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"No Maintenance costs for improvements in []" generic unique. Compatibility for Incan unique without having to edit the nations.json file. (#3194)
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@ -45,11 +45,20 @@ class CivInfoStats(val civInfo: CivilizationInfo){
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var transportationUpkeep = 0
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var transportationUpkeep = 0
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// we no longer use .flatMap, because there are a lot of tiles and keeping them all in a list
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// we no longer use .flatMap, because there are a lot of tiles and keeping them all in a list
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// just to go over them once is a waste of memory - there are low-end phones who don't have much ram
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// just to go over them once is a waste of memory - there are low-end phones who don't have much ram
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val ignoreHillTiles = civInfo.hasUnique("No Maintenance costs for improvements in Hills")
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val ignoredTileTypes = civInfo.getMatchingUniques("No Maintenance costs for improvements in []").map { it.params[0] }
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// accounting for both the old way and the new way of doing no maintenance in hills
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val ignoreHillTiles = civInfo.hasUnique("No Maintenance costs for improvements in Hills")|| "Hills" in ignoredTileTypes
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for (city in civInfo.cities) {
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for (city in civInfo.cities) {
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for (tile in city.getTiles()) {
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for (tile in city.getTiles()) {
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if (tile.isCityCenter()) continue
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if (tile.isCityCenter()) continue
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if (ignoreHillTiles && tile.isHill()) continue
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if (ignoreHillTiles && tile.isHill()) continue
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if (tile.terrainFeature in ignoredTileTypes || tile.baseTerrain in ignoredTileTypes) {
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continue
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}
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val tileUpkeep =
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val tileUpkeep =
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when (tile.roadStatus) {
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when (tile.roadStatus) {
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RoadStatus.Road -> 1
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RoadStatus.Road -> 1
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