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Merge 87b5e0197c7d671e1a15079c72aa2710c8682ff1 into d51ef24c205b6b05330b3c4d7ce79c402db44447
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4629f791ff
@ -328,14 +328,11 @@ Gold per turn = 金錢/回合
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Cities = 城市
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Technologies = 科技
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Declarations of war = 宣戰
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# Requires translation!
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Peace Proposals =
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# Requires translation!
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Accept Embassy =
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Peace Proposals = 和平協議
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Accept Embassy = 接受大使館
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Introduction to [nation] = 介紹認識[nation]
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Declare war on [nation] = 向[nation]宣戰
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# Requires translation!
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Make peace with [nation] =
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Make peace with [nation] = 與[nation]達成和平協議
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Luxury resources = 奢侈資源
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Strategic resources = 戰略資源
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Stockpiled resources = 可儲存資源
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@ -383,8 +380,7 @@ Custom = 自訂
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Map Generation Type = 生成地圖類型
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Enabled Map Generation Types = 允許的地圖類型
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Example map = 地圖示例
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# Requires translation!
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Scenario file [name] is invalid. =
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Scenario file [name] is invalid. = [name]情景檔案無效
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# Map types
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Default = 預設
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@ -797,8 +793,7 @@ Windowed = 視窗化
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Fullscreen = 全螢幕
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Borderless = 無邊界
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# Requires translation!
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UI Scale =
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UI Scale = 介面比例
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### Enable panning the map when you move the mouse to the edge of the window
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Map mouse auto-scroll = 地圖鼠標自動滾屏
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@ -902,8 +897,7 @@ Advanced = 更多
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Number of autosave files stored = 存儲的自動存檔數量
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# Requires translation!
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Autosave turns must be larger than 0! =
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# Requires translation!
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Autosave turns over 200 may take a lot of space on your device. =
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Autosave turns over 200 may take a lot of space on your device. = 超過200回合的自動存檔會佔用大量儲存空間
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Turns between autosaves = 自動存檔間隔回合
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# Requires translation!
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Enter =
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@ -1122,8 +1116,7 @@ We Love The King Day in [cityName] has ended. = [cityName]的我們愛國王日
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Our [name] took [tileDamage] tile damage and was destroyed = 我們的[name]因受到[tileDamage]地塊傷害而被消滅
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Our [name] took [tileDamage] tile damage = 我們的[name]受到[tileDamage]地塊傷害
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[civName] has adopted the [policyName] policy = [civName]採用了[policyName]政策
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# Requires translation!
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[civName] has researched [techName] =
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[civName] has researched [techName] = [civName]研發了[techName]
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You gained [Stats] as your religion was spread to [cityName] = 當你的宗教傳播到[cityName]時,你獲得了[Stats]
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You gained [Stats] as your religion was spread to an unknown city = 當你的宗教傳播到一個未知的城市時,你獲得了[Stats]
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Your city [cityName] was converted to [religionName]! = 您的城市[cityName]已轉換為[religionName]!
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@ -1151,8 +1144,7 @@ Gained [stats] = 您獲得[stats]。
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You may choose a free Policy = 您可以選擇一項免費的政策。
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You may choose [amount] free Policies = 您可以選擇[amount]項免費的政策。
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You gain the [policy] Policy = 您獲得了[policy]政策
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# Requires translation!
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You gain the [belief] Belief =
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You gain the [belief] Belief = 你獲得了[belief]信仰
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You enter a Golden Age = 您進入了黃金時代。
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You have gained [amount] [resourceName] = 您獲得了 [amount] [resourceName]
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You have lost [amount] [resourceName] = 您失去了 [amount] [resourceName]
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@ -1711,8 +1703,7 @@ Barbarian spawning delay = 蠻族生成延遲
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Bonus starting units = 額外起始單位
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AI settings = AI設定
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# Requires translation!
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AI difficulty level =
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AI difficulty level = AI難度
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AI city growth modifier = AI城市發展修正
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AI unit cost modifier = AI單位訓練成本修正
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AI building cost modifier = AI建築建造成本修正
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@ -1824,16 +1815,11 @@ Holy City of: [religionName] = 聖城:[religionName]
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Former Holy City of: [religionName] = 前聖城:[religionName]
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Followers = 信徒
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Pressure = 宗教壓力
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# Requires translation!
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[nation] has founded pantheon [belief]! =
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# Requires translation!
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[nation] has enhanced [religionName]! =
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# Requires translation!
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[nation] has founded [religionName] in [cityName]! =
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# Requires translation!
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[nation] has founded [religionName]! =
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# Requires translation!
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An unknown civilization =
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[nation] has founded pantheon [belief]! = [nation]成立了[belief]信仰!
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[nation] has enhanced [religionName]! = [nation]強化了[religionName]!
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[nation] has founded [religionName] in [cityName]! = [nation]在[cityName]成立了[religionName]!
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[nation] has founded [religionName]! = [nation]成立了[religionName]!
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An unknown civilization = 一個未知的文明
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# Religion overview screen
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Religion Name: = 宗教名稱:
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@ -1855,7 +1841,7 @@ Available follower beliefs = 可用的追隨者信仰
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Religious status: = 宗教進度:
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None = 無
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Pantheon = 萬神殿
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Pantheon = 信仰
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Founding religion = 創立宗教中
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Religion = 宗教
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Enhancing religion = 強化宗教中
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@ -1870,8 +1856,7 @@ Spy Hideout = 間諜藏身處
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Spy present = 間諜出沒
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Move = 移動
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# Requires translation!
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After [unknownCiv] entered the [eraName], we have recruited [spyName] as a spy! =
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After [unknownCiv] entered the [eraName], we have recruited [spyName] as a spy! = 在[unknownCiv]進入了[eraName]之後,我們招募了[spyName]作為間諜!
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We have recruited [spyName] as a spy! = 我們招募了[spyName]作為間諜!
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We have recruited a new spy name [spyName] after [oldSpyName] was killed. = 您已招募新間諜[spyName]來接班[oldSpyName]。
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Your spy [spyName] has leveled up! = 您的間諜[spyName]已經晉級!
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@ -2187,8 +2172,7 @@ All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] pr
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Costs [amount] [stockpiledResource] = 消耗[amount]單位[stockpiledResource]
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# Requires translation!
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[relativeAmount]% [resourceFilter] resource production =
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# Requires translation!
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Enables establishment of embassies =
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Enables establishment of embassies = 允許成立大使館
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# Requires translation!
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Requires establishing embassies to conduct advanced diplomacy =
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Enables Open Borders agreements = 允許簽訂開放邊境協定
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@ -2425,9 +2409,8 @@ every [positiveAmount] turns = 每經過[positiveAmount]回合
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before turn number [nonNegativeAmount] = 於第[nonNegativeAmount]回合前
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after turn number [nonNegativeAmount] = 於第[nonNegativeAmount]回合後
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on [speed] game speed = 若遊戲速度為[speed]
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on [difficulty] difficulty = 在 [difficulty] 難度
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# Requires translation!
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on [difficulty] difficulty or higher =
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on [difficulty] difficulty = 在[difficulty]難度
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on [difficulty] difficulty or higher = 在[difficulty]或更高的難度
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when [victoryType] Victory is enabled = 若啟用[victoryType]獲勝方式
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when [victoryType] Victory is disabled = 若禁用[victoryType]獲勝方式
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when religion is enabled = 當宗教啟用時
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@ -2484,10 +2467,8 @@ in cities with a [buildingFilter] = 在具有[buildingFilter]的城市
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in cities without a [buildingFilter] = 在沒有[buildingFilter]的城市
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in cities with at least [positiveAmount] [populationFilter] = 在有至少[positiveAmount][populationFilter]的城市
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in cities with [positiveAmount] [populationFilter] = 在有[positiveAmount][populationFilter]的城市
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# Requires translation!
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in cities with between [amount] and [amount2] [populationFilter] =
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# Requires translation!
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in cities with less than [amount] [populationFilter] =
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in cities with between [amount] and [amount2] [populationFilter] = 在有[amount]和[amount2][populationFilter]之間的城市
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in cities with less than [amount] [populationFilter] = 在有少於[amount][populationFilter]的城市
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with a garrison = 若駐軍於該地
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for [mapUnitFilter] units = 僅[mapUnitFilter]單位
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when [mapUnitFilter] = 僅[mapUnitFilter]
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@ -2504,8 +2485,7 @@ when adjacent to a [mapUnitFilter] unit = 和[mapUnitFilter]單位相鄰時
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when above [positiveAmount] HP = 當超過[positiveAmount]生命值時
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when below [positiveAmount] HP = 當低於[positiveAmount]生命值時
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if it hasn't used other actions yet = 如尚未進行其他動作
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# Requires translation!
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when stacked with a [mapUnitFilter] unit =
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when stacked with a [mapUnitFilter] unit = 和[mapUnitFilter]單位重疊時
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with [nonNegativeAmount] to [nonNegativeAmount2] neighboring [tileFilter] tiles = 有[nonNegativeAmount2]到[nonNegativeAmount]個相鄰的[tileFilter]地塊時
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in [tileFilter] tiles = 在[tileFilter]地塊上
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in tiles without [tileFilter] = 在沒有[tileFilter]的地塊上
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@ -2560,10 +2540,8 @@ Gain an extra spy = 獲得額外的間諜
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Doing so will consume this opportunity to choose a Promotion = 這樣做將消耗這次晉升的機會
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This Promotion is free = 此項晉升免費
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Turn this tile into a [terrainName] tile = 將這個地塊轉化為[terrainName]地塊
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# Requires translation!
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Remove [resourceFilter] resources from this tile =
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# Requires translation!
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Remove [improvementFilter] improvements from this tile =
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Remove [resourceFilter] resources from this tile = 在這個地塊移除[resourceFilter]資源
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Remove [improvementFilter] improvements from this tile = 在這個地塊移除[improvementFilter]設施
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Provides the cheapest [stat] building in your first [positiveAmount] cities for free = 前[positiveAmount]座城市免費獲得最便宜的[stat]建築
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Provides a [buildingName] in your first [positiveAmount] cities for free = 前[positiveAmount]座城市免費獲得[buildingName]
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Triggers a [event] event = 觸發[event]事件
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@ -2583,8 +2561,7 @@ upon discovering [techFilter] technology = 當發現[techFilter]時
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upon entering the [era] = 當進入[era]時
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upon entering a new era = 每當進入新時期時
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upon adopting [policy/belief] = 當採用[policy/belief]時
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# Requires translation!
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upon declaring war on [civFilter] Civilizations =
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upon declaring war on [civFilter] Civilizations = 當向[civFilter]文明宣戰時
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# Requires translation!
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upon being declared war on by [civFilter] Civilizations =
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# Requires translation!
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@ -2595,8 +2572,7 @@ upon entering a Golden Age = 每當進入黃金時代時
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# Requires translation!
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upon ending a Golden Age =
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upon conquering a city = 每當征服城市時
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# Requires translation!
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upon losing a city =
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upon losing a city = 每當失去城市時
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upon founding a city = 每當建立城市時
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upon building a [improvementFilter] improvement = 每次建造[improvementFilter]設施後
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upon discovering a Natural Wonder = 每當發現自然奇觀時
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