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3.14.8
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@ -3679,6 +3679,8 @@ Rough terrain =
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Hill = Colinas
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Provides a one-time Production bonus to the closest city when cut down = Fornece um único bônus de produção para a cidade mais próxima quando derrubado
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Floresta
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Jungle = Selva
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@ -4862,6 +4862,8 @@ Hill =
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# Requires translation!
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Provides a one-time Production bonus to the closest city when cut down =
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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# Requires translation!
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Forest =
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# Requires translation!
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@ -3048,6 +3048,8 @@ Rough terrain =
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Hill = Kopce
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Provides a one-time Production bonus to the closest city when cut down = Při kácení poskytne jednorázavý bonus k produkci nejbližšího města
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Les
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Jungle = Džungle
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@ -4422,6 +4422,8 @@ Rough terrain =
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Hill = Heuvel
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Provides a one-time Production bonus to the closest city when cut down = Geeft bij omhakken een eenmalige Productie bonus aan de dichtstbijzijnde stad
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Woud
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Jungle = Oerwoud
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@ -5665,6 +5665,8 @@ Hill =
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# Requires translation!
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Provides a one-time Production bonus to the closest city when cut down =
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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# Requires translation!
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Forest =
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# Requires translation!
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@ -3959,6 +3959,8 @@ Hill =
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# Requires translation!
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Provides a one-time Production bonus to the closest city when cut down =
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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# Requires translation!
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Forest =
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# Requires translation!
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@ -3075,6 +3075,8 @@ Rough terrain =
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Hill = Colline
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Provides a one-time Production bonus to the closest city when cut down = Fournit un bonus de production unique à la ville la plus proche lorsqu'il est réduit
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Forêt
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Jungle = Jungle
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@ -3015,6 +3015,8 @@ Rough terrain = Unwegsames Gelände
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Hill = Hügel
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Provides a one-time Production bonus to the closest city when cut down = Bietet der nächstgelegenen Stadt einen einmaligen Produktionsbonus, wenn niedergeschnitten
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Wald
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Jungle = Dschungel
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@ -3696,6 +3696,8 @@ Hill = Dombság
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# Requires translation!
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Provides a one-time Production bonus to the closest city when cut down =
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Erdő
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Jungle = Dzsungel
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@ -3037,6 +3037,8 @@ Rough terrain =
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Hill = Bukit
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Provides a one-time Production bonus to the closest city when cut down = Menyediakan bonus Produksi satu kali ke kota terdekat ketika ditebang
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Hutan
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Jungle = Hutan Belantara
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@ -3017,6 +3017,8 @@ Rough terrain = Terreno accidentato
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Hill = Collina
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Provides a one-time Production bonus to the closest city when cut down = Quando abbattuta, dona una tantum di Produzione alla Città più vicina
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Foresta
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Jungle = Giungla
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@ -3030,6 +3030,8 @@ Rough terrain = 荒い地形
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Hill = 丘陵
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Provides a one-time Production bonus to the closest city when cut down = 消去時に最寄りの都市へ1回限りの生産ボーナスを付与
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = 森林
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Jungle = ジャングル
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@ -3075,6 +3075,8 @@ Rough terrain =
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Hill = 언덕
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Provides a one-time Production bonus to the closest city when cut down = 제거하면 가장 가까운 도시에 일회성 일시불 생산력을 제공
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = 숲
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Jungle = 정글
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@ -4964,6 +4964,8 @@ Hill =
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# Requires translation!
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Provides a one-time Production bonus to the closest city when cut down =
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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# Requires translation!
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Forest =
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# Requires translation!
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@ -5064,6 +5064,8 @@ Hill = Bukit
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# Requires translation!
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Provides a one-time Production bonus to the closest city when cut down =
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Hutan
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# Requires translation!
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@ -4896,6 +4896,8 @@ Hill =
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# Requires translation!
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Provides a one-time Production bonus to the closest city when cut down =
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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# Requires translation!
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Forest =
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# Requires translation!
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@ -4893,6 +4893,8 @@ Hill =
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# Requires translation!
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Provides a one-time Production bonus to the closest city when cut down =
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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# Requires translation!
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Forest =
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# Requires translation!
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@ -3070,6 +3070,8 @@ Rough terrain = Trudny teren
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Hill = Wzgórze
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Provides a one-time Production bonus to the closest city when cut down = Gdy ścięty, zapewnia jednorazowy bonus Produkcji dla najbliższego miasta
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Las
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Jungle = Dżungla
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@ -4480,6 +4480,8 @@ Hill = Colinas
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# Requires translation!
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Provides a one-time Production bonus to the closest city when cut down =
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Floresta
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Jungle = Selva
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@ -4666,6 +4666,8 @@ Hill = Deal
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# Requires translation!
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Provides a one-time Production bonus to the closest city when cut down =
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Pădure
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Jungle = Junglă
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@ -3038,6 +3038,8 @@ Rough terrain =
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Hill = Холм
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Provides a one-time Production bonus to the closest city when cut down = При вырубке даёт одноразовый прирост Производства в ближайшем городе
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Лес
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Jungle = Джунгли
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@ -3032,6 +3032,8 @@ Rough terrain = 崎岖地形
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Hill = 丘陵
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Provides a one-time Production bonus to the closest city when cut down = 砍伐时为最近的城市提供一次性产能奖励
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = 森林
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Jungle = 丛林
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@ -2458,7 +2458,6 @@ How are you doing? = ¿Cómo te va?
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What do you want now? = ¿Qué quieres ahora!
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Great Andean Road = Gran Ruta de los Andes
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Maintenance on roads & railroads reduced by [amount]% = Mantenimiento de caminos y ferrocarriles reducido en [amount]%
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# Requires translation!
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No Maintenance costs for improvements in [terrain] tiles = Sin costo de Mantenimiento para mejoras en casillas de [terrain]
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Units ignore terrain costs when moving into any tile with Hills = Las unidades ignoran los costos de terreno cuando se mueven a cualquier casilla con colinas.
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Cuzco = Cuzco
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@ -3016,6 +3015,8 @@ Rough terrain = Terreno abrupto
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Hill = Colinas
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Provides a one-time Production bonus to the closest city when cut down = Proporciona una bonificación de producción única a la ciudad más cercana cuando se corta
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Bosque
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Jungle = Selva
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@ -3032,6 +3032,8 @@ Rough terrain = 崎嶇地形
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Hill = 丘陵
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Provides a one-time Production bonus to the closest city when cut down = 砍伐時為最近的城市提供一次性產能獎勵
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = 森林
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Jungle = 叢林
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@ -3604,6 +3604,8 @@ Rough terrain =
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Hill = Tepe
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Provides a one-time Production bonus to the closest city when cut down = Kesildiğinde en yakın şehre bir kerelik Üretim bonusu sağlar
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Orman
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Jungle = Sık Orman
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@ -3044,6 +3044,8 @@ Rough terrain =
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Hill = Пагорби
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Provides a one-time Production bonus to the closest city when cut down = Забезпечує одноразовий бонус до виробництва найближчому місті при вирубці
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# Requires translation!
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Blocks line-of-sight from tiles at same elevation =
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Forest = Ліс
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Jungle = Джунглі
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@ -3,8 +3,8 @@ package com.unciv.build
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object BuildConfig {
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const val kotlinVersion = "1.4.30"
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const val appName = "Unciv"
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const val appCodeNumber = 565
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const val appVersion = "3.14.7"
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const val appCodeNumber = 566
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const val appVersion = "3.14.8"
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const val gdxVersion = "1.10.0"
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const val roboVMVersion = "2.3.1"
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18
changelog.md
18
changelog.md
@ -1,3 +1,21 @@
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## 3.14.8
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New line-of-sight rules, with new "Blocks line-of-sight from tiles at same elevation" unique!
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More FantasyHex combinations (both mine and GGGuenni's)
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Fixed terrace farm's 'fresh water' bonus - kudos @1.7.4
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By GGGuenni:
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- Fixed inconsistent map size
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- Fixed Forest on Hill visibility
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By SomeTroglodyte:
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- Accelerate Load Game Screen Info
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- Save game UI patch
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Translations update
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## 3.14.7
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Custom map size - By alkorolyov
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