726,7 +682,7 @@ Are you sure you want to resign? = Предавате ли се?
|
||||
You can only resign if it's your turn = Може да се предадете ако сте на ход
|
||||
[civName] resigned and is now controlled by AI = [civName] се предаде и вече е контролирана от AI
|
||||
# Requires translation!
|
||||
Last refresh: [duration] ago =
|
||||
Last refresh: [duration] ago =
|
||||
# Requires translation!
|
||||
Current Turn: [civName] since [duration] ago =
|
||||
Seconds = Секунди
|
||||
@ -747,6 +703,8 @@ Unhandled problem, [errorMessage] =
|
||||
Please enter your server password =
|
||||
Set password = Въведете парола:
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -775,19 +733,17 @@ Could not load game! = Играта не може да бъде заредена
|
||||
Could not load game from clipboard! = Не може да се зареди копираната игра!
|
||||
# Requires translation!
|
||||
Could not load game from custom location! =
|
||||
# Requires translation!
|
||||
The file data seems to be corrupted. = Изглежда, че данните от файла са повредени.
|
||||
# Requires translation!
|
||||
The save was created with an incompatible version of Unciv: [version]. Please update Unciv to this version or later and try again. =
|
||||
Load [saveFileName] = Зареждане [saveFileName]
|
||||
Are you sure you want to delete this save? = Сигурни ли сте, че искате да изтриете този запис?
|
||||
Delete save = Изтриване на записана игра
|
||||
# Requires translation!
|
||||
[saveFileName] deleted successfully. = [saveFileName] е изтрит успешно.
|
||||
# Requires translation!
|
||||
Insufficient permissions to delete [saveFileName]. =
|
||||
# Requires translation!
|
||||
Failed to delete [saveFileName]. =
|
||||
Failed to delete [saveFileName]. =
|
||||
Saved at = Записано в
|
||||
Saving... = Запис...
|
||||
Overwrite existing file? = Презаписване на съществуващ файл?
|
||||
@ -803,15 +759,10 @@ Load from custom location =
|
||||
Save to custom location =
|
||||
# Requires translation!
|
||||
Could not save game to custom location! =
|
||||
# Requires translation!
|
||||
Download missing mods = Изтегли липсващи модове
|
||||
# Requires translation!
|
||||
Missing mods are downloaded successfully. = Липсващите модове са изтеглени успешно.
|
||||
# Requires translation!
|
||||
Could not load the missing mods! = Липсващите модове не можаха да бъдат заредени!
|
||||
# Requires translation!
|
||||
Could not download mod list. = Списъкът с модове не можа да бъде изтеглен.
|
||||
# Requires translation!
|
||||
Could not find a mod named "[modName]". = Не можа да бъде намерен мод на име "[modName]".
|
||||
|
||||
# Options
|
||||
@ -897,9 +848,7 @@ Notifications log max turns =
|
||||
Check extension mods based on: =
|
||||
# Requires translation!
|
||||
-none- =
|
||||
# Requires translation!
|
||||
Reload mods = Презареди модовете
|
||||
# Requires translation!
|
||||
Checking mods for errors... = Проверяване на модовете за грешки...
|
||||
No problems found. = Няма намерени проблеми.
|
||||
# Requires translation!
|
||||
@ -910,7 +859,6 @@ Uniques updated! =
|
||||
# Requires translation!
|
||||
Max zoom out =
|
||||
HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = ЕКСПЕРИМЕНТАЛНО - ПРЕДУПРЕДЕНИЕ СТЕ!
|
||||
# Requires translation!
|
||||
Enable portrait orientation = Позволи портретна ориентация
|
||||
Generate translation files = Генериране на файлове за превод
|
||||
Translation files are generated successfully. = Файловете са генерирани успешно.
|
||||
@ -1172,7 +1120,6 @@ You may choose a free Policy =
|
||||
You may choose [amount] free Policies =
|
||||
# Requires translation!
|
||||
You gain the [policy] Policy =
|
||||
# Requires translation!
|
||||
You enter a Golden Age = Влизате в Златен Век
|
||||
|
||||
## Trigger causes
|
||||
@ -1310,9 +1257,7 @@ Main menu = Главно меню
|
||||
Resume = Продължи
|
||||
Cannot resume game! = Продължаването невъзможно
|
||||
Not enough memory on phone to load game! = Няма достатъчно памет за зареждане на игра!
|
||||
# Requires translation!
|
||||
Quickstart = Бърз старт
|
||||
# Requires translation!
|
||||
Cannot start game with the default new game parameters! = Не може да бъде започната игра с новите параметри по подразбиране!
|
||||
Victory status = Победа
|
||||
Social policies = Социални политики
|
||||
@ -1341,9 +1286,7 @@ Raze city = Заличаване на град
|
||||
Stop razing city = Стоп разрушаване
|
||||
Buy for [amount] gold = Закупуване за [amount] злато
|
||||
Buy = Закупуване
|
||||
# Requires translation!
|
||||
Currently you have [amount] [stat]. = В момента имате [amount] [stat].
|
||||
# Requires translation!
|
||||
Would you like to purchase [constructionName] for [buildingGoldCost] [stat]? = Искате ли да закупите [constructionName] за [buildingGoldCost] [stat]?
|
||||
# Requires translation!
|
||||
Purchase =
|
||||
@ -1355,7 +1298,6 @@ Provides [resource] = Набавя [resource]
|
||||
Provides [amount] [resource] = Набавя [amount] [resource]
|
||||
Replaces [improvement] = Заменя [improvement]
|
||||
Pick now! = Изберете сега!
|
||||
# Requires translation!
|
||||
Remove [feature] first = Премахни [feature] първо
|
||||
# Requires translation!
|
||||
Research [tech] first =
|
||||
@ -1391,7 +1333,6 @@ In resistance for another [numberOfTurns] turns = Съпротива за още
|
||||
We Love The King Day for another [numberOfTurns] turns =
|
||||
Demanding [resource] = Изисква [resource]
|
||||
Sell for [sellAmount] gold = Продажба за [sellAmount] злато
|
||||
# Requires translation!
|
||||
Sell = Продажба
|
||||
Are you sure you want to sell this [building]? = Продажба на [building]?
|
||||
Free = Свободен
|
||||
@ -2611,12 +2552,40 @@ Creates a [improvementName] improvement on a specific tile =
|
||||
# Requires translation!
|
||||
Founds a new city =
|
||||
# Requires translation!
|
||||
Can construct [improvementName] =
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
# Requires translation!
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles =
|
||||
# Requires translation!
|
||||
May create improvements on water resources =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
# Requires translation!
|
||||
Can hurry technology research =
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength decreasing with distance from the capital =
|
||||
@ -2643,10 +2612,6 @@ May create improvements on water resources =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Spread Religion Strength =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] =
|
||||
# Requires translation!
|
||||
Can only attack [combatantFilter] units =
|
||||
@ -2659,6 +2624,12 @@ Must set up to ranged attack =
|
||||
# Requires translation!
|
||||
Self-destructs when attacking =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
Blast radius [amount] =
|
||||
# Requires translation!
|
||||
Ranged attacks may be performed over obstacles =
|
||||
@ -2685,8 +2656,6 @@ Transfer Movement to [mapUnitFilter] =
|
||||
# Requires translation!
|
||||
Can move immediately once bought =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
May heal outside of friendly territory =
|
||||
# Requires translation!
|
||||
All healing effects doubled =
|
||||
@ -2703,12 +2672,6 @@ Normal vision when embarked =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
No Sight =
|
||||
# Requires translation!
|
||||
Can see over obstacles =
|
||||
@ -2731,8 +2694,6 @@ Cannot be intercepted =
|
||||
# Requires translation!
|
||||
Cannot intercept [mapUnitFilter] units =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength when performing Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% maintenance costs =
|
||||
@ -2793,29 +2754,11 @@ Religious Unit =
|
||||
# Requires translation!
|
||||
Spaceship part =
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Great Person - [comment] =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
# Requires translation!
|
||||
Can hurry technology research =
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
Grants 500 Gold to the first civilization to discover it =
|
||||
# Requires translation!
|
||||
@ -2884,8 +2827,6 @@ Will be replaced by automated workers =
|
||||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
with [amount]% chance =
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -3289,6 +3230,8 @@ Conditional =
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -614,6 +614,8 @@ File could not be found on the multiplayer server = No s’ha pogut trobar el fi
|
||||
Unhandled problem, [errorMessage] = Problema imprevist. [errorMessage]
|
||||
Please enter your server password = Escriviu la contrasenya del vostre servidor
|
||||
Set password = Estableix la contrasenya
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
Failed to set password! = No s’ha pogut establir la contrasenya!
|
||||
Password set successfully for server [serverURL] = S’ha establit la contrasenya del servidor [serverURL]
|
||||
Password = Contrasenya
|
||||
@ -1857,9 +1859,24 @@ Remove extra unhappiness from annexed cities = Elimina la infelicitat deguda a l
|
||||
Connects trade routes over water = Crea rutes comercials a través de l’aigua
|
||||
Creates a [improvementName] improvement on a specific tile = Crea una millora [improvementName] en una casella específica.
|
||||
Founds a new city = Funda una ciutat nova
|
||||
Can construct [improvementName] = Pot construir [improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Pot construir millores de casella com ara [improvementFilter/terrainFilter].
|
||||
May create improvements on water resources = Crea millores en recursos aquàtics
|
||||
May found a religion = Pot fundar una religió.
|
||||
May enhance a religion = Pot difondre una religió.
|
||||
Can start an [amount]-turn golden age = Pot iniciar una època d’or de [amount] torns
|
||||
Can be added to [comment] in the Capital = Es pot col·locar a [comment] a la capital
|
||||
Prevents spreading of religion to the city it is next to = Evita la difusió de la religió a les ciutats que tingui adjacents
|
||||
Removes other religions when spreading religion = Treu les altres religions quan difon la seva
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Es pot llançar a una distància de fins a [amount] caselles des de territori amic.
|
||||
Can perform Air Sweep = Pot realitzar escombrats aeris.
|
||||
Can [action] [amount] times = La unitat pot realitzar l’acció «[action]» [amount] vegades
|
||||
Can speed up construction of a building = Pot accelerar la construcció d’un edifici
|
||||
Can speed up the construction of a wonder = Pot accelerar la construcció d’una meravella
|
||||
Can hurry technology research = Pot accelerar la recerca científica
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Pot fer missions comercials amb ciutats-estat, donant una gran quantitat d’or i [amount] d’influència
|
||||
Can transform to [unit] = Es pot transformar a [unit]
|
||||
[relativeAmount]% Strength = [relativeAmount] % de força
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount] % de força, percentatge que es redueix conforme augmenta la distància a la capital.
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount] % de bonificació a l’atac per flanqueig
|
||||
@ -1873,14 +1890,15 @@ May create improvements on water resources = Crea millores en recursos aquàtics
|
||||
[amount] Range = Abast [amount]
|
||||
[amount] HP when healing = [amount] de vida quan es cura
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount] % de força de difusió de la religió
|
||||
May found a religion = Pot fundar una religió.
|
||||
May enhance a religion = Pot difondre una religió.
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Quan es difon la religió a una ciutat, guanyeu [amount] vegades la quantitat de seguidors d’altres religions com a [stat].
|
||||
Can only attack [combatantFilter] units = Només pot atacar unitats de tipus «[combatantFilter]»
|
||||
Can only attack [tileFilter] tiles = Només pot atacar caselles de tipus «[tileFilter]»
|
||||
Cannot attack = No pot atacar
|
||||
Must set up to ranged attack = S’ha de muntar per a poder atacar a distància
|
||||
Self-destructs when attacking = S’autodestrueix quan ataca
|
||||
Eliminates combat penalty for attacking across a coast = S’elimina la penalització per atacar per una costa.
|
||||
May attack when embarked = Pot atacas quan embarca.
|
||||
Eliminates combat penalty for attacking over a river = S’elimina la penalització de combat per atacar per sobre d’un riu.
|
||||
Blast radius [amount] = [amount] de radi d’explosió
|
||||
Ranged attacks may be performed over obstacles = Els atacs a distància es poden fer per damunt d’obstacles.
|
||||
Nuclear weapon of Strength [amount] = Arma nuclear de força [amount]
|
||||
@ -1894,7 +1912,6 @@ No movement cost to pillage = El saqueig no costa moviment
|
||||
Can move after attacking = Es pot moure després d’atacar
|
||||
Transfer Movement to [mapUnitFilter] = Tranfereix moviment a [mapUnitFilter]
|
||||
Can move immediately once bought = Es pot moure immediatament després de comprar-lo
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Es pot llançar a una distància de fins a [amount] caselles des de territori amic.
|
||||
May heal outside of friendly territory = Es pot curar fora del territori amic.
|
||||
All healing effects doubled = Es dupliquen tots els efectes de curació.
|
||||
Heals [amount] damage if it kills a unit = Cura [amount] de dany quan mata una unitat.
|
||||
@ -1903,9 +1920,6 @@ Unit will heal every turn, even if it performs an action = La unitat es curarà
|
||||
All adjacent units heal [amount] HP when healing = La curació de cadascuna de les unitats adjacents augmenta en [amount] de vida.
|
||||
Normal vision when embarked = Visió normal quan embarca.
|
||||
Defense bonus when embarked = Bonificació de defensa quan està embarcat.
|
||||
Eliminates combat penalty for attacking across a coast = S’elimina la penalització per atacar per una costa.
|
||||
May attack when embarked = Pot atacas quan embarca.
|
||||
Eliminates combat penalty for attacking over a river = S’elimina la penalització de combat per atacar per sobre d’un riu.
|
||||
No Sight = Sense visió
|
||||
Can see over obstacles = Pot veure per damunt dels obstacles
|
||||
Can carry [amount] [mapUnitFilter] units = Pot portar [amount] unitats [mapUnitFilter]
|
||||
@ -1917,7 +1931,6 @@ Damage taken from interception reduced by [relativeAmount]% = El dany rebut per
|
||||
[amount] extra interceptions may be made per turn = Es poden fer [amount] intercepcions addicionals per torn.
|
||||
Cannot be intercepted = No es pot interceptar.
|
||||
Cannot intercept [mapUnitFilter] units = No pot interceptar les unitats [mapUnitFilter].
|
||||
Can perform Air Sweep = Pot realitzar escombrats aeris.
|
||||
[relativeAmount]% Strength when performing Air Sweep = [relativeAmount] % de força quan realitza escombrats aeris
|
||||
[relativeAmount]% maintenance costs = [relativeAmount] % de costos de manteniment
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount] % de cost d’or de la millora
|
||||
@ -1948,18 +1961,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = [amount] de cost de punts de moviment per embarcar
|
||||
Religious Unit = Unitat religiosa
|
||||
Spaceship part = Part de la nau espacial
|
||||
Can be added to [comment] in the Capital = Es pot col·locar a [comment] a la capital
|
||||
Can start an [amount]-turn golden age = Pot iniciar una època d’or de [amount] torns
|
||||
Great Person - [comment] = Gran personatge - [comment]
|
||||
Prevents spreading of religion to the city it is next to = Evita la difusió de la religió a les ciutats que tingui adjacents
|
||||
Takes your religion over the one in their birth city = Imposa la vostra religió per damunt de la religió de la ciutat de naixement
|
||||
Removes other religions when spreading religion = Treu les altres religions quan difon la seva
|
||||
Can [action] [amount] times = La unitat pot realitzar l’acció «[action]» [amount] vegades
|
||||
Can speed up construction of a building = Pot accelerar la construcció d’un edifici
|
||||
Can speed up the construction of a wonder = Pot accelerar la construcció d’una meravella
|
||||
Can hurry technology research = Pot accelerar la recerca científica
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Pot fer missions comercials amb ciutats-estat, donant una gran quantitat d’or i [amount] d’influència
|
||||
Can transform to [unit] = Es pot transformar a [unit]
|
||||
Great Person - [comment] = Gran personatge - [comment]
|
||||
by consuming this unit = per consumir aquesta unitat
|
||||
Grants 500 Gold to the first civilization to discover it = La primera civilització que el descobreixi guanya 500 d’or
|
||||
Units ending their turn on this terrain take [amount] damage = Les unitats que acabin el torn en aquest terreny reben [amount] de dany.
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Concedeix [promotion] ([comment]) a les unitats [mapUnitFilter] adjacents durant la resta de la partida.
|
||||
@ -1994,7 +1998,6 @@ Unpillagable = No es pot saquejar.
|
||||
Irremovable = No es pot treure.
|
||||
Will be replaced by automated workers = Els treballadors automatitzats les reemplaçaran.
|
||||
for [amount] turns = durant [amount] torns
|
||||
by consuming this unit = per consumir aquesta unitat
|
||||
with [amount]% chance = amb una probabilitat de [amount] %.
|
||||
before [amount] turns = abans de [amount] torns
|
||||
after [amount] turns = després de [amount] torns
|
||||
@ -2241,6 +2244,8 @@ Conditional = Condicional
|
||||
TriggerCondition = Condició de desencadenat
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -619,6 +619,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -2113,9 +2115,27 @@ Connects trade routes over water = Propojí obchodní cesty přes vodu
|
||||
# Requires translation!
|
||||
Creates a [improvementName] improvement on a specific tile =
|
||||
Founds a new city = Zakládá nové město
|
||||
Can construct [improvementName] = Může postavit [improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Může budovat [improvementFilter/terrainFilter] vylepšení políček
|
||||
May create improvements on water resources = Může vybudovat vylepšení na vodních políčkách se surovinami
|
||||
May found a religion = Může založit náboženství
|
||||
May enhance a religion = Může vylepšit náboženství
|
||||
Can start an [amount]-turn golden age = Může spustit [amount]-tahový zlatý věk
|
||||
Can be added to [comment] in the Capital = Může být přidáno do [comment] v hlavním městě
|
||||
Prevents spreading of religion to the city it is next to = Brání šíření náboženství do města, u kterého stojí
|
||||
Removes other religions when spreading religion = Při rozšiřování náboženství odstraní jiná
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Může provést Výsadek až [amount] políček od přátelského území
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
Can [action] [amount] times = Může [action] [amount] krát
|
||||
Can speed up construction of a building = Může uspíšit stavbu budovy
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
Can hurry technology research = Může uspíšit výzkum
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Může podniknout obchodní misi s městským státem, čímž vygeneruje velké množství zlata a [amount] vlivu
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
[relativeAmount]% Strength = [relativeAmount]% síly
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% síly, snižuje se se vzdáleností od hlavního města
|
||||
# Requires translation!
|
||||
@ -2131,14 +2151,16 @@ May create improvements on water resources = Může vybudovat vylepšení na vod
|
||||
[amount] Range = [amount] dostřel
|
||||
[amount] HP when healing = [amount] zdraví při léčení
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]% síly šíření náboženství
|
||||
May found a religion = Může založit náboženství
|
||||
May enhance a religion = Může vylepšit náboženství
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Při šíření náboženství do města získá [amount]-násobek počtu stoupenců jiných náboženství jako [stat]
|
||||
Can only attack [combatantFilter] units = Může útočit pouze na [combatantFilter]
|
||||
Can only attack [tileFilter] tiles = Může útočit pouze na pole [tileFilter]
|
||||
Cannot attack = Nemůže útočit
|
||||
Must set up to ranged attack = Musí se před útokem na dálku připravit
|
||||
Self-destructs when attacking = Zničí sebe sama při útoku
|
||||
Eliminates combat penalty for attacking across a coast = Odstraní postih při útoku přes pobřeží
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
Eliminates combat penalty for attacking over a river = Odstraní postih při útoku přes řeku
|
||||
Blast radius [amount] = Poloměr výbuchu [amount]
|
||||
Ranged attacks may be performed over obstacles = Útoky na dálku lze provádět i přes překážky
|
||||
Nuclear weapon of Strength [amount] = Jaderná zbraň síly [amount]
|
||||
@ -2153,7 +2175,6 @@ No movement cost to pillage = Drancování nestojí žádný pohyb
|
||||
Can move after attacking = Může se pohybovat po útoku
|
||||
Transfer Movement to [mapUnitFilter] = Převede pohyb na jednotku [mapUnitFilter]
|
||||
Can move immediately once bought = Může se pohybovat ihned po nákupu
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Může provést Výsadek až [amount] políček od přátelského území
|
||||
May heal outside of friendly territory = Může se léčit mimo přátelské území.
|
||||
All healing effects doubled = Všechny léčivé efekty dvojnásobné
|
||||
Heals [amount] damage if it kills a unit = Léčí [amount] zranění pokud zabije jednotku
|
||||
@ -2162,10 +2183,6 @@ Unit will heal every turn, even if it performs an action = Jednotka bude léčen
|
||||
All adjacent units heal [amount] HP when healing = Všechny sousední jednotky vyléčí [amount] zdraví při léčení
|
||||
Normal vision when embarked = Normální dohled při nalodění
|
||||
Defense bonus when embarked = Bonus k obraně po nalodění
|
||||
Eliminates combat penalty for attacking across a coast = Odstraní postih při útoku přes pobřeží
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
Eliminates combat penalty for attacking over a river = Odstraní postih při útoku přes řeku
|
||||
# Requires translation!
|
||||
No Sight =
|
||||
# Requires translation!
|
||||
@ -2181,8 +2198,6 @@ Cannot be intercepted = Nelze stíhat
|
||||
# Requires translation!
|
||||
Cannot intercept [mapUnitFilter] units =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength when performing Air Sweep =
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% cena údržby
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% zlata za vylepšení
|
||||
@ -2217,20 +2232,10 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark =
|
||||
Religious Unit = Náboženská jednotka
|
||||
Spaceship part = Části kosmické lodi
|
||||
Can be added to [comment] in the Capital = Může být přidáno do [comment] v hlavním městě
|
||||
Can start an [amount]-turn golden age = Může spustit [amount]-tahový zlatý věk
|
||||
Great Person - [comment] = Velká osobnost - [comment]
|
||||
Prevents spreading of religion to the city it is next to = Brání šíření náboženství do města, u kterého stojí
|
||||
Takes your religion over the one in their birth city = Upřednostní tvé náboženství před tím v rodném městě
|
||||
Removes other religions when spreading religion = Při rozšiřování náboženství odstraní jiná
|
||||
Can [action] [amount] times = Může [action] [amount] krát
|
||||
Can speed up construction of a building = Může uspíšit stavbu budovy
|
||||
Great Person - [comment] = Velká osobnost - [comment]
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
Can hurry technology research = Může uspíšit výzkum
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Může podniknout obchodní misi s městským státem, čímž vygeneruje velké množství zlata a [amount] vlivu
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
by consuming this unit =
|
||||
Grants 500 Gold to the first civilization to discover it = První civilizce, která ho objeví, získá 500 zlata
|
||||
Units ending their turn on this terrain take [amount] damage = Jednotky končící tah na tomto terénu dostávají [amount] poškození
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Poskytuje [promotion] ([comment]) sousedním [mapUnitFilter] jednotkám po zbytek hry
|
||||
@ -2274,8 +2279,6 @@ Will be replaced by automated workers =
|
||||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
with [amount]% chance =
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -2597,6 +2600,8 @@ Conditional =
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -639,6 +639,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -2001,9 +2003,26 @@ Connects trade routes over water = Verbindt handelsroutes over water
|
||||
# Requires translation!
|
||||
Creates a [improvementName] improvement on a specific tile =
|
||||
Founds a new city = Sticht een nieuwe stad
|
||||
Can construct [improvementName] = Kan een [improvementName] bouwen
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Kan [improvementFilter/terrainFilter] verbeteringen bouwen op tegels
|
||||
May create improvements on water resources = Kan verbeteringen op watergrondstoffen maken
|
||||
May found a religion = Kan een religie stichten
|
||||
May enhance a religion = Kan een religie uitbreiden
|
||||
Can start an [amount]-turn golden age = Kan een [amount]-beurten Gouden Eeuw starten
|
||||
Can be added to [comment] in the Capital = Kan worden toegevoegd aan [comment] in de Hoofdstad
|
||||
Prevents spreading of religion to the city it is next to = Verhinderd de verspreiding van religie naar de stad waar het naast staat
|
||||
Removes other religions when spreading religion = Verwijderd andere religies bij het verspreiden van een religie
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Kan gedropt worden tot [amount] tegels vanaf bevriend gebied
|
||||
Can perform Air Sweep = Kan Luchtaanval uitvoeren
|
||||
Can [action] [amount] times = Kan [action] [amount] keer
|
||||
Can speed up construction of a building = Kan de bouw van een gebouw versnellen
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
Can hurry technology research = Can technologisch onderzoek versnellen
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kan een handelsmissie ondernemen met een Stadstaat, wat een grote som Goud en [amount] Invloed geeft.
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
[relativeAmount]% Strength = [relativeAmount]% Kracht
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Kracht vermindering met afstand van de hoofdstad
|
||||
# Requires translation!
|
||||
@ -2020,8 +2039,6 @@ May create improvements on water resources = Kan verbeteringen op watergrondstof
|
||||
[amount] HP when healing = [amount] HP tijdiens herstel
|
||||
# Requires translation!
|
||||
[relativeAmount]% Spread Religion Strength =
|
||||
May found a religion = Kan een religie stichten
|
||||
May enhance a religion = Kan een religie uitbreiden
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Bij verspreiden van religie in een stad verkrijg je [amount] keer het aantal van de andere religies als [stat]
|
||||
# Requires translation!
|
||||
Can only attack [combatantFilter] units =
|
||||
@ -2029,6 +2046,10 @@ Can only attack [tileFilter] tiles = Kan alleen [tileFilter] tegels aanvallen
|
||||
Cannot attack = Kan niet aanvallen
|
||||
Must set up to ranged attack = Moet opstellen voordat er een aanval op afstand kan worden gemaakt
|
||||
Self-destructs when attacking = Vernietigt zichzelf als het aanvalt
|
||||
Eliminates combat penalty for attacking across a coast = Elimineert de straf voor aanvallen vanaf een kust
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
Eliminates combat penalty for attacking over a river = Elimineert de straf voor aanvallen over een rivier
|
||||
Blast radius [amount] = Ontploffingsradius [amount]
|
||||
Ranged attacks may be performed over obstacles = Afstandsaanvallen mogen over obstacles worden uitgevoerd
|
||||
Nuclear weapon of Strength [amount] = Nucleair wapen met [amount] Kracht
|
||||
@ -2045,7 +2066,6 @@ Can move after attacking = Kan zich verplaatsen na het aanvallen
|
||||
# Requires translation!
|
||||
Transfer Movement to [mapUnitFilter] =
|
||||
Can move immediately once bought = Kan meteen bewegen nadat hij is gekocht
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Kan gedropt worden tot [amount] tegels vanaf bevriend gebied
|
||||
May heal outside of friendly territory = Kan genezen buiten bevriende gebieden
|
||||
All healing effects doubled = Alle genezingseffecten verdubbeld
|
||||
Heals [amount] damage if it kills a unit = Geneest [amount] schade als het een eenheid dood
|
||||
@ -2057,10 +2077,6 @@ All adjacent units heal [amount] HP when healing = Alle aangrenzende eenheden ge
|
||||
Normal vision when embarked =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
Eliminates combat penalty for attacking across a coast = Elimineert de straf voor aanvallen vanaf een kust
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
Eliminates combat penalty for attacking over a river = Elimineert de straf voor aanvallen over een rivier
|
||||
No Sight = Geen Zicht
|
||||
Can see over obstacles = Kan over obstakels zien
|
||||
Can carry [amount] [mapUnitFilter] units = Kan [amount] [mapUnitFilter] eenheden vervoeren
|
||||
@ -2073,7 +2089,6 @@ Damage taken from interception reduced by [relativeAmount]% = Schade geleden van
|
||||
Cannot be intercepted = Kan niet onderschept worden
|
||||
# Requires translation!
|
||||
Cannot intercept [mapUnitFilter] units =
|
||||
Can perform Air Sweep = Kan Luchtaanval uitvoeren
|
||||
[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Kracht tijdens een Luchtaanval
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% onderhoudskosten
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Goud kosten voor upgraden
|
||||
@ -2110,20 +2125,10 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark =
|
||||
Religious Unit = Religieuze Eenheid
|
||||
Spaceship part = Ruimteschip onderdeel
|
||||
Can be added to [comment] in the Capital = Kan worden toegevoegd aan [comment] in de Hoofdstad
|
||||
Can start an [amount]-turn golden age = Kan een [amount]-beurten Gouden Eeuw starten
|
||||
Great Person - [comment] = Groot Persoon - [comment]
|
||||
Prevents spreading of religion to the city it is next to = Verhinderd de verspreiding van religie naar de stad waar het naast staat
|
||||
Takes your religion over the one in their birth city = Accepteert jouw religie boven die van hun geboortestad
|
||||
Removes other religions when spreading religion = Verwijderd andere religies bij het verspreiden van een religie
|
||||
Can [action] [amount] times = Kan [action] [amount] keer
|
||||
Can speed up construction of a building = Kan de bouw van een gebouw versnellen
|
||||
Great Person - [comment] = Groot Persoon - [comment]
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
Can hurry technology research = Can technologisch onderzoek versnellen
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kan een handelsmissie ondernemen met een Stadstaat, wat een grote som Goud en [amount] Invloed geeft.
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
by consuming this unit =
|
||||
Grants 500 Gold to the first civilization to discover it = Geeft 500 Goud aan de eerste beschaving die het ontdekt
|
||||
Units ending their turn on this terrain take [amount] damage = Eenheden die hun beurt eindigen op dit terrein krijgen [amount] schade
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Geeft [promotion] ([comment]) aan aangrenzende [mapUnitFilter] eenheden voor de rest van het spel
|
||||
@ -2160,8 +2165,6 @@ Unpillagable = Kan niet worden geplunderd
|
||||
Irremovable = Niet verwijderbaar
|
||||
Will be replaced by automated workers = Wordt vervangen door geautomatiseerde werkers
|
||||
for [amount] turns = voor [amount] beurten
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
with [amount]% chance = met [amount]% kans
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -2496,6 +2499,8 @@ Conditional =
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -1134,6 +1134,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -3473,12 +3475,40 @@ Creates a [improvementName] improvement on a specific tile =
|
||||
# Requires translation!
|
||||
Founds a new city =
|
||||
# Requires translation!
|
||||
Can construct [improvementName] =
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
# Requires translation!
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles =
|
||||
# Requires translation!
|
||||
May create improvements on water resources =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
# Requires translation!
|
||||
Can hurry technology research =
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength decreasing with distance from the capital =
|
||||
@ -3505,10 +3535,6 @@ May create improvements on water resources =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Spread Religion Strength =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] =
|
||||
# Requires translation!
|
||||
Can only attack [combatantFilter] units =
|
||||
@ -3521,6 +3547,12 @@ Must set up to ranged attack =
|
||||
# Requires translation!
|
||||
Self-destructs when attacking =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
Blast radius [amount] =
|
||||
# Requires translation!
|
||||
Ranged attacks may be performed over obstacles =
|
||||
@ -3547,8 +3579,6 @@ Transfer Movement to [mapUnitFilter] =
|
||||
# Requires translation!
|
||||
Can move immediately once bought =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
May heal outside of friendly territory =
|
||||
# Requires translation!
|
||||
All healing effects doubled =
|
||||
@ -3565,12 +3595,6 @@ Normal vision when embarked =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
No Sight =
|
||||
# Requires translation!
|
||||
Can see over obstacles =
|
||||
@ -3593,8 +3617,6 @@ Cannot be intercepted =
|
||||
# Requires translation!
|
||||
Cannot intercept [mapUnitFilter] units =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength when performing Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% maintenance costs =
|
||||
@ -3655,29 +3677,11 @@ Religious Unit =
|
||||
# Requires translation!
|
||||
Spaceship part =
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Great Person - [comment] =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
# Requires translation!
|
||||
Can hurry technology research =
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
Grants 500 Gold to the first civilization to discover it =
|
||||
# Requires translation!
|
||||
@ -3747,8 +3751,6 @@ Will be replaced by automated workers =
|
||||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
with [amount]% chance =
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -4186,6 +4188,8 @@ Conditional =
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -634,6 +634,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -1903,9 +1905,25 @@ Remove extra unhappiness from annexed cities = Alisin ang labis na kalungkutan m
|
||||
Connects trade routes over water = Nagdudugtong ng mga ruta ng kalakal sa tubig
|
||||
Creates a [improvementName] improvement on a specific tile = Gumagawa ng [improvementName] na pagbubuti sa isang tiyak na tile
|
||||
Founds a new city = Nagtatatag ng bagong lungsod
|
||||
Can construct [improvementName] = Kayang magtayo ng [improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Maaaring magtayo ng [improvementFilter/terrainFilter] na pagbubuti sa mga tiles
|
||||
May create improvements on water resources = Maaaring lumikha ng mga pagbubuti sa mga pagkukunan na nasa tubig
|
||||
May found a religion = Maaaring magtatag ng isang relihiyon
|
||||
May enhance a religion = Maaaring magpabuti ng isang relihiyon
|
||||
Can start an [amount]-turn golden age = Kayang magsimula ng [amount]-turno na ginintuang panahon
|
||||
Can be added to [comment] in the Capital = Kayang idagdag sa [comment] na nasa loob ng Kabisera
|
||||
Prevents spreading of religion to the city it is next to = Pinipigilan ang pagkalat ng relihiyn sa lungsod na katabi nito
|
||||
Removes other religions when spreading religion = Nagtatanggal ng ibang relihiyon tuwing nagpapalaganap ng relihiyon
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Maaaring magparasyut hanggang [amount] na tile mula sa teritoryo ng kaibigan
|
||||
Can perform Air Sweep = Kayang gumawa ng Air Sweep
|
||||
Can [action] [amount] times = Kayang [action] ng [amount] na beses
|
||||
Can speed up construction of a building = Kayang bilisan ang pagtatayo ng isang gusali
|
||||
Can speed up the construction of a wonder = Maaring magpabilis ng isang kamanghaan
|
||||
Can hurry technology research = Kayang madaliin ang pagsasaliksik ng teknolohiya
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kayang gumawa ng misyong kalakal sa isang Lungsod-Estado, at nagbibigay ng malaking kabuuan ng ginto at [amount] na impluwensya
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
[relativeAmount]% Strength = [relativeAmount]% Lakas
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% bumababa ang Lakas sa layo mula sa kabisera
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% dagdag sa mga Atake sa Gilid
|
||||
@ -1919,14 +1937,15 @@ May create improvements on water resources = Maaaring lumikha ng mga pagbubuti s
|
||||
[amount] Range = [amount] Saklaw
|
||||
[amount] HP when healing = gumagaling ng [amount] HP
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]% Lakas ng Pagkalat ng Relihiyon
|
||||
May found a religion = Maaaring magtatag ng isang relihiyon
|
||||
May enhance a religion = Maaaring magpabuti ng isang relihiyon
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Tuwing nagpapalaganap ng relihiyon sa isang lungsod, kumuha ng [amount] beses na higit sa numero ng mga tagasunod ng mga ibang relihiyon bilang [stat]
|
||||
Can only attack [combatantFilter] units = Maaaring lamang umaatake sa mga [combatantFilter] na yunit
|
||||
Can only attack [tileFilter] tiles = Maaaring umatake lang sa [tileFilter] na mga tile
|
||||
Cannot attack = Hindi umaatake
|
||||
Must set up to ranged attack = Kailangang ayusin muna bago umatake nang malayo
|
||||
Self-destructs when attacking = Winawasak ang sarili kapag umaatake
|
||||
Eliminates combat penalty for attacking across a coast = Tinatanggal ang parusa ng pag-atake sa baybayin
|
||||
May attack when embarked = Maaaring umatake kapag nakasakay sa barko
|
||||
Eliminates combat penalty for attacking over a river = Tinatanggal ang parusa ng pag-atake sa ilog
|
||||
Blast radius [amount] = Lawak ng pagsabog [amount]
|
||||
Ranged attacks may be performed over obstacles = Mga pangmalayo na atake ay pwedeng lampas sa mga hadlang
|
||||
Nuclear weapon of Strength [amount] = Sa-ubod na sandata ng may Lakas na [amount]
|
||||
@ -1940,7 +1959,6 @@ No movement cost to pillage = Walang gastos sa paggalaw tuwing nagnanakaw
|
||||
Can move after attacking = Maaaring gumalaw pagkatapos na umatake
|
||||
Transfer Movement to [mapUnitFilter] = Ibigay ang Paggalaw sa [mapUnitFilter]
|
||||
Can move immediately once bought = Maaaring kumilos agad kapag naibili
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Maaaring magparasyut hanggang [amount] na tile mula sa teritoryo ng kaibigan
|
||||
May heal outside of friendly territory = Maaaring gumaling sa labas ng teritoryo ng kaibigan
|
||||
All healing effects doubled = Doble ang lahat ng mga pagpapagaling na epekto
|
||||
Heals [amount] damage if it kills a unit = Gumaling ng [amount] na pinsala kapag ito'y makapatay ng isang yunit
|
||||
@ -1949,9 +1967,6 @@ Unit will heal every turn, even if it performs an action = Gumagaling ang yunit
|
||||
All adjacent units heal [amount] HP when healing = Lahat ng katabi na yunit ay gumagaling ng [amount] HP
|
||||
Normal vision when embarked = Normal na pagtingin tuwing sumasakay ng barko
|
||||
Defense bonus when embarked = Dagdag depensa kapag nakasakay sa barko
|
||||
Eliminates combat penalty for attacking across a coast = Tinatanggal ang parusa ng pag-atake sa baybayin
|
||||
May attack when embarked = Maaaring umatake kapag nakasakay sa barko
|
||||
Eliminates combat penalty for attacking over a river = Tinatanggal ang parusa ng pag-atake sa ilog
|
||||
No Sight = Walang Paningin
|
||||
Can see over obstacles = Maaaring makakita lampas sa mga hadlang
|
||||
Can carry [amount] [mapUnitFilter] units = kayang magdala ng [amount] [mapUnitFilter] na yunit
|
||||
@ -1963,7 +1978,6 @@ Damage taken from interception reduced by [relativeAmount]% = Pinsalang dulot ng
|
||||
[amount] extra interceptions may be made per turn = [amount] dagdag na pagtagpo ang pwedeng gawin kada turno
|
||||
Cannot be intercepted = Hindi maaaring matagpo
|
||||
Cannot intercept [mapUnitFilter] units = Hindi kayang humarang ng mga [mapUnitFilter] units
|
||||
Can perform Air Sweep = Kayang gumawa ng Air Sweep
|
||||
[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Lakas kapag gumagawa ng Air Sweep
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% gastos sa pagpapanatili
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% gastos sa Ginto sa pagtataas ng mga yunit
|
||||
@ -1994,19 +2008,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = [amount] gastos sa Pagkilos na puntos para sumakay ng barko
|
||||
Religious Unit = Relihiyosong yunit
|
||||
Spaceship part = Bahagi ng Sasakyang-Pangkalawakan
|
||||
Can be added to [comment] in the Capital = Kayang idagdag sa [comment] na nasa loob ng Kabisera
|
||||
Can start an [amount]-turn golden age = Kayang magsimula ng [amount]-turno na ginintuang panahon
|
||||
Great Person - [comment] = Dakilang Tao - [comment]
|
||||
Prevents spreading of religion to the city it is next to = Pinipigilan ang pagkalat ng relihiyn sa lungsod na katabi nito
|
||||
Takes your religion over the one in their birth city = Kinukuha ang iyong relihiyon mula sa isang nasa kanilang pinanggalingang lungsod
|
||||
Removes other religions when spreading religion = Nagtatanggal ng ibang relihiyon tuwing nagpapalaganap ng relihiyon
|
||||
Can [action] [amount] times = Kayang [action] ng [amount] na beses
|
||||
Can speed up construction of a building = Kayang bilisan ang pagtatayo ng isang gusali
|
||||
Can speed up the construction of a wonder = Maaring magpabilis ng isang kamanghaan
|
||||
Can hurry technology research = Kayang madaliin ang pagsasaliksik ng teknolohiya
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kayang gumawa ng misyong kalakal sa isang Lungsod-Estado, at nagbibigay ng malaking kabuuan ng ginto at [amount] na impluwensya
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
Great Person - [comment] = Dakilang Tao - [comment]
|
||||
by consuming this unit = sa pagsakripisyo ng yunit na ito
|
||||
Grants 500 Gold to the first civilization to discover it = Nagbibigay ng 500 Ginto para sa unang Sibilisasyon na makadiskubre nito
|
||||
Units ending their turn on this terrain take [amount] damage = Ang mga unit na nagtatapos sa kanilang turno sa lupain na ito ay tatanggap ng [amount] ng pinsala
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Nagbibigay ng [promotion] ([comment]) sa katabi na [mapUnitFilter] yunit para sa buong laro.
|
||||
@ -2041,7 +2045,6 @@ Unpillagable = Di kayang nakawin
|
||||
Irremovable = Di kayang tanggalin
|
||||
Will be replaced by automated workers = Mapapalitan ng mga awtomatikong manggagawa
|
||||
for [amount] turns = abot sa [amount] turno
|
||||
by consuming this unit = sa pagsakripisyo ng yunit na ito
|
||||
with [amount]% chance = nang may [amount]% na pagkakataon
|
||||
before [amount] turns = bago lumipas ng [amount] turno
|
||||
after [amount] turns = pagkatapos ng [amount] turno
|
||||
@ -2293,6 +2296,8 @@ Conditional = Kondisyonal
|
||||
TriggerCondition = KondisyonNgPagpapagana
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -824,6 +824,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -2641,12 +2643,40 @@ Connects trade routes over water =
|
||||
Creates a [improvementName] improvement on a specific tile =
|
||||
Founds a new city = Perustaa uuden kaupungin
|
||||
# Requires translation!
|
||||
Can construct [improvementName] =
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
# Requires translation!
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles =
|
||||
# Requires translation!
|
||||
May create improvements on water resources =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
# Requires translation!
|
||||
Can hurry technology research =
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength decreasing with distance from the capital =
|
||||
@ -2673,10 +2703,6 @@ May create improvements on water resources =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Spread Religion Strength =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] =
|
||||
# Requires translation!
|
||||
Can only attack [combatantFilter] units =
|
||||
@ -2689,6 +2715,12 @@ Must set up to ranged attack =
|
||||
# Requires translation!
|
||||
Self-destructs when attacking =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
Blast radius [amount] =
|
||||
# Requires translation!
|
||||
Ranged attacks may be performed over obstacles =
|
||||
@ -2715,8 +2747,6 @@ Transfer Movement to [mapUnitFilter] =
|
||||
# Requires translation!
|
||||
Can move immediately once bought =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
May heal outside of friendly territory =
|
||||
# Requires translation!
|
||||
All healing effects doubled =
|
||||
@ -2733,12 +2763,6 @@ Normal vision when embarked =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
No Sight =
|
||||
# Requires translation!
|
||||
Can see over obstacles =
|
||||
@ -2761,8 +2785,6 @@ Cannot be intercepted =
|
||||
# Requires translation!
|
||||
Cannot intercept [mapUnitFilter] units =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength when performing Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% maintenance costs =
|
||||
@ -2821,29 +2843,11 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
Religious Unit =
|
||||
Spaceship part = Avaruusaluksen osa
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Great Person - [comment] =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
# Requires translation!
|
||||
Can hurry technology research =
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
by consuming this unit =
|
||||
Grants 500 Gold to the first civilization to discover it = Ensimmäinen löytäjä saa 500 Kultaa
|
||||
# Requires translation!
|
||||
Units ending their turn on this terrain take [amount] damage =
|
||||
@ -2910,8 +2914,6 @@ Will be replaced by automated workers =
|
||||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
with [amount]% chance =
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -3316,6 +3318,8 @@ Conditional =
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -614,6 +614,8 @@ File could not be found on the multiplayer server = Impossible de trouver le fic
|
||||
Unhandled problem, [errorMessage] = Problème imprévu, [errorMessage]
|
||||
Please enter your server password = Veuillez saisir le mot de passe du serveur
|
||||
Set password = Définir le mot de passe
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
Failed to set password! = La création du mot de passe a échoué !
|
||||
Password set successfully for server [serverURL] = Mot de passe défini avec succès pour le serveur [serverURL]
|
||||
Password = Mot de passe
|
||||
@ -910,7 +912,6 @@ Gained [amount] [unitName] unit(s) = Nous avons gagné [amount] unité(s) [unitN
|
||||
Gained [stats] = Nous avons gagné [stats]
|
||||
You may choose a free Policy = Vous pouvez choisir une doctrine gratuite
|
||||
You may choose [amount] free Policies = Vous pouvez choisir [amount] doctrines gratuites
|
||||
# Requires translation!
|
||||
You gain the [policy] Policy = Vous gagnez la doctrine [policy]
|
||||
You enter a Golden Age = Vous entrez dans un Âge d'Or
|
||||
|
||||
@ -1857,9 +1858,24 @@ Remove extra unhappiness from annexed cities = Supprime le mécontentement suppl
|
||||
Connects trade routes over water = Connecte les routes commerciales maritimes
|
||||
Creates a [improvementName] improvement on a specific tile = Crée un aménagement [improvementName] sur une case spécifique
|
||||
Founds a new city = Fonde une nouvelle ville
|
||||
Can construct [improvementName] = Peut construire [improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Peut bâtir des aménagements [improvementFilter/terrainFilter] sur les cases
|
||||
May create improvements on water resources = Peut créer des aménagements de ressources aquatiques
|
||||
May found a religion = Peut fonder une religion
|
||||
May enhance a religion = Peut renforcer une religion
|
||||
Can start an [amount]-turn golden age = Peut démarrer un âge d'or de [amount] tours
|
||||
Can be added to [comment] in the Capital = Peut être ajouté(e) à [comment] dans la Capitale
|
||||
Prevents spreading of religion to the city it is next to = Empêche la diffusion d'une religion dans la ville où il se trouve
|
||||
Removes other religions when spreading religion = Supprime les autres religions en diffusant la sienne
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Peut être parachuté jusqu'à [amount] cases depuis un territoire allié
|
||||
Can perform Air Sweep = Peut effectuer un Balayage aérien
|
||||
Can [action] [amount] times = Peut [action] [amount] fois
|
||||
Can speed up construction of a building = Peut accélérer la construction d'un bâtiment
|
||||
Can speed up the construction of a wonder = Peut accélérer la construction d'une merveille
|
||||
Can hurry technology research = Peut accélérer une recherche technologique
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Peut entreprendre une mission commerciale avec une Cité-État, rapportant une grande quantité d'or et [amount] Influence
|
||||
Can transform to [unit] = Transformable en [unit]
|
||||
[relativeAmount]% Strength = [relativeAmount]% Puissance
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Puissance, diminuant avec la distance à la capitale
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% Bonus d'attaque par contournement
|
||||
@ -1873,14 +1889,15 @@ May create improvements on water resources = Peut créer des aménagements de re
|
||||
[amount] Range = [amount] Portée
|
||||
[amount] HP when healing = [amount] PV en phase de soin
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]% Puissance de Diffusion de la Religion
|
||||
May found a religion = Peut fonder une religion
|
||||
May enhance a religion = Peut renforcer une religion
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = En diffusant la religion dans une ville, recevoir [amount] fois le nombre des fidèles d'autres religions en [stat]
|
||||
Can only attack [combatantFilter] units = Peut seulement attaquer les unités [combatantFilter]
|
||||
Can only attack [tileFilter] tiles = Peut seulement attaquer les cases [tileFilter]
|
||||
Cannot attack = Ne peut pas attaquer
|
||||
Must set up to ranged attack = Doit être installé pour attaquer à distance
|
||||
Self-destructs when attacking = S'autodétruit lors de l'attaque
|
||||
Eliminates combat penalty for attacking across a coast = Supprime la pénalité de combat en attaquant sur une côte
|
||||
May attack when embarked = Peut attaquer quand embarqué(e)
|
||||
Eliminates combat penalty for attacking over a river = Supprime la pénalité de combat en attaquant par-delà une rivière
|
||||
Blast radius [amount] = Rayon de déflagration [amount]
|
||||
Ranged attacks may be performed over obstacles = Les attaques à distance ignorent les obstacles
|
||||
Nuclear weapon of Strength [amount] = Arme nucléaire de Puissance [amount]
|
||||
@ -1894,7 +1911,6 @@ No movement cost to pillage = Le pillage ne coûte pas de point de mouvement
|
||||
Can move after attacking = Peut se déplacer après avoir attaqué
|
||||
Transfer Movement to [mapUnitFilter] = Transfère les points de Mouvement à [mapUnitFilter]
|
||||
Can move immediately once bought = Peut se déplacer immédiatement après achat
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Peut être parachuté jusqu'à [amount] cases depuis un territoire allié
|
||||
May heal outside of friendly territory = Peut se soigner en dehors d'un territoire allié
|
||||
All healing effects doubled = Tous les effets de soins sont doublés
|
||||
Heals [amount] damage if it kills a unit = Se soigne de [amount] dégâts s'il tue une unité
|
||||
@ -1903,9 +1919,6 @@ Unit will heal every turn, even if it performs an action = L'unité se soignera
|
||||
All adjacent units heal [amount] HP when healing = Toutes les unités adjacentes récupèrent [amount] PV en phase de soin
|
||||
Normal vision when embarked = Vision normale quand embarqué
|
||||
Defense bonus when embarked = Bonus de défense quand embarqué
|
||||
Eliminates combat penalty for attacking across a coast = Supprime la pénalité de combat en attaquant sur une côte
|
||||
May attack when embarked = Peut attaquer quand embarqué(e)
|
||||
Eliminates combat penalty for attacking over a river = Supprime la pénalité de combat en attaquant par-delà une rivière
|
||||
No Sight = Pas de Vision
|
||||
Can see over obstacles = Peut voir par-delà les obstacles
|
||||
Can carry [amount] [mapUnitFilter] units = Peut transporter [amount] unités [mapUnitFilter]
|
||||
@ -1917,7 +1930,6 @@ Damage taken from interception reduced by [relativeAmount]% = Les dégâts subis
|
||||
[amount] extra interceptions may be made per turn = [amount] interception(s) supplémentaire(s) pouvant être effectuée(s) par tour
|
||||
Cannot be intercepted = Ne peut pas être intercepté
|
||||
Cannot intercept [mapUnitFilter] units = Ne peut pas intercepter les unités [mapUnitFilter]
|
||||
Can perform Air Sweep = Peut effectuer un Balayage aérien
|
||||
[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Puissance en effectuant un Balayage aérien
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% coût de maintenance
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% coût en Or de l'amélioration
|
||||
@ -1948,18 +1960,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = [amount] point(s) de Mouvement pour embarquer
|
||||
Religious Unit = Unité religieuse
|
||||
Spaceship part = Composant de Vaisseau Spatial
|
||||
Can be added to [comment] in the Capital = Peut être ajouté(e) à [comment] dans la Capitale
|
||||
Can start an [amount]-turn golden age = Peut démarrer un âge d'or de [amount] tours
|
||||
Great Person - [comment] = Personnage Illustre - [comment]
|
||||
Prevents spreading of religion to the city it is next to = Empêche la diffusion d'une religion dans la ville où il se trouve
|
||||
Takes your religion over the one in their birth city = Impose votre religion sur celle actuelle dans sa ville de naissance
|
||||
Removes other religions when spreading religion = Supprime les autres religions en diffusant la sienne
|
||||
Can [action] [amount] times = Peut [action] [amount] fois
|
||||
Can speed up construction of a building = Peut accélérer la construction d'un bâtiment
|
||||
Can speed up the construction of a wonder = Peut accélérer la construction d'une merveille
|
||||
Can hurry technology research = Peut accélérer une recherche technologique
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Peut entreprendre une mission commerciale avec une Cité-État, rapportant une grande quantité d'or et [amount] Influence
|
||||
Can transform to [unit] = Transformable en [unit]
|
||||
Great Person - [comment] = Personnage Illustre - [comment]
|
||||
by consuming this unit = en consommant cette unité
|
||||
Grants 500 Gold to the first civilization to discover it = Accorde 500 Or à la première civilisation qui le découvre
|
||||
Units ending their turn on this terrain take [amount] damage = Les unités terminant leur tour sur ce terrain subissent [amount] dégâts
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Attribue [promotion] ([comment]) aux unités [mapUnitFilter] adjacentes pour le reste de la partie
|
||||
@ -1994,7 +1997,6 @@ Unpillagable = Non-pillable
|
||||
Irremovable = Insupprimable
|
||||
Will be replaced by automated workers = Sera remplacé par les ouvriers automatisés
|
||||
for [amount] turns = pour [amount] tours
|
||||
by consuming this unit = en consommant cette unité
|
||||
with [amount]% chance = avec [amount]% de chances
|
||||
before [amount] turns = avant [amount] tours
|
||||
after [amount] turns = après [amount] tours
|
||||
@ -2061,9 +2063,7 @@ Empire enters golden age = Déclenche un Âge d'Or
|
||||
Free Great Person = Personnage Illustre gratuit
|
||||
[amount] population [cityFilter] = [amount] Population [cityFilter]
|
||||
[amount] population in a random city = [amount] Population dans une ville aléatoire
|
||||
# Requires translation!
|
||||
Discover [tech] = Découvrir [tech]
|
||||
# Requires translation!
|
||||
Adopt [policy] = Adopter [policy]
|
||||
Free Technology = Technologie gratuite
|
||||
[amount] Free Technologies = [amount] technologie(s) gratuite(s)
|
||||
@ -2101,15 +2101,10 @@ upon gaining a [baseUnitFilter] unit = en obtenant une unité [baseUnitFilter]
|
||||
upon founding a Pantheon = en fondant un Panthéon
|
||||
upon founding a Religion = en fondant une Religion
|
||||
upon enhancing a Religion = en renforçant une Religion
|
||||
# Requires translation!
|
||||
upon defeating a [mapUnitFilter] unit = en vainquant une unité [mapUnitFilter]
|
||||
# Requires translation!
|
||||
upon being defeated = en étant vaincu(e)
|
||||
# Requires translation!
|
||||
upon being promoted = en étant promu(e)
|
||||
# Requires translation!
|
||||
upon losing at least [amount] HP in a single attack = en perdant au moins [amount] PV en une seule attaque
|
||||
# Requires translation!
|
||||
upon ending a turn in a [tileFilter] tile = en terminant un tour sur une case [tileFilter]
|
||||
Hidden after generating a Great Prophet = Caché après avoir généré un Grand Prophète
|
||||
|
||||
@ -2217,7 +2212,6 @@ all healing effects doubled = tous les effets de soin doublés
|
||||
The Spaceship = Vaisseau Spatial
|
||||
Maya Long Count calendar cycle = Compte Long du calendrier Maya
|
||||
Triggerable = Déclenchable
|
||||
# Requires translation!
|
||||
UnitTriggerable = UnitéDéclenchable
|
||||
Global = Global
|
||||
Nation = Nation
|
||||
@ -2239,8 +2233,9 @@ CityState = Cité-État
|
||||
ModOptions = Options Mod
|
||||
Conditional = Conditionnel
|
||||
TriggerCondition = DéclencherCondition
|
||||
# Requires translation!
|
||||
UnitTriggerCondition = UnitéDéclencherCondition
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -614,6 +614,8 @@ File could not be found on the multiplayer server = Datei konnte auf dem Multipl
|
||||
Unhandled problem, [errorMessage] = Unvorhergesehenes Problem, [errorMessage]
|
||||
Please enter your server password = Bitte gib dein Serverpasswort ein.
|
||||
Set password = Passwort festlegen
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
Failed to set password! = Passwort konnte nicht festgelegt werden!
|
||||
Password set successfully for server [serverURL] = Passwort für Server [serverURL] erfolgreich festgelegt.
|
||||
Password = Passwort
|
||||
@ -1856,9 +1858,24 @@ Remove extra unhappiness from annexed cities = Entferne zusätzliche Unzufrieden
|
||||
Connects trade routes over water = Verbindet Handelsrouten über Wasser
|
||||
Creates a [improvementName] improvement on a specific tile = Erschafft eine [improvementName] Verbesserung auf einem bestimmten Feld
|
||||
Founds a new city = Gründet eine neue Stadt
|
||||
Can construct [improvementName] = Kann [improvementName] erbauen
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Kann [improvementFilter/terrainFilter] Verbesserungen auf Feldern bauen
|
||||
May create improvements on water resources = Kann Verbesserungen auf Ressourcen im Wasser bauen
|
||||
May found a religion = Darf eine Religion gründen
|
||||
May enhance a religion = Kann eine Religion verbessern
|
||||
Can start an [amount]-turn golden age = Kann [amount]-Runden goldenes Zeitalter starten
|
||||
Can be added to [comment] in the Capital = Kann zu [comment] in der Hauptstadt hinzugefügt werden
|
||||
Prevents spreading of religion to the city it is next to = Verhindert die Verbreitung der Religion in der benachbarten Stadt
|
||||
Removes other religions when spreading religion = Durch 'Religion verbreiten' werden anderen Religionen entfernt
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Kann aus befreundetem Territorium heraus einen Fallschirmabsprung bis zu [amount] Felder weit durchführen
|
||||
Can perform Air Sweep = Kann eine Luftraumsäuberung durchführen
|
||||
Can [action] [amount] times = Kann [action] [amount] Mal
|
||||
Can speed up construction of a building = Kann den Bau eines Gebäudes beschleunigen
|
||||
Can speed up the construction of a wonder = Kann den Bau eines Wunders beschleunigen
|
||||
Can hurry technology research = Kann Erforschung von Technologien beschleunigen
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kann eine Handelsmission mit dem Stadtstaat durchführen, die eine große Summe Gold und [amount] Einfluss gibt.
|
||||
Can transform to [unit] = Kann zu [unit] umgewandelt werden
|
||||
[relativeAmount]% Strength = [relativeAmount]% Stärke
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Stärke, abnehmend mit der Entfernung von der Hauptstadt
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% für Flankenangriffsboni
|
||||
@ -1872,14 +1889,15 @@ May create improvements on water resources = Kann Verbesserungen auf Ressourcen
|
||||
[amount] Range = [amount] Reichweite
|
||||
[amount] HP when healing = [amount] LP bei Heilung
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]% Stärke für Religion verbreiten
|
||||
May found a religion = Darf eine Religion gründen
|
||||
May enhance a religion = Kann eine Religion verbessern
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Wenn Religion in einer Stadt verbreitet wird, erhältst du [amount] Mal die Anzahl der Anhänger von anderen Religionen als [stat]
|
||||
Can only attack [combatantFilter] units = Kann nur [combatantFilter] Einheiten angreifen
|
||||
Can only attack [tileFilter] tiles = Kann nur [tileFilter] Felder angreifen
|
||||
Cannot attack = Kann nicht angreifen
|
||||
Must set up to ranged attack = Muss aufgestellt werden, um Fernattacken auszuführen
|
||||
Self-destructs when attacking = Selbstzerstörung beim Angriff
|
||||
Eliminates combat penalty for attacking across a coast = Eliminiert den Nachteil für Angriffe über eine Küste
|
||||
May attack when embarked = Kann angreifen, wenn eingeschifft
|
||||
Eliminates combat penalty for attacking over a river = Eliminiert den Nachteil für Angriffe über einen Fluss
|
||||
Blast radius [amount] = Explosionsradius [amount]
|
||||
Ranged attacks may be performed over obstacles = Fernangriffe können über Hindernisse hinweg ausgeführt werden
|
||||
Nuclear weapon of Strength [amount] = Atomwaffe der Stärke [amount]
|
||||
@ -1893,7 +1911,6 @@ No movement cost to pillage = Keine Bewegungskosten beim Plündern
|
||||
Can move after attacking = Kann sich nach dem Angriff bewegen
|
||||
Transfer Movement to [mapUnitFilter] = Bewegung zu [mapUnitFilter] übertragen
|
||||
Can move immediately once bought = Kann sich nach dem Kauf sofort bewegen
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Kann aus befreundetem Territorium heraus einen Fallschirmabsprung bis zu [amount] Felder weit durchführen
|
||||
May heal outside of friendly territory = Darf auch außerhalb von befreundetem Territorium heilen
|
||||
All healing effects doubled = Alle Heilungseffekte verdoppelt
|
||||
Heals [amount] damage if it kills a unit = Heilt [amount] Schaden beim Töten einer Einheit
|
||||
@ -1902,9 +1919,6 @@ Unit will heal every turn, even if it performs an action = Einheit heilt jede Ru
|
||||
All adjacent units heal [amount] HP when healing = Beim Heilen werden alle benachbarten Einheiten um [amount] LP geheilt
|
||||
Normal vision when embarked = Normale Sichtweite wenn eingeschifft
|
||||
Defense bonus when embarked = Verteidigungsbonus wenn Eingeschifft
|
||||
Eliminates combat penalty for attacking across a coast = Eliminiert den Nachteil für Angriffe über eine Küste
|
||||
May attack when embarked = Kann angreifen, wenn eingeschifft
|
||||
Eliminates combat penalty for attacking over a river = Eliminiert den Nachteil für Angriffe über einen Fluss
|
||||
No Sight = Keine Sicht
|
||||
Can see over obstacles = Kann über Hindernisse hinweg sehen
|
||||
Can carry [amount] [mapUnitFilter] units = Can [amount] [mapUnitFilter] Einheiten transportieren
|
||||
@ -1916,7 +1930,6 @@ Damage taken from interception reduced by [relativeAmount]% = Durch Abfangen ver
|
||||
[amount] extra interceptions may be made per turn = Kann pro Runde [amount] mal zusätzlich Abfangen
|
||||
Cannot be intercepted = Kann nicht abgefangen werden
|
||||
Cannot intercept [mapUnitFilter] units = Kann [mapUnitFilter] Einheiten nicht abfangen
|
||||
Can perform Air Sweep = Kann eine Luftraumsäuberung durchführen
|
||||
[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Stärke bei einer Luftraumsäuberung
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% Wartungskosten
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Goldkosten für Aufrüstung
|
||||
@ -1947,18 +1960,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = [amount] Bewegungskosten zum Einschiffen
|
||||
Religious Unit = Religiöse Einheit
|
||||
Spaceship part = Raumschiffteil
|
||||
Can be added to [comment] in the Capital = Kann zu [comment] in der Hauptstadt hinzugefügt werden
|
||||
Can start an [amount]-turn golden age = Kann [amount]-Runden goldenes Zeitalter starten
|
||||
Great Person - [comment] = Große Persönlichkeit - [comment]
|
||||
Prevents spreading of religion to the city it is next to = Verhindert die Verbreitung der Religion in der benachbarten Stadt
|
||||
Takes your religion over the one in their birth city = Übernimmt deine Religion anstelle der seiner Geburtsstadt
|
||||
Removes other religions when spreading religion = Durch 'Religion verbreiten' werden anderen Religionen entfernt
|
||||
Can [action] [amount] times = Kann [action] [amount] Mal
|
||||
Can speed up construction of a building = Kann den Bau eines Gebäudes beschleunigen
|
||||
Can speed up the construction of a wonder = Kann den Bau eines Wunders beschleunigen
|
||||
Can hurry technology research = Kann Erforschung von Technologien beschleunigen
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kann eine Handelsmission mit dem Stadtstaat durchführen, die eine große Summe Gold und [amount] Einfluss gibt.
|
||||
Can transform to [unit] = Kann zu [unit] umgewandelt werden
|
||||
Great Person - [comment] = Große Persönlichkeit - [comment]
|
||||
by consuming this unit = durch Verbrauch dieser Einheit
|
||||
Grants 500 Gold to the first civilization to discover it = Gewährt 500 Gold für die erste Zivilisation, die es entdeckt
|
||||
Units ending their turn on this terrain take [amount] damage = Einheiten, die ihre Runde in diesem Gebiet beenden, erhalten [amount] Schaden
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Gestattet [promotion] ([comment]) benachbarten [mapUnitFilter] Einheiten für den Rest des Spiels
|
||||
@ -1993,7 +1997,6 @@ Unpillagable = Darf nicht geplündert werden
|
||||
Irremovable = Nicht entfernbar
|
||||
Will be replaced by automated workers = Wird durch automatisierte Arbeiter ersetzt
|
||||
for [amount] turns = für [amount] Runden
|
||||
by consuming this unit = durch Verbrauch dieser Einheit
|
||||
with [amount]% chance = mit [amount]% Chance
|
||||
before [amount] turns = vor [amount] Runden
|
||||
after [amount] turns = nach [amount] Runden
|
||||
@ -2231,6 +2234,8 @@ ModOptions = Mod-Optionen
|
||||
Conditional = Bedingung
|
||||
TriggerCondition = BedingungAuslösen
|
||||
UnitTriggerCondition = EinheitAuslöseBedingung
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -937,6 +937,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -3089,12 +3091,40 @@ Creates a [improvementName] improvement on a specific tile =
|
||||
# Requires translation!
|
||||
Founds a new city =
|
||||
# Requires translation!
|
||||
Can construct [improvementName] =
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
# Requires translation!
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles =
|
||||
# Requires translation!
|
||||
May create improvements on water resources =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
# Requires translation!
|
||||
Can hurry technology research =
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength decreasing with distance from the capital =
|
||||
@ -3121,10 +3151,6 @@ May create improvements on water resources =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Spread Religion Strength =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] =
|
||||
# Requires translation!
|
||||
Can only attack [combatantFilter] units =
|
||||
@ -3137,6 +3163,12 @@ Must set up to ranged attack =
|
||||
# Requires translation!
|
||||
Self-destructs when attacking =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
Blast radius [amount] =
|
||||
# Requires translation!
|
||||
Ranged attacks may be performed over obstacles =
|
||||
@ -3162,8 +3194,6 @@ Transfer Movement to [mapUnitFilter] =
|
||||
# Requires translation!
|
||||
Can move immediately once bought =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
May heal outside of friendly territory =
|
||||
# Requires translation!
|
||||
All healing effects doubled =
|
||||
@ -3180,12 +3210,6 @@ Normal vision when embarked =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
No Sight =
|
||||
# Requires translation!
|
||||
Can see over obstacles =
|
||||
@ -3208,8 +3232,6 @@ Cannot be intercepted =
|
||||
# Requires translation!
|
||||
Cannot intercept [mapUnitFilter] units =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength when performing Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% maintenance costs =
|
||||
@ -3270,29 +3292,11 @@ Religious Unit =
|
||||
# Requires translation!
|
||||
Spaceship part =
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Great Person - [comment] =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
# Requires translation!
|
||||
Can hurry technology research =
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
Grants 500 Gold to the first civilization to discover it =
|
||||
# Requires translation!
|
||||
@ -3361,8 +3365,6 @@ Will be replaced by automated workers =
|
||||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
with [amount]% chance =
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -3776,6 +3778,8 @@ Conditional =
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -622,6 +622,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -1925,9 +1927,26 @@ Connects trade routes over water = Kereskedelmi útvonalakat létesít vízen
|
||||
# Requires translation!
|
||||
Creates a [improvementName] improvement on a specific tile =
|
||||
Founds a new city = Új várost alapít
|
||||
Can construct [improvementName] = [improvementName] építése
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Képes [improvementFilter/terrainFilter] területfejlesztést építeni a mezőkön
|
||||
May create improvements on water resources = Vízi erőforrásmezők fejelsztésére használható
|
||||
May found a religion = Képes a vallás megalapítására
|
||||
May enhance a religion = Képes a vallás kibővítésére
|
||||
Can start an [amount]-turn golden age = [amount] körös Aranykort indíthat
|
||||
Can be added to [comment] in the Capital = A fővárosban hozzáadható [comment] részeként
|
||||
Prevents spreading of religion to the city it is next to = Megakadályozza más vallások terjedését abba városba, amely mellett tartózkodik
|
||||
Removes other religions when spreading religion = Hittérítéskor eltávolít más vallásokat
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Ledobható [amount] mező távoságra barátságos területről indítva
|
||||
Can perform Air Sweep = Végre tud hajtani légtértisztogatást
|
||||
Can [action] [amount] times = Képes [action] [amount] alkalommal
|
||||
Can speed up construction of a building = Fel tudja gyorsítani egy épület építését
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
Can hurry technology research = Meggyorsítja a technológiák kutatását
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kereskedelmi képviseletet nyithat egy városállamban, ami nagy mennyiségű aranyat és [amount] befolyást eredményez
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
[relativeAmount]% Strength = [relativeAmount]% harci erő
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% harci erő, mely a fővárostól való távolsággal arányosan csökken
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]%-kal nagyobb az oldalba támadási bónusz
|
||||
@ -1941,14 +1960,15 @@ May create improvements on water resources = Vízi erőforrásmezők fejelsztés
|
||||
[amount] Range = [amount] hatótáv
|
||||
[amount] HP when healing = [amount] ÉP gyógyuláskor
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]% hittérítési erő
|
||||
May found a religion = Képes a vallás megalapítására
|
||||
May enhance a religion = Képes a vallás kibővítésére
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Egy város megtérítésekor minden egyes más vallást követő lakos után [amount] [stat] jár
|
||||
Can only attack [combatantFilter] units = Csak [combatantFilter] egységeket tud támadni
|
||||
Can only attack [tileFilter] tiles = Csak [tileFilter] mezőn lévő ellenfelet tud támadni
|
||||
Cannot attack = Nem képes támadásra
|
||||
Must set up to ranged attack = Távolsági támadás előtt tüzelőállásba kell helyezni
|
||||
Self-destructs when attacking = Megsemmisül a támadás során
|
||||
Eliminates combat penalty for attacking across a coast = Kiküszöbli a harci hátrányokat vízparton keresztül történő támadás esetén
|
||||
May attack when embarked = Támadhat vízre szállva
|
||||
Eliminates combat penalty for attacking over a river = Kiküszöbli a harci hátrányokat folyón keresztül történő támadás esetén
|
||||
Blast radius [amount] = Robbanás sugara: [amount]
|
||||
Ranged attacks may be performed over obstacles = Távolsági támadások akadályokon keresztül is végrehajthatók
|
||||
Nuclear weapon of Strength [amount] = [amount] harci erejű atomfegyver
|
||||
@ -1963,7 +1983,6 @@ No movement cost to pillage = Fosztogatás nem kerül mozgási pontba
|
||||
Can move after attacking = Támadás után még mozoghat
|
||||
Transfer Movement to [mapUnitFilter] = Lépésszámát átruházza a(z) [mapUnitFilter] egységekre
|
||||
Can move immediately once bought = Megvétel után egyből mozoghat
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Ledobható [amount] mező távoságra barátságos területről indítva
|
||||
May heal outside of friendly territory = Barátságos területen kívül is képes gyógyulni
|
||||
All healing effects doubled = Mindenféle gyógyító hatás megduplázódik
|
||||
Heals [amount] damage if it kills a unit = Ellenséges egység elpusztítása után [amount] életerőpontot kap
|
||||
@ -1972,9 +1991,6 @@ Unit will heal every turn, even if it performs an action = Az egység minden kö
|
||||
All adjacent units heal [amount] HP when healing = Gyógyuláskor minden szomszédos egység [amount] ÉP-vel gyógyul
|
||||
Normal vision when embarked = Normál látótávolság vízre szállva
|
||||
Defense bonus when embarked = Vízre szálláskor védelmi bónusz
|
||||
Eliminates combat penalty for attacking across a coast = Kiküszöbli a harci hátrányokat vízparton keresztül történő támadás esetén
|
||||
May attack when embarked = Támadhat vízre szállva
|
||||
Eliminates combat penalty for attacking over a river = Kiküszöbli a harci hátrányokat folyón keresztül történő támadás esetén
|
||||
# Requires translation!
|
||||
No Sight =
|
||||
Can see over obstacles = Keresztüllát az akadályokon
|
||||
@ -1988,7 +2004,6 @@ Damage taken from interception reduced by [relativeAmount]% = A légelhárítás
|
||||
Cannot be intercepted = Nem lehet elhárítani
|
||||
# Requires translation!
|
||||
Cannot intercept [mapUnitFilter] units =
|
||||
Can perform Air Sweep = Végre tud hajtani légtértisztogatást
|
||||
[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% harci erő légtértisztogatás végrehajtására
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% fenntartási költség
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]%-kal változik a korszerűsítés aranyköltsége
|
||||
@ -2023,20 +2038,10 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark =
|
||||
Religious Unit = Vallási egység
|
||||
Spaceship part = Űrhajóalkatrész
|
||||
Can be added to [comment] in the Capital = A fővárosban hozzáadható [comment] részeként
|
||||
Can start an [amount]-turn golden age = [amount] körös Aranykort indíthat
|
||||
Great Person - [comment] = Híres ember - [comment]
|
||||
Prevents spreading of religion to the city it is next to = Megakadályozza más vallások terjedését abba városba, amely mellett tartózkodik
|
||||
Takes your religion over the one in their birth city = Felveszi annak a városnak a vallását, amelyben született
|
||||
Removes other religions when spreading religion = Hittérítéskor eltávolít más vallásokat
|
||||
Can [action] [amount] times = Képes [action] [amount] alkalommal
|
||||
Can speed up construction of a building = Fel tudja gyorsítani egy épület építését
|
||||
Great Person - [comment] = Híres ember - [comment]
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
Can hurry technology research = Meggyorsítja a technológiák kutatását
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kereskedelmi képviseletet nyithat egy városállamban, ami nagy mennyiségű aranyat és [amount] befolyást eredményez
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
by consuming this unit =
|
||||
Grants 500 Gold to the first civilization to discover it = 500 arany a jutalma az első civilizációnak, amelyik felfedezi
|
||||
Units ending their turn on this terrain take [amount] damage = Ha egy egység ilyen felszínnel rendelkező mezőn fejezi be a körét, akkor [amount] sebzést szenved el
|
||||
# Requires translation!
|
||||
@ -2076,8 +2081,6 @@ Unpillagable = Nem fosztható ki
|
||||
Irremovable = Elmozdíthatatlan
|
||||
Will be replaced by automated workers = Önállósított munkások jelennek meg a helyén
|
||||
for [amount] turns = [amount] körig
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
with [amount]% chance = [amount]% eséllyel
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -2395,6 +2398,8 @@ Conditional = Feltételes
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -622,6 +622,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -1888,9 +1890,24 @@ Remove extra unhappiness from annexed cities = Menghapus ketidakbahagiaan dari d
|
||||
Connects trade routes over water = Menghubungkan rute perdagangan melalui laut
|
||||
Creates a [improvementName] improvement on a specific tile = Membuat peningkatan [improvementName] di daerah yang spesifik
|
||||
Founds a new city = Mendirikan kota baru
|
||||
Can construct [improvementName] = Dapat membangun [improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Dapat membangun peningkatan [improvementFilter/terrainFilter] di daerah
|
||||
May create improvements on water resources = Dapat membuat peningkatan di sumber daya dalam air
|
||||
May found a religion = Dapat mendirikan suatu agama
|
||||
May enhance a religion = Dapat memperkuat suatu agama
|
||||
Can start an [amount]-turn golden age = Dapat memulai masa kejayaan [amount]-giliran
|
||||
Can be added to [comment] in the Capital = Dapat ditambahkan ke [comment] di ibu kota
|
||||
Prevents spreading of religion to the city it is next to = Mencegah penyebaran agama ke kota di sebelahnya
|
||||
Removes other religions when spreading religion = Menghilangkan agama lain ketika menyebarkan agama
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Dapat terjun payung hingga jarak [amount] daerah dari dalam daerah kekaisaran
|
||||
Can perform Air Sweep = Dapat melakukan Sweeping Udara
|
||||
Can [action] [amount] times = Dapat [action] [amount] kali
|
||||
Can speed up construction of a building = Dapat mempercepat pembangunan sebuah bangunan
|
||||
Can speed up the construction of a wonder = Dapat mempercepat pembangunan Keajaiban Dunia
|
||||
Can hurry technology research = Dapat mempercepat riset teknologi
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Dapat melakukan sebuah misi perdagangan dengan negara kota, memberikan emas dalam jumlah yang banyak dan [amount] Pengaruh
|
||||
Can transform to [unit] = Bisa diubah menjadi [unit]
|
||||
[relativeAmount]% Strength = [relativeAmount]% Kekuatan
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Kekuatan yang turun seiring meningkatnya jarak dari ibu kota
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% untuk bonus Serangan Sayap
|
||||
@ -1904,14 +1921,15 @@ May create improvements on water resources = Dapat membuat peningkatan di sumber
|
||||
[amount] Range = [amount] Jarak
|
||||
[amount] HP when healing = [amount] darah saat penyembuhan
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]% Kekuatan Penyebaran Agama
|
||||
May found a religion = Dapat mendirikan suatu agama
|
||||
May enhance a religion = Dapat memperkuat suatu agama
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Saat menyebarkan agama ke kota lain, kamu mendapatkan [stat] sebesar [amount] kali jumlah pengikut agama lain di kota tersebut
|
||||
Can only attack [combatantFilter] units = Hanya dapat menyerang unit [combatantFilter]
|
||||
Can only attack [tileFilter] tiles = Hanya bisa menyerang unit di daerah [tileFilter]
|
||||
Cannot attack = Tidak bisa menyerang
|
||||
Must set up to ranged attack = Harus mempersiapkan dulu sebelum menyerang jarak jauh
|
||||
Self-destructs when attacking = Menghancurkan diri ketika menyerang
|
||||
Eliminates combat penalty for attacking across a coast = Tidak mendapatkan penalti pertempuran ketika menyerang musuh melalui pantai
|
||||
May attack when embarked = Dapat menyerang saat melaut
|
||||
Eliminates combat penalty for attacking over a river = Tidak mendapatkan penalti pertempuran ketika menyerang musuh dengan menyeberangi sungai
|
||||
Blast radius [amount] = Jarak ledakan [amount]
|
||||
Ranged attacks may be performed over obstacles = Serangan berjarak mungkin dilakukan melampaui halangan
|
||||
Nuclear weapon of Strength [amount] = Kekuatan nuklir [amount]
|
||||
@ -1925,7 +1943,6 @@ No movement cost to pillage = Tidak memakai biaya pergerakan untuk menjarah
|
||||
Can move after attacking = Dapat bergerak setelah menyerang
|
||||
Transfer Movement to [mapUnitFilter] = Memberikan Pergerakan kepada [mapUnitFilter]
|
||||
Can move immediately once bought = Dapat langsung bergerak setelah dibeli
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Dapat terjun payung hingga jarak [amount] daerah dari dalam daerah kekaisaran
|
||||
May heal outside of friendly territory = Dapat menyembuhkan diri di luar daerah kekuasaan/sekutu
|
||||
All healing effects doubled = Dua kali lipat semua efek penyembuhan
|
||||
Heals [amount] damage if it kills a unit = Sembuh [amount] darah jika membunuh unit
|
||||
@ -1934,9 +1951,6 @@ Unit will heal every turn, even if it performs an action = Unit akan sembuh seti
|
||||
All adjacent units heal [amount] HP when healing = Semua unit bersebelahan mendapatkan [amount] darah tambahan saat penyembuhan
|
||||
Normal vision when embarked = Penglihatan normal saat melaut
|
||||
Defense bonus when embarked = Bonus pertahanan ketika di air
|
||||
Eliminates combat penalty for attacking across a coast = Tidak mendapatkan penalti pertempuran ketika menyerang musuh melalui pantai
|
||||
May attack when embarked = Dapat menyerang saat melaut
|
||||
Eliminates combat penalty for attacking over a river = Tidak mendapatkan penalti pertempuran ketika menyerang musuh dengan menyeberangi sungai
|
||||
No Sight = Tidak Ada Penglihatan
|
||||
Can see over obstacles = Dapat melihat melewati rintangan
|
||||
Can carry [amount] [mapUnitFilter] units = Dapat membawa [amount] unit [mapUnitFilter]
|
||||
@ -1948,7 +1962,6 @@ Damage taken from interception reduced by [relativeAmount]% = Kerusakan dari pen
|
||||
[amount] extra interceptions may be made per turn = [amount] cegatan tambahan dapat dilakukan tiap giliran
|
||||
Cannot be intercepted = Tidak dapat dicegat
|
||||
Cannot intercept [mapUnitFilter] units = Tidak dapat mencegat unit [mapUnitFilter]
|
||||
Can perform Air Sweep = Dapat melakukan Sweeping Udara
|
||||
[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Kekuatan ketika melakukan Sweeping Udara
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% biaya pemeliharaan
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% biaya Emas untuk peningkatan
|
||||
@ -1979,18 +1992,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = [amount] biaya poin Pergerakan untuk melaut
|
||||
Religious Unit = Unit Agama
|
||||
Spaceship part = Bagian Pesawat Antariksa
|
||||
Can be added to [comment] in the Capital = Dapat ditambahkan ke [comment] di ibu kota
|
||||
Can start an [amount]-turn golden age = Dapat memulai masa kejayaan [amount]-giliran
|
||||
Great Person - [comment] = Orang Hebat - [comment]
|
||||
Prevents spreading of religion to the city it is next to = Mencegah penyebaran agama ke kota di sebelahnya
|
||||
Takes your religion over the one in their birth city = Memeluk agamamu dibandingkan dengan agamanya di kota kelahirannya
|
||||
Removes other religions when spreading religion = Menghilangkan agama lain ketika menyebarkan agama
|
||||
Can [action] [amount] times = Dapat [action] [amount] kali
|
||||
Can speed up construction of a building = Dapat mempercepat pembangunan sebuah bangunan
|
||||
Can speed up the construction of a wonder = Dapat mempercepat pembangunan Keajaiban Dunia
|
||||
Can hurry technology research = Dapat mempercepat riset teknologi
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Dapat melakukan sebuah misi perdagangan dengan negara kota, memberikan emas dalam jumlah yang banyak dan [amount] Pengaruh
|
||||
Can transform to [unit] = Bisa diubah menjadi [unit]
|
||||
Great Person - [comment] = Orang Hebat - [comment]
|
||||
by consuming this unit = dengan mengonsumsi unit ini
|
||||
Grants 500 Gold to the first civilization to discover it = Memberikan 500 Emas kepada peradaban pertama yang menemukannya
|
||||
Units ending their turn on this terrain take [amount] damage = Unit yang mengakhiri gilirannya di medan ini mendapatkan [amount] kerusakan
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Memberikan [promotion] ([comment]) kepada unit [mapUnitFilter] yang bersebelahan untuk sisa permainan
|
||||
@ -2025,7 +2029,6 @@ Unpillagable = Tidak dapat dijarah
|
||||
Irremovable = Tidak dapat disingkirkan
|
||||
Will be replaced by automated workers = Akan digantikan oleh pekerja otomatis
|
||||
for [amount] turns = untuk [amount] giliran
|
||||
by consuming this unit = dengan mengonsumsi unit ini
|
||||
with [amount]% chance = dengan [amount]% kemungkinan
|
||||
before [amount] turns = sebelum [amount] giliran
|
||||
after [amount] turns = setelah [amount] giliran
|
||||
@ -2277,6 +2280,8 @@ Conditional = Kondisional
|
||||
TriggerCondition = KondisiPemicu
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -618,6 +618,8 @@ File could not be found on the multiplayer server = Impossibile trovare file nel
|
||||
Unhandled problem, [errorMessage] = Problema non gestito, [errorMessage]
|
||||
Please enter your server password = Inserisci la tua password di server
|
||||
Set password = Imposta password
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
Failed to set password! = Impostazione password fallita!
|
||||
Password set successfully for server [serverURL] = Password impostata con successo per il server [serverURL]
|
||||
Password = Password
|
||||
@ -1863,9 +1865,24 @@ Remove extra unhappiness from annexed cities = Elimina l'Infelicità extra prove
|
||||
Connects trade routes over water = Consente le rotte commerciali marittime
|
||||
Creates a [improvementName] improvement on a specific tile = Crea un miglioramento [improvementName] su una casella specifica
|
||||
Founds a new city = Può fondare una nuova città
|
||||
Can construct [improvementName] = Può costruire [improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Può costruire miglioramenti [improvementFilter/terrainFilter]
|
||||
May create improvements on water resources = Può costruire miglioramenti sulle risorse acquatiche
|
||||
May found a religion = Può fondare una religione
|
||||
May enhance a religion = Può migliorare una religione
|
||||
Can start an [amount]-turn golden age = Può avviare un'Età dell'Oro ([amount] turni)
|
||||
Can be added to [comment] in the Capital = Aggiungibile a [comment] nella Capitale
|
||||
Prevents spreading of religion to the city it is next to = Previene la diffusione della religione alla città nelle sue vicinanze
|
||||
Removes other religions when spreading religion = Rimuove le altre religioni quando diffonde la propria
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Può paracadutarsi fino a [amount] caselle in territorio amico
|
||||
Can perform Air Sweep = Può eseguire una Perlustrazione
|
||||
Can [action] [amount] times = Può usare [action] [amount] volte
|
||||
Can speed up construction of a building = Può accelerare la costruzione di un edificio
|
||||
Can speed up the construction of a wonder = Può accelerare la costruzione di una meraviglia
|
||||
Can hurry technology research = Può accelerare la ricerca tecnologica
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Può intraprendere una missione commerciale con una Città-Stato, ricavando una gran quantità d'oro e [amount] Influenza
|
||||
Can transform to [unit] = Può trasformarsi in [unit]
|
||||
[relativeAmount]% Strength = [relativeAmount]% Forza
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% diminuzione Forza per distanza dalla Capitale
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% bonus di attacco ai fianchi
|
||||
@ -1879,14 +1896,15 @@ May create improvements on water resources = Può costruire miglioramenti sulle
|
||||
[amount] Range = [amount] Raggio
|
||||
[amount] HP when healing = [amount] Salute quando guarisce
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]% Forza di diffusione religiosa
|
||||
May found a religion = Può fondare una religione
|
||||
May enhance a religion = Può migliorare una religione
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Quando diffondi una religione a una città, ottieni [amount] volte la quantità di seguaci delle altre religioni pari a [stat]
|
||||
Can only attack [combatantFilter] units = Può attaccare solo le unità [combatantFilter]
|
||||
Can only attack [tileFilter] tiles = Può attaccare solo caselle [tileFilter]
|
||||
Cannot attack = Non può attaccare
|
||||
Must set up to ranged attack = Deve allestirsi per attaccare a distanza
|
||||
Self-destructs when attacking = Si autodistrugge quando attacca
|
||||
Eliminates combat penalty for attacking across a coast = Elimina la penalità di combattimento quando attacco da una casella costiera
|
||||
May attack when embarked = Può attaccare quando imbarcata
|
||||
Eliminates combat penalty for attacking over a river = Elimina la penalità di combattimento quando attacchi da un fiume
|
||||
Blast radius [amount] = Raggio esplosivo [amount]
|
||||
Ranged attacks may be performed over obstacles = Permette di sparare a distanza superando gli ostacoli
|
||||
Nuclear weapon of Strength [amount] = Arma nucleare di Forza [amount]
|
||||
@ -1900,7 +1918,6 @@ No movement cost to pillage = Nessun costo di movimento per il saccheggio
|
||||
Can move after attacking = Può muoversi dopo aver attaccato
|
||||
Transfer Movement to [mapUnitFilter] = Trasferisci movimento a [mapUnitFilter]
|
||||
Can move immediately once bought = Può muoversi immediatamente dopo l'acquisto
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Può paracadutarsi fino a [amount] caselle in territorio amico
|
||||
May heal outside of friendly territory = Può guarire fuori dal territorio amico
|
||||
All healing effects doubled = Raddoppia gli effetti curativi
|
||||
Heals [amount] damage if it kills a unit = Cura [amount] PF quando uccide un'unità nemica
|
||||
@ -1909,9 +1926,6 @@ Unit will heal every turn, even if it performs an action = L'unità guarisce ad
|
||||
All adjacent units heal [amount] HP when healing = Tutte le unità adiacenti guariscono [amount] HP
|
||||
Normal vision when embarked = Visione normale quando imbarcata
|
||||
Defense bonus when embarked = Difesa bonus quando imbarcato
|
||||
Eliminates combat penalty for attacking across a coast = Elimina la penalità di combattimento quando attacco da una casella costiera
|
||||
May attack when embarked = Può attaccare quando imbarcata
|
||||
Eliminates combat penalty for attacking over a river = Elimina la penalità di combattimento quando attacchi da un fiume
|
||||
No Sight = Nessuna visione
|
||||
Can see over obstacles = Può vedere oltre gli ostacoli
|
||||
Can carry [amount] [mapUnitFilter] units = Può portare [amount] unità [mapUnitFilter]
|
||||
@ -1923,7 +1937,6 @@ Damage taken from interception reduced by [relativeAmount]% = -[relativeAmount]%
|
||||
[amount] extra interceptions may be made per turn = Puoi fare [amount] intercettazione extra al turno
|
||||
Cannot be intercepted = Non può essere intercettato
|
||||
Cannot intercept [mapUnitFilter] units = Non può intercettare le unità [mapUnitFilter]
|
||||
Can perform Air Sweep = Può eseguire una Perlustrazione
|
||||
[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Forza durante una Perlustrazione
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% costi di mantenimento
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% costi in oro per gli aggiornamenti
|
||||
@ -1954,18 +1967,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = Lo sbarco costa [amount] punti movimento
|
||||
Religious Unit = Unità religiosa
|
||||
Spaceship part = Parte dell'astronave
|
||||
Can be added to [comment] in the Capital = Aggiungibile a [comment] nella Capitale
|
||||
Can start an [amount]-turn golden age = Può avviare un'Età dell'Oro ([amount] turni)
|
||||
Great Person - [comment] = Grande Personaggio - [comment]
|
||||
Prevents spreading of religion to the city it is next to = Previene la diffusione della religione alla città nelle sue vicinanze
|
||||
Takes your religion over the one in their birth city = Porta la tua religione sopra quella nella loro città natale
|
||||
Removes other religions when spreading religion = Rimuove le altre religioni quando diffonde la propria
|
||||
Can [action] [amount] times = Può usare [action] [amount] volte
|
||||
Can speed up construction of a building = Può accelerare la costruzione di un edificio
|
||||
Can speed up the construction of a wonder = Può accelerare la costruzione di una meraviglia
|
||||
Can hurry technology research = Può accelerare la ricerca tecnologica
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Può intraprendere una missione commerciale con una Città-Stato, ricavando una gran quantità d'oro e [amount] Influenza
|
||||
Can transform to [unit] = Può trasformarsi in [unit]
|
||||
Great Person - [comment] = Grande Personaggio - [comment]
|
||||
by consuming this unit = consumando questa unità
|
||||
Grants 500 Gold to the first civilization to discover it = Fornisce 500 Oro al primo giocatore che la scopre
|
||||
Units ending their turn on this terrain take [amount] damage = Le unità che terminano il loro turno su questo terreno subiscono [amount] danno
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Dona la promozione [promotion] ([comment]) alle unità [mapUnitFilter] adiacenti per il resto della partita
|
||||
@ -2000,7 +2004,6 @@ Unpillagable = Non saccheggiabile
|
||||
Irremovable = Irremovibile
|
||||
Will be replaced by automated workers = Rimpiazzabile da lavoratori automatizzati
|
||||
for [amount] turns = per [amount] turni
|
||||
by consuming this unit = consumando questa unità
|
||||
with [amount]% chance = (probabilità [amount]%)
|
||||
before [amount] turns = entro [amount] turni
|
||||
after [amount] turns = dopo [amount] turni
|
||||
@ -2241,6 +2244,8 @@ Conditional = condizionale
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -643,6 +643,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -2197,10 +2199,30 @@ Connects trade routes over water = 首都との海上交易路を形成
|
||||
# Requires translation!
|
||||
Creates a [improvementName] improvement on a specific tile =
|
||||
Founds a new city = 新しい都市を開設できる
|
||||
Can construct [improvementName] = [improvementName]を構築可能
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
# Requires translation!
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles =
|
||||
May create improvements on water resources = 水上の資源上でタイル整備することができる
|
||||
May found a religion = 宗教を創始できる
|
||||
May enhance a religion = 宗教を教化できる
|
||||
Can start an [amount]-turn golden age = 黄金時代を[amount]ターン始められる
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
Removes other religions when spreading religion = 布教時に他の宗教を排除する
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = 領土から[amount]タイル以内に降下できる
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
Can [action] [amount] times = [amount]回[action]できる
|
||||
Can speed up construction of a building = 建造物の建設を進められる
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
Can hurry technology research = テクノロジーの研究を早める
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 都市国家の領土内で「通商任務」を遂行することで、多額のゴールドとその都市国家に対する影響力[amount]を得ることができる
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
[relativeAmount]% Strength = 戦闘力[relativeAmount]%
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength decreasing with distance from the capital =
|
||||
@ -2220,8 +2242,6 @@ May create improvements on water resources = 水上の資源上でタイル整
|
||||
[amount] HP when healing = 回復時にHP[amount]
|
||||
# Requires translation!
|
||||
[relativeAmount]% Spread Religion Strength =
|
||||
May found a religion = 宗教を創始できる
|
||||
May enhance a religion = 宗教を教化できる
|
||||
# Requires translation!
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] =
|
||||
# Requires translation!
|
||||
@ -2230,6 +2250,10 @@ Can only attack [tileFilter] tiles = [tileFilter]タイルのみを攻撃でき
|
||||
Cannot attack = 攻撃できない
|
||||
Must set up to ranged attack = 攻撃時に準備する必要がある
|
||||
Self-destructs when attacking = 攻撃時消滅する
|
||||
Eliminates combat penalty for attacking across a coast = 海岸の向こうから攻撃ペナルティがなくなります
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
Eliminates combat penalty for attacking over a river = 川の向こうから攻撃ペナルティがなくなります
|
||||
Blast radius [amount] = 爆破半径 [amount]
|
||||
Ranged attacks may be performed over obstacles = 障害物越しの遠隔攻撃が可能になる
|
||||
Nuclear weapon of Strength [amount] = 威力[amount]の核兵器
|
||||
@ -2246,7 +2270,6 @@ Can move after attacking = 攻撃後に移動可能
|
||||
# Requires translation!
|
||||
Transfer Movement to [mapUnitFilter] =
|
||||
Can move immediately once bought = 購入直後から移動が可能
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = 領土から[amount]タイル以内に降下できる
|
||||
# Requires translation!
|
||||
May heal outside of friendly territory =
|
||||
All healing effects doubled = すべての治癒効果が倍増
|
||||
@ -2258,10 +2281,6 @@ All adjacent units heal [amount] HP when healing =
|
||||
# Requires translation!
|
||||
Normal vision when embarked =
|
||||
Defense bonus when embarked = 乗船時の防御ボーナス
|
||||
Eliminates combat penalty for attacking across a coast = 海岸の向こうから攻撃ペナルティがなくなります
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
Eliminates combat penalty for attacking over a river = 川の向こうから攻撃ペナルティがなくなります
|
||||
# Requires translation!
|
||||
No Sight =
|
||||
# Requires translation!
|
||||
@ -2281,8 +2300,6 @@ Cannot be intercepted = 迎撃されない
|
||||
# Requires translation!
|
||||
Cannot intercept [mapUnitFilter] units =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength when performing Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% maintenance costs =
|
||||
@ -2329,22 +2346,10 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
Religious Unit =
|
||||
Spaceship part = 宇宙船のパーツ
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
Can start an [amount]-turn golden age = 黄金時代を[amount]ターン始められる
|
||||
Takes your religion over the one in their birth city =
|
||||
Great Person - [comment] = 偉人 - [comment]
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Takes your religion over the one in their birth city =
|
||||
Removes other religions when spreading religion = 布教時に他の宗教を排除する
|
||||
Can [action] [amount] times = [amount]回[action]できる
|
||||
Can speed up construction of a building = 建造物の建設を進められる
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
Can hurry technology research = テクノロジーの研究を早める
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 都市国家の領土内で「通商任務」を遂行することで、多額のゴールドとその都市国家に対する影響力[amount]を得ることができる
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
by consuming this unit =
|
||||
Grants 500 Gold to the first civilization to discover it = 最初に発見した文明に500ゴールド
|
||||
# Requires translation!
|
||||
Units ending their turn on this terrain take [amount] damage =
|
||||
@ -2401,8 +2406,6 @@ Will be replaced by automated workers =
|
||||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
with [amount]% chance =
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -2737,6 +2740,8 @@ Conditional =
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -622,6 +622,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -1885,9 +1887,24 @@ Remove extra unhappiness from annexed cities = 합병된 도시에서 발생하
|
||||
Connects trade routes over water = 바다를 통해 도시 연결
|
||||
Creates a [improvementName] improvement on a specific tile = [improvementName] 시설을 적절한 타일에 건설
|
||||
Founds a new city = 새로운 도시를 건설함
|
||||
Can construct [improvementName] = [improvementName] 건설 가능
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = [improvementFilter/terrainFilter] 건설 가능
|
||||
May create improvements on water resources = 해양 자원에 시설 건설 가능
|
||||
May found a religion = 종교 창시 가능
|
||||
May enhance a religion = 종교 강화 가능
|
||||
Can start an [amount]-turn golden age = [amount]턴의 황금기 시작 가능
|
||||
Can be added to [comment] in the Capital = 수도에서 [comment] 조립 가능
|
||||
Prevents spreading of religion to the city it is next to = 인접한 도시에 타 종교 전파를 막음
|
||||
Removes other religions when spreading religion = 종교 전파시 타 종교 제거
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = 우호 영토에서 시작시 최대 [amount]타일까지 강하 가능
|
||||
Can perform Air Sweep = 대공 무력화 가능
|
||||
Can [action] [amount] times = [action] [amount]회 가능
|
||||
Can speed up construction of a building = 건설 가속 가능
|
||||
Can speed up the construction of a wonder = 불가사의 건설 가속 가능
|
||||
Can hurry technology research = 연구 가속 가능
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 도시 국가에서 무역 임무를 수행하여 일시불 골드와 영향력 [amount] 획득 가능
|
||||
Can transform to [unit] = [unit] (으)로 변신 가능
|
||||
[relativeAmount]% Strength = 전투력 [relativeAmount]%
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = 수도 근처에서 전투력 [relativeAmount]%, 수도와 멀어질수록 감소함
|
||||
[relativeAmount]% to Flank Attack bonuses = 측면 공격 보너스 [relativeAmount]%
|
||||
@ -1901,14 +1918,15 @@ May create improvements on water resources = 해양 자원에 시설 건설 가
|
||||
[amount] Range = 사거리 [amount]
|
||||
[amount] HP when healing = 회복시 추가로 [amount] HP 회복
|
||||
[relativeAmount]% Spread Religion Strength = 종교 전파 효과 [relativeAmount]%
|
||||
May found a religion = 종교 창시 가능
|
||||
May enhance a religion = 종교 강화 가능
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = 종교 전파시 타 종교 신도 수의 [amount] 배에 해당하는 [stat] 획득
|
||||
Can only attack [combatantFilter] units = [combatantFilter]만 공격 가능
|
||||
Can only attack [tileFilter] tiles = [tileFilter] 지형만 공격 가능
|
||||
Cannot attack = 공격 불가
|
||||
Must set up to ranged attack = 설치를 해야만 원거리 공격 가능
|
||||
Self-destructs when attacking = 공격시 자폭함
|
||||
Eliminates combat penalty for attacking across a coast = 해안에서 공격시 페널티 없음
|
||||
May attack when embarked = 승선한 상태로 공격 가능
|
||||
Eliminates combat penalty for attacking over a river = 강 너머로 공격시 페널티 없음
|
||||
Blast radius [amount] = 폭발 반경 [amount]타일
|
||||
Ranged attacks may be performed over obstacles = 장애물 너머로 공격 가능
|
||||
Nuclear weapon of Strength [amount] = 핵무기 위력 [amount]
|
||||
@ -1922,7 +1940,6 @@ No movement cost to pillage = 약탈시 행동력 소모 없음
|
||||
Can move after attacking = 공격 후 이동 가능
|
||||
Transfer Movement to [mapUnitFilter] = 겹쳐진 [mapUnitFilter]의 행동력을 증가시킴
|
||||
Can move immediately once bought = 구매 직후 이동 가능
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = 우호 영토에서 시작시 최대 [amount]타일까지 강하 가능
|
||||
May heal outside of friendly territory = 우호 지역 밖에서 회복 가능
|
||||
All healing effects doubled = 모든 회복 효과 두 배
|
||||
Heals [amount] damage if it kills a unit = 유닛 처치시 [amount] HP 회복
|
||||
@ -1931,9 +1948,6 @@ Unit will heal every turn, even if it performs an action = 행동 여부와 무
|
||||
All adjacent units heal [amount] HP when healing = 인접한 유닛이 회복시 추가로 [amount] HP 회복
|
||||
Normal vision when embarked = 승선시 시야 감소 없음
|
||||
Defense bonus when embarked = 승선시 방어력 보너스
|
||||
Eliminates combat penalty for attacking across a coast = 해안에서 공격시 페널티 없음
|
||||
May attack when embarked = 승선한 상태로 공격 가능
|
||||
Eliminates combat penalty for attacking over a river = 강 너머로 공격시 페널티 없음
|
||||
No Sight = 시야 없음
|
||||
Can see over obstacles = 시야가 지형을 무시함
|
||||
Can carry [amount] [mapUnitFilter] units = [mapUnitFilter] 유닛 [amount]기 수송 가능
|
||||
@ -1945,7 +1959,6 @@ Damage taken from interception reduced by [relativeAmount]% = 요격당할 때
|
||||
[amount] extra interceptions may be made per turn = 턴당 요격 횟수 +[amount]
|
||||
Cannot be intercepted = 요격되지 않음
|
||||
Cannot intercept [mapUnitFilter] units = [mapUnitFilter] 유닛 요격 불가
|
||||
Can perform Air Sweep = 대공 무력화 가능
|
||||
[relativeAmount]% Strength when performing Air Sweep = 대공 무력화 시 전투력 [relativeAmount]%
|
||||
[relativeAmount]% maintenance costs = 유지비 [relativeAmount]%
|
||||
[relativeAmount]% Gold cost of upgrading = 업그레이드에 필요한 골드 [relativeAmount]%
|
||||
@ -1976,18 +1989,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = 승선하는데 [amount] 행동력 소모
|
||||
Religious Unit = 종교 유닛
|
||||
Spaceship part = 우주선 부품
|
||||
Can be added to [comment] in the Capital = 수도에서 [comment] 조립 가능
|
||||
Can start an [amount]-turn golden age = [amount]턴의 황금기 시작 가능
|
||||
Great Person - [comment] = [comment] 위인
|
||||
Prevents spreading of religion to the city it is next to = 인접한 도시에 타 종교 전파를 막음
|
||||
Takes your religion over the one in their birth city = 도시의 대중 종교가 아니라 문명이 창시한 종교를 따름
|
||||
Removes other religions when spreading religion = 종교 전파시 타 종교 제거
|
||||
Can [action] [amount] times = [action] [amount]회 가능
|
||||
Can speed up construction of a building = 건설 가속 가능
|
||||
Can speed up the construction of a wonder = 불가사의 건설 가속 가능
|
||||
Can hurry technology research = 연구 가속 가능
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 도시 국가에서 무역 임무를 수행하여 일시불 골드와 영향력 [amount] 획득 가능
|
||||
Can transform to [unit] = [unit] (으)로 변신 가능
|
||||
Great Person - [comment] = [comment] 위인
|
||||
by consuming this unit = 이 유닛을 소모하여
|
||||
Grants 500 Gold to the first civilization to discover it = 최초로 발견한 문명에게 500골드 제공
|
||||
Units ending their turn on this terrain take [amount] damage = 이 지형에서 턴을 마친 유닛에게 [amount] HP 피해
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = 근접한 [mapUnitFilter] 유닛에게 [promotion] ([comment]) 승급이 부여됨
|
||||
@ -2022,7 +2026,6 @@ Unpillagable = 약탈 불가
|
||||
Irremovable = 제거 불가
|
||||
Will be replaced by automated workers = 자동화한 노동자가 다른 시설로 대체함
|
||||
for [amount] turns = [amount] 턴 동안
|
||||
by consuming this unit = 이 유닛을 소모하여
|
||||
with [amount]% chance = [amount]% 확률로
|
||||
before [amount] turns = [amount] 턴 전
|
||||
after [amount] turns = [amount] 턴 후
|
||||
@ -2274,6 +2277,8 @@ Conditional = 조건문
|
||||
TriggerCondition = 촉발조건
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -643,6 +643,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -1955,9 +1957,25 @@ Remove extra unhappiness from annexed cities = Pašalina papildomą nepasitenkin
|
||||
Connects trade routes over water = Tiesia jūrų prekybos kelius
|
||||
Creates a [improvementName] improvement on a specific tile = Stato: [improvementName] ant specifinio laukelio
|
||||
Founds a new city = Gali įkurti miestą
|
||||
Can construct [improvementName] = Gali pastatyti: [improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Gali statyti laukelių pagerinimus: [improvementFilter/terrainFilter]
|
||||
May create improvements on water resources = Gali kurti patobulinimus jūroje
|
||||
May found a religion = Gali įkurti religiją
|
||||
May enhance a religion = Gali sustiprinti religiją
|
||||
Can start an [amount]-turn golden age = Gali pradėti [amount] ėjimų trukmės Aukso amžių
|
||||
Can be added to [comment] in the Capital = Galima pridėti prie: [comment] sostinėje
|
||||
Prevents spreading of religion to the city it is next to = Trukdo platinti religiją mieste šalia kurio stovi
|
||||
Removes other religions when spreading religion = Pašalinas kitas religijas kai platina savają
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Gali iššokti su parašiutais iki [amount] laukelių nuo draugiškos teritorijos
|
||||
Can perform Air Sweep = Gali kautis oro mūšyje
|
||||
Can [action] [amount] times = Gali [amount] kartus: [action]
|
||||
Can speed up construction of a building = Gali pagreitinti pastatų statybas
|
||||
Can speed up the construction of a wonder = Gali pagreitinti pasaulio stebuklo statybas
|
||||
Can hurry technology research = Gali pagreitinti technologijų tyrimus
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Gali sudaryti prekybinę sutartį su laisvuoju miestu, tai duos daugiau aukso ir [amount] įtakos
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
[relativeAmount]% Strength = [relativeAmount]% jėgai
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = Jėga mažinama [relativeAmount]% nutolus nuo sostinės
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% priedas atakai iš flango
|
||||
@ -1971,14 +1989,15 @@ May create improvements on water resources = Gali kurti patobulinimus jūroje
|
||||
[amount] Range = [amount] atstumo
|
||||
[amount] HP when healing = [amount] sveikatos gydymo ėjime
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]% prie religinės galios
|
||||
May found a religion = Gali įkurti religiją
|
||||
May enhance a religion = Gali sustiprinti religiją
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Platinant religiją mieste, duoda [amount] kartų daugiau sekėjų nei kitoms religijoms kaip [stat]
|
||||
Can only attack [combatantFilter] units = Gali atakuoti tik šiuos: [combatantFilter]
|
||||
Can only attack [tileFilter] tiles = Gali atakuoti tik: [tileFilter]
|
||||
Cannot attack = Negali atakuoti
|
||||
Must set up to ranged attack = Turi pasiruošti prieš nuotolinę ataką
|
||||
Self-destructs when attacking = Susinaikina atakuodama
|
||||
Eliminates combat penalty for attacking across a coast = Panaikina baudą atakai nuo kranto
|
||||
May attack when embarked = Mano ataka įsilaipinus
|
||||
Eliminates combat penalty for attacking over a river = Panaikina baudą atakai per upę
|
||||
Blast radius [amount] = Sprogimo spindulys: [amount]
|
||||
Ranged attacks may be performed over obstacles = Nuotolinės atakos galimos ir esant kliūtims
|
||||
Nuclear weapon of Strength [amount] = Atominė galia: [amount]
|
||||
@ -1992,7 +2011,6 @@ No movement cost to pillage = Nenaudoja ėjimų plėšimams
|
||||
Can move after attacking = Gali judėti po atakos
|
||||
Transfer Movement to [mapUnitFilter] = Perduoti judėjimą: [mapUnitFilter]
|
||||
Can move immediately once bought = Gali judėti iškart po nupirkimo
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Gali iššokti su parašiutais iki [amount] laukelių nuo draugiškos teritorijos
|
||||
May heal outside of friendly territory = Gali gydytis nedraugiškoje teritorijoje
|
||||
All healing effects doubled = Visi gydymo efektai dvigubinami
|
||||
Heals [amount] damage if it kills a unit = Atstato [amount] sveikatos, jei įveikia dalinį
|
||||
@ -2001,9 +2019,6 @@ Unit will heal every turn, even if it performs an action = Dalinys gydysis kiekv
|
||||
All adjacent units heal [amount] HP when healing = Visi gretutiniai daliniai atstato [amount] sveikatos gydymo ėjime
|
||||
Normal vision when embarked = Įprastas matymas įsilaipinus
|
||||
Defense bonus when embarked = Priedas prie gynybos ilaipintiems daliniams.
|
||||
Eliminates combat penalty for attacking across a coast = Panaikina baudą atakai nuo kranto
|
||||
May attack when embarked = Mano ataka įsilaipinus
|
||||
Eliminates combat penalty for attacking over a river = Panaikina baudą atakai per upę
|
||||
No Sight = Nesimato
|
||||
Can see over obstacles = Gali matyti per kliūtis
|
||||
Can carry [amount] [mapUnitFilter] units = Galima tupdyti: [amount] [mapUnitFilter]
|
||||
@ -2015,7 +2030,6 @@ Damage taken from interception reduced by [relativeAmount]% = Žala nuo perėmim
|
||||
[amount] extra interceptions may be made per turn = Gali atlikti [amount] daugiau perėmimų per ėjimą
|
||||
Cannot be intercepted = Negalima perimti
|
||||
Cannot intercept [mapUnitFilter] units = Negali perimti dalinio: [mapUnitFilter]
|
||||
Can perform Air Sweep = Gali kautis oro mūšyje
|
||||
[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Jėgos oro mūšyje
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% prie išlaikymo kainos
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% prie kainos modernizacijai
|
||||
@ -2046,19 +2060,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = Įlaipinimo ėjimų kiekis: [amount]
|
||||
Religious Unit = Religinis dalinys
|
||||
Spaceship part = Erdvėlaivio dalis
|
||||
Can be added to [comment] in the Capital = Galima pridėti prie: [comment] sostinėje
|
||||
Can start an [amount]-turn golden age = Gali pradėti [amount] ėjimų trukmės Aukso amžių
|
||||
Great Person - [comment] = Didis žmogus - [comment]
|
||||
Prevents spreading of religion to the city it is next to = Trukdo platinti religiją mieste šalia kurio stovi
|
||||
Takes your religion over the one in their birth city = Priima jūsų religiją vietoje gimtosios
|
||||
Removes other religions when spreading religion = Pašalinas kitas religijas kai platina savają
|
||||
Can [action] [amount] times = Gali [amount] kartus: [action]
|
||||
Can speed up construction of a building = Gali pagreitinti pastatų statybas
|
||||
Can speed up the construction of a wonder = Gali pagreitinti pasaulio stebuklo statybas
|
||||
Can hurry technology research = Gali pagreitinti technologijų tyrimus
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Gali sudaryti prekybinę sutartį su laisvuoju miestu, tai duos daugiau aukso ir [amount] įtakos
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
Great Person - [comment] = Didis žmogus - [comment]
|
||||
by consuming this unit = panaudojus šį dalinį
|
||||
Grants 500 Gold to the first civilization to discover it = Dovanoja 500 aukso pirmiesiems atradėjams
|
||||
Units ending their turn on this terrain take [amount] damage = Daliniai, pabaigę ėjimą šioje vietovėje, gauna [amount] žalos
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Dovanoja: [promotion] ([comment]) gretutiniams daliniams: [mapUnitFilter] iki žaidimo pabaigos
|
||||
@ -2095,7 +2099,6 @@ Unpillagable = Negalima apiplėšti
|
||||
Irremovable = Nepašalinama(s)
|
||||
Will be replaced by automated workers = Gali būti pakeista auto darbininkų
|
||||
for [amount] turns = [amount] ėjimams
|
||||
by consuming this unit = panaudojus šį dalinį
|
||||
with [amount]% chance = su [amount]% tikimybe
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -2369,6 +2372,8 @@ Conditional = Salyginai
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -852,6 +852,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -2648,12 +2650,40 @@ Creates a [improvementName] improvement on a specific tile =
|
||||
# Requires translation!
|
||||
Founds a new city =
|
||||
# Requires translation!
|
||||
Can construct [improvementName] =
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
# Requires translation!
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles =
|
||||
# Requires translation!
|
||||
May create improvements on water resources =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
# Requires translation!
|
||||
Can hurry technology research =
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength decreasing with distance from the capital =
|
||||
@ -2680,10 +2710,6 @@ May create improvements on water resources =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Spread Religion Strength =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] =
|
||||
# Requires translation!
|
||||
Can only attack [combatantFilter] units =
|
||||
@ -2696,6 +2722,12 @@ Must set up to ranged attack =
|
||||
# Requires translation!
|
||||
Self-destructs when attacking =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
Blast radius [amount] =
|
||||
# Requires translation!
|
||||
Ranged attacks may be performed over obstacles =
|
||||
@ -2722,8 +2754,6 @@ Transfer Movement to [mapUnitFilter] =
|
||||
# Requires translation!
|
||||
Can move immediately once bought =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
May heal outside of friendly territory =
|
||||
# Requires translation!
|
||||
All healing effects doubled =
|
||||
@ -2740,12 +2770,6 @@ Normal vision when embarked =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
No Sight =
|
||||
# Requires translation!
|
||||
Can see over obstacles =
|
||||
@ -2768,8 +2792,6 @@ Cannot be intercepted =
|
||||
# Requires translation!
|
||||
Cannot intercept [mapUnitFilter] units =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength when performing Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% maintenance costs =
|
||||
@ -2830,29 +2852,11 @@ Religious Unit =
|
||||
# Requires translation!
|
||||
Spaceship part =
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Great Person - [comment] =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
# Requires translation!
|
||||
Can hurry technology research =
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
Grants 500 Gold to the first civilization to discover it =
|
||||
# Requires translation!
|
||||
@ -2918,8 +2922,6 @@ Will be replaced by automated workers =
|
||||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
with [amount]% chance =
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -3316,6 +3318,8 @@ Conditional =
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -919,6 +919,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -2866,12 +2868,40 @@ Creates a [improvementName] improvement on a specific tile =
|
||||
# Requires translation!
|
||||
Founds a new city =
|
||||
# Requires translation!
|
||||
Can construct [improvementName] =
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
# Requires translation!
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles =
|
||||
# Requires translation!
|
||||
May create improvements on water resources =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
# Requires translation!
|
||||
Can hurry technology research =
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength decreasing with distance from the capital =
|
||||
@ -2898,10 +2928,6 @@ May create improvements on water resources =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Spread Religion Strength =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] =
|
||||
# Requires translation!
|
||||
Can only attack [combatantFilter] units =
|
||||
@ -2914,6 +2940,12 @@ Must set up to ranged attack =
|
||||
# Requires translation!
|
||||
Self-destructs when attacking =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
Blast radius [amount] =
|
||||
# Requires translation!
|
||||
Ranged attacks may be performed over obstacles =
|
||||
@ -2940,8 +2972,6 @@ Transfer Movement to [mapUnitFilter] =
|
||||
# Requires translation!
|
||||
Can move immediately once bought =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
May heal outside of friendly territory =
|
||||
# Requires translation!
|
||||
All healing effects doubled =
|
||||
@ -2958,12 +2988,6 @@ Normal vision when embarked =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
No Sight =
|
||||
# Requires translation!
|
||||
Can see over obstacles =
|
||||
@ -2986,8 +3010,6 @@ Cannot be intercepted =
|
||||
# Requires translation!
|
||||
Cannot intercept [mapUnitFilter] units =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength when performing Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% maintenance costs =
|
||||
@ -3048,29 +3070,11 @@ Religious Unit =
|
||||
# Requires translation!
|
||||
Spaceship part =
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Great Person - [comment] =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
# Requires translation!
|
||||
Can hurry technology research =
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
Grants 500 Gold to the first civilization to discover it =
|
||||
# Requires translation!
|
||||
@ -3140,8 +3144,6 @@ Will be replaced by automated workers =
|
||||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
with [amount]% chance =
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -3571,6 +3573,8 @@ Conditional =
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -850,6 +850,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -2795,12 +2797,40 @@ Creates a [improvementName] improvement on a specific tile =
|
||||
# Requires translation!
|
||||
Founds a new city =
|
||||
# Requires translation!
|
||||
Can construct [improvementName] =
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
# Requires translation!
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles =
|
||||
# Requires translation!
|
||||
May create improvements on water resources =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
# Requires translation!
|
||||
Can hurry technology research =
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength decreasing with distance from the capital =
|
||||
@ -2827,10 +2857,6 @@ May create improvements on water resources =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Spread Religion Strength =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] =
|
||||
# Requires translation!
|
||||
Can only attack [combatantFilter] units =
|
||||
@ -2843,6 +2869,12 @@ Must set up to ranged attack =
|
||||
# Requires translation!
|
||||
Self-destructs when attacking =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
Blast radius [amount] =
|
||||
# Requires translation!
|
||||
Ranged attacks may be performed over obstacles =
|
||||
@ -2869,8 +2901,6 @@ Transfer Movement to [mapUnitFilter] =
|
||||
# Requires translation!
|
||||
Can move immediately once bought =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
May heal outside of friendly territory =
|
||||
# Requires translation!
|
||||
All healing effects doubled =
|
||||
@ -2887,12 +2917,6 @@ Normal vision when embarked =
|
||||
# Requires translation!
|
||||
Defense bonus when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
No Sight =
|
||||
# Requires translation!
|
||||
Can see over obstacles =
|
||||
@ -2915,8 +2939,6 @@ Cannot be intercepted =
|
||||
# Requires translation!
|
||||
Cannot intercept [mapUnitFilter] units =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength when performing Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% maintenance costs =
|
||||
@ -2977,29 +2999,11 @@ Religious Unit =
|
||||
# Requires translation!
|
||||
Spaceship part =
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Great Person - [comment] =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
# Requires translation!
|
||||
Can hurry technology research =
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
Grants 500 Gold to the first civilization to discover it =
|
||||
# Requires translation!
|
||||
@ -3069,8 +3073,6 @@ Will be replaced by automated workers =
|
||||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
with [amount]% chance =
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -3500,6 +3502,8 @@ Conditional =
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -617,6 +617,8 @@ File could not be found on the multiplayer server = Nie można znaleźć pliku n
|
||||
Unhandled problem, [errorMessage] = Nierozwiązany problem: [errorMessage]
|
||||
Please enter your server password = Wprowadź hasło do serwera
|
||||
Set password = Ustaw hasło
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
Failed to set password! = Nie udało się ustawić hasła!
|
||||
Password set successfully for server [serverURL] = Ustawianie hasła dla serwera [serverURL] powiodło się
|
||||
Password = Hasło
|
||||
@ -1866,9 +1868,24 @@ Remove extra unhappiness from annexed cities = Likwiduje nadmierne niezadowoleni
|
||||
Connects trade routes over water = Umożliwa tworzenie morskich szlaków handlowych
|
||||
Creates a [improvementName] improvement on a specific tile = Tworzy ulepszenia [improvementName] na określonych polach
|
||||
Founds a new city = Może zakładać nowe miasta
|
||||
Can construct [improvementName] = Może utworzyć → [improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Może budować ulepszenia [improvementFilter/terrainFilter]
|
||||
May create improvements on water resources = Może budować ulepszenia na wodzie
|
||||
May found a religion = Może założyć religię
|
||||
May enhance a religion = Może wzmacniać religię w dowolnym mieście
|
||||
Can start an [amount]-turn golden age = Może rozpocząć Złoty Wiek trwający [amount] tur
|
||||
Can be added to [comment] in the Capital = Należy dostarczyć do Stolicy aby wybudować [comment]
|
||||
Prevents spreading of religion to the city it is next to = Powstrzymuje przed szerzeniem religii na sąsiednie miasta.
|
||||
Removes other religions when spreading religion = Usuwa inne religie podczas szerzenia własnej.
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Możliwość desantu w promieniu do [amount] pól od przyjaznego terenu
|
||||
Can perform Air Sweep = Może przeprowadzić Oczyszczanie nieba
|
||||
Can [action] [amount] times = Może [amount] raz/y [action]
|
||||
Can speed up construction of a building = Może przyśpieszyć konstruowanie budynku
|
||||
Can speed up the construction of a wonder = Może przyspieszyć budowę Cudu
|
||||
Can hurry technology research = Może przyspieszyć badanie technologii
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Może przeprowadzić misję handlową z Wolnym Miastem, która przyniesie dużą sumę ¤Złota i [amount] punktów Wpływu
|
||||
Can transform to [unit] = Można przekształcić w [unit]
|
||||
[relativeAmount]% Strength = [relativeAmount]%†Siły bojowej
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% †Siły bojowej w Stolicy (maleje wraz z odległością od Stolicy)
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% premii za atak oskrzydlający
|
||||
@ -1882,14 +1899,15 @@ May create improvements on water resources = Może budować ulepszenia na wodzie
|
||||
[amount] Range = …Zasięg ostrzału [amount]
|
||||
[amount] HP when healing = [amount] PŻ podczas leczenia
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]% siły szerzenia religii
|
||||
May found a religion = Może założyć religię
|
||||
May enhance a religion = Może wzmacniać religię w dowolnym mieście
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Szerząc daną religię w mieście, uzyskasz [amount] razy więcej punktów [stat] niż liczba wyznawców innych religii
|
||||
Can only attack [combatantFilter] units = Może atakować tylko [combatantFilter]
|
||||
Can only attack [tileFilter] tiles = Może atakować tylko obszary [tileFilter]
|
||||
Cannot attack = Nie może atakować
|
||||
Must set up to ranged attack = Po wykonaniu ruchu musi przygotować się do ostrzału ⏳
|
||||
Self-destructs when attacking = Ulega samozniszczeniu podczas ataku
|
||||
Eliminates combat penalty for attacking across a coast = Bez kary bojowej za atak z morza/wybrzeża
|
||||
May attack when embarked = Może atakować po zaokrętowaniu
|
||||
Eliminates combat penalty for attacking over a river = Bez kary bojowej za atak przez rzekę
|
||||
Blast radius [amount] = Promień zniszczenia: [amount]
|
||||
Ranged attacks may be performed over obstacles = Może przeprowadzić atak dystansowy ponad przeszkodą ↷ do celów poza zasięgiem wzroku
|
||||
Nuclear weapon of Strength [amount] = Siła broni nuklearnej: [amount]
|
||||
@ -1903,7 +1921,6 @@ No movement cost to pillage = Brak kosztów ruchu podczas plądrowania
|
||||
Can move after attacking = Może wykonać ruch po ataku
|
||||
Transfer Movement to [mapUnitFilter] = Przenosi ruch na [mapUnitFilter] (porusza się z prędkością tej jednostki)
|
||||
Can move immediately once bought = Może poruszać się natychmiast po zakupie
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Możliwość desantu w promieniu do [amount] pól od przyjaznego terenu
|
||||
May heal outside of friendly territory = Może się leczyć poza własnym terenem
|
||||
All healing effects doubled = Podwaja wszystkie efekty leczenia
|
||||
Heals [amount] damage if it kills a unit = Odzyskuje +[amount] PŻ za każdą pokonaną jednostkę
|
||||
@ -1912,9 +1929,6 @@ Unit will heal every turn, even if it performs an action = Jednostka odzyskuje s
|
||||
All adjacent units heal [amount] HP when healing = Sąsiadujące jednostki odzyskują [amount] PŻ na turę
|
||||
Normal vision when embarked = Normalny zasięg widzenia po zaokrętowaniu
|
||||
Defense bonus when embarked = Premia obronna po zaokrętowaniu
|
||||
Eliminates combat penalty for attacking across a coast = Bez kary bojowej za atak z morza/wybrzeża
|
||||
May attack when embarked = Może atakować po zaokrętowaniu
|
||||
Eliminates combat penalty for attacking over a river = Bez kary bojowej za atak przez rzekę
|
||||
No Sight = Brak zasięgu widzenia
|
||||
Can see over obstacles = Przeszkody nie ograniczają zasięgu widzenia jednostki
|
||||
Can carry [amount] [mapUnitFilter] units = Może przenosić [amount] [mapUnitFilter]
|
||||
@ -1926,7 +1940,6 @@ Damage taken from interception reduced by [relativeAmount]% = Zmniejsza o [relat
|
||||
[amount] extra interceptions may be made per turn = [amount] dodatkowe przechwycenie na turę
|
||||
Cannot be intercepted = Nie może zostać przechwycony
|
||||
Cannot intercept [mapUnitFilter] units = Nie można przechwycić jednostki [mapUnitFilter]
|
||||
Can perform Air Sweep = Może przeprowadzić Oczyszczanie nieba
|
||||
[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% †Siły bojowej podczas Oczyszczania nieba
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% niższe koszty utrzymania
|
||||
[relativeAmount]% Gold cost of upgrading = Bonus [relativeAmount]% mniej ¤Złota za ulepszanie
|
||||
@ -1957,18 +1970,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = [amount] punktów ruchu za zaokrętowanie
|
||||
Religious Unit = Jednostka Religijna.
|
||||
Spaceship part = Moduł Statku Kosmicznego
|
||||
Can be added to [comment] in the Capital = Należy dostarczyć do Stolicy aby wybudować [comment]
|
||||
Can start an [amount]-turn golden age = Może rozpocząć Złoty Wiek trwający [amount] tur
|
||||
Great Person - [comment] = Wielki Człowiek związany z [comment]
|
||||
Prevents spreading of religion to the city it is next to = Powstrzymuje przed szerzeniem religii na sąsiednie miasta.
|
||||
Takes your religion over the one in their birth city = Narzuca własną religię ponad inne w mieście z którego pochodzi.
|
||||
Removes other religions when spreading religion = Usuwa inne religie podczas szerzenia własnej.
|
||||
Can [action] [amount] times = Może [amount] raz/y [action]
|
||||
Can speed up construction of a building = Może przyśpieszyć konstruowanie budynku
|
||||
Can speed up the construction of a wonder = Może przyspieszyć budowę Cudu
|
||||
Can hurry technology research = Może przyspieszyć badanie technologii
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Może przeprowadzić misję handlową z Wolnym Miastem, która przyniesie dużą sumę ¤Złota i [amount] punktów Wpływu
|
||||
Can transform to [unit] = Można przekształcić w [unit]
|
||||
Great Person - [comment] = Wielki Człowiek związany z [comment]
|
||||
by consuming this unit = przez wykorzystanie tej jednostki
|
||||
Grants 500 Gold to the first civilization to discover it = +500¤ Złota dla pierwszej cywilizacji, która dokona odkrycia!
|
||||
Units ending their turn on this terrain take [amount] damage = Jednostki kończące turę w górach odnoszą obrażenia -[amount] PŻ
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Sąsiadujące z polem jednostki [mapUnitFilter] otrzymują awans „[promotion]” ([comment]) do końca gry.
|
||||
@ -2005,7 +2009,6 @@ Unpillagable = Nie można splądrować.
|
||||
Irremovable = Nie można usunąć.
|
||||
Will be replaced by automated workers = Zostanie zastąpione przez zautomatyzowanych Robotników
|
||||
for [amount] turns = przez [amount] ⏳tur
|
||||
by consuming this unit = przez wykorzystanie tej jednostki
|
||||
with [amount]% chance = z szansą [amount]%
|
||||
before [amount] turns = przed [amount] turą
|
||||
after [amount] turns = po [amount] turach
|
||||
@ -2074,9 +2077,7 @@ Empire enters golden age = Rozpoczyna Złotą Erę w imperium
|
||||
Free Great Person = Darmowy Wielki Człowiek
|
||||
[amount] population [cityFilter] = [amount] do populacji [cityFilter]
|
||||
[amount] population in a random city = [amount] populacji w losowym mieście
|
||||
# Requires translation!
|
||||
Discover [tech] = Odkrywa [tech]
|
||||
# Requires translation!
|
||||
Adopt [policy] = Przyjmuje [policy]
|
||||
Free Technology = Otrzymasz 1 darmową technologię
|
||||
[amount] Free Technologies = [amount] darmowe technologie
|
||||
@ -2111,20 +2112,14 @@ upon founding a city = po założeniu miasta
|
||||
upon discovering a Natural Wonder = po odkryciu Cudu Natury
|
||||
upon constructing [buildingFilter] = po wybudowaniu [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = po wybudowaniu [buildingFilter] [cityFilter]
|
||||
# Requires translation!
|
||||
upon gaining a [baseUnitFilter] unit = po zdobyciu jednostki [baseUnitFilter]
|
||||
upon founding a Pantheon = po założeniu Panteonu
|
||||
upon founding a Religion = po założeniu religii
|
||||
upon enhancing a Religion = po rozszerzeniu religii
|
||||
# Requires translation!
|
||||
upon defeating a [mapUnitFilter] unit = po zwalczeniu jednostki [mapUnitFilter]
|
||||
# Requires translation!
|
||||
upon being defeated = po byciu pokonanym
|
||||
# Requires translation!
|
||||
upon being promoted = po byciu awansowanym
|
||||
# Requires translation!
|
||||
upon losing at least [amount] HP in a single attack = po straceniu przynajmniej [amount] PŻ w pojedynczym ataku
|
||||
# Requires translation!
|
||||
upon ending a turn in a [tileFilter] tile = po zakończeniu tury na polu [tileFilter]
|
||||
Hidden after generating a Great Prophet = Ukryte po wygenerowaniu Wielkiego Proroka
|
||||
|
||||
@ -2256,6 +2251,8 @@ Conditional = Warunkowy
|
||||
TriggerCondition = Przełącz Warunki
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -623,6 +623,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -1968,10 +1970,35 @@ Connects trade routes over water = Conecta rotas comerciais marítimas
|
||||
# Requires translation!
|
||||
Creates a [improvementName] improvement on a specific tile =
|
||||
Founds a new city = Estabelecer uma nova cidade
|
||||
Can construct [improvementName] = Podes construir [improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
# Requires translation!
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles =
|
||||
May create improvements on water resources = Pode criar melhorias em recursos aquáticos
|
||||
May found a religion = Podes fundar uma religião
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
Can start an [amount]-turn golden age = Podes começar uma era de ouro de [amount]
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
Can hurry technology research = Pode apressar pesquisa tecnológica
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Pode assumir uma missão de troca com Cidade-Estado, obtendo uma grande quantia de ouro e [amount] de Influência
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
[relativeAmount]% Strength = [relativeAmount]% Força
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength decreasing with distance from the capital =
|
||||
@ -1993,9 +2020,6 @@ May create improvements on water resources = Pode criar melhorias em recursos aq
|
||||
[amount] HP when healing =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Spread Religion Strength =
|
||||
May found a religion = Podes fundar uma religião
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Ao divulgar a religião para uma cidade, ganha [amount] vezes a quantidade de seguidores de outras religiões como [stat]
|
||||
# Requires translation!
|
||||
Can only attack [combatantFilter] units =
|
||||
@ -2005,6 +2029,12 @@ Can only attack [tileFilter] tiles =
|
||||
Cannot attack =
|
||||
Must set up to ranged attack = Precisa de preparação para atacar a distância
|
||||
Self-destructs when attacking = Autodestrói-se ao atacar
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
Blast radius [amount] = Raio da explosão [amount]
|
||||
Ranged attacks may be performed over obstacles = Ataques à distância podem ser executados sobre obstáculos
|
||||
Nuclear weapon of Strength [amount] = Arma nuclear de Força [amount]
|
||||
@ -2024,8 +2054,6 @@ Can move after attacking = Pode se mover após atacar
|
||||
Transfer Movement to [mapUnitFilter] =
|
||||
Can move immediately once bought = Pode se mover imediatamente uma vez comprado
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
May heal outside of friendly territory =
|
||||
All healing effects doubled = Todos os efeitos de cura dobrados
|
||||
Heals [amount] damage if it kills a unit = Cura [amount] de dano se destruir uma unidade
|
||||
@ -2036,12 +2064,6 @@ All adjacent units heal [amount] HP when healing =
|
||||
Normal vision when embarked = Visão normal quando embarcado
|
||||
Defense bonus when embarked = Bonus de defesa quando embarcado
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
No Sight =
|
||||
# Requires translation!
|
||||
Can see over obstacles =
|
||||
@ -2062,8 +2084,6 @@ Cannot be intercepted =
|
||||
# Requires translation!
|
||||
Cannot intercept [mapUnitFilter] units =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength when performing Air Sweep =
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% de custos de manutenção
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Custo de Ouro para atualizar
|
||||
@ -2111,25 +2131,10 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
Religious Unit = Unidade Religiosa
|
||||
Spaceship part = Parte de Nave Espacial
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
Can start an [amount]-turn golden age = Podes começar uma era de ouro de [amount]
|
||||
Takes your religion over the one in their birth city =
|
||||
Great Person - [comment] = Pessoa Experiente - [comment]
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
Can hurry technology research = Pode apressar pesquisa tecnológica
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Pode assumir uma missão de troca com Cidade-Estado, obtendo uma grande quantia de ouro e [amount] de Influência
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
by consuming this unit =
|
||||
Grants 500 Gold to the first civilization to discover it = Concede 500 de Ouro para a primeira civilização que a descubra
|
||||
# Requires translation!
|
||||
Units ending their turn on this terrain take [amount] damage =
|
||||
@ -2192,8 +2197,6 @@ Irremovable =
|
||||
# Requires translation!
|
||||
Will be replaced by automated workers =
|
||||
for [amount] turns = durante [amount] turnos
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
with [amount]% chance = com [amount]% de chance
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -2537,6 +2540,8 @@ Conditional =
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -651,6 +651,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -2102,10 +2104,37 @@ Connects trade routes over water = Leagă rute comerciale pe apă
|
||||
Creates a [improvementName] improvement on a specific tile =
|
||||
Founds a new city = Fondează un oraș nou
|
||||
# Requires translation!
|
||||
Can construct [improvementName] =
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
# Requires translation!
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles =
|
||||
May create improvements on water resources = Poate crea îmbunătățiri pe resurse acvatice
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
Can hurry technology research = Poate grăbi cercetarea tehnologică
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
[relativeAmount]% Strength = [relativeAmount]% Putere
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength decreasing with distance from the capital =
|
||||
@ -2129,10 +2158,6 @@ May create improvements on water resources = Poate crea îmbunătățiri pe resu
|
||||
# Requires translation!
|
||||
[relativeAmount]% Spread Religion Strength =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] =
|
||||
# Requires translation!
|
||||
Can only attack [combatantFilter] units =
|
||||
@ -2144,6 +2169,12 @@ Must set up to ranged attack = Trebuie să fie montat pentru a putea ataca
|
||||
# Requires translation!
|
||||
Self-destructs when attacking =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
Blast radius [amount] =
|
||||
# Requires translation!
|
||||
Ranged attacks may be performed over obstacles =
|
||||
@ -2165,8 +2196,6 @@ Can move after attacking = Poate să se deplaseze după ce a atacat
|
||||
Transfer Movement to [mapUnitFilter] =
|
||||
Can move immediately once bought = Poate fi mutat imediat ce a fost cumpărat
|
||||
# Requires translation!
|
||||
May Paradrop up to [amount] tiles from inside friendly territory =
|
||||
# Requires translation!
|
||||
May heal outside of friendly territory =
|
||||
# Requires translation!
|
||||
All healing effects doubled =
|
||||
@ -2179,12 +2208,6 @@ All adjacent units heal [amount] HP when healing =
|
||||
Normal vision when embarked = Vedere normală la îmbarcare
|
||||
Defense bonus when embarked = Bonus de apărare la îmbarcare
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking over a river =
|
||||
# Requires translation!
|
||||
No Sight =
|
||||
# Requires translation!
|
||||
Can see over obstacles =
|
||||
@ -2206,8 +2229,6 @@ Cannot be intercepted =
|
||||
# Requires translation!
|
||||
Cannot intercept [mapUnitFilter] units =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength when performing Air Sweep =
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% costuri de întreținere
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Costul de aur al upgrade-ului
|
||||
@ -2257,28 +2278,11 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
Religious Unit =
|
||||
Spaceship part = piesă de nave spațiale
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Can start an [amount]-turn golden age =
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Great Person - [comment] =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
# Requires translation!
|
||||
Can speed up construction of a building =
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
Can hurry technology research = Poate grăbi cercetarea tehnologică
|
||||
# Requires translation!
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
by consuming this unit =
|
||||
Grants 500 Gold to the first civilization to discover it = Dă 500 de aur către prima civilizație sa o descopere
|
||||
Units ending their turn on this terrain take [amount] damage = Unitățile care își încheie rândul pe acest teren primesc [amount] daune
|
||||
# Requires translation!
|
||||
@ -2334,8 +2338,6 @@ Irremovable =
|
||||
# Requires translation!
|
||||
Will be replaced by automated workers =
|
||||
for [amount] turns = pentru [amount] ture
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
with [amount]% chance = cu [amount]% șansă
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -2678,6 +2680,8 @@ Conditional =
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -639,6 +639,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -1946,9 +1948,25 @@ Remove extra unhappiness from annexed cities = Убирает дополните
|
||||
Connects trade routes over water = Создает морские торговые пути
|
||||
Creates a [improvementName] improvement on a specific tile = Создает улучшение [improvementName] на определенной клетке
|
||||
Founds a new city = Может основать город
|
||||
Can construct [improvementName] = Может построить [improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Может создавать на клетках улучшения: [improvementFilter/terrainFilter]
|
||||
May create improvements on water resources = Может создавать улучшения на морских ресурсах
|
||||
May found a religion = Может основать религию
|
||||
May enhance a religion = Может укрепить религию
|
||||
Can start an [amount]-turn golden age = Может начать золотой век длительностью [amount] ходов
|
||||
Can be added to [comment] in the Capital = Может быть вставлен в [comment] в столице
|
||||
Prevents spreading of religion to the city it is next to = Предотвращает распространение религии в рядом стоящем городе
|
||||
Removes other religions when spreading religion = Очищает от остальных религий при распространении своей
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Может десантироваться с парашютом максимум на [amount] клеток от дружественной территории
|
||||
Can perform Air Sweep = Может проводить воздушную зачистку
|
||||
Can [action] [amount] times = Может [amount] раз(а): [action]
|
||||
Can speed up construction of a building = Может ускорить строительство здания
|
||||
Can speed up the construction of a wonder = Может ускорить строительство чуда
|
||||
Can hurry technology research = Может ускорить изучение технологии
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Может заключить торговый договор с городом-государством, что принесет большое количество золота и [amount] влияния
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
[relativeAmount]% Strength = [relativeAmount]% к боевой мощи
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = Боевая мощь уменьшается на [relativeAmount]% с отдалением от столицы
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% к бонусу атаки с фланга
|
||||
@ -1962,14 +1980,15 @@ May create improvements on water resources = Может создавать ул
|
||||
[amount] Range = [amount] дальности
|
||||
[amount] HP when healing = [amount] ОЗ когда лечится
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]% к религиозной мощи
|
||||
May found a religion = Может основать религию
|
||||
May enhance a religion = Может укрепить религию
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = При распространении религии в городе, даёт количество последователей других религий в виде [stat] в [amount]-кратном размере
|
||||
Can only attack [combatantFilter] units = Может атаковать только юниты: [combatantFilter]
|
||||
Can only attack [tileFilter] tiles = Может атаковать только [tileFilter] клетки
|
||||
Cannot attack = Не может атаковать
|
||||
Must set up to ranged attack = Должен подготовиться перед дальнобойной атакой
|
||||
Self-destructs when attacking = Самоуничтожается при атаке
|
||||
Eliminates combat penalty for attacking across a coast = Убирает штраф за атаку с суши/моря
|
||||
May attack when embarked = Может атаковать, погрузившись на борт
|
||||
Eliminates combat penalty for attacking over a river = Убирает штраф за атаку через реку
|
||||
Blast radius [amount] = Радиус взрыва [amount]
|
||||
Ranged attacks may be performed over obstacles = Дальнобойные атаки могут выполняться над препятствиями
|
||||
Nuclear weapon of Strength [amount] = Ядерное оружие с силой [amount]
|
||||
@ -1983,7 +2002,6 @@ No movement cost to pillage = Не тратит ОП на грабеж
|
||||
Can move after attacking = Может двигаться после атаки
|
||||
Transfer Movement to [mapUnitFilter] = Передаёт ОП юниту [mapUnitFilter]
|
||||
Can move immediately once bought = Может двигаться сразу после покупки
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Может десантироваться с парашютом максимум на [amount] клеток от дружественной территории
|
||||
May heal outside of friendly territory = Может лечится вне дружественной территории
|
||||
All healing effects doubled = Все эффекты лечения удвоены
|
||||
Heals [amount] damage if it kills a unit = Восстанавливает [amount] здоровья, когда уничтожает юнит
|
||||
@ -1992,9 +2010,6 @@ Unit will heal every turn, even if it performs an action = Юнит излечи
|
||||
All adjacent units heal [amount] HP when healing = Все соседние юниты восстанавливают [amount] ОЗ при лечении
|
||||
Normal vision when embarked = Стандартная дальность видимости на борту
|
||||
Defense bonus when embarked = Бонус к защите при погрузке на борт
|
||||
Eliminates combat penalty for attacking across a coast = Убирает штраф за атаку с суши/моря
|
||||
May attack when embarked = Может атаковать, погрузившись на борт
|
||||
Eliminates combat penalty for attacking over a river = Убирает штраф за атаку через реку
|
||||
No Sight = Нет радиуса обзора
|
||||
Can see over obstacles = Может видеть сквозь препятствия
|
||||
Can carry [amount] [mapUnitFilter] units = Может переносить [amount] юнитов: [mapUnitFilter]
|
||||
@ -2006,7 +2021,6 @@ Damage taken from interception reduced by [relativeAmount]% = Урон от пе
|
||||
[amount] extra interceptions may be made per turn = Может сделать на [amount] больше перехватов за ход
|
||||
Cannot be intercepted = Нельзя перехватить
|
||||
Cannot intercept [mapUnitFilter] units = Не может перехватывать юниты: [mapUnitFilter]
|
||||
Can perform Air Sweep = Может проводить воздушную зачистку
|
||||
[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% к боевой мощи во время проведения воздушной зачистки
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% к стоимости обслуживания
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% к затратам золота на модернизацию
|
||||
@ -2037,19 +2051,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = [amount] очков передвижения, чтобы погрузиться на борт
|
||||
Religious Unit = Религиозный юнит
|
||||
Spaceship part = Часть космического корабля
|
||||
Can be added to [comment] in the Capital = Может быть вставлен в [comment] в столице
|
||||
Can start an [amount]-turn golden age = Может начать золотой век длительностью [amount] ходов
|
||||
Great Person - [comment] = Великий человек - [comment]
|
||||
Prevents spreading of religion to the city it is next to = Предотвращает распространение религии в рядом стоящем городе
|
||||
Takes your religion over the one in their birth city = Принимает вашу религию вместо той, что исповедуется в городе возникновения
|
||||
Removes other religions when spreading religion = Очищает от остальных религий при распространении своей
|
||||
Can [action] [amount] times = Может [amount] раз(а): [action]
|
||||
Can speed up construction of a building = Может ускорить строительство здания
|
||||
Can speed up the construction of a wonder = Может ускорить строительство чуда
|
||||
Can hurry technology research = Может ускорить изучение технологии
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Может заключить торговый договор с городом-государством, что принесет большое количество золота и [amount] влияния
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
Great Person - [comment] = Великий человек - [comment]
|
||||
by consuming this unit = при растрате этого юнита
|
||||
Grants 500 Gold to the first civilization to discover it = Дарит 500 золота первой цивилизации открывшей его
|
||||
Units ending their turn on this terrain take [amount] damage = Юниты, закончившие ход на этой местности, получают [amount] урона
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Дарит [promotion] ([comment]) соседним юнитам: [mapUnitFilter] до конца игры
|
||||
@ -2086,7 +2090,6 @@ Unpillagable = Нельзя разграбить
|
||||
Irremovable = Неудаляемо
|
||||
Will be replaced by automated workers = Заменяется автоматизированными рабочими
|
||||
for [amount] turns = на [amount] ходов
|
||||
by consuming this unit = при растрате этого юнита
|
||||
with [amount]% chance = с [amount]% шансом
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -2360,6 +2363,8 @@ Conditional = Условие
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -619,6 +619,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -1885,9 +1887,24 @@ Remove extra unhappiness from annexed cities = 消除来自吞并的城市的额
|
||||
Connects trade routes over water = 通过水路建立贸易路线
|
||||
Creates a [improvementName] improvement on a specific tile = 可以在一个特定的地块上建造[improvementName]
|
||||
Founds a new city = 建立新城市
|
||||
Can construct [improvementName] = 能建造[improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = 可以建造地块设施:[improvementFilter/terrainFilter]
|
||||
May create improvements on water resources = 可在水上资源建造设施(工船将被消耗掉)
|
||||
May found a religion = 可创建一个宗教
|
||||
May enhance a religion = 可增强一个宗教
|
||||
Can start an [amount]-turn golden age = 可以开启[amount]回合黄金时代
|
||||
Can be added to [comment] in the Capital = 可以被加入在首都的[comment]
|
||||
Prevents spreading of religion to the city it is next to = 阻止紧邻城市的宗教传播
|
||||
Removes other religions when spreading religion = 传播宗教时消除异端
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = 可空降到离友好领土[amount]格的位置
|
||||
Can perform Air Sweep = 可以进行空中扫地
|
||||
Can [action] [amount] times = 可以[action][amount]次
|
||||
Can speed up construction of a building = 可以加速建筑物的建造
|
||||
Can speed up the construction of a wonder = 可以加速一个奇观的建造
|
||||
Can hurry technology research = 可以加速科技研究
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 可以拓展与城邦的贸易,获得大笔金钱和[amount]影响力
|
||||
Can transform to [unit] = 可以转换为[unit]
|
||||
[relativeAmount]% Strength = [relativeAmount]% 战斗力
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]%战斗力随与首都的距离而减小
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]%侧翼攻击加成
|
||||
@ -1901,14 +1918,15 @@ May create improvements on water resources = 可在水上资源建造设施(
|
||||
[amount] Range = [amount]射程
|
||||
[amount] HP when healing = 自愈时恢复 [amount] 点生命值
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]%宗教传播力量
|
||||
May found a religion = 可创建一个宗教
|
||||
May enhance a religion = 可增强一个宗教
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = 当将宗教传播到一个城市时,获得[amount]回合等同于其他宗教的信徒数量[stat]
|
||||
Can only attack [combatantFilter] units = 只能攻击[combatantFilter]单位
|
||||
Can only attack [tileFilter] tiles = 只能攻击[tileFilter]地块
|
||||
Cannot attack = 无法攻击
|
||||
Must set up to ranged attack = 必须架设才能远程攻击
|
||||
Self-destructs when attacking = 攻击时自我毁灭
|
||||
Eliminates combat penalty for attacking across a coast = 消除跨海攻击的地形影响
|
||||
May attack when embarked = 陆军单位可以在船载时攻击
|
||||
Eliminates combat penalty for attacking over a river = 消除河上攻击的地形影响
|
||||
Blast radius [amount] = 爆炸半径:[amount]
|
||||
Ranged attacks may be performed over obstacles = 越过障碍进行远程攻击
|
||||
Nuclear weapon of Strength [amount] = 核武器威力:[amount]
|
||||
@ -1922,7 +1940,6 @@ No movement cost to pillage = 劫掠不消耗移动力
|
||||
Can move after attacking = 攻击后可移动
|
||||
Transfer Movement to [mapUnitFilter] = 转移移动点数至[mapUnitFilter]单位
|
||||
Can move immediately once bought = 购买之后可立即移动
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = 可空降到离友好领土[amount]格的位置
|
||||
May heal outside of friendly territory = 可以在友好领土之外自愈
|
||||
All healing effects doubled = 所有生命回复效果加倍
|
||||
Heals [amount] damage if it kills a unit = 消灭敌方单位后恢复 [amount] 生命值
|
||||
@ -1931,9 +1948,6 @@ Unit will heal every turn, even if it performs an action = 每回合自动恢复
|
||||
All adjacent units heal [amount] HP when healing = 所有相邻单位在治疗时治疗 [amount] 生命值
|
||||
Normal vision when embarked = 下海时视野正常
|
||||
Defense bonus when embarked = 在船运状态时防御力强化
|
||||
Eliminates combat penalty for attacking across a coast = 消除跨海攻击的地形影响
|
||||
May attack when embarked = 陆军单位可以在船载时攻击
|
||||
Eliminates combat penalty for attacking over a river = 消除河上攻击的地形影响
|
||||
No Sight = 无视野
|
||||
Can see over obstacles = 障碍物对视野无影响
|
||||
Can carry [amount] [mapUnitFilter] units = 可装载[amount]个[mapUnitFilter]单位
|
||||
@ -1945,7 +1959,6 @@ Damage taken from interception reduced by [relativeAmount]% = 遭受拦截时的
|
||||
[amount] extra interceptions may be made per turn = 每回合 [amount] 额外拦截次数
|
||||
Cannot be intercepted = 不可拦截
|
||||
Cannot intercept [mapUnitFilter] units = 无法拦截[mapUnitFilter]单位!
|
||||
Can perform Air Sweep = 可以进行空中扫地
|
||||
[relativeAmount]% Strength when performing Air Sweep = 当进行空中扫荡时有着[relativeAmount]%的力度
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% 维护费用
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]%升级金钱花费
|
||||
@ -1976,18 +1989,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = 单位下水需消耗[amount]行动力
|
||||
Religious Unit = 宗教单位
|
||||
Spaceship part = 太空飞船的部件
|
||||
Can be added to [comment] in the Capital = 可以被加入在首都的[comment]
|
||||
Can start an [amount]-turn golden age = 可以开启[amount]回合黄金时代
|
||||
Great Person - [comment] = 伟人 - [comment]
|
||||
Prevents spreading of religion to the city it is next to = 阻止紧邻城市的宗教传播
|
||||
Takes your religion over the one in their birth city = 将你的宗教凌驾于他们城市的宗教之上
|
||||
Removes other religions when spreading religion = 传播宗教时消除异端
|
||||
Can [action] [amount] times = 可以[action][amount]次
|
||||
Can speed up construction of a building = 可以加速建筑物的建造
|
||||
Can speed up the construction of a wonder = 可以加速一个奇观的建造
|
||||
Can hurry technology research = 可以加速科技研究
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 可以拓展与城邦的贸易,获得大笔金钱和[amount]影响力
|
||||
Can transform to [unit] = 可以转换为[unit]
|
||||
Great Person - [comment] = 伟人 - [comment]
|
||||
by consuming this unit = 在组建这个单位时
|
||||
Grants 500 Gold to the first civilization to discover it = 第一个发现此自然奇观的文明获得500金钱
|
||||
Units ending their turn on this terrain take [amount] damage = 单位在此地形结束回合时将受到[amount]伤害
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = 向相邻的[mapUnitFilter]单位授予[promotion]([comment])
|
||||
@ -2022,7 +2026,6 @@ Unpillagable = 不可劫掠的
|
||||
Irremovable = 不可移动
|
||||
Will be replaced by automated workers = 将会被自动工作的工人清理掉
|
||||
for [amount] turns = 持续[amount]回合
|
||||
by consuming this unit = 在组建这个单位时
|
||||
with [amount]% chance = 有[amount]%概率
|
||||
before [amount] turns = [amount]回合前
|
||||
after [amount] turns = [amount]回合后
|
||||
@ -2274,6 +2277,8 @@ Conditional = 有前提的
|
||||
TriggerCondition = 触发条件
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -614,6 +614,8 @@ File could not be found on the multiplayer server = No se pudo encontrar el arch
|
||||
Unhandled problem, [errorMessage] = Problema desatendido, [errorMessage]
|
||||
Please enter your server password = Ingrese su contraseña para el servidor
|
||||
Set password = Poner contraseña
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
Failed to set password! = ¡Error al crear contraseña!
|
||||
Password set successfully for server [serverURL] = Contraseña creada exitosamente para el servidor [serverURL]
|
||||
Password = Contraseña
|
||||
@ -1857,9 +1859,24 @@ Remove extra unhappiness from annexed cities = Elimina la infelicidad creada por
|
||||
Connects trade routes over water = Conecta rutas de comercio por el agua
|
||||
Creates a [improvementName] improvement on a specific tile = Crea una mejora de [improvementName] en una casilla específica
|
||||
Founds a new city = Funda una nueva ciudad
|
||||
Can construct [improvementName] = Puede construir [improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Puede eregir: [improvementFilter/terrainFilter]
|
||||
May create improvements on water resources = Puede crear mejoras en recursos acuáticos
|
||||
May found a religion = Puede fundar una religión
|
||||
May enhance a religion = Puede realzar una religión
|
||||
Can start an [amount]-turn golden age = Puede comenzar una edad de oro de [amount]-turnos
|
||||
Can be added to [comment] in the Capital = Puede ser añadido a [comment] en la Capitál
|
||||
Prevents spreading of religion to the city it is next to = Previene la difusión a ciudades adyacentes de religiones
|
||||
Removes other religions when spreading religion = Remueve otras religiones al difundir religión
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Puede lanzarse a una distancia de [amount] casillas desde terreno amigo
|
||||
Can perform Air Sweep = Puede hacer un Barrido Aéreo
|
||||
Can [action] [amount] times = Puede [action] [amount] veces
|
||||
Can speed up construction of a building = Puede acelerar la construcción de un edificio
|
||||
Can speed up the construction of a wonder = Puede acelerar la construcción de una maravilla
|
||||
Can hurry technology research = Puede acelerar investigaciones
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Puede realizar una ruta de comercio con una Ciudad-estado dando una gran cantidad de oro y [amount] de Influencia
|
||||
Can transform to [unit] = Puede convertirse en [unit]
|
||||
[relativeAmount]% Strength = [relativeAmount]% Fuerza
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Fuerza, disminuye con la distancia de la capital
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% bonus al atacar Flanqueando
|
||||
@ -1873,14 +1890,15 @@ May create improvements on water resources = Puede crear mejoras en recursos acu
|
||||
[amount] Range = [amount] Rango
|
||||
[amount] HP when healing = [amount] HP al curarse
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]% Difundir la fuerza de la religión
|
||||
May found a religion = Puede fundar una religión
|
||||
May enhance a religion = Puede realzar una religión
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Al difundir tu religión a una ciudad, gana [amount] veces la cantidad de seguidores de otras religiones como [stat]
|
||||
Can only attack [combatantFilter] units = Solo puede atacar unidades [combatantFilter]
|
||||
Can only attack [tileFilter] tiles = Solo puede atacar a casillas de [tileFilter]
|
||||
Cannot attack = No puede atacar
|
||||
Must set up to ranged attack = Debe montarse para atacar a distancia
|
||||
Self-destructs when attacking = Se auto-destruye al atacar
|
||||
Eliminates combat penalty for attacking across a coast = Elimina la penalidad de combate al atacar a través de la costa
|
||||
May attack when embarked = Puede atacar al estár embarcado
|
||||
Eliminates combat penalty for attacking over a river = Elimina penalidad de combate al atacar cruzando un río
|
||||
Blast radius [amount] = Radio de efecto [amount]
|
||||
Ranged attacks may be performed over obstacles = Puede realizar ataques a distancia sobre obstáculos
|
||||
Nuclear weapon of Strength [amount] = Arma Nuclear de Fuerza [amount]
|
||||
@ -1894,7 +1912,6 @@ No movement cost to pillage = Saquear no supone coste de ➡Movimiento
|
||||
Can move after attacking = Puede mover después de atacar
|
||||
Transfer Movement to [mapUnitFilter] = Transfiere Movimiento a [mapUnitFilter]
|
||||
Can move immediately once bought = Puede moverse inmediatamente una vez comprado
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Puede lanzarse a una distancia de [amount] casillas desde terreno amigo
|
||||
May heal outside of friendly territory = Puede curarse fuera de territorio amistoso
|
||||
All healing effects doubled = Se doblan todos los efectos de cura
|
||||
Heals [amount] damage if it kills a unit = Se cura [amount] de daño si mata a una unidad
|
||||
@ -1903,9 +1920,6 @@ Unit will heal every turn, even if it performs an action = La unidad se curará
|
||||
All adjacent units heal [amount] HP when healing = Todas las unidades adyacentes se curan [amount] HP al sanarse
|
||||
Normal vision when embarked = Visión normal al embarcar
|
||||
Defense bonus when embarked = Bonus de †defensa mientras esté embarcado
|
||||
Eliminates combat penalty for attacking across a coast = Elimina la penalidad de combate al atacar a través de la costa
|
||||
May attack when embarked = Puede atacar al estár embarcado
|
||||
Eliminates combat penalty for attacking over a river = Elimina penalidad de combate al atacar cruzando un río
|
||||
No Sight = Sin Visión
|
||||
Can see over obstacles = Puede ver sobre obstaculos
|
||||
Can carry [amount] [mapUnitFilter] units = Puede llevar [amount] unidades [mapUnitFilter]
|
||||
@ -1917,7 +1931,6 @@ Damage taken from interception reduced by [relativeAmount]% = Daño recibido por
|
||||
[amount] extra interceptions may be made per turn = [amount] intercepciones extra pueden ser hechas por turno
|
||||
Cannot be intercepted = No puede ser interceptado
|
||||
Cannot intercept [mapUnitFilter] units = No puede interceptar unidades [mapUnitFilter]
|
||||
Can perform Air Sweep = Puede hacer un Barrido Aéreo
|
||||
[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Fuerza al hacer un Barrido Aéreo
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% costes de ¤mantenimiento
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% coste de oro de la actualización
|
||||
@ -1948,18 +1961,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = [amount] al coste de puntos de Movimiento para embarcar
|
||||
Religious Unit = Unidad Religiosa
|
||||
Spaceship part = Parte de Nave Espacial
|
||||
Can be added to [comment] in the Capital = Puede ser añadido a [comment] en la Capitál
|
||||
Can start an [amount]-turn golden age = Puede comenzar una edad de oro de [amount]-turnos
|
||||
Great Person - [comment] = Gran Personaje - [comment]
|
||||
Prevents spreading of religion to the city it is next to = Previene la difusión a ciudades adyacentes de religiones
|
||||
Takes your religion over the one in their birth city = Adquiere tu religión sobre aquella en la que nació
|
||||
Removes other religions when spreading religion = Remueve otras religiones al difundir religión
|
||||
Can [action] [amount] times = Puede [action] [amount] veces
|
||||
Can speed up construction of a building = Puede acelerar la construcción de un edificio
|
||||
Can speed up the construction of a wonder = Puede acelerar la construcción de una maravilla
|
||||
Can hurry technology research = Puede acelerar investigaciones
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Puede realizar una ruta de comercio con una Ciudad-estado dando una gran cantidad de oro y [amount] de Influencia
|
||||
Can transform to [unit] = Puede convertirse en [unit]
|
||||
Great Person - [comment] = Gran Personaje - [comment]
|
||||
by consuming this unit = al consumar esta unidad
|
||||
Grants 500 Gold to the first civilization to discover it = Otorga 500 de oro a la primera civilización que la descubra
|
||||
Units ending their turn on this terrain take [amount] damage = Unidades finalizando turno en este terreno [amount] toman daño
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Concede [promotion] ([comment]) a unidades [mapUnitFilter] adyacentes por el resto de la partida
|
||||
@ -1994,7 +1998,6 @@ Unpillagable = Insaqueable
|
||||
Irremovable = Inremovible
|
||||
Will be replaced by automated workers = Será reemplazada por trabajadores automatizados
|
||||
for [amount] turns = Por [amount] ⏳turnos
|
||||
by consuming this unit = al consumar esta unidad
|
||||
with [amount]% chance = con una probabilidad de [amount]%
|
||||
before [amount] turns = antes de [amount] ⏳turnos
|
||||
after [amount] turns = después de [amount] ⏳turnos
|
||||
@ -2241,6 +2244,8 @@ Conditional = Condicional
|
||||
TriggerCondition = Condición Gatillo
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -652,6 +652,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -2019,9 +2021,26 @@ Remove extra unhappiness from annexed cities = Tar bort extra olycka från annek
|
||||
Connects trade routes over water = Sammanlänkar handelsrutter över vatten
|
||||
Creates a [improvementName] improvement on a specific tile = Skapar en [improvementName]-förbättring på en anvisad ruta
|
||||
Founds a new city = Grundar en ny stad
|
||||
Can construct [improvementName] = Kan bygga [improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Kan bygga [improvementFilter/terrainFilter]-förbättringar på rutor
|
||||
May create improvements on water resources = Kan skapa förbättringar på vattenresurser
|
||||
May found a religion = Kan stifta en religion
|
||||
May enhance a religion = Kan förbättra en religion
|
||||
Can start an [amount]-turn golden age = Kan påbörja en [amount]-drags guldålder
|
||||
Can be added to [comment] in the Capital = Kan läggas till [comment] i Huvudstaden
|
||||
Prevents spreading of religion to the city it is next to = Förhindrar spridandet av religion till angränsande stad
|
||||
Removes other religions when spreading religion = Tar bort andra religioner vid spridning av religion
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Kan Fallskärmshoppa upp till [amount] rutor inifrån vänligt territorium
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
Can [action] [amount] times = Kan [action] [amount] gånger
|
||||
Can speed up construction of a building = Kan skynda på bygget av en byggnad
|
||||
Can speed up the construction of a wonder = Kan snabba på bygget av ett underverk
|
||||
Can hurry technology research = Kan påskynda forskning
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kan göra en handelsresa till en Stadsstat, vilket ger en stor summa pengar och [amount] Inflytande
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
[relativeAmount]% Strength = [relativeAmount]% Styrka
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Styrka vilket avtar med avståndet från huvudstaden
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% till Flankeringsbonusar
|
||||
@ -2035,14 +2054,15 @@ May create improvements on water resources = Kan skapa förbättringar på vatte
|
||||
[amount] Range = [amount] Räckvidd
|
||||
[amount] HP when healing = [amount] KP vid läkning
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]% Styrka för Religionsspridning
|
||||
May found a religion = Kan stifta en religion
|
||||
May enhance a religion = Kan förbättra en religion
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Vid spridning av religion till en stad, få [amount] gånger antalet anhängare av de andra religionerna som [stat]
|
||||
Can only attack [combatantFilter] units = Kan endast anfalla [combatantFilter]-enheter
|
||||
Can only attack [tileFilter] tiles = Kan endast anfalla [tileFilter]-rutor
|
||||
Cannot attack = Kan inte anfalla
|
||||
Must set up to ranged attack = Måste ställas upp för att anfalla med räckvidd
|
||||
Self-destructs when attacking = Självdestruerar vid anfall
|
||||
Eliminates combat penalty for attacking across a coast = Tar bort styrkeavdraget för anfall över en kust
|
||||
May attack when embarked = Kan anfalla medan ombordstigen
|
||||
Eliminates combat penalty for attacking over a river = Tar bort styrkeavdraget för anfall över floder
|
||||
Blast radius [amount] = Sprängradie [amount]
|
||||
Ranged attacks may be performed over obstacles = Räckviddsattacker kan utföras över hinder
|
||||
Nuclear weapon of Strength [amount] = Kärnvapen av Styrka [amount]
|
||||
@ -2056,7 +2076,6 @@ No movement cost to pillage = Ingen förflyttningskostnad för att plundra
|
||||
Can move after attacking = Kan flytta efter anfall
|
||||
Transfer Movement to [mapUnitFilter] = Överför Förflyttning till [mapUnitFilter]
|
||||
Can move immediately once bought = Kan flytta omedelbart efter köp
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Kan Fallskärmshoppa upp till [amount] rutor inifrån vänligt territorium
|
||||
May heal outside of friendly territory = Kan läka utanför vänligt territorium
|
||||
All healing effects doubled = Alla läkeeffekter dubbleras
|
||||
Heals [amount] damage if it kills a unit = Läker [amount] skada om den dödar en enhet
|
||||
@ -2065,9 +2084,6 @@ Unit will heal every turn, even if it performs an action = Enheten kommer läka
|
||||
All adjacent units heal [amount] HP when healing = Alla intilliggande enheter läker [amount] KP då de läker
|
||||
Normal vision when embarked = Ser som vanligt medan ombordstigen
|
||||
Defense bonus when embarked = Försvarsbonus medan ombordstigen
|
||||
Eliminates combat penalty for attacking across a coast = Tar bort styrkeavdraget för anfall över en kust
|
||||
May attack when embarked = Kan anfalla medan ombordstigen
|
||||
Eliminates combat penalty for attacking over a river = Tar bort styrkeavdraget för anfall över floder
|
||||
No Sight = Ingen syn
|
||||
Can see over obstacles = Kan se över hinder
|
||||
Can carry [amount] [mapUnitFilter] units = Kan bära [amount] [mapUnitFilter]-enheter
|
||||
@ -2080,8 +2096,6 @@ Damage taken from interception reduced by [relativeAmount]% = Skada från genskj
|
||||
Cannot be intercepted = Kan inte bli stoppad
|
||||
Cannot intercept [mapUnitFilter] units = Kan inte genskjuta [mapUnitFilter]-enheter
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength when performing Air Sweep =
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% driftkostnad
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Guldkostnad för att uppgradera
|
||||
@ -2114,19 +2128,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = Kostar [amount] Förflyttningspoäng för att ombordstiga
|
||||
Religious Unit = Religiös Enhet
|
||||
Spaceship part = Rymdskeppsdel
|
||||
Can be added to [comment] in the Capital = Kan läggas till [comment] i Huvudstaden
|
||||
Can start an [amount]-turn golden age = Kan påbörja en [amount]-drags guldålder
|
||||
Great Person - [comment] = Stor Person - [comment]
|
||||
Prevents spreading of religion to the city it is next to = Förhindrar spridandet av religion till angränsande stad
|
||||
Takes your religion over the one in their birth city = Tar din religion över den i deras födelsestad
|
||||
Removes other religions when spreading religion = Tar bort andra religioner vid spridning av religion
|
||||
Can [action] [amount] times = Kan [action] [amount] gånger
|
||||
Can speed up construction of a building = Kan skynda på bygget av en byggnad
|
||||
Can speed up the construction of a wonder = Kan snabba på bygget av ett underverk
|
||||
Can hurry technology research = Kan påskynda forskning
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kan göra en handelsresa till en Stadsstat, vilket ger en stor summa pengar och [amount] Inflytande
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
Great Person - [comment] = Stor Person - [comment]
|
||||
by consuming this unit = genom att förbruka denna enhet
|
||||
Grants 500 Gold to the first civilization to discover it = Ger 500 Guld till den första civilisationen som upptäcker den
|
||||
Units ending their turn on this terrain take [amount] damage = Enheter som slutar sitt drag på denna terräng tar [amount] skada
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Ger [promotion] ([comment]) till angränsande [mapUnitFilter]-enheter för resten av spelet
|
||||
@ -2164,7 +2168,6 @@ Irremovable = Oborttaglig
|
||||
# Requires translation!
|
||||
Will be replaced by automated workers =
|
||||
for [amount] turns = i [amount] drag
|
||||
by consuming this unit = genom att förbruka denna enhet
|
||||
with [amount]% chance = med [amount]% chans
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -2442,6 +2445,8 @@ Conditional = Villkorlig
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -622,6 +622,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -1885,9 +1887,24 @@ Remove extra unhappiness from annexed cities = 消除來自被併吞的城市的
|
||||
Connects trade routes over water = 通過水路建立貿易路線
|
||||
Creates a [improvementName] improvement on a specific tile = 在一個特定的地塊上建造[improvementName]
|
||||
Founds a new city = 建立新城市
|
||||
Can construct [improvementName] = 能建造[improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = 可在地塊上建造[improvementFilter/terrainFilter]
|
||||
May create improvements on water resources = 可在水上資源建造設施(工船將被消耗掉)
|
||||
May found a religion = 可以建立宗教
|
||||
May enhance a religion = 可以強化宗教
|
||||
Can start an [amount]-turn golden age = 可以開啟[amount]回合黃金時代
|
||||
Can be added to [comment] in the Capital = 可以加進位在首都的[comment]
|
||||
Prevents spreading of religion to the city it is next to = 防止宗教傳播到鄰近的城市
|
||||
Removes other religions when spreading religion = 傳播宗教時會清除其他宗教
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = 可空降到離友好領土[amount]格的位置
|
||||
Can perform Air Sweep = 可以進行空中掃蕩
|
||||
Can [action] [amount] times = 總共可以[action][amount]次
|
||||
Can speed up construction of a building = 可以加快建築的建設
|
||||
Can speed up the construction of a wonder = 可以加快建造奇觀
|
||||
Can hurry technology research = 可以加速科技研究
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 可以拓展與城邦的貿易,獲得大筆金錢和[amount]影響力
|
||||
Can transform to [unit] = 可以轉換為[unit]
|
||||
[relativeAmount]% Strength = [relativeAmount]%強度
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]%強度,但會隨著與首都的距離增加而遞減
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]%側擊加成
|
||||
@ -1901,14 +1918,15 @@ May create improvements on water resources = 可在水上資源建造設施(工
|
||||
[amount] Range = [amount]射程
|
||||
[amount] HP when healing = [amount]治癒時恢復的生命值
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]%宗教傳播強度
|
||||
May found a religion = 可以建立宗教
|
||||
May enhance a religion = 可以強化宗教
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = 傳教士將該宗教傳至有其他宗教的城市時,獲得等同于其他宗教信徒數量的[amount]倍[stat]
|
||||
Can only attack [combatantFilter] units = 只能攻擊[combatantFilter]單位
|
||||
Can only attack [tileFilter] tiles = 只能攻擊[tileFilter]地塊
|
||||
Cannot attack = 無法攻擊
|
||||
Must set up to ranged attack = 必須架設才能遠端攻擊
|
||||
Self-destructs when attacking = 攻擊時自我摧毀
|
||||
Eliminates combat penalty for attacking across a coast = 消除跨海攻擊懲罰
|
||||
May attack when embarked = 可以在登船時攻擊
|
||||
Eliminates combat penalty for attacking over a river = 消除跨河攻擊懲罰
|
||||
Blast radius [amount] = 爆炸半徑 [amount]
|
||||
Ranged attacks may be performed over obstacles = 越過障礙進行遠端攻擊
|
||||
Nuclear weapon of Strength [amount] = 核武威力[amount]
|
||||
@ -1922,7 +1940,6 @@ No movement cost to pillage = 劫掠不消耗移動力
|
||||
Can move after attacking = 攻擊後可移動
|
||||
Transfer Movement to [mapUnitFilter] = 移動點數傳給[mapUnitFilter]
|
||||
Can move immediately once bought = 購買後可立即移動
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = 可空降到離友好領土[amount]格的位置
|
||||
May heal outside of friendly territory = 可以在友好領土之外治愈
|
||||
All healing effects doubled = 所有生命回復效果加倍
|
||||
Heals [amount] damage if it kills a unit = 消滅敵方單位後回復[amount]生命值
|
||||
@ -1931,9 +1948,6 @@ Unit will heal every turn, even if it performs an action = 每回合回復生命
|
||||
All adjacent units heal [amount] HP when healing = 所有鄰近單位在治療時治療[amount]生命值
|
||||
Normal vision when embarked = 登船時視野正常
|
||||
Defense bonus when embarked = 在船運狀態時防禦力強化
|
||||
Eliminates combat penalty for attacking across a coast = 消除跨海攻擊懲罰
|
||||
May attack when embarked = 可以在登船時攻擊
|
||||
Eliminates combat penalty for attacking over a river = 消除跨河攻擊懲罰
|
||||
No Sight = 無視野
|
||||
Can see over obstacles = 障礙物不會影響視野
|
||||
Can carry [amount] [mapUnitFilter] units = 可裝載[amount]個[mapUnitFilter]單位
|
||||
@ -1945,7 +1959,6 @@ Damage taken from interception reduced by [relativeAmount]% = 攔截造成的傷
|
||||
[amount] extra interceptions may be made per turn = 單每回內合獲得額外的[amount]攔截次數
|
||||
Cannot be intercepted = 無法攔截
|
||||
Cannot intercept [mapUnitFilter] units = 無法攔截[mapUnitFilter]單位
|
||||
Can perform Air Sweep = 可以進行空中掃蕩
|
||||
[relativeAmount]% Strength when performing Air Sweep = 執行空中掃蕩時[relativeAmount]%強度
|
||||
[relativeAmount]% maintenance costs = 維護費用[relativeAmount]%
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]%升級金錢成本
|
||||
@ -1976,18 +1989,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = 船載單位需消耗[amount]移動力
|
||||
Religious Unit = 宗教單位
|
||||
Spaceship part = 太空飛船的零件
|
||||
Can be added to [comment] in the Capital = 可以加進位在首都的[comment]
|
||||
Can start an [amount]-turn golden age = 可以開啟[amount]回合黃金時代
|
||||
Great Person - [comment] = 偉人 - [comment]
|
||||
Prevents spreading of religion to the city it is next to = 防止宗教傳播到鄰近的城市
|
||||
Takes your religion over the one in their birth city = 將你的宗教凌駕於他们城市的宗教之上
|
||||
Removes other religions when spreading religion = 傳播宗教時會清除其他宗教
|
||||
Can [action] [amount] times = 總共可以[action][amount]次
|
||||
Can speed up construction of a building = 可以加快建築的建設
|
||||
Can speed up the construction of a wonder = 可以加快建造奇觀
|
||||
Can hurry technology research = 可以加速科技研究
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 可以拓展與城邦的貿易,獲得大筆金錢和[amount]影響力
|
||||
Can transform to [unit] = 可以轉換為[unit]
|
||||
Great Person - [comment] = 偉人 - [comment]
|
||||
by consuming this unit = 通過消耗這個單位
|
||||
Grants 500 Gold to the first civilization to discover it = 第一個發現此自然奇觀的文明獲得500金錢
|
||||
Units ending their turn on this terrain take [amount] damage = 單位在此地形結束回合時將受到[amount]傷害
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = 向相鄰的[mapUnitFilter]單位給予[promotion]([comment])
|
||||
@ -2022,7 +2026,6 @@ Unpillagable = 不可掠奪的
|
||||
Irremovable = 不可移動
|
||||
Will be replaced by automated workers = 會被自動工作的工人清除掉
|
||||
for [amount] turns = 需要[amount]回合
|
||||
by consuming this unit = 通過消耗這個單位
|
||||
with [amount]% chance = 有[amount]%的機率
|
||||
before [amount] turns = [amount]回合前
|
||||
after [amount] turns = [amount]回合後
|
||||
@ -2274,6 +2277,8 @@ Conditional = 有條件的
|
||||
TriggerCondition = 觸發條件
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -710,6 +710,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -2317,9 +2319,33 @@ Connects trade routes over water = Ticaret yollarını su üzerinden bağlar
|
||||
# Requires translation!
|
||||
Creates a [improvementName] improvement on a specific tile =
|
||||
Founds a new city = Yeni bir şehir kurar
|
||||
Can construct [improvementName] = [improvementName] inşa edebilir
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = karolara [improvementFilter/terrainFilter] geliştirmeleri inşa edebilir
|
||||
May create improvements on water resources = Su kaynakları üzerinde geliştirmeler yapabilir
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
Can start an [amount]-turn golden age = [amount] turluk altın çağ başlatabilir
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Arkadaş canlısı topraklardan [amount] karoya kadar paraşütle atlayabilir
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
Can speed up construction of a building = Yapının inşasını hızlandırabilir
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
Can hurry technology research = Teknoloji araştırmaları daha hızlı yapılabilir
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Şehir Devleti ile ticaret görevi üstlenerek çok miktarda altın ve [amount] şehir devleti nüfuzu kazanabilir
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
[relativeAmount]% Strength = %[relativeAmount] Güç
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength decreasing with distance from the capital =
|
||||
@ -2338,16 +2364,17 @@ May create improvements on water resources = Su kaynakları üzerinde geliştirm
|
||||
# Requires translation!
|
||||
[relativeAmount]% Spread Religion Strength =
|
||||
# Requires translation!
|
||||
May found a religion =
|
||||
# Requires translation!
|
||||
May enhance a religion =
|
||||
# Requires translation!
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] =
|
||||
Can only attack [combatantFilter] units = sadece [combatantFilter] birliklerine saldırabilir
|
||||
Can only attack [tileFilter] tiles = Sadece [tileFilter] karolarına saldırabilir
|
||||
Cannot attack = Saldıramaz
|
||||
Must set up to ranged attack = Menzilli saldırıya ayarlanmalıdır
|
||||
Self-destructs when attacking = Saldırırken kendini imha eder
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
Eliminates combat penalty for attacking over a river = Irmak üzerinden saldırırken olan dövüş cezasını kaldırır
|
||||
Blast radius [amount] = [amount] Patlama çapı
|
||||
Ranged attacks may be performed over obstacles = Menzilli saldırılar engeller üzerinden yapılabilir
|
||||
Nuclear weapon of Strength [amount] = [amount] Gücünde nükleer silah
|
||||
@ -2364,7 +2391,6 @@ No movement cost to pillage = Yağma için hareket maliyeti yoktur
|
||||
Can move after attacking = Saldırdıktan sonra hareket edebilir
|
||||
Transfer Movement to [mapUnitFilter] = Hareket hızını [mapUnitFilter] ile paylaşır
|
||||
Can move immediately once bought = Alındığı gibi hareket ettirilebilir
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Arkadaş canlısı topraklardan [amount] karoya kadar paraşütle atlayabilir
|
||||
May heal outside of friendly territory = Arkadaş canlısı arazi dışında iyileşebilir
|
||||
All healing effects doubled = Bütün iyileştirici etkiler iki katına çıkar
|
||||
Heals [amount] damage if it kills a unit = Bir birimi öldürürse [amount] can iyileşir
|
||||
@ -2375,11 +2401,6 @@ All adjacent units heal [amount] HP when healing = Bitişikteki birlikler iyile
|
||||
Normal vision when embarked =
|
||||
Defense bonus when embarked = Denizdeyken savunma bonusu
|
||||
# Requires translation!
|
||||
Eliminates combat penalty for attacking across a coast =
|
||||
# Requires translation!
|
||||
May attack when embarked =
|
||||
Eliminates combat penalty for attacking over a river = Irmak üzerinden saldırırken olan dövüş cezasını kaldırır
|
||||
# Requires translation!
|
||||
No Sight =
|
||||
# Requires translation!
|
||||
Can see over obstacles =
|
||||
@ -2395,8 +2416,6 @@ Cannot be intercepted = Saldırısı engellenemez
|
||||
# Requires translation!
|
||||
Cannot intercept [mapUnitFilter] units =
|
||||
# Requires translation!
|
||||
Can perform Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% Strength when performing Air Sweep =
|
||||
# Requires translation!
|
||||
[relativeAmount]% maintenance costs =
|
||||
@ -2445,24 +2464,10 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
Religious Unit =
|
||||
Spaceship part = Uzay gemisi parçası
|
||||
# Requires translation!
|
||||
Can be added to [comment] in the Capital =
|
||||
Can start an [amount]-turn golden age = [amount] turluk altın çağ başlatabilir
|
||||
Takes your religion over the one in their birth city =
|
||||
Great Person - [comment] = Büyük Kişi - [comment]
|
||||
# Requires translation!
|
||||
Prevents spreading of religion to the city it is next to =
|
||||
# Requires translation!
|
||||
Takes your religion over the one in their birth city =
|
||||
# Requires translation!
|
||||
Removes other religions when spreading religion =
|
||||
# Requires translation!
|
||||
Can [action] [amount] times =
|
||||
Can speed up construction of a building = Yapının inşasını hızlandırabilir
|
||||
# Requires translation!
|
||||
Can speed up the construction of a wonder =
|
||||
Can hurry technology research = Teknoloji araştırmaları daha hızlı yapılabilir
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Şehir Devleti ile ticaret görevi üstlenerek çok miktarda altın ve [amount] şehir devleti nüfuzu kazanabilir
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
by consuming this unit =
|
||||
Grants 500 Gold to the first civilization to discover it = Onu keşfeden ilk medeniyete 500 Altın verir
|
||||
# Requires translation!
|
||||
Units ending their turn on this terrain take [amount] damage =
|
||||
@ -2515,8 +2520,6 @@ Will be replaced by automated workers =
|
||||
# Requires translation!
|
||||
for [amount] turns =
|
||||
# Requires translation!
|
||||
by consuming this unit =
|
||||
# Requires translation!
|
||||
with [amount]% chance =
|
||||
# Requires translation!
|
||||
before [amount] turns =
|
||||
@ -2870,6 +2873,8 @@ Conditional = Koşullu
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -612,25 +612,17 @@ Days = днів
|
||||
Server limit reached! Please wait for [time] seconds = Ліміт серверу вичерпано! Будь-ласка, зачекайте [time] секунд
|
||||
File could not be found on the multiplayer server = Неможливо знайти файл на сервері
|
||||
Unhandled problem, [errorMessage] = Необроблена помилка, [errorMessage]
|
||||
# Requires translation!
|
||||
Please enter your server password = Будь ласка, введіть свій пароль для сервера
|
||||
# Requires translation!
|
||||
Set password = Встановити пароль
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
Failed to set password! = Не вдалося встановити пароль!
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] = Пароль успішно встановлено для сервера [serverURL]
|
||||
# Requires translation!
|
||||
Password = Пароль
|
||||
# Requires translation!
|
||||
Your userId is password secured = Ваш ID користувача захищено паролем
|
||||
# Requires translation!
|
||||
Set a password to secure your userId = Встановіть пароль для захисту вашого ID користувача
|
||||
# Requires translation!
|
||||
Authenticate = Автентифікація
|
||||
# Requires translation!
|
||||
This server does not support authentication = Цей сервер не підтримує автентифікацію
|
||||
# Requires translation!
|
||||
Authentication failed = Помилка автентифікації
|
||||
|
||||
# Save game menu
|
||||
@ -920,7 +912,6 @@ Gained [amount] [unitName] unit(s) = Отримано [amount] підрозді
|
||||
Gained [stats] = Отримано [stats]
|
||||
You may choose a free Policy = Ви можете вибрати безкоштовну політику
|
||||
You may choose [amount] free Policies = Ви можете вибрати безкоштовно [amount] політик(и)
|
||||
# Requires translation!
|
||||
You gain the [policy] Policy = Ви отримуєте Політику [policy]
|
||||
You enter a Golden Age = Розпочалась Золота доба
|
||||
|
||||
@ -1474,11 +1465,8 @@ Pillaging this improvement yields [stats] = Розграбування цьог
|
||||
Pillaging this improvement yields approximately [stats] = Розграбування цього покращення принесе приблизно [stats]
|
||||
Needs removal of terrain features to be built = Вимагає видалення особливостей місцевості для будівництва
|
||||
Unit type = Тип підрозділу
|
||||
# Requires translation!
|
||||
Units: = Підрозділи:
|
||||
# Requires translation!
|
||||
Unit types = Типи підрозділів
|
||||
# Requires translation!
|
||||
Domain: [param] = Домен: [param]
|
||||
Toggle UI (World Screen only) = Перемкнути видимість інтерфейсу (тільки на екрані світу)
|
||||
|
||||
@ -1870,9 +1858,24 @@ Remove extra unhappiness from annexed cities = Прибирає надмірне
|
||||
Connects trade routes over water = З’єднує водні торгові шляхи
|
||||
Creates a [improvementName] improvement on a specific tile = Створює покращення [improvementName] на певній клітинці
|
||||
Founds a new city = Може заснувати нове місто
|
||||
Can construct [improvementName] = Може створити [improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Може будувати на клітинках покращення: [improvementFilter/terrainFilter]
|
||||
May create improvements on water resources = Може створювати покращення на водних ресурсах
|
||||
May found a religion = Може заснувати релігію
|
||||
May enhance a religion = Може покращити релігію
|
||||
Can start an [amount]-turn golden age = Може розпочати Золоту добу на [amount]⏳ ходів
|
||||
Can be added to [comment] in the Capital = Може бути додано до [comment] у столиці
|
||||
Prevents spreading of religion to the city it is next to = Запобігає поширенню інших релігій у місті, поряд із яким знаходиться.
|
||||
Removes other religions when spreading religion = Прибирає інші релігії під час поширення власної
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Може десантуватись на [amount] клітинок із дружньої території
|
||||
Can perform Air Sweep = Може виконувати повітряну зачистку
|
||||
Can [action] [amount] times = Може [action] [amount] рази.
|
||||
Can speed up construction of a building = Може прискорити будівництво споруди.
|
||||
Can speed up the construction of a wonder = Може прискорити будівництво дива
|
||||
Can hurry technology research = Може пришвидшити дослідження технології
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Може очолити торговельну місію в Місто-державу, яка заробить вам велику суму ¤Золота та [amount] Впливу
|
||||
Can transform to [unit] = Може перетворити на підрозділ типу [unit]
|
||||
[relativeAmount]% Strength = [relativeAmount]% †Сили
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% †Сили, зменшується при віддаленні від столиці
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% бонус при атаці з флангу
|
||||
@ -1886,14 +1889,15 @@ May create improvements on water resources = Може створювати по
|
||||
[amount] Range = [amount] Дальності
|
||||
[amount] HP when healing = [amount] Здоров'я під час лікування
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]% Сили поширення релігії
|
||||
May found a religion = Може заснувати релігію
|
||||
May enhance a religion = Може покращити релігію
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Під час поширення релігії в місті, отримайте [stat] у кількості x[amount] від кількості послідовників інших релігій
|
||||
Can only attack [combatantFilter] units = Може завдати шкоди лише [combatantFilter]
|
||||
Can only attack [tileFilter] tiles = Може атакувати лише [tileFilter] клітинки
|
||||
Cannot attack = Не може атакувати
|
||||
Must set up to ranged attack = Для дальніх атак потрібно підготуватися
|
||||
Self-destructs when attacking = Самознищується під час нападу
|
||||
Eliminates combat penalty for attacking across a coast = Усуває бойовий штраф при атаці через узбережжя
|
||||
May attack when embarked = Може атакувати, коли на воді
|
||||
Eliminates combat penalty for attacking over a river = Усуває бойовий штраф при атаці через ріку
|
||||
Blast radius [amount] = Радіус ураження [amount]
|
||||
Ranged attacks may be performed over obstacles = Можна здійснювати атаки дальнього бою через перешкоди
|
||||
Nuclear weapon of Strength [amount] = Ядерна зброя потужністю [amount]
|
||||
@ -1907,7 +1911,6 @@ No movement cost to pillage = Грабування не витрачає оди
|
||||
Can move after attacking = Може рухатись після атаки
|
||||
Transfer Movement to [mapUnitFilter] = Передати ➡Переміщення підрозділу [mapUnitFilter]
|
||||
Can move immediately once bought = Може рухатись одразу після купівлі
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Може десантуватись на [amount] клітинок із дружньої території
|
||||
May heal outside of friendly territory = Може лікуватись за межами дружньої території
|
||||
All healing effects doubled = Усі ефекти лікування подвоюються
|
||||
Heals [amount] damage if it kills a unit = Відновлює [amount] пошкоджень при знищенні підрозділу
|
||||
@ -1916,9 +1919,6 @@ Unit will heal every turn, even if it performs an action = Підрозділ л
|
||||
All adjacent units heal [amount] HP when healing = Усі підрозділи поряд відновлюють [amount] Здоров'я під час лікування
|
||||
Normal vision when embarked = Нормальне бачення на водних клітинках
|
||||
Defense bonus when embarked = Бонус до захисту коли спущений на воду
|
||||
Eliminates combat penalty for attacking across a coast = Усуває бойовий штраф при атаці через узбережжя
|
||||
May attack when embarked = Може атакувати, коли на воді
|
||||
Eliminates combat penalty for attacking over a river = Усуває бойовий штраф при атаці через ріку
|
||||
No Sight = Не у полі зору
|
||||
Can see over obstacles = Може бачити через перешкоди
|
||||
Can carry [amount] [mapUnitFilter] units = Вміщає [amount] підрозділи типу [mapUnitFilter]
|
||||
@ -1930,7 +1930,6 @@ Damage taken from interception reduced by [relativeAmount]% = На [relativeAmou
|
||||
[amount] extra interceptions may be made per turn = [amount] додаткових перехоплень за хід
|
||||
Cannot be intercepted = Не може бути перехоплена
|
||||
Cannot intercept [mapUnitFilter] units = Не спроможний перехоплювати підрозділи типу [mapUnitFilter]
|
||||
Can perform Air Sweep = Може виконувати повітряну зачистку
|
||||
[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% до †Сили при повітряних зачистках
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% до вартості утримання
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% ¤Золота до вартості покращення
|
||||
@ -1961,18 +1960,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = [amount] одиниць ➡Переміщення для спуску на воду
|
||||
Religious Unit = Релігійний підрозділ
|
||||
Spaceship part = Частина космічного корабля
|
||||
Can be added to [comment] in the Capital = Може бути додано до [comment] у столиці
|
||||
Can start an [amount]-turn golden age = Може розпочати Золоту добу на [amount]⏳ ходів
|
||||
Great Person - [comment] = Видатна особа — [comment]
|
||||
Prevents spreading of religion to the city it is next to = Запобігає поширенню інших релігій у місті, поряд із яким знаходиться.
|
||||
Takes your religion over the one in their birth city = Переймає вашу релігію, а не релігію міста, у якому народився
|
||||
Removes other religions when spreading religion = Прибирає інші релігії під час поширення власної
|
||||
Can [action] [amount] times = Може [action] [amount] рази.
|
||||
Can speed up construction of a building = Може прискорити будівництво споруди.
|
||||
Can speed up the construction of a wonder = Може прискорити будівництво дива
|
||||
Can hurry technology research = Може пришвидшити дослідження технології
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Може очолити торговельну місію в Місто-державу, яка заробить вам велику суму ¤Золота та [amount] Впливу
|
||||
Can transform to [unit] = Може перетворити на підрозділ типу [unit]
|
||||
Great Person - [comment] = Видатна особа — [comment]
|
||||
by consuming this unit = використавши цей підрозділ
|
||||
Grants 500 Gold to the first civilization to discover it = Дарує 500 ¤Золота першій цивілізації яка відкрила його
|
||||
Units ending their turn on this terrain take [amount] damage = Підрозділи, що закінчують свій хід на цій місцевості, отримують [amount] пошкоджень
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Надає [promotion] ([comment]) сусіднім підрозділам типу [mapUnitFilter] до кінця гри
|
||||
@ -2007,7 +1997,6 @@ Unpillagable = Не піддається грабунку
|
||||
Irremovable = Не прибирається
|
||||
Will be replaced by automated workers = Буде замінено автоматизованими робочими
|
||||
for [amount] turns = на [amount]⏳
|
||||
by consuming this unit = використавши цей підрозділ
|
||||
with [amount]% chance = з імовірністю [amount]%
|
||||
before [amount] turns = перед здійсненням [amount]⏳ ходів
|
||||
after [amount] turns = після здійснення [amount]⏳ ходів
|
||||
@ -2029,13 +2018,9 @@ after adopting [policy] = після прийняття [policy]
|
||||
before adopting [policy] = до прийняття [policy]
|
||||
before founding a Pantheon = перед заснуванням Пантеону
|
||||
after founding a Pantheon = після заснування Пантеону
|
||||
# Requires translation!
|
||||
before founding a religion = перед заснуванням Релігії
|
||||
# Requires translation!
|
||||
after founding a religion = після заснування Релігії
|
||||
# Requires translation!
|
||||
before enhancing a religion = перед покращенням Релігії
|
||||
# Requires translation!
|
||||
after enhancing a religion = після покращення Релігії
|
||||
if [buildingFilter] is constructed = якщо створено [buildingFilter]
|
||||
with [resource] = з [resource]
|
||||
@ -2078,9 +2063,7 @@ Empire enters golden age = Розпочинається Золота доба
|
||||
Free Great Person = Безкоштовно з’являється Видатна особа
|
||||
[amount] population [cityFilter] = [amount] населення [cityFilter]
|
||||
[amount] population in a random city = [amount] населення у випадковому місті
|
||||
# Requires translation!
|
||||
Discover [tech] = Дослідити Технологію [tech]
|
||||
# Requires translation!
|
||||
Adopt [policy] = Прийняти Політику [policy]
|
||||
Free Technology = Надає безкоштовну технологію
|
||||
[amount] Free Technologies = [amount] безкоштовних Технологій
|
||||
@ -2114,20 +2097,14 @@ upon founding a city = заснувавши місто
|
||||
upon discovering a Natural Wonder = після відкриття Природного дива
|
||||
upon constructing [buildingFilter] = побудувавши [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = побудувавши [buildingFilter] [cityFilter]
|
||||
# Requires translation!
|
||||
upon gaining a [baseUnitFilter] unit = після отримання підрозділу типу [baseUnitFilter]
|
||||
upon founding a Pantheon = заснувавши Пантеон
|
||||
upon founding a Religion = заснувавши Релігію
|
||||
upon enhancing a Religion = покращивши Релігію
|
||||
# Requires translation!
|
||||
upon defeating a [mapUnitFilter] unit = при перемозі над підрозділом типу [mapUnitFilter]
|
||||
# Requires translation!
|
||||
upon being defeated = при поразці
|
||||
# Requires translation!
|
||||
upon being promoted = при підвищенні
|
||||
# Requires translation!
|
||||
upon losing at least [amount] HP in a single attack = при втраті принаймні [amount] ОЗ за одну атаку
|
||||
# Requires translation!
|
||||
upon ending a turn in a [tileFilter] tile = при закінченні ходу в клітинках типу [tileFilter]
|
||||
Hidden after generating a Great Prophet = Приховано після появи Видатного пророка
|
||||
|
||||
@ -2235,7 +2212,6 @@ all healing effects doubled = усі ефекти лікування подво
|
||||
The Spaceship = Космічний корабель
|
||||
Maya Long Count calendar cycle = Цикл Довгого Рахунку календаря Майя
|
||||
Triggerable = Активується
|
||||
# Requires translation!
|
||||
UnitTriggerable = Активується підрозділом
|
||||
Global = Глобальний
|
||||
Nation = Нація
|
||||
@ -2257,8 +2233,9 @@ CityState = Місто-Держава
|
||||
ModOptions = Опції модифікації
|
||||
Conditional = Умовний
|
||||
TriggerCondition = Умова тригера
|
||||
# Requires translation!
|
||||
UnitTriggerCondition = Умова активації підрозділом
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -643,6 +643,8 @@ Please enter your server password =
|
||||
# Requires translation!
|
||||
Set password =
|
||||
# Requires translation!
|
||||
Password must be at least 6 characters long =
|
||||
# Requires translation!
|
||||
Failed to set password! =
|
||||
# Requires translation!
|
||||
Password set successfully for server [serverURL] =
|
||||
@ -1954,9 +1956,25 @@ Remove extra unhappiness from annexed cities = Xóa bỏ bất hạnh thêm kh
|
||||
Connects trade routes over water = Kết nối các tuyến đường thương mại trên mặt nước
|
||||
Creates a [improvementName] improvement on a specific tile = Tạo một cải tiến [improvementName] trên một ô cụ thể
|
||||
Founds a new city = Lập thành phố mới
|
||||
Can construct [improvementName] = Có thể tạo [improvementName]
|
||||
# Requires translation!
|
||||
Can instantly construct a [improvementName] improvement =
|
||||
Can build [improvementFilter/terrainFilter] improvements on tiles = Có thể xây dựng các cải tiến [improvementFilter/terrainFilter] trên các ô xếp
|
||||
May create improvements on water resources = Có thể cải thiện nguồn nước
|
||||
May found a religion = Có thể tìm thấy một tôn giáo
|
||||
May enhance a religion = Có thể nâng cao một tôn giáo
|
||||
Can start an [amount]-turn golden age = Có thể bắt đầu [amount] -trở lại thời kỳ hoàng kim
|
||||
Can be added to [comment] in the Capital = Có thể được thêm vào [comment] ở Capital
|
||||
Prevents spreading of religion to the city it is next to = Ngăn cản sự lan truyền của tôn giáo đến thành phố bên cạnh
|
||||
Removes other religions when spreading religion = Loại bỏ các tôn giáo khác khi truyền bá tôn giáo
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Có thể Trình diễn lên đến [amount] ô từ bên trong lãnh thổ thân thiện
|
||||
Can perform Air Sweep = Có thể thực hiện Air Sweep
|
||||
Can [action] [amount] times = Có thể [action] [amount] lần
|
||||
Can speed up construction of a building = Có thể tăng tốc độ xây dựng một tòa nhà
|
||||
Can speed up the construction of a wonder = Có thể tăng tốc độ xây dựng một kỳ quan
|
||||
Can hurry technology research = Có thể gấp rút nghiên cứu công nghệ
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Có thể thực hiện một nhiệm vụ thương mại với Thành-Bang, mang lại một lượng vàng lớn và [amount] Ảnh hưởng
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
[relativeAmount]% Strength = [relativeAmount]% Sức mạnh
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Sức mạnh giảm dần theo khoảng cách từ thủ đô
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% đến tiền thưởng của đòn tấn công bên sườn
|
||||
@ -1970,14 +1988,15 @@ May create improvements on water resources = Có thể cải thiện nguồn nư
|
||||
[amount] Range = [amount] Phạm vi
|
||||
[amount] HP when healing = [amount] HP khi hồi máu
|
||||
[relativeAmount]% Spread Religion Strength = [relativeAmount]% Sức mạnh tôn giáo lan truyền
|
||||
May found a religion = Có thể tìm thấy một tôn giáo
|
||||
May enhance a religion = Có thể nâng cao một tôn giáo
|
||||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Khi truyền bá tôn giáo đến một thành phố, thu được [amount] nhân với số lượng tín đồ của các tôn giáo khác là [stat]
|
||||
Can only attack [combatantFilter] units = Chỉ có thể tấn công các đơn vị [combatantFilter]
|
||||
Can only attack [tileFilter] tiles = Chỉ có thể tấn công [tileFilter] ô
|
||||
Cannot attack = Không thể tấn công
|
||||
Must set up to ranged attack = Phải thiết lập để tấn công tầm xa
|
||||
Self-destructs when attacking = Tự hủy khi tấn công
|
||||
Eliminates combat penalty for attacking across a coast = Loại bỏ hình phạt chiến đấu vì tấn công qua một bờ biển
|
||||
May attack when embarked = Có thể tấn công khi bắt tay
|
||||
Eliminates combat penalty for attacking over a river = Loại bỏ hình phạt chiến đấu vì tấn công qua sông
|
||||
Blast radius [amount] = Bán kính vụ nổ [amount]
|
||||
Ranged attacks may be performed over obstacles = Các cuộc tấn công phạm vi có thể được thực hiện qua các chướng ngại vật
|
||||
Nuclear weapon of Strength [amount] = Vũ khí hạt nhân Sức mạnh [amount]
|
||||
@ -1991,7 +2010,6 @@ No movement cost to pillage = Không có chi phí di chuyển để cướp bóc
|
||||
Can move after attacking = Có thể di chuyển sau khi tấn công
|
||||
Transfer Movement to [mapUnitFilter] = Chuyển giao [mapUnitFilter]
|
||||
Can move immediately once bought = Có thể di chuyển ngay lập tức sau khi mua
|
||||
May Paradrop up to [amount] tiles from inside friendly territory = Có thể Trình diễn lên đến [amount] ô từ bên trong lãnh thổ thân thiện
|
||||
May heal outside of friendly territory = Có thể chữa lành bên ngoài lãnh thổ thân thiện
|
||||
All healing effects doubled = Tất cả các hiệu ứng chữa bệnh tăng gấp đôi
|
||||
Heals [amount] damage if it kills a unit = Hồi [amount] sát thương nếu nó tiêu diệt một đơn vị
|
||||
@ -2000,9 +2018,6 @@ Unit will heal every turn, even if it performs an action = Đơn vị sẽ hồi
|
||||
All adjacent units heal [amount] HP when healing = Tất cả các đơn vị lân cận hồi máu [amount] HP khi hồi máu
|
||||
Normal vision when embarked = Tầm nhìn bình thường khi bắt tay vào
|
||||
Defense bonus when embarked = Tiền thưởng phòng thủ khi bắt tay
|
||||
Eliminates combat penalty for attacking across a coast = Loại bỏ hình phạt chiến đấu vì tấn công qua một bờ biển
|
||||
May attack when embarked = Có thể tấn công khi bắt tay
|
||||
Eliminates combat penalty for attacking over a river = Loại bỏ hình phạt chiến đấu vì tấn công qua sông
|
||||
No Sight = Không có tầm nhìn
|
||||
Can see over obstacles = Có thể nhìn qua chướng ngại vật
|
||||
Can carry [amount] [mapUnitFilter] units = Có thể mang theo [amount] [mapUnitFilter] đơn vị
|
||||
@ -2014,7 +2029,6 @@ Damage taken from interception reduced by [relativeAmount]% = Thiệt hại nh
|
||||
[amount] extra interceptions may be made per turn = [amount] có thể thực hiện thêm nhiều lần đánh chặn mỗi lượt
|
||||
Cannot be intercepted = Không thể bị chặn
|
||||
Cannot intercept [mapUnitFilter] units = Không thể chặn [mapUnitFilter] đơn vị
|
||||
Can perform Air Sweep = Có thể thực hiện Air Sweep
|
||||
[relativeAmount]% Strength when performing Air Sweep = [relativeAmount]% Sức mạnh khi thực hiện Air Sweep
|
||||
[relativeAmount]% maintenance costs = [relativeAmount]% chi phí bảo trì
|
||||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Vàng chi phí nâng cấp
|
||||
@ -2045,19 +2059,9 @@ May enter foreign tiles without open borders, but loses [amount] religious stren
|
||||
[amount] Movement point cost to embark = [amount] Chi phí điểm di chuyển để bắt đầu
|
||||
Religious Unit = Đơn vị tôn giáo
|
||||
Spaceship part = Phần tàu vũ trụ
|
||||
Can be added to [comment] in the Capital = Có thể được thêm vào [comment] ở Capital
|
||||
Can start an [amount]-turn golden age = Có thể bắt đầu [amount] -trở lại thời kỳ hoàng kim
|
||||
Great Person - [comment] = Người tuyệt vời - [comment]
|
||||
Prevents spreading of religion to the city it is next to = Ngăn cản sự lan truyền của tôn giáo đến thành phố bên cạnh
|
||||
Takes your religion over the one in their birth city = Đưa tôn giáo của bạn hơn tôn giáo ở thành phố khai sinh của họ
|
||||
Removes other religions when spreading religion = Loại bỏ các tôn giáo khác khi truyền bá tôn giáo
|
||||
Can [action] [amount] times = Có thể [action] [amount] lần
|
||||
Can speed up construction of a building = Có thể tăng tốc độ xây dựng một tòa nhà
|
||||
Can speed up the construction of a wonder = Có thể tăng tốc độ xây dựng một kỳ quan
|
||||
Can hurry technology research = Có thể gấp rút nghiên cứu công nghệ
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Có thể thực hiện một nhiệm vụ thương mại với Thành-Bang, mang lại một lượng vàng lớn và [amount] Ảnh hưởng
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
Great Person - [comment] = Người tuyệt vời - [comment]
|
||||
by consuming this unit = bằng cách tiêu thụ đơn vị này
|
||||
Grants 500 Gold to the first civilization to discover it = Cấp 500 Vàng cho nền văn minh đầu tiên phát hiện ra nó
|
||||
Units ending their turn on this terrain take [amount] damage = Các đơn vị kết thúc lượt của họ trên địa hình này sẽ nhận [amount] thiệt hại
|
||||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Cấp [promotion] ([comment]) cho các đơn vị [mapUnitFilter] liền kề trong phần còn lại của trò chơi
|
||||
@ -2094,7 +2098,6 @@ Unpillagable = Không thể gắn thẻ
|
||||
Irremovable = Không thể thay đổi
|
||||
Will be replaced by automated workers = Sẽ được thay thế bởi công nhân tự động
|
||||
for [amount] turns = cho [amount] lượt
|
||||
by consuming this unit = bằng cách tiêu thụ đơn vị này
|
||||
with [amount]% chance = với [amount]% cơ hội
|
||||
before [amount] turns = trước [amount] lượt
|
||||
after [amount] turns = sau [amount] lượt
|
||||
@ -2364,6 +2367,8 @@ Conditional = Có điều kiện
|
||||
TriggerCondition =
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
@ -15,13 +15,13 @@ Finnish = 38
|
||||
Spanish = 99
|
||||
Malay = 23
|
||||
Brazilian_Portuguese = 99
|
||||
Traditional_Chinese = 99
|
||||
Traditional_Chinese = 98
|
||||
Polish = 99
|
||||
Lithuanian = 97
|
||||
Romanian = 74
|
||||
Simplified_Chinese = 99
|
||||
Bulgarian = 22
|
||||
Korean = 99
|
||||
Simplified_Chinese = 98
|
||||
Bulgarian = 23
|
||||
Korean = 98
|
||||
Persian_(Pinglish-DIN) = 13
|
||||
Japanese = 71
|
||||
English = 0
|
||||
|
17
changelog.md
17
changelog.md
@ -1,22 +1,15 @@
|
||||
## 4.5.2
|
||||
|
||||
Death symbols for Great Person actions
|
||||
|
||||
Show death symbol next to actions that expend the unit
|
||||
|
||||
"by consuming this unit" is better
|
||||
Modding:
|
||||
- 'create improvement' action, <consuming this unit> and <as an action> modifiers
|
||||
|
||||
'create improvement' action, <consuming this unit> and <as an action> modifiers
|
||||
|
||||
Preparation for unit action modifiers
|
||||
|
||||
Resolved - gifting cities no longer causes crash
|
||||
- gifting cities no longer causes crash
|
||||
|
||||
By GGGuenni:
|
||||
- Fixed wrong implementation of Basic auth
|
||||
- Fixed TurnChecker can not authenticate
|
||||
|
||||
Cleaning: platform specifics and UncivGame - By vegeta1k95
|
||||
- Fixed wrong implementation of Basic auth
|
||||
- Fixed TurnChecker can not authenticate
|
||||
|
||||
Fix missing desert for flood plains in hexarealm tileset - By AdityaMH
|
||||
|
||||
|
@ -591,10 +591,6 @@ class GameInfo : IsPartOfGameInfoSerialization, HasGameInfoSerializationVersion
|
||||
cityDistances.game = this
|
||||
|
||||
guaranteeUnitPromotions()
|
||||
|
||||
for (player in civilizations)
|
||||
for (tile in player.exploredTiles)
|
||||
tileMap[tile].setExplored(player, true)
|
||||
}
|
||||
|
||||
//endregion
|
||||
|
@ -186,8 +186,6 @@ class Civilization : IsPartOfGameInfoSerialization {
|
||||
// This is basically a way to ensure our lists are immutable.
|
||||
var cities = listOf<City>()
|
||||
var citiesCreated = 0
|
||||
@Deprecated("4.5.0 - in favor of Tile.exploredBy")
|
||||
var exploredTiles = HashSet<Vector2>()
|
||||
|
||||
// Limit camera within explored region
|
||||
var exploredRegion = ExploredRegion()
|
||||
@ -270,11 +268,6 @@ class Civilization : IsPartOfGameInfoSerialization {
|
||||
toReturn.proximity.putAll(proximity)
|
||||
toReturn.cities = cities.map { it.clone() }
|
||||
toReturn.neutralRoads = neutralRoads
|
||||
|
||||
// This is the only thing that is NOT switched out, which makes it a source of ConcurrentModification errors.
|
||||
// Cloning it by-pointer is a horrific move, since the serialization would go over it ANYWAY and still lead to concurrency problems.
|
||||
// Cloning it by iterating on the tilemap values may seem ridiculous, but it's a perfectly thread-safe way to go about it, unlike the other solutions.
|
||||
toReturn.exploredTiles.addAll(gameInfo.tileMap.values.asSequence().map { it.position }.filter { it in exploredTiles })
|
||||
toReturn.exploredRegion = exploredRegion.clone()
|
||||
toReturn.lastSeenImprovement.putAll(lastSeenImprovement)
|
||||
toReturn.notifications.addAll(notifications)
|
||||
|
@ -248,8 +248,6 @@ open class Tile : IsPartOfGameInfoSerialization {
|
||||
|
||||
fun setExplored(player: Civilization, isExplored: Boolean, explorerPosition: Vector2? = null) {
|
||||
if (isExplored) {
|
||||
player.exploredTiles.add(position)
|
||||
|
||||
// Disable the undo button if a new tile has been explored
|
||||
if (exploredBy.add(player.civName) && GUI.isWorldLoaded()) {
|
||||
val worldScreen = GUI.getWorldScreen()
|
||||
@ -260,7 +258,6 @@ open class Tile : IsPartOfGameInfoSerialization {
|
||||
player.exploredRegion.checkTilePosition(position, explorerPosition)
|
||||
} else {
|
||||
exploredBy.remove(player.civName)
|
||||
player.exploredTiles.remove(position)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,22 +1,13 @@
|
||||
|
||||
|
||||
Death symbols for Great Person actions
|
||||
|
||||
Show death symbol next to actions that expend the unit
|
||||
|
||||
"by consuming this unit" is better
|
||||
Modding:
|
||||
- 'create improvement' action, <consuming this unit> and <as an action> modifiers
|
||||
|
||||
'create improvement' action, <consuming this unit> and <as an action> modifiers
|
||||
|
||||
Preparation for unit action modifiers
|
||||
|
||||
Resolved - gifting cities no longer causes crash
|
||||
- gifting cities no longer causes crash
|
||||
|
||||
By GGGuenni:
|
||||
- Fixed wrong implementation of Basic auth
|
||||
- Fixed TurnChecker can not authenticate
|
||||
|
||||
Cleaning: platform specifics and UncivGame - By vegeta1k95
|
||||
- Fixed wrong implementation of Basic auth
|
||||
- Fixed TurnChecker can not authenticate
|
||||
|
||||
Fix missing desert for flood plains in hexarealm tileset - By AdityaMH
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user