diff --git a/android/assets/jsons/Tutorials/Tutorials_Simplified_Chinese.json b/android/assets/jsons/Tutorials/Tutorials_Simplified_Chinese.json index 68fd473d29..6ac4a728d5 100644 --- a/android/assets/jsons/Tutorials/Tutorials_Simplified_Chinese.json +++ b/android/assets/jsons/Tutorials/Tutorials_Simplified_Chinese.json @@ -60,29 +60,29 @@ "在这里可以执行分配市民、组建单位和建造建筑或奇观、购买地块、查看城市详细信息等操作。" ], [ - "Once you have your first city up and running you’ll be able to start production of a new unit", - " and you’ll be able to begin your research.", - "I’m not going to delve too deeply into the research element of the game yet – that will be handled later in the guide –", - " so let’s just talk about production." + "一旦你建立了第一座城市,便可以执行组建单位、建造建筑等操作,", + "同时还可以着手研发科技。", + "科技研究是非常复杂的,这里不作说明,稍后我们会详细介绍。下面继续我们的教程---", + " 让我们先来谈谈组建单位。" ], [ - "The first thing coming out of your city should be either a Scout or Warrior." - "I generally prefer the Warrior because it can be used for defense and because it can be upgraded", - " to the Swordsman unit later in the game for a relatively modest sum of gold.", - "Scouts can be effective, however, if you seem to be located in an area of dense forest and hills.", - "Scouts don’t suffer a movement penalty in this terrain." - "If you’re a veteran of the 4x strategy genre your first Warrior or Scout will be followed by a Settler.", - "Fast expanding is absolutely critical in most games of this type.", + "你的城市第一个组建的单位应该是斥候或勇士," + "我非常喜欢勇士因为他可以用于防守,同时也是可升级的,", + " 当您的解锁“铁器”科技后只需花费一定数量的金钱就可以把他升级为剑士。", + "斥候是探查地图的专家,尤其是当你所在区域有大片的山脉和森林时。", + "斥候在这些复杂地形移动无移动力惩罚。" + "如果您是经验丰富的4X游戏玩家,紧随勇士和斥候后组建的单位应该是移民,", + "在这一类型的游戏中快速的扩张是获取胜利的有效手段。", ], ], NewGame: [ [ "您好,欢迎来到绚丽多彩的UnCiv游戏世界!", - "文明游戏是复杂的,让我们通过教程来引导您开始一段奇妙的游戏旅程。", - "Your first mission is to found your capital city.", - "This is actually an important task because your capital city will probably be your most prosperous.", - "Many game bonuses apply only to your capital city and it will probably be the center of your empire." + "文明游戏是复杂的,让我们通过教程来引导您开始一段奇妙的旅程。", + "您的第一个任务是建立首都,", + "这个任务是非常重要的,因为通常情况下首都会成为你的文明最繁荣的城市。", + "游戏中解锁政策、科技等带来的很多增益往往只对首都有效,所以首都的发展代表了您的文明的发达程度。" ], [ "How do you know a spot is appropriate?", @@ -228,20 +228,20 @@ "所以等待城市的自然发展可能更经济!" ] [ - "Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.", - "Now is a good time to start thinking about how, exactly, you want to win – if you haven’t already." + "当您建立了两三座城市后,可能已经经过了100~150回合,", + "这时您应该思考和谋划如何赢得游戏的胜利--如果此时你还没有胜利的话!" ], [ - "There are three ways to win in Unciv. They are:", - "Cultural Victory: Complete 4 Social Policy Trees", - "Domination Victory: Survive as the last civilization", - "Science Victory: Be the first to construct a spaceship to Alpha Centauri" + "在Unciv游戏中,有三种赢得胜利的方式。分别是:", + "文化胜利---完全推行4项社会政策树;", + "征服胜利---通过消灭其他文明成为世界上唯一的存在;", + "科技胜利---成为第一个建造太空飞船飞向遥远的半人马阿尔法星的文明。" ], [ - "So to sum it up, these are the basics of Unciv – ", - "Found a prosperous first city, expand slowly to manage happiness,", - " and set yourself up for the victory condition you wish to pursue.", - "Obviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim.", + "小心谋划、认真算计、稳扎稳打、步步为营,这是游玩Unciv游戏的基本法则。", + "首先建立一座繁荣的城市,确保快乐值不为负的情况下慢慢扩张,渐渐成长为一方强权,", + "向着你设定的胜利目标勇敢前进吧!", + "这是勇敢者的游戏,需要的不仅是智谋和勇气,请尽情享受吧!不过,请注意:鲁莽与草率是通向死亡的快车道!", ] ] @@ -360,10 +360,10 @@ Idle_Units:[ [ - "If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.", - "If you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - ", - " units in Fortify or Sleep are not considered idle units.", - "If you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units", + "如果当前回合不想对某个单位执行任何操作,可以点击右上方“下个未行动单位”按钮来跳过该单位。", + "如果一段时间内不想对其执行任何操作,可以对该单位执行“驻防”或“休眠”指令,", + "系统执行“回合结束前查看未行动单位”指令时将自动跳过处于“驻防”或“休眠”状态的未行动单位。", + "如果想完全禁用“下个未行动单位”按钮,请进入“设置”菜单并将“回合结束前查看未行动单位”设置为“否”。", ] ]