From 4b0bc7662685bc362867b27836607b5866ff141f Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Thu, 23 Jan 2020 22:13:06 +0200 Subject: [PATCH] Update changelog.md --- changelog.md | 71 ++++++++++++++++++++++++++++++++++++++++++++++------ 1 file changed, 64 insertions(+), 7 deletions(-) diff --git a/changelog.md b/changelog.md index 04328da8ef..176130ffbf 100644 --- a/changelog.md +++ b/changelog.md @@ -3,8 +3,11 @@ Aircraft Carriers added - by ltrcao and Jack Rainy Popups streamlined - by Azzurite + Fixes to Oligarchy - by lyrjie + Better support for tile images + More tile images by The Bucketeer Translation updates @@ -15,13 +18,19 @@ Translation updates Turkish translations added - by rayray61 By lyrjie: + Starting units no longer spawn on Ancient Ruins/Barbarian encampments + Ships no longer 'teleport' into landlocked cities + Barbarians no longer 'pillage' city ruins + Barbarians don't move/attack on the turn of their spawning By reversi: + Legalism policy fix + Fixed "empty entry in construction queue" bug New Resource+Improvement images by The Bucketeer @@ -31,13 +40,18 @@ Translation updates ## 3.5.3 By lyrjie: + Can no longer buy the same building multiple times + "Pick construction" tutorial now completes again + Map is revealed after singleplayer defeat + More resource images by The Bucketeer Ancient ruins are no longer save-scummable + Resolved #1700 - As per original civ, you no longer start with a scout. Translation updates @@ -45,19 +59,23 @@ Translation updates ## 3.5.2 By JackRainy: -Disable France culture boost after Steam Power -Back button prompts dialog for game exit -Janissaries heal after killing +- Disable France culture boost after Steam Power +- Back button prompts dialog for game exit +- Janissaries heal after killing Legalism grants culture buildings asap - by r3versi + Fix Map Editor Lag - by r3versi + Cities can now bombard all tiles within range of 2 - by Vladimir Tanakov -Better barbarian automation - by Vladimir Tanakov + +barbarian automation - by Vladimir Tanakov Idle units select properly after settling a city - by lyrjie Proper destruction notification for city states + Added Fur resource image Translation updates @@ -65,10 +83,13 @@ Translation updates ## 3.5.1 City constructions queue - by r3versi + Songhai Civ added - by Smashfanful and r3versi + Game no longer confuses cities with the same name - by r3versi Can no longer buy tiles outside the 3-tile radius - by lyrjie + Added the "crudely-drawn map" to ancient ruins outcomes - by lyrjie Visual bugfix for city button growth bar - by drwhut @@ -78,25 +99,35 @@ Translation updates ## 3.5.0 Modding for Desktop is now available! + More resource images by The Bucketeer + Added a growth progress bar to CityButton - by drwhut + Translation updates ## 3.4.8 Huge Map Editor update - bush sizes and paint-dragging! - by r3versi + "Stop" actions now work again - by r3versi + Battery saving rendering (also removes the 'current unit' animation but that's the price to pay) - by r3versi + "Sell building" no longer disabled when player has little gold - by lyrjie Performance improvements + Tutorial updates ## 3.4.7 Spain civ added - by r3versi + Background work towards enabling mods + Resolved #1598 - we now save map options for new games started + Specific AI automation for Missile units means they won't try to move to tiles that they can't move to Translation updates @@ -104,12 +135,17 @@ Translation updates ## 3.4.6 AI no longer attempts to get rid of barbarian encampments with nuclear strikes. + All natural wonders now in the game, kudos to The Bucketeer for the art! + Can now display pixel resources on the map - for now we have the mineral resources + Resolved #1569 - "Patreon" button actually opens Patreon now Natural wonders fixes - by r3versi + Civilopedia and Tutorial fixes - by Vladimir Tanakov + Added notifications for diplomacy between other civs - by lyrjie Translation updates @@ -117,21 +153,31 @@ Translation updates ## 3.4.5 Resolved #1533 - Defeated city states no longer "declare war" if you attack their ally + Ancient Ruins are now spread out instead of randomized + Automated units no longer advance towards enemies they can't attack without dying - by lyrjie + Can no longer purchase constructions from cities in resistance New language getting translated: Indonesian! + Translation updates ## 3.4.4 Grand Mesa and Mount Fuji artwork by The Bucketeer means they're now in the game! + Happiness from worked tiles now computed - by r3versi + Polynesian galleys can enter ocean - by lyrjie + Barbarians enter owned tiles (difficulty dependant) - by lyrjie + Cities no longer connected to capital by water without harbor - by lyrjie + Email popup for crash reports on Android - by Vladimir Tanakov + Translation updates ## 3.4.3 @@ -139,9 +185,9 @@ Translation updates Most players said Cultural victory was too easy - now requires 5 branches instead of 4 By r3versi: -Unique promotions listed in Promotion screen -Fixed Greece City states influence unique -Added notifications on losing city state relationship +- Unique promotions listed in Promotion screen +- Fixed Greece City states influence unique +- Added notifications on losing city state relationship Misc. rare bugfixes when: -liberating cities when you haven't met their original owners @@ -156,22 +202,33 @@ Translation updates ## 3.4.2 Diplomacy graph size scales with screen space available - by r3versi + Game crash popup no longer affected by tutorial settings + Fix error due changing language on Android < 4.4 - by r3versi & Vladimir Tanakov + Resolved #1493 - Added Nation information to Civilopedia + Added Promotion information to Civilopedia + Translation updates ## 3.4.1 Fixed more crashes and ANRs related to translations + Added loading screen + Considerably sped up initial loading time + Translation updates ## 3.4.0 Natural wonders are go! :smile: - by r3versi + Great scientist now generates science like in original game - by lishaoxia1985 + Solved the "0 production for settler" bug + Tutorial task table now becomes visible when turning displayTutorials on - kudos @r3versi