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Deprecation of Building.xpForNewUnits, in favor of an existing unique :)
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parent
eae17b67b4
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@ -161,19 +161,19 @@
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},
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},
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{
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{
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"name": "Barracks",
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"name": "Barracks",
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"xpForNewUnits": 15,
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"hurryCostModifier": 25,
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"hurryCostModifier": 25,
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"maintenance": 1,
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"maintenance": 1,
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"uniques": ["New [Military] units start with [15] Experience [in this city]"]
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"requiredTech": "Bronze Working"
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"requiredTech": "Bronze Working"
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},
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},
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{
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{
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"name": "Krepost",
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"name": "Krepost",
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"replaces": "Barracks",
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"replaces": "Barracks",
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"uniqueTo": "Russia",
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"uniqueTo": "Russia",
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"xpForNewUnits": 15,
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"hurryCostModifier": 25,
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"hurryCostModifier": 25,
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"maintenance": 1,
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"maintenance": 1,
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"uniques": ["-[25]% Culture cost of acquiring tiles [in this city]","-[25]% Gold cost of acquiring tiles [in this city]"],
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"uniques": ["-[25]% Culture cost of acquiring tiles [in this city]","-[25]% Gold cost of acquiring tiles [in this city]",
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"New [Military] units start with [15] Experience [in this city]"],
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"requiredTech": "Bronze Working"
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"requiredTech": "Bronze Working"
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},
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},
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{
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{
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@ -625,10 +625,10 @@
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},
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},
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{
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{
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"name": "Armory",
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"name": "Armory",
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"xpForNewUnits": 15,
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"hurryCostModifier": 25,
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"hurryCostModifier": 25,
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"maintenance": 1,
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"maintenance": 1,
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"requiredBuilding": "Barracks",
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"requiredBuilding": "Barracks",
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"uniques": ["New [Military] units start with [15] Experience [in this city]"]
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"requiredTech": "Steel"
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"requiredTech": "Steel"
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},
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},
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@ -853,19 +853,18 @@
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},
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},
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{
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{
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"name": "Military Academy",
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"name": "Military Academy",
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"xpForNewUnits": 15,
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"hurryCostModifier": 0,
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"hurryCostModifier": 0,
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"maintenance": 1,
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"maintenance": 1,
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"requiredBuilding": "Armory",
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"requiredBuilding": "Armory",
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"uniques": ["New [Military] units start with [15] Experience [in this city]"],
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"requiredTech": "Military Science"
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"requiredTech": "Military Science"
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},
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},
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{
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{
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"name": "Brandenburg Gate",
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"name": "Brandenburg Gate",
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"culture": 3,
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"culture": 3,
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"xpForNewUnits": 15,
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"greatPersonPoints": {"Great Scientist": 2},
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"greatPersonPoints": {"Great Scientist": 2},
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"isWonder": true,
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"isWonder": true,
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"uniques": ["Free [Great General] appears"],
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"uniques": ["Free [Great General] appears", "New [Military] units start with [15] Experience [in this city]"],
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"requiredTech": "Military Science",
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"requiredTech": "Military Science",
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"quote": "'Pale Death beats equally at the poor man's gate and at the palaces of kings.' - Horace"
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"quote": "'Pale Death beats equally at the poor man's gate and at the palaces of kings.' - Horace"
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},
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},
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@ -59,6 +59,7 @@ class Building : NamedStats(), IConstruction, ICivilopediaText {
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private var cannotBeBuiltWith: String? = null
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private var cannotBeBuiltWith: String? = null
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var cityStrength = 0
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var cityStrength = 0
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var cityHealth = 0
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var cityHealth = 0
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@Deprecated("As of 3.15.16, replace with 'New [Military] units start with [15] Experience [in this city]'")
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var xpForNewUnits = 0
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var xpForNewUnits = 0
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var replaces: String? = null
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var replaces: String? = null
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var uniqueTo: String? = null
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var uniqueTo: String? = null
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