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https://github.com/yairm210/Unciv.git
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Fixed "huge stats in cities" bug
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parent
b08b64a935
commit
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@ -21,8 +21,8 @@ android {
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applicationId "com.unciv.app"
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applicationId "com.unciv.app"
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minSdkVersion 14
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minSdkVersion 14
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targetSdkVersion 28
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targetSdkVersion 28
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versionCode 276
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versionCode 278
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versionName "2.18.5"
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versionName "2.18.6-patch1"
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}
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}
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// Had to add this crap for Travis to build, it wanted to sign the app
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// Had to add this crap for Travis to build, it wanted to sign the app
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@ -100,6 +100,8 @@ open class Stats() {
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class StatMap:LinkedHashMap<String,Stats>(){
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class StatMap:LinkedHashMap<String,Stats>(){
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fun add(source:String,stats:Stats){
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fun add(source:String,stats:Stats){
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if(!containsKey(source)) put(source,stats)
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if(!containsKey(source)) put(source,stats)
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else get(source)!!.add(stats)
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else get(source)!!.plus(stats)
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// This CAN'T be get(source)!!.add() because the initial stats we get are sometimes from other places -
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// for instance the Cities is from the currentCityStats and if we add to that we change the value in the cities themselves!
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}
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}
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}
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}
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