This commit is contained in:
Yair Morgenstern 2020-12-29 21:23:08 +02:00
parent b4c240e499
commit 42ff90fb65
3 changed files with 19 additions and 4 deletions

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@ -3,8 +3,8 @@ package com.unciv.build
object BuildConfig {
const val kotlinVersion = "1.3.71"
const val appName = "Unciv"
const val appCodeNumber = 515
const val appVersion = "3.12.4"
const val appCodeNumber = 516
const val appVersion = "3.12.5"
const val gdxVersion = "1.9.12"
const val roboVMVersion = "2.3.1"

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@ -1,3 +1,17 @@
## 3.12.5
Resolved #3470 - popups now make the rest of the screen unclickable to avoid exploits
Resolved #3431 - Redesigned the player picker, to scroll through civs and display them separately
Resolved #3476 - captured civilian units no longer move on the same turn
Resolved #3331 - resources for city-state quests are taken from resources on the map
Resolved #3464 - units only advance improvements when they have movement points left
Fixed minor automation bug for modded terrains
## 3.12.4
Resolved #3424 - Added blink on event location

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@ -277,7 +277,8 @@ object UnitActions {
if (unit.isEmbarked()) return
val canConstruct = !tile.isCityCenter()
val canConstruct = unit.currentMovement > 0
&& !tile.isCityCenter()
&& unit.civInfo.gameInfo.ruleSet.tileImprovements.values
.any { tile.canBuildImprovement(it, unit.civInfo) }
actionList += UnitAction(