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Allowed stat reserve to get happiness
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@ -892,6 +892,7 @@ class Civilization : IsPartOfGameInfoSerialization {
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}
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}
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Stat.Gold -> gold
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Stat.Gold -> gold
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Stat.Faith -> religionManager.storedFaith
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Stat.Faith -> religionManager.storedFaith
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Stat.Happiness -> stats.happiness
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else -> 0
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else -> 0
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}
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}
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}
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}
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